morumoru @morushroom.net · 13/09/2026Playing without save states and rewinds gave me a sense of accomplishment, and the game didn't punish me much either, giving away lives and checkpoints in generous amounts. Deaths were legitimately funny too, I couldn't just get mad at that physically. Also WHO ARE YOU ???? 011
morumoru @morushroom.net · 07/09/2026The Knight design from one of my shelved games, UNDEAD CRUSADE. 161
morumoru @morushroom.net · 27/07/2026morushroom.net update !! did a VERY huge revamp for moru's pond ! it is now called morushroom dot net ! 3123
morumoru @morushroom.net · 14/07/2026Thing we've been cooking for the Newgrounds Summer Game Jam. 030
morumoru @morushroom.net · 10/07/2026The fact that you use your DS as some kind of a communication device between you and the world of Contact strikes a very familiar string to me. 010
morumoru @morushroom.net · 10/07/2026I've never seen people bringing up Contact for Nintendo DS as one of possible inspirations for Deltarune. Replaying it currently, and it has some of the coolest executions of a meta narrative I've ever seen. Maybe we'll see something like that in the last two chapters. 110
morumoru @morushroom.net · 11/05/2026Despite of what they'll say about you, pointy nosey, I will always love you and cherish you. 030