Marco Lizza 👾 @mode13h.dev · 11hMa tu nei hai mai conosciuti? Ho avuto colleghi e ho collaborato con persone che scriveva PESSIMO codice assolutamente SOVRACOMPLICATO... ma era più per incapacità (o "deviata capacità") che per volontà di tenersi la sedia stretta. 101
Marco Lizza 👾 @mode13h.dev · 26/09/2026Commodore's designers did... :> ( different times, different choices ) Truth being said, I personally would go with no more than 256 :D most likely 32 or 64. 110
Marco Lizza 👾 @mode13h.dev · 26/09/2026Eight sprites per scanline is the answer. :) ( tricks excluded ) 110
Marco Lizza 👾 @mode13h.dev · 25/09/2026Data East arcades' style was so peculiar... I always loved it. 010
Marco Lizza 👾 @mode13h.dev · 23/09/2026I played it for the first time in the early 00's on ZSNES... I was speachless. 010
Marco Lizza 👾 @mode13h.dev · 23/09/2026I would say... Manic Mansion, this definitely turned me into a wannabe game programmer. 020
Marco Lizza 👾 @mode13h.dev · 18/09/2026In realtà non solo secondo i dizionari. :P Poi, che sia comune un inspeigabile spostamento dell'accento nel parlato comune, è un altro discorso. :D 010
Marco Lizza 👾 @mode13h.dev · 17/09/2026It's time for Tofu Engine to feature a nice and stylish boot-animation... ... of course I'm ending in creating a declarative-finite-state-machine interpreter and runner... ... over-engineering? Naaa... #gamedev #indiedev #gameengines 0110
Marco Lizza 👾 @mode13h.dev · 12/09/2026Certamente, e francamente non ne vedo il problema. O meglio, posso intravedere margine di ottimizzazione, ma non è compatibile con gli utenti a lungo termine :) 010
Marco Lizza 👾 @mode13h.dev · 12/09/2026Basta crearsi una gruppo Whatsapp/Telegram/whatever che sia chiama "Lista della Spesa". :D 110
Marco Lizza 👾 @mode13h.dev · 12/09/2026Sì, appunto. Ma è un non problema, per me. Mi faccio la lista su un foglio di carta, se proprio esco all'ultimo. Altrimenti, si segna sulla lavagnetta di cui sopra e si fa una foto prima di uscire (e ce la si manda). 110
Marco Lizza 👾 @mode13h.dev · 12/09/2026Una lavagnetta in cucina e Whatsapp. Ma non ne capisco nemmeno la necessità. Solitamente si va insieme a fare la spesa oppure ci si dice cosa comprare. Mi ha sempre un po' sorpreso questa necessità della "condivisione della lista della spesa". Personalmente lo vedo come un non-problema. 110
Marco Lizza 👾 @mode13h.dev · 11/09/2026Ooooh! Nice harvest! I still have some other tomatoes to fetch from the kitchen garden. Yesterday I got some Fatalii yellow chilies... 😈 110
Marco Lizza 👾 @mode13h.dev · 11/09/2026You are absolutely right, Fabien. I don't think I'm in the position to write a book on SEGA hardware, but I have a book project. I'm still unsure on WHEN and HOW I will be able to do it, 'though. :) PS: I'm now looking forward to read your next book, then! 011
Marco Lizza 👾 @mode13h.dev · 11/09/2026One of the games that "made me" a game-programmer... absolute masterpiece. 020
Marco Lizza 👾 @mode13h.dev · 11/09/2026So... PHYSINT will be an Xbox/Microsoft exclusive? Darn, seems like I will buying an Xbox in the near future, then... :> #gaming #kojima #metalgear 020
Marco Lizza 👾 @mode13h.dev · 09/09/2026Such memories! We had it, back at high school for the computer science classes! >D 110
Marco Lizza 👾 @mode13h.dev · 08/09/2026It makes perfect sense to dedicate a single social channel to a specific interest, I concur. :) 010
Marco Lizza 👾 @mode13h.dev · 08/09/2026Gamer since... ever. :) But also coder (also, since I can remember), music enthusiast e musician. Ah, yes, and gamer. 210
