Reposted by 麦Cass (makes games) @cassmakesgames.bsky.social · 04/10/2026New Blog Post: Why I Love Unfair Traps in Arcade Games People usually dislike hard memo traps in arcade games, or at best think they're "not that bad". I love them, though, and I think arcade games would be worse without them. Here's why: duckberet.com/blog/i-like-... (game: Violent Storm) 17219103
麦 @moogy0.bsky.social · 04/10/2026saw a performance of Twelfth Night earlier tonight and I can't stop thinking about how what they did to Malvolio would be considered "trolling" in the modern day 030
麦 @moogy0.bsky.social · 03/10/2026played the demo of Belmont's Curse it's mechanically sound but doesn't really feel like a Castlevania game at all 031
麦 @moogy0.bsky.social · 01/10/2026The gameplay in Limbus sort of keeps getting worse though. It's tolerable enough with a built account, but "tolerable" is hardly praise. 030
麦 @moogy0.bsky.social · 01/10/2026After having a night to sleep on it, yeah Canto X is one of the contenders for best Canto. For my money, Cantos IV, VII, and X are on par with Lobotomy Corporation and Library of Ruina; Project Moon definitely still has it. 181
麦 @moogy0.bsky.social · 01/10/2026finished Canto X part 3 was shorter than I expected but I think it wrapped up pretty well 010
麦 @moogy0.bsky.social · 29/09/2026Might be busy for the next few days but I'll do the Dumb Rock scenario next now that I've gotten all the grinding out of the way. I wish the app itself weren't a glorified beta because the scenario content so far is impressing me. 030
麦 @moogy0.bsky.social · 29/09/2026Also really like Houka. She's a little bit obsessive and unhinged, but her nefarious activities extend to letting Hotaru hold onto her on the train, and she's yet to deliver any monologues about Prometheus stealing fire from the gods or whatnot. Exemplary of the balance millsage is striking so far. 231
麦 @moogy0.bsky.social · 29/09/2026The Another Story rounded things out nicely. It shows that even without the big twist there's still more lurking under the surface that needs to be addressed, and it does it working solely on established characterization without feeling compelled to insert any more dramatic stingers. 220
麦 @moogy0.bsky.social · 29/09/2026Finished the millsage scenario and all associated content currently in Our Notes. I went into it solely because I was smitten with Hotaru's design, but it exceeded expectations. It depicts darker psychological states while staying grounded. Halfway between Ave Mujica and Sasakoi, you could say. 190
麦 @moogy0.bsky.social · 28/09/2026I don't normally comment on Game Design Discourse but this instance of it provided me with an opportunity to shill Dragon Quarter you see. 070
麦 @moogy0.bsky.social · 28/09/2026Anyway the best encounter schema is having every encounter being bespoke and tailored to the exact contours of the environment it takes place in. Unfortunately there are some obvious reasons why only Dragon Quarter does this... 150
麦 @moogy0.bsky.social · 28/09/2026Random encounters are nice since they let you focus on actually playing the game. In games with symbol encounters there's always some degree of impetus to start playing an enemy dodging simulator instead of an RPG. (Blue Reflection Tie does funny things with this conceit via the stealth missions.) 191
麦 @moogy0.bsky.social · 28/09/2026Still gotta grind out more player rank to unlock all of the base scenarios (I want to read Dumb Rock's too). The people who blew through everything day 1 are crazy lol. 100
麦 @moogy0.bsky.social · 28/09/2026Scenario presentation is very good at least. They don't skimp out on the Live2D scripting and there are even some fully animated scenes. The font is absolutely TINY though, to the point where it's legitimately difficult to read... and I'm on an iPad Pro. 100
麦 @moogy0.bsky.social · 28/09/2026I'm enjoying millsage's scenario but it's fairly apparent they rushed Our Notes out, possibly because they got scared by Holodori. Buggy menus and generally poor UX abound. There are also no SSRs for anyone outside of MyGO!!!!! and Ave Mujica lol. 120
Reposted by 麦risui @petra-beta.bsky.social · 28/09/2026【連載再開のお知らせ】 紅魔館の女たち連載再開いたしました🦇 長い間お休みいただきありがとうございました。 また原稿頑張りますのでよろしくお願いいたします🙇♀️ 113448
麦 @moogy0.bsky.social · 26/09/2026The Master and Append difficulties in Project Sekai are extremely real deal, and neither Holodori nor Our Notes has equivalents of these. Holodori does have a handful of harder charts, but I wonder if these games are trying to be more accessible. 000
麦 @moogy0.bsky.social · 26/09/2026I’m super rusty atm but Our Notes seems pretty reasonable difficulty-wise 100
