Eric @mokkograd.net · 20/09/2026It is possible that you run into the Wurf Lady towards the end of Eswahr Eternal. She likes to throw the hero at other enemies, which due to some coding quirks, also includes herself. Throw your eyes towards the game's Steam page for some critical damage: store.steampowered.com/app/5198420/... 042
Eric @mokkograd.net · 19/09/2026This week I added the world's most dangerous creature to Eswahr Eternal. I suggest you wishlist the game on Steam, or else it might come over for a visit. store.steampowered.com/app/5198420/... 040
Eric @mokkograd.net · 13/09/2026It's been a week since I published the Steam page for Eswahr Eternal. I can't see the game's numbers, so I just assume that it is, as the people might say: "trending". Have you visited said steam page? You should go there and do what needs to be done: store.steampowered.com/app/5198420/... 0128
Eric @mokkograd.net · 11/09/2026This is every enemy (aside from the final bosses and some rare encounters) that you might encounters in Eswahr Eternal. Who do you guess is the most fun to fight? Visit the game's Steampage and consider your options: store.steampowered.com/app/5198420/... 001
Eric @mokkograd.net · 11/09/2026Funny how I wrote this on Monday morning, not being aware what specific type of discourse was about bubble up again. mokkograd.net/posts/2026-0... 100
Eric @mokkograd.net · 09/09/2026One thing I'm proud of in Eswahr Eternal are the "Field Effects" that affect both the player and the enemy. These can range from horrible weather, poisonous swamps, to a Baer with a Sniper Rifle. Feel free to consider Eswahr Eternal's Steam page here: store.steampowered.com/app/5198420/... 151
Eric @mokkograd.net · 08/09/2026There are a lot of strange beasts you need to fight in Eswahr Eternal, among the most dangerous of all is the "Egg that will rob you". Ponder the game's steam page here: store.steampowered.com/app/5198420/... 023
Eric @mokkograd.net · 08/09/2026hey, that looks a lot like mine, though you were a bit more thorough. 010
Eric @mokkograd.net · 07/09/2026Among other things, this blog talks about the ideas behind Eswahr Eternal and how it relates to my wider thoughts about failure/mistakes in videogames, and how that in turn is connected to that whole idea of "Evil Game Design". 063
Eric @mokkograd.net · 07/09/2026Have you seen the Trailer I made for Eswahr Eternal? I would very much like you to look at it. And after the trailer, you can look at the game's Steam page andIdontknowmaybeputthegameonyourwishlistnopressurethoughwellmaybealittlebitofpressure? store.steampowered.com/app/5198420/... 001
Eric @mokkograd.net · 06/09/2026Just going through some screenshots I saved (and shared in more secret places). The game obviously has Mimics! I'm very proud of the system I built for them. 010
Eric @mokkograd.net · 06/09/2026Honestly, the main reason why I published the page is because I've been sitting on so much cool stuff I wanted to share. For example: This game has "misfortunes" which are things that might happen to your character when they lose a battle. Here's what the "Bad Weather" misfortune looks like: 061
Eric @mokkograd.net · 02/09/2026If anything in a JRPG could be a battle, then obviously you could have a random encounter that's just a town, right? 071
Eric @mokkograd.net · 31/08/2026Managed to get a lot of important work done on Other RPG last week, which means today I get to indulge myself in some pointless detail work. Such as making sure that the player character properly plops into their bed when they take a nap. 173
Eric @mokkograd.net · 27/08/2026Made an annotated video for other RPG (related to that whole 'when do I announce it?' thing) and while I learned new ways to hate my video editing software, this moment alone made it all worth it. 011
Eric @mokkograd.net · 23/08/2026It's great how videogames just let you put anything you want in them. You could, for example, put a desert into your JRPG, where you fight against a bad German translation of a Crypto Farm. 072
Eric @mokkograd.net · 20/08/2026I've since pivoted over into making RPGs. I'm still a bit away from making a proper announcement, but here's a little teaser of what it's hopefully coming your way fairly soon: 000
Eric @mokkograd.net · 13/08/2026Hello friends. "Other JRPG-Game" (not to be confused with "JRPG-Game") is almost ready for some playtesting. If you're interested helping me out here, just send me a DM (they are open), or get in touch via other means (email, discord etc.). 154
Eric @mokkograd.net · 12/08/2026Honestly, part of the joy with these RPG projects is putting together these larger images that show all the awful little guys I drew for them. 241
Eric @mokkograd.net · 11/08/2026Who knows how long it'll be until I will allow myself to actually talk about this project in public. Until then, enjoy these pictures of the little guys I'm drawing for it. 020
Eric @mokkograd.net · 10/08/2026Introducing the concept of "fighting against 1800 Swans at once" to the JRPG genre. 3143
