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MenacingMecha

@menacingmecha.bsky.social
486 followers 31 following 266 posts

✨ Generalist indie dev & known goblin fan, mostly making "crusty" early 3D style games. He/Him Can't access DMs, please email instead ✉️: menacingmecha@proton.me 🛒: store.steampowered.com/app/3459420/… 🏠: www.menacingmecha.uk

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MenacingMecha @menacingmecha.bsky.social · 09/09/2026
new YGO RPG? www.youtube.com/watch?v=aH_b... seems like they're adding more cards instead of it being a straight remaster idk how interested i was at first (less keen on tag force) but im interested now there's new cards added. i imagine it's some of the modern support for the GX archetypes
youtube.com
Official Yu-Gi-Oh! TAG FORCE GX Reveal Trailer
YouTube video by Official Yu-Gi-Oh! TRADING CARD GAME
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MenacingMecha @menacingmecha.bsky.social · 08/09/2026
There's zero chance of the version that's adding a jump button is keeping side jumping and backwalking being optimal though, so I don't see how this could be anything other than just an ugly version with less depth to print money off people who don't view games as art.
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MenacingMecha @menacingmecha.bsky.social · 08/09/2026
I'm not entirely opposed to changes however, like as long as there's downsides to dashing, I don't mind "hold roll to dash so you aren't mashing". Roll spam isn't even optimal! ...however...
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MenacingMecha @menacingmecha.bsky.social · 08/09/2026
It's also more fun to jump when it's a contextual "every now and again"! However, because every game needs to play the same now, Zelda now has a jump button. Mark my words they'll add a parry mechanic.
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MenacingMecha @menacingmecha.bsky.social · 08/09/2026
Mario is a platformer. The challenges and level design are centered around using your jumps as a tool. Zelda is not doing this. In Zelda, the tools you navigate the environment with are the items that you accrue. Jumping is not important, as it not a focus of the game.
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MenacingMecha @menacingmecha.bsky.social · 08/09/2026
The reason why it's important that you jump when walking off the edge vs with a button is that it immediately establishes context for how you are being asked to engage with and navigate the environment - especially in comparison to Mario.
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MenacingMecha @menacingmecha.bsky.social · 08/09/2026
yeah that OoT direct huh Other NPCs and areas they showed look fine, but Link and Kokiri forest are real rough Also immediate crimson flag from opening with "here's our faithful remake: first thing first, here's the new jump button. The game now looks and feels like BOTW!"
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MenacingMecha @menacingmecha.bsky.social · 05/09/2026
something interesting I've noticed in the rise of LLM slop text is I've started caring less about my writing being a bit messy, because it's more clear that it's definitely a person that wrote it and not copy pasted from a chat bot
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Tzschk, but spooky @tzschk.bsky.social · 22/08/2026
Happy #screenshotsaturday, y'all. Everyone tells new devs to start learning by cloning games like Pong. My advice: don't stop at Pong. However long you've been at it, recreating games or mechanics you like (or don't like) helps you understand the hows and whys better than just playing.
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MenacingMecha @menacingmecha.bsky.social · 21/08/2026
Been getting into RetroAchievements recently. I've been enjoying it! Especially the little weekly challenges, as they get me to branch out and try a wider variety of games. retroachievements.org/user/Menacin...
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MenacingMecha @menacingmecha.bsky.social · 05/08/2026
dude avatar might be the best fighting game of all time im like regularly running 40+ game sets it's nuts zero other games I'd have that in me
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MenacingMecha @menacingmecha.bsky.social · 02/08/2026
oh my god is avatar fun just played 70 sets in a row with a mate, and i cannot think of any other fighting game where that would happen
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MenacingMecha @menacingmecha.bsky.social · 25/07/2026
really enjoying the avatar FG, which is surprising because I normally don't like anime fighters at all not really touched anyone other than Sokka. assumed he'd be a sword char, but he's actually boomerang El Fuerte
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MenacingMecha @menacingmecha.bsky.social · 23/07/2026
woke up with a shmup track I couldn't remember stuck in my head and for the life of me I couldn't find it turns out it was Ketsui stage 2, specifically this section: youtu.be/2vqEAuk2v_A&...
youtu.be
Ketsui: Kizuna Jigoku Tachi OST- Suburb (Armored Green) (Stage 2)
YouTube video by Furry Fox Jet Pilot
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MenacingMecha @menacingmecha.bsky.social · 18/07/2026
If you still don't own a copy, it's coincidentally in the middle of a weeklong sale store.steampowered.com/app/3459420/...
store.steampowered.com
Save 30% on Y2ROLL on Steam
Y2ROLL is an N64-style minimalistic physics-based arcade-style marble rolling game that will take you back to the turn of the millennium.