麦 @moogy0.bsky.social · 23/09/2026I was interested in watching the live-action adaptation of Taiari until seeing this. I'm glad the anime was adapted by people who understood the assignment... 010
麦 @moogy0.bsky.social · 23/09/2026I've always found Misuzu's songs to have striking lyrics, but the lyrics of her new one are especially beautiful www.youtube.com/watch?v=Mk1-...youtube.com海奏ララバイYouTube video by Hatsuboshi Gakuen - Topic 000
麦 @moogy0.bsky.social · 20/09/2026normally I'm pretty ambivalent about basic rereleases of retro games, but I'll probably buy the Lufia/Estpolis one for the updated scripts (the original writer went through adding kanji to the scripts lol) 030
麦 @moogy0.bsky.social · 20/09/2026this MV is definitely going in my top 10 religious experiences www.youtube.com/watch?v=lYaf...youtube.com初星学園 「め」Official Music Video (HATSUBOSHI GAKUEN - Me)YouTube video by 初星学園 051
麦 @moogy0.bsky.social · 18/09/2026I'm increasingly convinced that the English localization of Limbus is the gold standard everyone in the field should be studying. The writing runs the full gamut of topics, emotions, and registers, and the translators nail every last one. Some assorted screenshots from earlier in the new update. 0227
麦 @moogy0.bsky.social · 18/09/2026atm I'd say it's actually fun. My concern for the full game is that it won't have enough enemy/stage variety to stay fun the entire way, we'll see. 000
麦 @moogy0.bsky.social · 18/09/2026Something I noticed is that if you get Alice up real close to the camera you can see that she's a 3D model despite looking 2D at a distance. Pretty neat graphical style. 020
麦 @moogy0.bsky.social · 18/09/2026Really enjoyed the full demo for Crymelight. There's still some jank to iron out, but the characters are charming and the gameplay is much more fun than previous titles. If you liked Crystar and Crymachina I don't see why you wouldn't like this. It even seems to have a direct connection to Crystar. 260
麦 @moogy0.bsky.social · 16/09/2026ZenKowa has slowly crawled up to the top tier of Yurihime serializations for me. I'm locked in for each new chapter the same way I am with Watayuri or Sasakoi 020
麦 @moogy0.bsky.social · 12/09/2026Saki has a lot of pretty pointed narration in the novel, I think it's one of the main ways it comes across differently from the anime. 232
麦 @moogy0.bsky.social · 10/09/2026also I realized the fifth anniversary of English Muramasa was last month, oops Muramasa is pretty good imo 1141
麦 @moogy0.bsky.social · 10/09/2026season in review as it winds down Yumemita: boring, finished it anyway because of Viola KimiShinu: boring, dropped due to being boring Nanoha: boring, still watching because I liked Nanoha 20 years ago Grow Up Show: consistently entertaining, good yuri Tai Ari: holy fucking peak 030
Reposted by 麦LudicrousFPS @ludicrousfps.bsky.social · 10/09/2026A thread compiling every single gameplay change I know of present in EoSD New Classic! A lot of information about this topic is currently scattered around discord channels and twitch stream chats of top players, so hopefully this compilation is helpful! beware of spoilers! #touhou #東方project 3279131
麦 @moogy0.bsky.social · 09/09/2026played through the EoSD remake (main game and Extra) I think I prefer all of the new arrangements to the original songs, thank you ZUN 040
麦 @moogy0.bsky.social · 09/09/2026just spent six hours translating a script that was only 3000 characters this is what happens when Buddhism gets involved 0191
Reposted by 麦Cybershell @cybershell.bsky.social · 08/09/2026They should really subvert our expectations for the Ocarina of Time Remake and let us save Aerith 11976205
麦 @moogy0.bsky.social · 07/09/2026if I weren't already a Hiro believer her new song would have converted me www.youtube.com/watch?v=VwBP...youtube.comめYouTube video by Hatsuboshi Gakuen - Topic 030
麦 @moogy0.bsky.social · 06/09/2026okay now I've beaten MM11 too unfortunately it was pretty bland and sauceless... also really easy, I got the 1cc achievement without realizing hopefully Dual Override can recapture some of the classic MM magic, because 11 ain't it 010
麦 @moogy0.bsky.social · 04/09/2026beat MM10 too not super huge on this one, the level design isn't as tight as 9 and I'm not a fan of the bosses/weapons either still, both 9 and 10 manage to feel like authentic classic Mega Man in a good way I had never played them until now, glad I decided to give them a chance 11 up next 020
麦 @moogy0.bsky.social · 03/09/2026had some time to kill so I played through Megaman 9 I appreciate how tight the pacing and balance are compared to a lot of MM-likes and even other actual Megaman games it's on the easier side but that's mostly to the game's benefit 030