Paul Kilduff-Taylor @mode7games.bsky.social · 11/07/2026Hey who wants to see the least true marketing email subject line of all time? 010
Paul Kilduff-Taylor @mode7games.bsky.social · 01/07/2026Ok joke's on you, physics engine, I am actually using the Ineffectual Dome for cover 100
Paul Kilduff-Taylor @mode7games.bsky.social · 01/07/2026I just tried to gravity gun this wall so I can get closer to the sniper on the roof but instead I accidentally made this Ineffectual Dome that just stupidly rolled away....absolute cinema 210
Paul Kilduff-Taylor @mode7games.bsky.social · 27/06/2026Here's a plot summary in case you're still on the fence: 030
Paul Kilduff-Taylor @mode7games.bsky.social · 27/06/2026Feel like basically everyone on this website would enjoy Angel's Egg (1985) - never seen it before and it's...well it's very this: 380
Paul Kilduff-Taylor @mode7games.bsky.social · 26/06/2026Accidentally left YouTube paused on a very #vibes still from the last @lgr-yt.bsky.social video - Fire and Crouch is a good microbrewery name if anyone needs one 120
Paul Kilduff-Taylor @mode7games.bsky.social · 25/06/2026We're doing some really interesting gameplay work on Time Strike. Because you can pause time, it does become a lot like a turn-based game at times, and that means you need all that classing "is the cognitive load of the turn appropriate?" and "are these decisions truly interesting?" stuff. 170
Paul Kilduff-Taylor @mode7games.bsky.social · 24/06/2026I like how this looks like @jesawyer.bsky.social is dropping sick bars 030
Paul Kilduff-Taylor @mode7games.bsky.social · 08/06/2026Brilliant response to the TIME STRIKE announcement so far - thank you for the support everyone. We're going to be talking a lot more about it soon. store.steampowered.com/app/3427330/... 131
Paul Kilduff-Taylor @mode7games.bsky.social · 07/06/2026TIME STRIKE is a tactical FPS where you can stop time set in a fully destructible voxel world. It's a bit weird but I love it. We would love if you'd consider wishlisting it here: store.steampowered.com/app/3427330/... 56023
Paul Kilduff-Taylor @mode7games.bsky.social · 27/03/2026thank you so much - that's lovely of you to say! also Uplink Mentioned 010
Paul Kilduff-Taylor @mode7games.bsky.social · 14/03/2026Huge thank you to everyone who attended our GDC session this afternoon - it meant at lot to us and I'm very grateful for the positive response. If you want to do something in games, aim squarely for it and pick the right people to go along with you. The experiences you have will carry you through. 060
Paul Kilduff-Taylor @mode7games.bsky.social · 12/03/2026Also forgot to add this, which is interesting 000
Paul Kilduff-Taylor @mode7games.bsky.social · 12/03/2026I think the real comms issue might be the selective quoting we met along the way tbh 100
Paul Kilduff-Taylor @mode7games.bsky.social · 12/03/2026Good points but equally...that's quite an important platform health metric right? And also the ultrapessimist narrative for the last *decade* has been that the number of releases means that there is less chance of big success when it seems like that chance is at least stable (see below) 240
Paul Kilduff-Taylor @mode7games.bsky.social · 12/03/2026Sitting at the back of the IGF's every year until I get the chance to work on a game that's nominated again at some point in my career (Year 1) 1120
Paul Kilduff-Taylor @mode7games.bsky.social · 09/03/2026Me: I'll just have a diet coke please Tavern Keeper, disdainfully: I can serve you: * **Local Ales:** 130
Paul Kilduff-Taylor @mode7games.bsky.social · 09/03/2026Heroically uniting the "Yerba Buena has been gentrified so now I have to lie about it being fenced off for some reason" contingent with the "Festival of Gaming must be all encompassing!" hard-liners via the powerful bridge issue of "music, while nice, is too loud" 040
Paul Kilduff-Taylor @mode7games.bsky.social · 27/01/2026You'd better buy Earth Must Die today (store.steampowered.com/app/3639780/...) because @danthat.bsky.social publisher @mikerose.bsky.social is out here reposting MY repost of the announcement so clearly things are IN CHAOS over there and you are their only hope of success! 252
Paul Kilduff-Taylor @mode7games.bsky.social · 22/01/2026*Exceptional* thumbnail work from @jesawyer.bsky.social - never has such pragmatic insight been accompanied by such fucking horrendous visuals 120
Paul Kilduff-Taylor @mode7games.bsky.social · 13/01/2026Wow that must be like...really hard for you 021
Paul Kilduff-Taylor @mode7games.bsky.social · 28/11/2025Is "owned" the millennial six-seven? Why am I suddenly sent back to 2003 every time I see this word in any context? Please enjoy my 4 hour video essay relating this to the ills of late-stage capitalism 140
Paul Kilduff-Taylor @mode7games.bsky.social · 20/11/2025The greatest threat to productivity in our times 070
Paul Kilduff-Taylor @mode7games.bsky.social · 13/11/2025My brain is definitely reaching a bit with this but STILL 220
Paul Kilduff-Taylor @mode7games.bsky.social · 12/11/2025Is there a reason that UK MP's are taking consultation from American YouTubers but not, say, indie game developers who would be affected by changes in the law? hansard.parliament.uk/commons/2025... 052
Paul Kilduff-Taylor @mode7games.bsky.social · 05/06/2025Cat sleeping in designated cat place (ULTRA RARE) 160