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naam

@naam.bsky.social
401 followers 316 following 324 posts

Dutch/Groninger VR artist/animator/gamedev/doodler, working on The Deep End Of The Pool now naam.itch.io/deop naam.dev

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Reposted by naam
naam @naam.bsky.social · 08/08/2026
....just your bi-weekly reminder that I am working on a _masterpiece_ here... #indiedev #screenshotsaturday
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naam @naam.bsky.social · 08/08/2026
...dear gawd this was fun building a navmesh for 😵‍💫 #Indiedev #vr #diorama #rpg #screenshotsaturday
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naam @naam.bsky.social · 08/08/2026
....just your bi-weekly reminder that I am working on a _masterpiece_ here... #indiedev #screenshotsaturday
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naam @naam.bsky.social · 08/08/2026
...dear gawd this was fun building a navmesh for 😵‍💫 #Indiedev #vr #diorama #rpg #screenshotsaturday
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naam @naam.bsky.social · 07/08/2026
...these particular ones pick a random deviation angle and speed now and then and lerp their velocity towards that continually (leads to nice circly bends!), tending towards the character. They reflect their deviation and velocity when they get to y==0 (*boiiinngg*) #indiedev
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naam @naam.bsky.social · 07/08/2026
...it's impossible to spend too much time on bees... #indiedev #vr #diorama #rpg
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naam @naam.bsky.social · 07/08/2026
...it's impossible to spend too much time on bees... #indiedev #vr #diorama #rpg
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naam @naam.bsky.social · 06/08/2026
every poly handplaced #indiedev #vr #diorama #rpg #madewithblocks
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naam @naam.bsky.social · 06/08/2026
every poly handplaced #indiedev #vr #diorama #rpg #madewithblocks
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naam @naam.bsky.social · 04/08/2026
I'm breaking my no-texture rule to see if I can make modelling the upcomming loads of nature somewhat more managable : ) Can you spot the textured parts? ^^ Not sure yet tho... it's less modelling but way more processing (mostly UVing), and the look, hm... #indiedev #vr #diorama
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naam @naam.bsky.social · 04/08/2026
...thanks insta! That seems like a wonderful follow suggestion
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naam @naam.bsky.social · 04/08/2026
I'm breaking my no-texture rule to see if I can make modelling the upcomming loads of nature somewhat more managable : ) Can you spot the textured parts? ^^ Not sure yet tho... it's less modelling but way more processing (mostly UVing), and the look, hm... #indiedev #vr #diorama
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naam @naam.bsky.social · 07/07/2026
I love it when that happens... went to check a simple display thing to enhance the battle pathing display and boom, full hex motion, pathing and neighbour checking all suddenly* implemented and working yay! (*1.5 week counts as suddenly right?) #indiedev #vr #diorama #rpg
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naam @naam.bsky.social · 07/07/2026
I love it when that happens... went to check a simple display thing to enhance the battle pathing display and boom, full hex motion, pathing and neighbour checking all suddenly* implemented and working yay! (*1.5 week counts as suddenly right?) #indiedev #vr #diorama #rpg
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naam @naam.bsky.social · 23/06/2026
... this tuesday evening I'm focussing on the really important stuff... #indiedev
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naam @naam.bsky.social · 23/06/2026
... this tuesday evening I'm focussing on the really important stuff... #indiedev
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naam @naam.bsky.social · 21/06/2026
...meanwhile I'm just plodding away at staging and adding little convo bits to the caves today, such fun! #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks
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naam @naam.bsky.social · 21/06/2026
... it's so heartwarming to be part of the crowd with experience in quietly building out cave dialogue #botreplies
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マニアニ/Maniani @maniani0122.bsky.social · 21/06/2026
Moon Phases🌖
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naam @naam.bsky.social · 21/06/2026
...meanwhile I'm just plodding away at staging and adding little convo bits to the caves today, such fun! #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks
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naam @naam.bsky.social · 20/06/2026
...also finally sat down and made myself a proper flame shader ^^ dunno how long these blocky yellow bits have been static pear shapes, mustve been three years! : D #screenshotsaturday #indiedev
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naam @naam.bsky.social · 20/06/2026
...I forget how much I like the paths that my silly little bat-flight algorithm produces : ) #indiedev #screenshotsaturday #vr
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naam @naam.bsky.social · 20/06/2026
...also finally sat down and made myself a proper flame shader ^^ dunno how long these blocky yellow bits have been static pear shapes, mustve been three years! : D #screenshotsaturday #indiedev
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naam @naam.bsky.social · 20/06/2026
...I forget how much I like the paths that my silly little bat-flight algorithm produces : ) #indiedev #screenshotsaturday #vr
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naam @naam.bsky.social · 17/06/2026
...think I'm finished with the instrumentation, much better! Fixed the weird bassline as well and added some wappery spaciousness ; ) need to balance it out, few tiny details left! But I think I'll keep it : ) #indiedev #gamemusic
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naam @naam.bsky.social · 17/06/2026