Marco Lizza 👾 @mode13h.dev · 08/09/2026Really enjoyable tie-in, I loved it and finished back in the day. I occasionally replay it, to finish it. Not too difficult with a surprisingly well balanced gameplay. Also, quite faithful to the movie (oddly enough there's the octopus level which is lacking in the movie as well! 120
Marco Lizza 👾 @mode13h.dev · 07/09/2026Almost 35 years have passed, and I'm still thrilled by the #demoscene magic.youtube.comPC 64k Intro - Upon Their Ruins - by Altair - 1st place at Xenium 2026 DemopartyYouTube video by KK/Altair 010
Marco Lizza 👾 @mode13h.dev · 06/09/2026You would be surprised on hearing what a severely untrained six years old Maltese dog can do. :| ( we adopted her two years ago, her former owner kept her always confined into a box, unattended ) 010
Marco Lizza 👾 @mode13h.dev · 04/09/2026My list of confort-movies: - Back To The Future (the three of them) - The Simpsons (The Movie) - The Rocky Horror Picture Show - Young Frankenstein - Terminator II 010
Marco Lizza 👾 @mode13h.dev · 04/09/2026Seems perceptually sound to me, having higher count in green bits and lower for the blue. The remaining 40 colors could be used for very specific colors. Much like Windows 95's palette did. 010
Marco Lizza 👾 @mode13h.dev · 03/09/2026New reading! 📖 I really would love a new book from @fabinou.bsky.social on Sega's arcade hardwares (Super Scaler?)!!! 🤖 #gamedev #retrocoding #capcom 1112
Marco Lizza 👾 @mode13h.dev · 03/09/2026Without saying your age, what is your favourite movie that came out when you were 20 years old 210
Marco Lizza 👾 @mode13h.dev · 03/09/2026You spared yourself quite some pain, then. 😁 ( you can give it a try with MAME if you are brave enough ) 120
Marco Lizza 👾 @mode13h.dev · 03/09/2026Truth being said, also the original arcade version features a very sub-par playability, IMO. 120
Marco Lizza 👾 @mode13h.dev · 03/09/2026Totally agree. I'm repainting one of the samples I own, lime green. It's gonna be gorgeous. :) 000
Marco Lizza 👾 @mode13h.dev · 03/09/2026Gosh, you definitely have some guts! :D The game is just unbearable do to the main character movements, collisions, enemies... everything. Yuck!!! :D 120
Marco Lizza 👾 @mode13h.dev · 03/09/2026We all know what Domark, Tiertex, and US Gold means for the C64 (most of the times). :| I always liked the overall aestethic of Strider (especially the arcade), but the games is very very dull. Pass. 120
Marco Lizza 👾 @mode13h.dev · 02/09/2026I've been struggled months in deciding the "best" name for the class that abstracts the audio sub-system in Tofu Engine. I settled with `Speakers` but never liked that... ... then, four years later, I had an epiphany: `Mixer` is the correct name. At last! 😆 #gamedev #indiedev #gameengine 0101
Marco Lizza 👾 @mode13h.dev · 29/08/2026The very first GTAs aged well. Not so sure about Vice City, for example. 010
Marco Lizza 👾 @mode13h.dev · 28/08/2026Oh, my. This is insane. It would have been a masterpiece, back then. #retrogaming #dragonslair #commodore64youtube.comC64 Dragon's Lair FMV v01 Demonstration + PlaythroughYouTube video by daddlertl3 060
Marco Lizza 👾 @mode13h.dev · 23/08/2026Loved the music, nice world exploration... I hated the RTS portions of the game. 000
Marco Lizza 👾 @mode13h.dev · 17/08/2026By the way, Tofu Engine already supports Mode7-like transformations when moving data canvas-to-canvas. However, Copperlist-like transfer is more efficient for a lot of effects. #gamedev #indiedev #gameengine 092
Marco Lizza 👾 @mode13h.dev · 17/08/2026One of the (IMO) coolest features of my game engine (namely Tofu Engine) is a copperlist-like programmable cancas-to-vram transfer. Now, I'm adding this feature also to canvas-to-canvas transfer. This will unlock a lot of cool effects! #gamedev #indiedev #gameengine 082