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MrYeet123

@mryeet123.bsky.social
15 followers 21 following 283 posts

Just so no one takes my spot

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MrYeet123 @mryeet123.bsky.social · 08/10/2026
@jebox.bsky.social Since the Sift is pretty magical and even uses Sift materials in enchanting in Dungeons 2, I think it would be the perfect time to update the magic stuff we have just a bit. Nothing too complicated, just enough to make it feel fresh and more engaging.
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Reposted by MrYeet123
Aneurisnt @aneurisnt.bsky.social · 01/10/2026
Couple more for the slaughter, would paint more if it wasnt 5am already somehow lol #warhammer #Warhammer30k
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MrYeet123 @mryeet123.bsky.social · 21/09/2026
@jebox.bsky.social Itd be nice if at some point, the world gen data was edited to where biome mods could clip onto the original biomes instead of replacing the entire original data file. Rn if you want multiple biome mods, you need a compatibility mod, and each mod adds a copy of the original biomes
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MrYeet123 @mryeet123.bsky.social · 14/08/2026
@jebox.bsky.social Can Geysers be changed back to work with some waterlogged blocks like grates
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MrYeet123 @mryeet123.bsky.social · 15/06/2026
@jebox.bsky.social has it ever been considered to make wall-climbing mobs to rotate against the wall when climbing
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MrYeet123 @mryeet123.bsky.social · 08/06/2026
@jebox.bsky.social Y'all should get toby fox as a guest composer for an ethereal-vibed biome lol
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MrYeet123 @mryeet123.bsky.social · 06/06/2026
@jebox.bsky.social Lore question: Do entities other than the player respawn when killed?
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MrYeet123 @mryeet123.bsky.social · 04/06/2026
Can we have this @jebox.bsky.social
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MrYeet123 @mryeet123.bsky.social · 31/05/2026
@jebox.bsky.social this is a really huge thread but i hope you read it lol
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MrYeet123 @mryeet123.bsky.social · 31/05/2026
@jebox.bsky.social After this drop I think the overworld has gotten the attention it needed... Ik the Live said there's a long term focus on adventuring, but I think updating gameplay systems is just as important for longevity. Brewing, enchanting, food, transportation, they're all relics of a past+
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MrYeet123 @mryeet123.bsky.social · 30/05/2026
@jebox.bsky.social Also, can you confirm if the Minecraft Live did confirm that "nether-update sized updates" are being chipped away at in the background? That segment of the livestream was pretty vaque
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MrYeet123 @mryeet123.bsky.social · 28/05/2026
@jebox.bsky.social A surprise minecraft live with the specific wording "big drop" is making people riled up. A lot of speculation this will be the first "big update sized drop" we're going to get. Should the community temper their expectations so they aren't disappointed, or is this hype moments?
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MrYeet123 @mryeet123.bsky.social · 23/05/2026
@losermakesgames.bsky.social For obituary, or other legacy songs with lyrics, what if you made several different variations for each pose that mouths out a word sound, so the character can be charted to look like they're saying the lyrics without manually animating the entire thing
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MrYeet123 @mryeet123.bsky.social · 20/05/2026
@jebox.bsky.social is uhh is the new soundtrack balance intended? cause the same songs keep playing over and over and it feels like old music isn't playing as much
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MrYeet123 @mryeet123.bsky.social · 03/05/2026
@sarahboev.bsky.social @jebox.bsky.social As part of Minecraft's rendering updates, can the lighting engine be tweaked to resemble alpha Minecraft's more? The old lighting had such a unique atmosphere that isn't obtainable in modern, not even moody lighting works out.
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MrYeet123 @mryeet123.bsky.social · 22/04/2026
@jebox.bsky.social 1. I think just adding a new orange mineral block (realgar, orpiment) would do wonders as a gradient buffer instead of trying to use granite. It doesn't match the textures and colors and looks bad 2. Using calcite to encapsulate the biome instead of tuff gives better contrast
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MrYeet123 @mryeet123.bsky.social · 21/04/2026
@slicedlime.bsky.social 1. I think just adding a new orange mineral block (realgar, orpiment) would do wonders as a gradient buffer instead of trying to use granite. It doesn't match the textures and colors and looks bad 2. Using calcite to encapsulate the biome instead of tuff gives constrast
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MrYeet123 @mryeet123.bsky.social · 21/04/2026
@megaspud.bsky.social 1. I think just adding a new orange mineral block (realgar, orpiment) would do wonders as a gradient buffer instead of trying to use granite. It doesn't match the textures and colors and looks bad 2. Using calcite to encapsulate the biome instead of tuff gives constrast
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MrYeet123 @mryeet123.bsky.social · 13/04/2026
@jebox.bsky.social Could Echo Shards gain a crafting recipe for an item that lets you revive a slain pet/named mob?
