Reposted by naamnaam @naam.bsky.social · 08/08/2026....just your bi-weekly reminder that I am working on a _masterpiece_ here... #indiedev #screenshotsaturday 082
Reposted by naamnaam @naam.bsky.social · 08/08/2026...dear gawd this was fun building a navmesh for 😵💫 #Indiedev #vr #diorama #rpg #screenshotsaturday 1124
naam @naam.bsky.social · 08/08/2026....just your bi-weekly reminder that I am working on a _masterpiece_ here... #indiedev #screenshotsaturday 082
naam @naam.bsky.social · 08/08/2026...dear gawd this was fun building a navmesh for 😵💫 #Indiedev #vr #diorama #rpg #screenshotsaturday 1124
Reposted by naamnaam @naam.bsky.social · 07/08/2026...these particular ones pick a random deviation angle and speed now and then and lerp their velocity towards that continually (leads to nice circly bends!), tending towards the character. They reflect their deviation and velocity when they get to y==0 (*boiiinngg*) #indiedev 032
Reposted by naamnaam @naam.bsky.social · 07/08/2026...it's impossible to spend too much time on bees... #indiedev #vr #diorama #rpg 182
naam @naam.bsky.social · 07/08/2026...it's impossible to spend too much time on bees... #indiedev #vr #diorama #rpg 182
Reposted by naamnaam @naam.bsky.social · 06/08/2026every poly handplaced #indiedev #vr #diorama #rpg #madewithblocks 2143
naam @naam.bsky.social · 06/08/2026every poly handplaced #indiedev #vr #diorama #rpg #madewithblocks 2143
Reposted by naamnaam @naam.bsky.social · 04/08/2026I'm breaking my no-texture rule to see if I can make modelling the upcomming loads of nature somewhat more managable : ) Can you spot the textured parts? ^^ Not sure yet tho... it's less modelling but way more processing (mostly UVing), and the look, hm... #indiedev #vr #diorama 1122
naam @naam.bsky.social · 04/08/2026...thanks insta! That seems like a wonderful follow suggestion 020
naam @naam.bsky.social · 04/08/2026I'm breaking my no-texture rule to see if I can make modelling the upcomming loads of nature somewhat more managable : ) Can you spot the textured parts? ^^ Not sure yet tho... it's less modelling but way more processing (mostly UVing), and the look, hm... #indiedev #vr #diorama 1122
Reposted by naamnaam @naam.bsky.social · 07/07/2026I love it when that happens... went to check a simple display thing to enhance the battle pathing display and boom, full hex motion, pathing and neighbour checking all suddenly* implemented and working yay! (*1.5 week counts as suddenly right?) #indiedev #vr #diorama #rpg 182
naam @naam.bsky.social · 07/07/2026I love it when that happens... went to check a simple display thing to enhance the battle pathing display and boom, full hex motion, pathing and neighbour checking all suddenly* implemented and working yay! (*1.5 week counts as suddenly right?) #indiedev #vr #diorama #rpg 182
Reposted by naamnaam @naam.bsky.social · 23/06/2026... this tuesday evening I'm focussing on the really important stuff... #indiedev 171
naam @naam.bsky.social · 23/06/2026... this tuesday evening I'm focussing on the really important stuff... #indiedev 171
Reposted by naamnaam @naam.bsky.social · 21/06/2026...meanwhile I'm just plodding away at staging and adding little convo bits to the caves today, such fun! #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks 182
naam @naam.bsky.social · 21/06/2026... it's so heartwarming to be part of the crowd with experience in quietly building out cave dialogue #botreplies 130
naam @naam.bsky.social · 21/06/2026...meanwhile I'm just plodding away at staging and adding little convo bits to the caves today, such fun! #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks 182
Reposted by naamnaam @naam.bsky.social · 20/06/2026...also finally sat down and made myself a proper flame shader ^^ dunno how long these blocky yellow bits have been static pear shapes, mustve been three years! : D #screenshotsaturday #indiedev 1152
Reposted by naamnaam @naam.bsky.social · 20/06/2026...I forget how much I like the paths that my silly little bat-flight algorithm produces : ) #indiedev #screenshotsaturday #vr 092
naam @naam.bsky.social · 20/06/2026...also finally sat down and made myself a proper flame shader ^^ dunno how long these blocky yellow bits have been static pear shapes, mustve been three years! : D #screenshotsaturday #indiedev 1152
naam @naam.bsky.social · 20/06/2026...I forget how much I like the paths that my silly little bat-flight algorithm produces : ) #indiedev #screenshotsaturday #vr 092
Reposted by naamnaam @naam.bsky.social · 17/06/2026...think I'm finished with the instrumentation, much better! Fixed the weird bassline as well and added some wappery spaciousness ; ) need to balance it out, few tiny details left! But I think I'll keep it : ) #indiedev #gamemusic 182
naam @naam.bsky.social · 17/06/2026...think I'm finished with the instrumentation, much better! Fixed the weird bassline as well and added some wappery spaciousness ; ) need to balance it out, few tiny details left! But I think I'll keep it : ) #indiedev #gamemusic 182
