Munro @munrowyman.bsky.social · 16/08/2026My entry for this year's #lowrezjam, now with more symptoms including big-mode! munro.itch.io/lil-pharma #pico8 #screenshotsaturday #indiedev 26014
Munro @munrowyman.bsky.social · 08/08/2026Patients, pills, and ᵽooks. #pico8 #screenshotsaturday #indiedev 1255
Munro @munrowyman.bsky.social · 05/08/2026I really want to make a trippy ray caster some time. So many weird behaviors to exploit for effects. 010
Munro @munrowyman.bsky.social · 01/08/2026Focusing on a magnifying glass today for #lowrezjam! #pico8 #screenshotsaturday 1262
Munro @munrowyman.bsky.social · 27/07/2026Did an irl fishing trip for first time in a long time. Which led to the question: "What if you could use items as bait... any item" Totally not related to my playtesters' tendencies to chuck random junk in the lake. #pico8 0121
Munro @munrowyman.bsky.social · 21/07/2026CASELAKE Take to the lake and catch fish to fit into your oversized briefcase: using guns! Sell fish ashore to buy more guns, ammo, and upgrades. But remember: Some things are better thrown back. Early half-baked prototype for #summerslowjams: munro.itch.io/caselake 0112
Munro @munrowyman.bsky.social · 19/07/2026I may have to fix the reeling code a bit.. #pixelart #pico8 #screenshotsaturday 1162
Munro @munrowyman.bsky.social · 06/07/2026Hmm I have rotational item sprites and the enemies double as items. what if I just... yeah there's gas here. #pico8 #pixelart #indiedev 0100
Munro @munrowyman.bsky.social · 02/07/2026Testing out some improvements to the rotation system using seagulls. Plan is they'll try to steal your fish and are annoying to fit. #pico8 #pixelart 060
Munro @munrowyman.bsky.social · 02/07/2026I may have started another inventory tetris game. It's about fishing. Using guns. To sell fish to buy more guns. Hoping to finish up a playable prototype, cross my fingers. #pico8 #pixelart #indiedev 0191
Munro @munrowyman.bsky.social · 11/06/2026Teaching a little #picoCAD 2 intro workshop at #ITPCamp2026 today. Doing a simple chest model as example but then got kind of into it. Can't wait to see what others make! #lowpoly 090
Munro @munrowyman.bsky.social · 25/05/2026if(btn(5)and u>0)goto g if(btn(4)and e==c)e=1z-=5 cls()for i,f in ipairs(q)do r=cos(f.x/6)*2y=i*15x=f.x?"ᶜf◜ "..(f.u or o==i and"◀"or""),x+9+r,y+1 rrectfill(x,y+4,13+r,5,1)circfill(x,y,8,f.c)if(x>83and f.u==c)u+=1z+=u<2and o==i and m*5or 0f.u=u if(x<96and e)f.x+=v(f.s)end?"▒ "..z,99,1 flip()goto _ 000
Munro @munrowyman.bsky.social · 25/05/2026v=rnd n=0z=5s=v()m=2::g::u=0o,e=1srand(s)d={}for i=0,8do add(d,{x=9,s=v(),l=0,c=i+5})end srand(t()+s)q={}for i=0,m do add(q,del(d,v(d)))end m+=1?"debt" if(z<0)goto g ::_::p=btnp()if(e==c)o+=p\8%2-p\4%2 100
Munro @munrowyman.bsky.social · 25/05/2026SNAIL RACING HAS NEVER BEEN MORE EXCITING. munro.itch.io/mollusk-paddock #pico8 #tweettweetjam #indiedev 2407
Munro @munrowyman.bsky.social · 03/05/2026Oh this is cool, going check out some of the other recs! 000
Munro @munrowyman.bsky.social · 03/05/2026Cool seeing one of my games featured on Splore. To celebrate, updated to the latest so please try out while finish up on polish. www.lexaloffle.com/bbs/?tid=151... #pico8 1301
Munro @munrowyman.bsky.social · 11/04/2026Continuing to address my longest running playtester feedback: the default pico8 font is hard to read. Finally made the switch over to the more legible large font for the patrons. #pixelart #pico8 #gamedev #screenshotsaturday 0174
Munro @munrowyman.bsky.social · 06/04/2026Through informal polling, currently hovering at a 40/60 split of librarians/non-librarians on play-testing so tracks. One night jumped up to 50/50! My other favorite trivia: the librarians have consistently been some of the quickest players. 010
Munro @munrowyman.bsky.social · 05/04/2026Continuing on tutorial and polish after playtesting. Designing it to be playable at a fast pace. Also accounting for the player going off script with a load of edge case checks. Ordered couple NES-style controllers to slap 🅾️❎ stickers on! #pico8 #pixelart #indiedev 0201
Munro @munrowyman.bsky.social · 29/03/2026Manualy, was kind of relaxing ngl. Might post it the discord for others to use with some instructions. 110
