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MrJackphil

@mrjackphil.bsky.social
690 followers 709 following 936 posts

Solo game dev. Glad to collaborate. Making a game about running around. Maybe in a city. Maybe with intelligent NPC and story. Godot, Blender, Trenchbroom are my friends. But I don't know how to use them.

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MrJackphil @mrjackphil.bsky.social · 07/10/2026
Parkour baby
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MrJackphil @mrjackphil.bsky.social · 05/10/2026
I'm kinda start to be comfort with the thought of producing prototypes but not games.
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MrJackphil @mrjackphil.bsky.social · 28/09/2026
I gave my running project to my friend. He is cooking something. I'm excited!
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MrJackphil @mrjackphil.bsky.social · 27/07/2026
Didn't make it this time...
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MrJackphil @mrjackphil.bsky.social · 27/07/2026
Is it that the dungeon is my neighborhood?
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MrJackphil @mrjackphil.bsky.social · 27/07/2026
Wow. Still looks great. Was it viral at the time?
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MrJackphil @mrjackphil.bsky.social · 27/07/2026
Didn't have time to finish a game for GMTK Jam 2026. Mostly because of house chore and kids being sick. But it's kinda neat prototype I have now.
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MrJackphil @mrjackphil.bsky.social · 22/07/2026
Is there anyone who will participate in GMTK Jam 2026?
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MrJackphil @mrjackphil.bsky.social · 21/07/2026
I've decided to remove my submission from Kenney Jam. So it means I can update the game and make the level much bigger as my kids demands, heh.
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MrJackphil @mrjackphil.bsky.social · 20/07/2026
Just shapes and beats? Is that you?
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MrJackphil @mrjackphil.bsky.social · 19/07/2026
Wtf it looks amazing!
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MrJackphil @mrjackphil.bsky.social · 19/07/2026
My main inspiration was @ottoojala.com and his game Autopeli. My kids like to play this game. It's like their first "their" game. Like was Mario for me, ha-ha. So I thought to make something similar.
ottoojala.itch.io
Autopeli by Otto Ojala
Split-screen retro-inspired racing!
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MrJackphil @mrjackphil.bsky.social · 19/07/2026
So for Kenney Jam 2026 I've made BIG DRIVE. You can check it on mrjackphil.itch.io/big-drive. I could be disqualified because I asked LLM for advises with optimization, godot physics, web build and audio effects in Audacity. But that's okay. I broke rules myself. But made the game in the end.
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MrJackphil @mrjackphil.bsky.social · 18/07/2026
As usual with jams... It's not enough time. But at least my kids will have something to play after this jam, ha-ha
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MrJackphil @mrjackphil.bsky.social · 18/07/2026
Yep. Me too! Thanks @cliftonb.bsky.social for ping!
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MrJackphil @mrjackphil.bsky.social · 18/07/2026
Thank you for mentioning! I would've missed this one. Too busy, ha-ha
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MrJackphil @mrjackphil.bsky.social · 17/07/2026
Going to sleep. It's 2:30 am. Thanks @kenney.nl :D
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MrJackphil @mrjackphil.bsky.social · 17/07/2026
I'm going to wroom wroom
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MrJackphil @mrjackphil.bsky.social · 17/07/2026
@kenney.nl @kaylousberg.bsky.social Okay... Let's try
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MrJackphil @mrjackphil.bsky.social · 14/07/2026
Just bought a new book. Already had some interesting thoughts to think about.
The cover of the book "101 Things I Learned in Architecture School" by Matthew Frederick.
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MrJackphil @mrjackphil.bsky.social · 24/06/2026
Decided to touch UI again. Unfortunately, Godot doesn't support easing between button StyleBoxFlat states. But found github.com/godotengine/... which is kinda what I want. And it might appear in 4.8. But for now will need to reimplement all those styles in code and do some juicy things. To try...
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MrJackphil @mrjackphil.bsky.social · 23/06/2026
Didn't like this office floor. Not something specific. Both idea and current execution. Maybe will scrap it. Why did I spend time making a 3d toilet?
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MrJackphil @mrjackphil.bsky.social · 15/06/2026
Let's fucking go!
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MrJackphil @mrjackphil.bsky.social · 15/06/2026
We've released ODA because it was highlighted in gmtk 2017 video store.steampowered.com/app/1142240/...
store.steampowered.com
ODA on Steam
ODA is a retrowave-style puzzle platformer. It's smart and unusual. Can it change your perception of space, time and your own life? Hopefully not. But it can enrich your perception of space, it can ch...
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MrJackphil @mrjackphil.bsky.social · 15/06/2026