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MenacingMecha @menacingmecha.bsky.social · 18/07/2026
It's been 1 year since Y2ROLL released! If I remembered ahead of time, I'd have scheduled a big sale, but oh well I'm still quietly tinkering away on my next project, but I'll try and stop procrastinating on writing up the post mortem, since it's definitely been long enough now
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Starwide @starwide.bsky.social · 18/07/2026
Happy 1 year anniversary of Y2ROLL!! One of my favourite ball rolling games. For the anniversary I created a compilation of all of my personal bests for IL's. @menacingmecha.bsky.social Thank you for creating this beautiful game :) youtu.be/5YSps_7k8YQ?...
youtu.be
Y2ROLL Compilation
YouTube video by Starwide / Eclipsia
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MenacingMecha @menacingmecha.bsky.social · 15/07/2026
this whole time I thought the Family Guy intro was "violence AND movies and sex on TV", like there was backlash about there being too many movies on TV
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MenacingMecha @menacingmecha.bsky.social · 14/06/2026
I'd write a blog post about it, but it really boils down to "I already had all the data in almost the format it needed to be in, minus a couple regexes" letterboxd.com/menacingmecha/
letterboxd.com
MenacingMecha’s profile
MenacingMecha uses Letterboxd to share film reviews and lists. 569 films watched. Favorites: Ghoulies II (1987), Twin Peaks: Fire Walk with Me (1992), Videodrome (1983), Hackers (1995). Bio: Indie gam...
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MenacingMecha @menacingmecha.bsky.social · 14/06/2026
Sorted exporting a csv from my org roam nodes for import into Letterboxd 543 films imported! Including watched dates for everything from 2025 on (when I started tracking that)!
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MenacingMecha @menacingmecha.bsky.social · 12/06/2026
socially giving in and posting on letterboxd letterboxd.com/MenacingMecha/
letterboxd.com
MenacingMecha’s profile
MenacingMecha uses Letterboxd to share film reviews and lists. 33 films watched. Favorites: Ghoulies II (1987), Twin Peaks: Fire Walk with Me (1992), Videodrome (1983), Ginger Snaps (2000).
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MenacingMecha @menacingmecha.bsky.social · 02/06/2026
NEW FROM ME: Mag GEAR Alpha F-Zero-style prototype developed in 10 days menacingmecha.itch.io/mga
menacingmecha.itch.io
Mag GEAR Alpha by MenacingMecha
The Future of Speed
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MenacingMecha @menacingmecha.bsky.social · 02/06/2026
imo if you aren't getting at least a couple comments saying it's overpriced then it's underpriced
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Serenity @serenity.theater · 26/05/2026
I'm learning how to make games on the PlayStation 2! I plan to use the console's limitations and low-poly geometry to make a unique short horror game. For now, here's a few ominous shots with fitting music.