Reposted by naamnaam @naam.bsky.social · 14/06/2026...finally were able to make a first pass at the caves music! A bit too solemn maybe, but, I like it for what it is : ) what do you think? #indiedev #vr #diorama #rpg #gamemusic 133
naam @naam.bsky.social · 14/06/2026...finally were able to make a first pass at the caves music! A bit too solemn maybe, but, I like it for what it is : ) what do you think? #indiedev #vr #diorama #rpg #gamemusic 133
naam @naam.bsky.social · 08/06/2026...added an 0.2s delay between dialogue bubbles and it reads so much better but also my devving suffers because now you cant clicketyclicketyclick through a conversation at top speed anymore haha! #indiedev 060
Reposted by naamnaam @naam.bsky.social · 07/06/2026...oh dear what happened here? #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks 081
naam @naam.bsky.social · 07/06/2026...thinking of making the game take place on planet Urf, on the continent of Yurp, but it might be too silly... #indiedev 011
Reposted by naamnaam @naam.bsky.social · 07/06/2026...spending a good hour or two mulling over the ramifications of a deceptively tiny and actually optional plot-point is gamedev too, right? ...else I may have wasted the afternoon right now ^^ #indiedev 0122
naam @naam.bsky.social · 07/06/2026...oh dear what happened here? #indiedev #vr #diorama #rpg #fauxrpg #madewithblocks 081
naam @naam.bsky.social · 07/06/2026...spending a good hour or two mulling over the ramifications of a deceptively tiny and actually optional plot-point is gamedev too, right? ...else I may have wasted the afternoon right now ^^ #indiedev 0122
Reposted by naamnaam @naam.bsky.social · 04/06/2026...finishing touches on the tutos, always add dangly bits #indiedev 051
naam @naam.bsky.social · 04/06/2026...finishing touches on the tutos, always add dangly bits #indiedev 051
naam @naam.bsky.social · 02/06/2026...created an SLItemSpawner scriplet to do away with the awkward BasicItemSpawner for ChoreActivity spawning of Realitems during InvoDiscovery tutos also squashies were applied to improper OnDisable/OnDestroy unsubscribes of InventoryPanelDisplay Repops how've you been? #indiedev 020
naam @naam.bsky.social · 01/06/2026...I can happily report that now I have made the drophovers respect navmesh placement of the popshandle not only do portals highlight properly but also bugs surfaced around picking up nonbattler popshandles that are now squashed also fixing trinket multies in the same go yay! #indiedev 040
Reposted by naamnaam @naam.bsky.social · 30/05/2026... what else would you find in empty pockets? #indiedev #vr #diorama #rpg 081
naam @naam.bsky.social · 30/05/2026... what else would you find in empty pockets? #indiedev #vr #diorama #rpg 081
Reposted by naamnaam @naam.bsky.social · 30/05/2026...spent waaaay too much time watching fights in debug view but can report evasion spot picks now work 99±1% of the time now woot! #indiedev #vr #diorama #rpg #screenshotsaturday 062
naam @naam.bsky.social · 30/05/2026...spent waaaay too much time watching fights in debug view but can report evasion spot picks now work 99±1% of the time now woot! #indiedev #vr #diorama #rpg #screenshotsaturday 062
naam @naam.bsky.social · 27/05/2026...found another exploit that I don't feel like fixing -- if we keep the party leader out of enemy triggers, we can loot a room clean with another partymember : ) but since they can wander around on their own accord, we can't have them triggering enemy encounters by themselves! 110
naam @naam.bsky.social · 26/05/2026...getting back into the flow again a little it seems : ) Managed to make trinket discovery uhm, discoverable, spiddy nonquickslottable, fixed audiosource loopies from intervening with oneshotties, streamlined keyevent handling, better skillpanel population, and all that on a weekday evening woot 130
Reposted by naamnaam @naam.bsky.social · 25/05/2026...and completely lost it on the interface sounds : ) #indiedev #vr 1123
Reposted by naamnaam @naam.bsky.social · 25/05/2026...spent waaay too much time getting this one line here working properly ^^ but should be pretty obvious now how the tweezer works! #indiedev #vr 171
naam @naam.bsky.social · 25/05/2026...spent waaay too much time getting this one line here working properly ^^ but should be pretty obvious now how the tweezer works! #indiedev #vr 171
Reposted by naamnaam @naam.bsky.social · 24/05/2026...got the skill discovery sorted now. So many little steps to take, but this finally feels like it should! #indiedev #vr #diorama #rpg #madewithblocks 191
naam @naam.bsky.social · 24/05/2026...got the skill discovery sorted now. So many little steps to take, but this finally feels like it should! #indiedev #vr #diorama #rpg #madewithblocks 191
naam @naam.bsky.social · 24/05/2026_finally_ got to do the best gamedev trick of em all today... #indiedev 071