Eric @mokkograd.net · 07/08/2026I want to inform you all that the world map in "other JRPG" now has tiny clouds that move across it. 192
Eric @mokkograd.net · 03/08/2026Virtue's Heaven is 20% off on Steam! If you ever wanted to play a game that lets you hug your friends and shoot unreasonably large laser beams at abstract representations of Techno-Fascism, you should give it a look. store.steampowered.com/app/1929860/... 0710
Eric @mokkograd.net · 29/07/2026Fiddled around a bit today and stumbled over the "Octopath Traveler" button. 1122
Eric @mokkograd.net · 28/07/2026I've just spent two days making this tileset and I'm so happy with how it looks, that I'm breaking my "don't share anything form other RPG on blsky" rule to post this screenshot. You're welcome. 0280
Eric @mokkograd.net · 26/07/2026Went through my music project folder to look for tracks that I might be able to re-purpose/modify for a thing and sometimes I am my worst enemy. 150
Eric @mokkograd.net · 25/07/2026Been doing this for a while now and I still get very excited when I pull them out of the oven. 040
Eric @mokkograd.net · 24/07/2026I'm a bit concerned that I'm oversharing this post a bit much, but I also rarely make something that I'm genuinely proud of. 1186
Eric @mokkograd.net · 24/07/2026The ambivalence of modern life (check alt text if you need a translation): 031
Eric @mokkograd.net · 14/07/2026Had a window seat on my way back yesterday and obviously I had to try and take pictures of stuff (I don't fly all that often). 010
Eric @mokkograd.net · 07/07/2026Oh no! Only two days left to get the "Final Videogame" at 25% less than its usual price? I've heard, if you buy a copy you hasten the demise of videogames, and if that isn't a reason to give me some money (I'm broke) I don't know what else could convince you: store.steampowered.com/app/1929860/... 034
Eric @mokkograd.net · 03/07/2026Still another week or so to get Virtue's Heaven at 25% off (=around $15)! That's a shockingly low price for that many explosions, let me tell you. Please buy it on Steam! store.steampowered.com/app/1929860/... 022
Eric @mokkograd.net · 27/06/2026On one hand, my kitchen is now uninhabitable. On the other hand, I have this. So who can say if this was the correct decision or not. 050
Eric @mokkograd.net · 25/06/2026It is too hot for marketing speech. Virtue's Heaven is a videogame that is also very hot, but in a more pleasant way. It is also 25% off during the Steam Summer Sale. It has never been cheaper to punch some fools into oblivion. store.steampowered.com/app/1929860/... 169
Eric @mokkograd.net · 20/06/2026And done! Neo Exdeath decided to be evil and immediately went into "I'm going to murder your party now" mode the moment he went down to his last piece. Glad he chose to do Meteo and then Maelstrom and not the other way around though. 100
Eric @mokkograd.net · 20/06/2026The plan was to have Krile hide, and then rush out once Giga Flare is charging to hit it with Toad. I messed up the timing and got hit in the face for 3000 damage, but that made all the more funny. 100
Eric @mokkograd.net · 20/06/2026As much as I kind of hate this party composition, it does force me to think a bit more about some bossfights. Found this funny set up for Melusine where I could repeatedly charm her, which then gave me enough space to keep attacking and hoping to score enough crits to get through her hp. 100
Eric @mokkograd.net · 19/06/2026it went okay at first: I managed to get both enemies down, but messed up the timing which left me only with poor old Grandpa Galuf. I then spend 20 minutes hiding from the cannon, running out of hiding, punching it once, and going back into hiding. Here's the last 2 minutes of it: 200
Eric @mokkograd.net · 15/06/2026Look who's going to give a talk about their favourite subject for @glasgowindiegamesfest.org next month: 3237
Eric @mokkograd.net · 27/05/2026I hate the word "friction" as a descriptor for idiosyncratic design elements in videgames and I wish people would stop using it: 2155
Eric @mokkograd.net · 21/05/2026Virtue's Heaven is still discounted on Steam! Some people describe the game's systems as "cryptic", but I would describe it as having "secret depths". Regardless, the game explodes nicely when you press the button. You can also hug people to get stronger. store.steampowered.com/app/1929860/... 067
Eric @mokkograd.net · 18/05/2026To mark Virtue's Heaven's 1st Anniversary in a few days, the game is 15% off on Steam for the entire week. I'm trying to collect some thoughts about the game itself, my expectations and everything else, but until then, please give it a look: store.steampowered.com/app/1929860/... 034
Eric @mokkograd.net · 07/05/2026Trying to fix some issues with my current colour palette and if you ever want to have an illustration what it feels like to be red-green colourblind, these three colours look almost exactly the same to me, especially 1 and 3. 121
Eric @mokkograd.net · 30/04/2026Commenting my code with warnings for a future version of myself who will definitely still get confused and spend a day yelling at code not doing what they thought it would do. 020