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MenacingMecha @menacingmecha.bsky.social · 24/05/2026
having fun with track design
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MenacingMecha @menacingmecha.bsky.social · 23/05/2026
was intended to just be there in case the player doesn't have a pad, but it's the only thing i've used since it was added
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MenacingMecha @menacingmecha.bsky.social · 23/05/2026
- new wider, easier track - both tracks selectable from menu after choosing game mode - adjusted speed - manually boosting is disabled lap 1 of time trial - time trial now saves and loads best time Feature complete! Final day of the jam will just be polish and content
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MenacingMecha @menacingmecha.bsky.social · 22/05/2026
boost pads
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MenacingMecha @menacingmecha.bsky.social · 22/05/2026
Been really enjoying it as it's very lightweight, doesn't force you to play around how it thinks you want to do things, and there's no GUI editor to trip on I think the "everything is a node that has child/parent relationships" approach of Godot is a bad fit, but I do miss it's built-in 3D maths
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MenacingMecha @menacingmecha.bsky.social · 21/05/2026
very close to feature complete for the jam
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MenacingMecha @menacingmecha.bsky.social · 19/05/2026
boosting & side-shifting
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spookyraptor 🎃 ➤ wishlist Hypnagogia 壊れた夢 @sodaraptor.bsky.social · 19/05/2026
This lad is looking pretty RAD
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MenacingMecha @menacingmecha.bsky.social · 18/05/2026
spin out! while gentle turns decrease speed slightly, particularly harsh turns are punished by the player losing grip, demanding a gentle touch as they fly around the track grip can be regained by continuously driving straight - or even faster by letting go of the accelerator
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MenacingMecha @menacingmecha.bsky.social · 18/05/2026
hmm i think this epic website might have a visibility issue with replies, gonna repost this
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MenacingMecha @menacingmecha.bsky.social · 16/05/2026
lisp game jam end of day 2: - new test track - acceleration - trigger area detection - mouse input! given precise analogue inputs are demanded, thought it'd be a good idea to have the game be fully playable with mouse and keyboard #love2d
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MenacingMecha @menacingmecha.bsky.social · 14/05/2026
it might be
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MenacingMecha @menacingmecha.bsky.social · 12/05/2026
player rotation, reacting to floor normal
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MenacingMecha @menacingmecha.bsky.social · 12/05/2026
prototyping #love2d
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MenacingMecha @menacingmecha.bsky.social · 07/05/2026
NEW FROM ME: Mecha's Fennel Love2D Framework codeberg.org/MenacingMech...
codeberg.org
mflf
Mecha's Fennel Love2D Framework
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MenacingMecha @menacingmecha.bsky.social · 05/05/2026
also for a while I've wondered how I'd be able to still piss players off with the camera in a game that has regular mouse look, and now I have it: forced stretched 4:3
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MenacingMecha @menacingmecha.bsky.social · 05/05/2026
started playing counterstrike again, trying stretched 4:3, and while it does make the game look a hell of a lot worse, they are just like, bigger targets on the screen to aim at
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spookyraptor 🎃 ➤ wishlist Hypnagogia 壊れた夢 @sodaraptor.bsky.social · 14/04/2026
The Steam store page for Hypnagogia 1½ is live and the game is now officially known as... Hypnagogia 壊れた夢 Broken Dreams! Please give it a look and give it a wishlist! A brand new demo is on the horizon for the upcoming Nextfest... 🐇💎 Link ▼ store.steampowered.com/app/4513370/...
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MenacingMecha @menacingmecha.bsky.social · 18/04/2026
main branch of StS2 has finally been updated, so here are my stats played every char until A10 clear, and got 3/5 didn't realise multiplayer would be counted, so minus 1 Silent and Necrobinder games
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turnip_juice | dima @turnipjuice.bsky.social · 14/04/2026
#portfolioday I never usually do this because I don't really feel like I have any sort of coherent portfolio (working on it), but hey I'm freelance illustrator and like to design stuff that's mainly mecha/knight related and I'm always in search of work 🫎 linktr.ee/turnip_juice
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MenacingMecha @menacingmecha.bsky.social · 08/04/2026
man took two days off since I worked the past two sundays and the day I start work again I immediately start getting sick
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MenacingMecha @menacingmecha.bsky.social · 05/04/2026
NEW FROM ME: Tiny Creature DRPG Game A creature-collecting first-person RPG menacingmecha.itch.io/tiny-creatur...
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MenacingMecha @menacingmecha.bsky.social · 05/04/2026
NEW FROM ME: Tiny Creature DRPG Game A creature-collecting first-person RPG menacingmecha.itch.io/tiny-creatur...
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MenacingMecha @menacingmecha.bsky.social · 01/04/2026
creature DRPG jam game progress #love2d
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MenacingMecha @menacingmecha.bsky.social · 27/03/2026
#dcjam2026 day 1 following on my jam prep with transitions to and from sub menu stacks (inspired by hump.gamestate) experimented in the past few days with more detailed walls, but all the assets will be replaced with things created during the jam #love2d
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MenacingMecha @menacingmecha.bsky.social · 24/03/2026
with god as my witness I WILL pull some bullshit whenever I have a 3D camera, you can count on that
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