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Miredly

@mired.space
617 followers 487 following 160 posts

Indie game dev, musician, multimedia tinkerer We've released Tetrenga on Steam! store.steampowered.com/app/3962920/… Portfolio: mired.space/gamedev.html

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Miredly @mired.space · 14/09/2026
this took me a second, but when it clicked I laughed until I cried.
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Sarah Andersen @sarahseeandersen.bsky.social · 12/08/2026

The image is of a four panel comic.
The first panel shows Sarah, the protagonist, in bed. A speech bubble coming from her days “sigh”.
The second panel again shows Sarah in bed with a speech bubble reading “the only thing I have the capacity to do today is rot”.
The third panel shows the same scene, but depicts a speech panel coming from out of frame. It says “nice”.
The fourth panel shows a cat, holding a pillow, coming into the frame. A speech bubble from the cat reads, “I am so in.”
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Miredly @mired.space · 10/08/2026
POV: You're meeting Alice and Tracey behind the 7/11 to unload three terabytes of hot RAM. You're late, but they're cool. #indiegame #pixelart #gamedev
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壺 @doskoi777.bsky.social · 23/10/2024
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Miredly @mired.space · 09/08/2026
Learning lots of hard lessons about Blender this week
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Miredly @mired.space · 06/08/2026
This week in Guerilla #Gamedev - accepting I'm bad at pixel art, then spending <more than a week actually> on a 3D -> 2D pipeline in Blender. #pixelart #indiedev
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Ross Thompson @wintermute115.bsky.social · 15/07/2026
The Luddites' actual argument was that automated looms meant expensive, skilled workers were being replaced with literal children, who were then getting maimed and killed, and maybe this is bad.
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Miredly @mired.space · 13/07/2026
The fundamental difference between translation and localization
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Miredly @mired.space · 12/07/2026
What'd you grab? I've got a set of open back 990s that might have saved my life during the lockdown.
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adamatomic @adamatomic.bsky.social · 02/07/2026
games have been huge success. thats why we're firing every one who makes games. also we are going to make it so players can no longer buy games
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Miredly @mired.space · 29/06/2026
I think the simple answer is they think spelling out the full word will get them algorithmically shadowbanned like “suicide” does on youtube or tiktok and everyone is algorithm-brained.
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Miredly @mired.space · 27/06/2026
This week I made the world a bit more vibrant, and did some code plumbing to make the environment skinnable. I learned how to implement the dragon curve in a shader! #godot #screenshotsaturday #indiegame #traceroot
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Miredly @mired.space · 27/06/2026
I caught up on recent events too fast and now I'm having an anxiety attack
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Aerial_Knight @aerialknight.com · 15/06/2026
The entire fucking games industry right now:
Gregory from Apple elementary saying"I mean what's the point of anything really"
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Miredly @mired.space · 13/06/2026
Put a lot of effort in this week trying to make the different design ideas in Trace Root more cohesive, both graphically and in how the two paradigms fit together. I'm really thrilled with the results and can't wait to get a little bit more polish in and release a demo! #Godot #screenshotsaturday
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Miredly @mired.space · 24/05/2026
Teenage me would have said "surely they'd look at the title and the hollow look in these kids' eyes and think something was sus enough to at least look it up" but adult me has seen enough shit to know that no, you're right.
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Miredly @mired.space · 16/05/2026
This week I spent a lot of time diving into UI design to try and clean up the overall aesthetic, while also doing a little technical design to make the two paradigms gel better. Step by step it's approaching demo status. store.steampowered.com/app/4352590/Trace_Root/ #screenshotsaturday #gamedev
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Miredly @mired.space · 07/05/2026
It's the burger king meme but the logo says "You have no chance to survive" and the tagline is "Make your time"
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Miredly @mired.space · 04/05/2026
“Only a scruffy nerf herder would litter” - excellent work from the mass dot on an otherwise pleasantly uneventful drive to Boston this morning
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Miredly @mired.space · 21/04/2026
Gave PicoCAD2 a try-- Really interesting workflow but it's just not quite there in terms of what I would need to integrate it into TR. If it could export a rigged model with multiple animations I'd be in heaven #PicoCAD #Godot #Indiegamedev
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Miredly @mired.space · 17/04/2026
FFXIV raiding? Believe it or not, also an abyss
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Miredly @mired.space · 17/04/2026
House of Leaves, Control, Void Stranger…
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Miredly @mired.space · 17/04/2026
Realized today that for the last couple of months I’ve been engaging almost exclusively with media about diving into the abyss
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Wendy Xu @wendyxu.bsky.social · 06/04/2026
bug or rabbit, who can say they drift in a creek and seek the Way
a small creature with a bundle and a gourd
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Miredly @mired.space · 30/03/2026
I had a lot of conversations at last week’s pre-PAX Boston Gamedev Week that mostly went “so what are you working on?” “Well i was doing <cool thing> at <cool place> but then the money dried up so now I’m unemployed. You?” “Yeah, same”