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MrYeet123 @mryeet123.bsky.social · 08/04/2026
Sulfur and Cinnabar is very dangerous IRL if mishandled, and unlike a lot of other things in the game, these materials and sulfur springs are actually easily accessible irl. The game should have this biome be more dangerous with mechanics to educate people on it @jebox.bsky.social
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MrYeet123 @mryeet123.bsky.social · 22/03/2026
@jebox.bsky.social Alright so! Sulfur It's a really potent material and mods add it for a reason, so it should get some utilities: Gunpowder recipe: S + Coal + Bonemeal = Peaceful Gunpowder Acidic properties: Copper oxidation and Damaging Acid liquid Traps: Sulfur produces AOE Gas in Open Air
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MrYeet123 @mryeet123.bsky.social · 10/03/2026
Since mud comes in a variety of different vibrant colors irl, could dyable mud/mud bricks one day become a thing @jebox.bsky.social
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MrYeet123 @mryeet123.bsky.social · 23/02/2026
@sarahboev.bsky.social Interested in your thoughts of Minecraft one day going the Dungeons route and making completely 2d blocks/tools more 3d now that Vanilla is getting a new rendering engine
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MrYeet123 @mryeet123.bsky.social · 20/02/2026
@jebox.bsky.social Could this update bring brushing compatibility with turtles and remove the block break speed penalty on mounts
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MrYeet123 @mryeet123.bsky.social · 15/02/2026
@jebox.bsky.social also in addition to survey polls, I've been watching people interact with jappa on twitter and I gotta say it's a bit sad that the community has to go for the "being rude works" method to get devs aware of issues because the official channels ignore them. It's a bad feedback loop
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MrYeet123 @mryeet123.bsky.social · 15/02/2026
@jebox.bsky.social How about getting surveys made specifically to judge the community opinion over current drop features, so you don't have to worry about whether or not critisisms are coming from a loud minority
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MrYeet123 @mryeet123.bsky.social · 12/02/2026
@jebox.bsky.social I am on my hands and knees begging that all these new amazing rendering features gets at least a toned down version for vanilla graphics and not just VV exclusive
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MrYeet123 @mryeet123.bsky.social · 12/02/2026
@sarahboev.bsky.social If it's not too late for it to be changed could the baby humanoids get smaller heads, they're honestly really bad and super disproportionate, not to mention it's just the adult heads scaled down which makes them look strange
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MrYeet123 @mryeet123.bsky.social · 09/02/2026
@jebox.bsky.social That "too expensive cap" comment you made caused quite a stir everywhere, both here and every other social media lol. I hope the like 30 comments you've received can be utilized as insight to how we deal with the entire gear system though. It really needs a dedicated overhaul
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MrYeet123 @mryeet123.bsky.social · 05/02/2026
@sarahboev.bsky.social This is more for the whole art dev team but, I hope Mojang gets better and better with blockbench. There's a lot of really cool stuff it can do while staying in the Minecraft style. Current texture map issues and entire separate sprite sheets for blinking make me sad lol.
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MrYeet123 @mryeet123.bsky.social · 02/02/2026
@jebox.bsky.social If y'all need a way to stop texture flickering on a model with two cubes overlayed on each other, instead of making one cube just slightly offcenter, you can instead make one of the cubes 0.01 inflated on blockbench. The size difference is unnoticeable and it stops the flickering
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MrYeet123 @mryeet123.bsky.social · 31/01/2026
@slicedlime.bsky.social There's a known issue where the more mobs you have in an area, the more the game slows to crawl due to all the separate pathfinding nodes and entity collisions. It gets really noticeable the bigger a mob is. Would it be possible to one day optimize mob pathfinding?
