minicher.bsky.social @minicher.bsky.social · 7hA few more things to clean up and then I am finished with the battle system (for real this time not like Day 100) #Day227 #GameDev #Godot 093
minicher.bsky.social @minicher.bsky.social · 30/09/2026I LEARNED HOW INHERITING WORKS!!! #Day226 #GameDev #Godot 0113
minicher.bsky.social @minicher.bsky.social · 28/09/2026Aside from bugs and polish, the players in battles are finished #Day225 #GameDev #Godot 071
minicher.bsky.social @minicher.bsky.social · 28/09/2026“Just one more thing” is a dangerous dangerous trap… its been 9 hours #Day224 #GameDev #Godot 0102
minicher.bsky.social @minicher.bsky.social · 27/09/2026I didn’t realize 7 hours passed until just now #Day223 #GameDev #Godot 091
minicher.bsky.social @minicher.bsky.social · 25/09/2026Also I’m just starting to question why tiktok almost always chooses undertale/delatrune music to put over these #Day222 #GameDev #Godot 0121
minicher.bsky.social @minicher.bsky.social · 24/09/2026Its comprehensable now!!! #Day221 #GameDev #Godot 0132
minicher.bsky.social @minicher.bsky.social · 24/09/2026You can almost fully understand whats happening #Day220 #GameDev #Godot 0103
minicher.bsky.social @minicher.bsky.social · 22/09/2026Short easy refresher day before I get fully back into swing #Day218 000
minicher.bsky.social @minicher.bsky.social · 16/09/202650/50 chance I either go back to full steam ahead on work or take a 1-4 day break to catch my breath #Day212 000
minicher.bsky.social @minicher.bsky.social · 14/09/2026Never mentioned I’ve been on co-op for the past 6 months because aside from it taking up most of my time and energy it wasn’t the most relevant #Day210 020
minicher.bsky.social @minicher.bsky.social · 10/09/2026Not done moving but gonna try and get a bit done tomorrow #Day206 000
minicher.bsky.social @minicher.bsky.social · 09/09/2026So close to being done moving (I’m lying to make myself feel better) #Day205 001
minicher.bsky.social @minicher.bsky.social · 05/09/2026Still moving and after all is said and done I do want to take at least a few days after to properly relax so no new stuff for a while #Day201 010
minicher.bsky.social @minicher.bsky.social · 04/09/2026In the middle of moving but still think this is a good benchmark #Day200 000
minicher.bsky.social @minicher.bsky.social · 01/09/2026Surprisingly not as burnt out as I thought but I’m moving right now so can’t work either way #Day197 000
minicher.bsky.social @minicher.bsky.social · 30/08/2026I was working for 17 hours straight yesterday to get it done. Try it out minicher.itch.io/human-resour... #Day196 #gamedev #godot #brackeysgamejam 080
minicher.bsky.social @minicher.bsky.social · 30/08/2026Something big tomorrow… I’ve been working for 14 hours #Day195 010
minicher.bsky.social @minicher.bsky.social · 27/08/2026I have been working on something just wait until day 195 #Day192 000
minicher.bsky.social @minicher.bsky.social · 23/08/2026I think I’ve figured out what I need I just need to figure out how to do it #Day188 #gamedev #godot 073
minicher.bsky.social @minicher.bsky.social · 22/08/2026Had this ready for a few hours but procrastinated on posting because lazy #Day187 #gamedev #godot 162
minicher.bsky.social @minicher.bsky.social · 20/08/2026Starting to be able to work on new stuff again and it rocks #Day186 #gamedev #godot 070
minicher.bsky.social @minicher.bsky.social · 20/08/2026Gonna improve them tomorrow #Day185 #gamedev #godot 071
minicher.bsky.social @minicher.bsky.social · 19/08/2026Keeping it to 2 frames for now because I want most of the movement to be done in game for damage #Day184 #gamedev #asprite 072
minicher.bsky.social @minicher.bsky.social · 18/08/2026Wanted to do more but had a lot of other work to do #Day183 #gamedev #asprite 0113
minicher.bsky.social @minicher.bsky.social · 15/08/2026Just a few more details to add then animating #Day180 #gamedev #asprite 092
minicher.bsky.social @minicher.bsky.social · 13/08/2026Still not happy with it #Day178 #gamedev #asprite 062