(Wireframe) Continued to work on the HDA to make a messy sink. Modeling and simulation in Houdini. Textured with Copernicus. Rendered in Karma/Solaris.
#3D #animation #sidefxhoudini #procedural #cg
Solo Game Dev Diary World Building Houdini/Unreal DM for collabs www.youtube.com/channel/UCUhg4KnXq1…