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MrYeet123 @mryeet123.bsky.social · 26/01/2026
@jebox.bsky.social could java get official support for skins being able to make different expressions (blink, pain, eating, death ect) if mobs ever get that same treatment? Like how they are in the trailers, but to a lesser degree ig
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MrYeet123 @mryeet123.bsky.social · 24/01/2026
@jebox.bsky.social So what determines how many separate joints/cubes a mob has? Wolves and cats have many, while the farm animals have few, and the ender dragon and guardians have many, while the warden has little
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MrYeet123 @mryeet123.bsky.social · 21/01/2026
@jebox.bsky.social If y'all need a way for baby mobs to never grow up (since these are a huge part of the drop and it's well requested), there's Norse mythology that says a goddess made Golden Apples that grant eternal youth which could be the perfect thing to translate to Minecraft
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MrYeet123 @mryeet123.bsky.social · 15/01/2026
@jebox.bsky.social Would it be possible for toned down Vibrant Visuals features to be part of vanilla graphics? Things like colored lights, moon phase darkness, weather effects, fog, entity lighting, ect. Just so neither graphics setting has a gameplay advantage over the other but is still pretty
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MrYeet123 @mryeet123.bsky.social · 27/12/2025
@jebox.bsky.social Please approve of colored and dynamic lighting and all the new biome/daytime attributes being used in vanilla graphics and not just vibrant visuals. Vanilla deserves these upgrades just as much as VV does, and it would let both not have a lighting advantage over the other.
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MrYeet123 @mryeet123.bsky.social · 18/11/2025
@jebox.bsky.social Here's more indepth thoughts about the drop system from me, idk if you'll read it but I feel like it's something to consider
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MrYeet123 @mryeet123.bsky.social · 17/11/2025
@slicedlime.bsky.social If a Weather Update for Minecraft ever becomes a thing, can localized weather be a main technical feature please
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MrYeet123 @mryeet123.bsky.social · 16/11/2025
@jebox.bsky.social So it's been a year of the drop system and I wanna ask, do you think drops work? A big part of the community agrees that the drops expand on the game in neat ways and open the door for new stuff, but then the features are left half baked and left behind as soon as they arrive
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MrYeet123 @mryeet123.bsky.social · 14/11/2025
@cornerhard.bsky.social One frequent complaint I see with drops is that modders have to completely reconfigure everything every 4 months in order to stay up to date, so they just all stay in one benchmark update Dyou know if its possible 4 version numbers to mark "benchmarks" they can flock to
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MrYeet123 @mryeet123.bsky.social · 14/11/2025
@dlonking.bsky.social One frequent complaint I see with drops is that modders would have to completely reconfigure everything every 4 months in order to stay up to date, so they just all stay in one benchmark update Would it be possible if version numbers could mark "benchmarks" they can flock to
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MrYeet123 @mryeet123.bsky.social · 01/10/2025
@jebox.bsky.social Do you know how often the feedback places are looked at? Or some insight into what's checked out in them?
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MrYeet123 @mryeet123.bsky.social · 28/09/2025
@jappa.bsky.social Since there's currently a goal to polish how the game looks, I wanted to ask... Is there any chance all the blocks made with panes/2d textures will one day be 3D, or given more volume? And a few items? Things like dripstone, mushrooms, rails, things thicker than candles Ex:
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MrYeet123 @mryeet123.bsky.social · 01/06/2025
@jebox.bsky.social Since there's currently a goal to polish how the game looks, I wanted to ask... Is there any chance all the blocks made with panes/2d textures will one day be 3D, or given more volume? Things like dripstone, mushrooms, rails, things thicker than candles Ex:
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MrYeet123 @mryeet123.bsky.social · 08/04/2025
@jappa.bsky.social Can the ghast goggles at least be made see-through if nothing else? They look so out of place
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MrYeet123 @mryeet123.bsky.social · 08/11/2024
#tf2 steamcommunity.com/sharedfiles/...
steamcommunity.com
Steam Workshop::Team Camo Warpaint
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MrYeet123 @mryeet123.bsky.social · 07/11/2024
Staying alive out of spite
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MrYeet123 @mryeet123.bsky.social · 24/10/2024
a lot of psp batteries are apparently starting to swell #psp #playstation
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