Over 30 pls. I'm too old for social media.
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MrJackphil @mrjackphil.bsky.social · 12/06/2026
Parkour game in development. And from @siriuslemaitre.bsky.social and @leonardlemaitre.bsky.social I'm excited! Many parkour game in development and I'm here for it!
store.steampowered.com
VHOLUME on Steam
VHOLUME is a melancholic first-person parkour adventure set in a dystopian brutalist city where bureaucracy turns a simple task into an odyssey.
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MrJackphil @mrjackphil.bsky.social · 12/06/2026
First capsule give me Arabic nights vibes. Like Prince of Persia and Aladdin. And adventure. I immediately think that that's a story game. 2nd gives me more arcade feel. Like game is more about action and killing things than adventure and story. Just my 2 cents.
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MrJackphil @mrjackphil.bsky.social · 12/06/2026
Tried to remember black & white parkour game I played long time ago. And found it. It's Fotonica by @santaragione.com
fotonica-game.com
FOTONICA available now on Steam and iOS. A game about running, sense of speed, and discovery.
Hold any button to run, release to jump, hold in mid-air to dive and land. The key is timing, the goal is exploring and traveling flawlessly through the environment. The setting is an ...
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MrJackphil @mrjackphil.bsky.social · 28/05/2026
Okay, I'm not only breaking stuff and do irrelevant to the game things. I have some playable stuff, okay?
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MrJackphil @mrjackphil.bsky.social · 28/05/2026
Rebuild the game? Again? :D
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MrJackphil @mrjackphil.bsky.social · 28/05/2026
Yeah, like after eating some fancy food or something? :)
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MrJackphil @mrjackphil.bsky.social · 26/05/2026
That's not how this sky shader should work...
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MrJackphil @mrjackphil.bsky.social · 25/05/2026
Thank you. You're too kind.
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MrJackphil @mrjackphil.bsky.social · 25/05/2026
Why outlines so hard? Why I just can't "make it crisp and sharp and work everywhere". All those shader shenanigans mixed with hull inversion and other techniques exploding my brain.
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MrJackphil @mrjackphil.bsky.social · 19/05/2026
I know, I know. I'm not a 3D-artist. A programmer. But who can stop me? #blender
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MrJackphil @mrjackphil.bsky.social · 13/05/2026
A little bit of UI. Main menu, loading screen, pause menu. Nothing fancy. But it exists now.
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MrJackphil @mrjackphil.bsky.social · 12/05/2026
Daamn. Looks like a lot of work...
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MrJackphil @mrjackphil.bsky.social · 16/04/2026
Did a realtime Trenchbroom map build while Godot running the game. @passivestar.bsky.social showed something similar but for Blender. To be honest func_godot already had all I need to do this. I just running some scripts. #godot #trenchbroom #gamedev
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MrJackphil @mrjackphil.bsky.social · 14/04/2026
I accidentally turned camera 180 degrees... And kinda like it :) #gamedev #godot
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MrJackphil @mrjackphil.bsky.social · 10/04/2026
I have some updates
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MrJackphil @mrjackphil.bsky.social · 06/04/2026
No one will notice.
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MrJackphil @mrjackphil.bsky.social · 02/03/2026
Decided to add a recoil for an enemy
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MrJackphil @mrjackphil.bsky.social · 26/02/2026
Bob the Blob and UI experiments #godot #gamedev
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MrJackphil @mrjackphil.bsky.social · 06/02/2026
It's funny that the dialog choices overlap the face.
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MrJackphil @mrjackphil.bsky.social · 23/01/2026
Found Sci-Fi assets from @synty.bsky.social which I bought on @humblebundle.com several years ago...
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MrJackphil @mrjackphil.bsky.social · 12/01/2026
Damn... I've never heard about Demospree before...
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MrJackphil @mrjackphil.bsky.social · 12/01/2026
Hello there. I'm still alive. Still playing around with the idea. Big and complex city was trimmed down to linear levels. Just because it's easier to develop and iterate upon. Also, I have a friend who can help me with level and game design. And it's just funnier to make a game with someone.
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MrJackphil @mrjackphil.bsky.social · 15/11/2025
I was kinda sidetracked by learning Blender and 3D modelling at least enough to make simple things in it.
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MrJackphil @mrjackphil.bsky.social · 11/11/2025
When I'm trying to wake myself up... #godot #gamedev
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MrJackphil @mrjackphil.bsky.social · 10/11/2025
Rails didn't make it.
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