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dieod @dieod.bsky.social · 20/03/2026
この間伏見稲荷行ったときの
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Noel Cody @noelcody.bsky.social · 04/03/2026
I made Moss Moss, a #pico8 game about mossing the world and finding secrets. Hope you enjoy ♥ noelcody.itch.io/moss-moss
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Miredly @mired.space · 21/02/2026
Replaced a rough 2D backdrop with a quick little intro CS for this dialogue and felt that satisfying little quality ratchet click one more click towards legitimacy #indiegamedev #indiegame #screenshotsaturday
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Miredly @mired.space · 06/02/2026
Everything's crazy and this feels stupid, but I started this when things were only a little bit crazy and I'm all in now, so check out my story-driven-bullet-hell-with-RPG-battles game about astral-projecting yourself into a network: store.steampowered.com/app/4352590/...
store.steampowered.com
Trace Root on Steam
Alice and Tracey are a pair of Console Cowgirls on a mission! Their goal is to hack in to the network of a global med-tech conglomerate in search of information related to a deadly defect in the hotte...
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Miredly @mired.space · 03/02/2026
It sure is!
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Miredly @mired.space · 03/02/2026
Just got my store page up for Trace Root- a twin-stick bullet-hell with turn-based RPG battles (!?) that I've been working on solo for a while now: store.steampowered.com/app/4352590/... It's a trying time to be a game dev, and wishlists / reskeets mean more than you could possibly imagine.
store.steampowered.com
Trace Root on Steam
Alice and Tracey are a pair of Console Cowgirls on a mission! Their goal is to hack in to the network of a global med-tech conglomerate in search of information related to a deadly defect in the hotte...
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Miredly @mired.space · 01/02/2026
I make music, and am in a similar position but for art in my own project. Would you be interested in bartering time for time?
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titsay 𓆏 @titsay.bsky.social · 29/01/2026
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Miredly @mired.space · 21/01/2026
I wonder how he feels about the rest of Europe's bond investments.
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Aerial_Knight @aerialknight.com · 13/01/2026
Game developers trying to pick a release date that avoids AAA releases, first party showcases, holidays or world war 3
media.tenor.com
a close up of a woman 's face with a zee5 advertisement in the background
Alt: a close up of a woman 's face with a zee5 advertisement in the background
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Miredly @mired.space · 11/01/2026
God I adore this
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Miredly @mired.space · 06/01/2026
I never got to use Awaitable, but does it make exception handling easier? I remember even with Unitask, it was easy to accidentally eat your exceptions, so you could have some really difficult bugs to track down if you weren't meticulous in your setup.
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Miredly @mired.space · 05/01/2026
I experienced all of the above the last time I used Unity and this solved it all: github.com/Cysharp/UniT... NB: then you have a "threading a cancellation token through all of your function calls" workflow.
github.com
GitHub - Cysharp/UniTask: Provides an efficient allocation free async/await integration for Unity.
Provides an efficient allocation free async/await integration for Unity. - Cysharp/UniTask
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Miredly @mired.space · 20/12/2025
I'm choosing to believe this means my year will achieve the comparative level of success as that movie, rather than emulate the plot of the movie.
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Claire Willett @clairewillett.bsky.social · 03/12/2025
a load-bearing component of “the magic of Christmas” is the invisible domestic labor of moms you are now realizing how much she was doing for you and instead of just thanking her you’ve decided it’s about the decline of civilization
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Miredly @mired.space · 01/12/2025
We miss you too! Let's find time to catch up sometime soon.
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Miredly @mired.space · 01/12/2025
Congratulations!
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Miredly @mired.space · 18/11/2025
I know for a fact the answer to question 3 is "yeah dude, totally"
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Miredly @mired.space · 15/11/2025
Since I've been putting a lot of time into little aesthetic things these last few weeks, I decided to do a little before / after comparison for #ScreenshotSaturday
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Miredly @mired.space · 08/11/2025
Happy #ScreenshotSaturday! This week I've spent a lot of time thinking about the readability of powerup deactivation effects- I want it to be easy to tell what's going on when everything else is exploding.
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Miredly @mired.space · 29/10/2025
I wonder what on earth would have inspired them to think that. Maybe they think AI tooling makes it easy and aren't worried about ever making money?
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Miredly @mired.space · 29/10/2025
Ok, I guess I'll make one too- 10 games to get to know me. Kind of a weird collection of stuff I think, but all 10 of these things have had a really profound effect on me, either purely as works of art or how I look at games as a medium.
An image depicting the covers or logos of 10 video games.

The games listed:

Nuclear Throne
Manifold Garden
Final Fantasy Tactics
Final Fantasy XI
Final Fantasy VII
Clair Obscur: Expedition 33
1000XResist
Legend of Zelda: Ocarina of Time
Nier: Automata
Cave Story
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Miredly @mired.space · 25/10/2025
I'm partial to "We know you're (not) robots" myself, but they're all crazy good!
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