Munro @munrowyman.bsky.social · 29/03/2026Fun demaking a model that's already lowpoly. Worked out a semi-decent way to make reference layers. This speed up the modeling part, though is hacky. The animation portion was a bit painful between the rotating cylinder and recoil+6 shots, requiring a load of animation clips. Looks like DDR! 130
Munro @munrowyman.bsky.social · 29/03/2026EINHORN #picocad2 #signalis #lowpoly #survivalhorror 110521
Munro @munrowyman.bsky.social · 28/03/2026Bully for you. #picocad2 #lowpoly #marathon #pixelart 3612142
Munro @munrowyman.bsky.social · 19/03/2026Animation tricks: Swap heads for emote For recoil, swap gun with movable parts with a merged one Charging animation is a scaling cube inside the gun Ponytail physics courtesy of mixing random rotations Easing curves! Begun to lag when all on screen so feels very nostalgic for picoCAD1 haha. 040
Munro @munrowyman.bsky.social · 19/03/2026Full-Stop Heathcliff #picocad2 #lowpoly #limbuscompany #림버스 #リンバス 1456
Munro @munrowyman.bsky.social · 17/03/2026"Ironclad" #slaythespire2 #picocad2 #pixelart #lowpoly 2513
Munro @munrowyman.bsky.social · 14/03/2026Working on an interactive tutorial to make the controls more immediate. Using highlights and fading out other walls to direct attention, will see how it all holds up in next playtest! #pico8 #pixelart #screenshotsaturday #indiedev 0264
Munro @munrowyman.bsky.social · 19/02/2026Tri-Tachyon function l(x,y,r,c)for i=0,r,2do circfill(x,y,i,c)flip()end end pal(1,-4,1)cls(1)l(63,64,59,7)l(63,64,54,1)for z=9,95do line(63-z*.57,z,63+z*.57,z,7)flip()end for z=61,9,-2do for a=0,1,1/3do l(63+sin(a)*z,64-cos(a)*z,2,1)end end l(63,63,22,1)l(63,63,15,7)::_::goto _ #starsector #pico8 070
Munro @munrowyman.bsky.social · 16/02/2026poke(21-😐,2)::_::cls()if(t()%4<2)q={}?"\^t³z\#8iff system\nlevel 3 - disengaged",24,52,7 for i=1,#q do l=q[i]x=l[1]y=l[2]rect(x,y,x+16,y+16,8-i\#q)?i+666,x,y+18 circ(x+8,y+8,8,0)end add(q,{rnd(120),rnd(120)})for i=0,9do z=6^13+rnd(8192)memcpy(z,z+rnd(8)-4,64)end circfill(63,63,63,6144)flip()goto _ 000
Munro @munrowyman.bsky.social · 16/02/2026"Fell Bullet" (298 chars) #pixelart #postcart #limbuscompany #림버스 #リンバス 1101
Munro @munrowyman.bsky.social · 15/02/2026function r(i)srand(i+s)x=ord(q,i)-13y=ord(q,i+1)-13return x,y,x<63and x-rnd(8)or x-4,y-rnd(8)end q='𝘲…?웃𝘲{3y𝘥u𝘲q0b𝘲b𝘣[𝘫𝘱-𝘯4𝘧𝘪𝘤𝘱7-07-𝘨"7•𝘦⁘𝘲⁙'::_::cls()poke(13-😐,5)s=t()for z=3,11,8do for i=1,#q,2do c,d,e,f=r(i)for v=1,#q,2do a,b,g,h=r(v)if(abs(c-a)+abs(d-b)<32)line(e,f,g,h,z)end flip()end end goto _ 010
Munro @munrowyman.bsky.social · 15/02/2026"Biometric" (300 chars) “We can model the future facial structure and- and thus predict probability of-” stammered the lone face in a sea of silent black boxes. #pixelart #postcart #indiedev #pico8 1132
Munro @munrowyman.bsky.social · 12/02/2026pal({-15,-4,12},1)e=circfill::_::k="\^c1\^$"for i=1,704do k..=i%6-t()*4%24<-9and("_clear")[i%6+1]or chr(rnd(74)+48)end ?k,0,0,0 poke(63-😐,242)for i=0,9do for l=9,61do c=63+l*sin(i/5)s=68-l*cos(i/5)if(i<5and l>26)e(c,s,sin(l/100+.5)*9+6,2) if(i>4and l<20)e(c,s,2,0)end end e(63,67,9,2)flip()goto _ 020
Munro @munrowyman.bsky.social · 12/02/2026"Prescript" (296 chars) #pixelart #postcart #limbuscompany #림버스 #リンバス 1269
Munro @munrowyman.bsky.social · 09/02/2026"Sefirot" function s(i)return(("1020210211")[i]*32-32)*a+63+a*20,("1224456679")[i]*13end pal({-14,2,-8,-7,9,10},1)cls(1)::_::for r=0,49do a=sin(r/350+t()/8)for i=1,10do n,m=s(i)circ(n,m,5,r/7)for j=0,7do if(ord(('そh@𝘩@`𝘩(「▮ ')[i])-16&2^j>0)f,g=s(i+j-2)line(n,m,f,g)end end end flip()goto _ #postcart 090
Reposted by MunroMichał Rostocki @rostok.bsky.social · 08/02/2026"The Thief's Journal" My fellow prisoners were moths. They danced frantically beneath the light, blinded by that dangerous urge to disregard the risks. Stupid bastards. source in a post below #pico8 #codeart #tweetcart #postcart #generative #sizecoding 1677
Munro @munrowyman.bsky.social · 08/02/2026function f(y,x,r,n)poke(63-😐,240|n)for i=0,r do circfill(63+k*x,69-j*y,i,255)flip()end end j=0k=0pal({[0]=9,0,9,9,0,0,1,0,9,0,1,9,9,0,0,9},1)cls()f(0,0,31,4)f(0,0,24,8)f(0,0,8,2)for a=0,1,1/3do j=cos(a)k=sin(a)f(28,28,32,1)f(36,36,25,2)f(-28,-28,13,8)f(10,-10,2,2)end::_::goto _ 141
Munro @munrowyman.bsky.social · 08/02/2026"Biohazard" (278 chars) #pixelart #postcart #pico8 #screenshotsaturday 1132