minicher.bsky.social @minicher.bsky.social · 11hTrying to figure out an easy way to get the equations for attack on paths #Day237 #Gamedev #Godot 0114
minicher.bsky.social @minicher.bsky.social · 09/10/2026Want to get a test version of the boss I’m working on done in a week #Day235 #Gamedev #Godot 092
minicher.bsky.social @minicher.bsky.social · 08/10/2026I should look into something to make this simpler #Day234 #Gamedev #Godot 0105
minicher.bsky.social @minicher.bsky.social · 07/10/2026Gonna take a break from adding decorations to add in the animations I’ve already made #Day233 #Gamedev #Godot 0114
minicher.bsky.social @minicher.bsky.social · 06/10/2026Need to play around with particles and exactly how I want this to look #Day232 #Gamedev #Godot 1122
minicher.bsky.social @minicher.bsky.social · 04/10/2026I’m trying to get it to work through a grid map but I’ve been having trouble #Day231 #Gamedev #Godot #MagicaVoxel #Aseprite 0152
minicher.bsky.social @minicher.bsky.social · 03/10/2026Tomorrow I’m working on walls/windows #Day230 #Gamedev #Godot 0112
minicher.bsky.social @minicher.bsky.social · 03/10/2026Tomorrow I’m working on walls/windows #Day230 #Gamedev #Godot 072
minicher.bsky.social @minicher.bsky.social · 03/10/2026Excited to finally be able to work on the good stuff soon #Day229 #Gamedev #Godot 0174
minicher.bsky.social @minicher.bsky.social · 02/10/2026The battle system is fully polished #Day228 #GameDev #Godot 0112
minicher.bsky.social @minicher.bsky.social · 01/10/2026A few more things to clean up and then I am finished with the battle system (for real this time not like Day 100) #Day227 #GameDev #Godot 093
minicher.bsky.social @minicher.bsky.social · 30/09/2026I LEARNED HOW INHERITING WORKS!!! #Day226 #GameDev #Godot 0113
minicher.bsky.social @minicher.bsky.social · 28/09/2026Aside from bugs and polish, the players in battles are finished #Day225 #GameDev #Godot 071
minicher.bsky.social @minicher.bsky.social · 28/09/2026“Just one more thing” is a dangerous dangerous trap… its been 9 hours #Day224 #GameDev #Godot 0102
minicher.bsky.social @minicher.bsky.social · 27/09/2026I didn’t realize 7 hours passed until just now #Day223 #GameDev #Godot 091
minicher.bsky.social @minicher.bsky.social · 25/09/2026Also I’m just starting to question why tiktok almost always chooses undertale/delatrune music to put over these #Day222 #GameDev #Godot 0121
minicher.bsky.social @minicher.bsky.social · 24/09/2026Its comprehensable now!!! #Day221 #GameDev #Godot 0132
minicher.bsky.social @minicher.bsky.social · 24/09/2026You can almost fully understand whats happening #Day220 #GameDev #Godot 0103
minicher.bsky.social @minicher.bsky.social · 22/09/2026Short easy refresher day before I get fully back into swing #Day218 000
minicher.bsky.social @minicher.bsky.social · 16/09/202650/50 chance I either go back to full steam ahead on work or take a 1-4 day break to catch my breath #Day212 000
minicher.bsky.social @minicher.bsky.social · 14/09/2026Never mentioned I’ve been on co-op for the past 6 months because aside from it taking up most of my time and energy it wasn’t the most relevant #Day210 020
minicher.bsky.social @minicher.bsky.social · 10/09/2026Not done moving but gonna try and get a bit done tomorrow #Day206 000
minicher.bsky.social @minicher.bsky.social · 09/09/2026So close to being done moving (I’m lying to make myself feel better) #Day205 001
minicher.bsky.social @minicher.bsky.social · 08/09/2026I could see geno not being base roster just because its the only big character left that could really be used as an appropriate final dlc character for a smash game I feel 000
minicher.bsky.social @minicher.bsky.social · 08/09/2026I could see gooey as an eco for kirby that doesn’t have the copy ability 010
minicher.bsky.social @minicher.bsky.social · 05/09/2026Still moving and after all is said and done I do want to take at least a few days after to properly relax so no new stuff for a while #Day201 010
minicher.bsky.social @minicher.bsky.social · 04/09/2026In the middle of moving but still think this is a good benchmark #Day200 000
minicher.bsky.social @minicher.bsky.social · 01/09/2026Surprisingly not as burnt out as I thought but I’m moving right now so can’t work either way #Day197 000
minicher.bsky.social @minicher.bsky.social · 30/08/2026I was working for 17 hours straight yesterday to get it done. Try it out minicher.itch.io/human-resour... #Day196 #gamedev #godot #brackeysgamejam 080
minicher.bsky.social @minicher.bsky.social · 30/08/2026Something big tomorrow… I’ve been working for 14 hours #Day195 010
minicher.bsky.social @minicher.bsky.social · 27/08/2026I have been working on something just wait until day 195 #Day192 000