...think I'm finished with the instrumentation, much better! Fixed the weird bassline as well and added some wappery spaciousness ; ) need to balance it out, few tiny details left! But I think I'll keep it : ) #indiedev #gamemusic
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naam @naam.bsky.social · 14/06/2026
...finally were able to make a first pass at the caves music! A bit too solemn maybe, but, I like it for what it is : ) what do you think? #indiedev #vr #diorama #rpg #gamemusic
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naam @naam.bsky.social · 14/06/2026
...finally were able to make a first pass at the caves music! A bit too solemn maybe, but, I like it for what it is : ) what do you think? #indiedev #vr #diorama #rpg #gamemusic
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naam @naam.bsky.social · 08/06/2026
...added an 0.2s delay between dialogue bubbles and it reads so much better but also my devving suffers because now you cant clicketyclicketyclick through a conversation at top speed anymore haha! #indiedev
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naam @naam.bsky.social · 07/06/2026
...oh dear what happened here? #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks
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naam @naam.bsky.social · 07/06/2026
...thinking of making the game take place on planet Urf, on the continent of Yurp, but it might be too silly... #indiedev
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naam @naam.bsky.social · 07/06/2026
...spending a good hour or two mulling over the ramifications of a deceptively tiny and actually optional plot-point is gamedev too, right? ...else I may have wasted the afternoon right now ^^ #indiedev
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naam @naam.bsky.social · 07/06/2026
...oh dear what happened here? #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks
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naam @naam.bsky.social · 07/06/2026
...spending a good hour or two mulling over the ramifications of a deceptively tiny and actually optional plot-point is gamedev too, right? ...else I may have wasted the afternoon right now ^^ #indiedev
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naam @naam.bsky.social · 04/06/2026
...finishing touches on the tutos, always add dangly bits #indiedev
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naam @naam.bsky.social · 04/06/2026
...finishing touches on the tutos, always add dangly bits #indiedev
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naam @naam.bsky.social · 02/06/2026
...created an SLItemSpawner scriplet to do away with the awkward BasicItemSpawner for ChoreActivity spawning of Realitems during InvoDiscovery tutos also squashies were applied to improper OnDisable/OnDestroy unsubscribes of InventoryPanelDisplay Repops how've you been? #indiedev
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naam @naam.bsky.social · 01/06/2026
...I can happily report that now I have made the drophovers respect navmesh placement of the popshandle not only do portals highlight properly but also bugs surfaced around picking up nonbattler popshandles that are now squashed also fixing trinket multies in the same go yay! #indiedev
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naam @naam.bsky.social · 30/05/2026
... what else would you find in empty pockets? #indiedev #vr #diorama #rpg
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naam @naam.bsky.social · 30/05/2026
... what else would you find in empty pockets? #indiedev #vr #diorama #rpg
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naam @naam.bsky.social · 30/05/2026
...spent waaaay too much time watching fights in debug view but can report evasion spot picks now work 99±1% of the time now woot! #indiedev #vr #diorama #rpg #screenshotsaturday
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naam @naam.bsky.social · 30/05/2026
...spent waaaay too much time watching fights in debug view but can report evasion spot picks now work 99±1% of the time now woot! #indiedev #vr #diorama #rpg #screenshotsaturday
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naam @naam.bsky.social · 27/05/2026
...found another exploit that I don't feel like fixing -- if we keep the party leader out of enemy triggers, we can loot a room clean with another partymember : ) but since they can wander around on their own accord, we can't have them triggering enemy encounters by themselves!
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naam @naam.bsky.social · 26/05/2026
...getting back into the flow again a little it seems : ) Managed to make trinket discovery uhm, discoverable, spiddy nonquickslottable, fixed audiosource loopies from intervening with oneshotties, streamlined keyevent handling, better skillpanel population, and all that on a weekday evening woot
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naam @naam.bsky.social · 25/05/2026
...and completely lost it on the interface sounds : ) #indiedev #vr
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naam @naam.bsky.social · 25/05/2026
...spent waaay too much time getting this one line here working properly ^^ but should be pretty obvious now how the tweezer works! #indiedev #vr
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naam @naam.bsky.social · 25/05/2026
...spent waaay too much time getting this one line here working properly ^^ but should be pretty obvious now how the tweezer works! #indiedev #vr
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naam @naam.bsky.social · 24/05/2026
...got the skill discovery sorted now. So many little steps to take, but this finally feels like it should! #indiedev #vr #diorama #rpg #madewithblocks
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naam @naam.bsky.social · 24/05/2026
...got the skill discovery sorted now. So many little steps to take, but this finally feels like it should! #indiedev #vr #diorama #rpg #madewithblocks
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naam @naam.bsky.social · 24/05/2026
_finally_ got to do the best gamedev trick of em all today... #indiedev
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