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Raimondas Rimkevičius

@mekdrop.bsky.social
22 followers 12 following 45 posts

Open source enthusiast (ImpressCMS.org), #PHP/#JavaScript developer, occasional #gamedev, #anime lover! Passionate about world-changing #startups.

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Raimondas Rimkevičius @mekdrop.bsky.social · 20h
Kinda strange that I'd never thought about how these doors open without hitting the frame before... and I'm still thinking what todo with that.. #GameDev #GamePhysics #GameMechanics #Collision
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Raimondas Rimkevičius @mekdrop.bsky.social · 10/10/2026
The hero can't escape without completing the task sadly, there are no enemies to fight yet 😅 Hoping to finish the castle variations in few days, then finally get something coming out of those gates... #gamedev #ScreenshotSaturday #SuperGameMakingDay #SuperDevelopmentDay
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Raimondas Rimkevičius @mekdrop.bsky.social · 08/10/2026
Maps can now have multiple flying islands connected by bridges 🏝️ #gamedev #DevLog #PlayCanvas
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Raimondas Rimkevičius @mekdrop.bsky.social · 03/10/2026
Not much to show visually this week. I rewrote the royal and hero logic using Yuka state management, added an FPS mode for debug, and started reworking the procedural castle generator so castles feel more distinct on each map. Sadly needs more work... #ScreenshotSaturday #gamedev
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Raimondas Rimkevičius @mekdrop.bsky.social · 26/09/2026
My weekly progress: * 2nd-floor doors open on click, with an animation after 30s * Fixed missing/extra castle blocks + collision issues * Royals cry when all hero lives are wasted * Added shade variations, stones on some tiles & adjusted river color #gamedev #screenshotsaturday
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Raimondas Rimkevičius @mekdrop.bsky.social · 25/09/2026
idk if this is the best solution, but now when you click on the hero's head, a hand appears and pets him #GameDev #DevLog
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Raimondas Rimkevičius @mekdrop.bsky.social · 24/09/2026
Another travel video made from footage I managed to ruin while trying to improve it… This time: Kunsthofpassage in Dresden, with its artistically decorated courtyards, small shops and cafés. Some more on my Youtube channel: www.youtube.com/@MekDrop #Dresden #Germany #Travel
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Raimondas Rimkevičius @mekdrop.bsky.social · 24/09/2026
Spent 4 hours today trying to get picking flowers and mushrooms to behave. Fix one thing, break another... Collision physics is doing my head in... :| #GameDev #GameDevelopment #GameDevLife #DevLog
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Raimondas Rimkevičius @mekdrop.bsky.social · 23/09/2026
Didn't expect Lemmings to become my best-performing LinkedIn post 😅 This year I've been posting about my dev experience, usually with game-themed visuals. My post about how I imagine a lead dev, using Lemmings gif, got 15x my usual reach -> lnkd.in/p/dCVcWn6Z #SoftwareDevelopment #TechLeadership
Screenshot of content analytics showing 123,630 impressions from Sep 17-23, up 25,131% from the previous 7 days. The graph jumps sharply from near zero on Sep 19 to about 120,000 by Sep 21. Discovery shows 100% of impressions came from outside the network, reaching 85,445 members.
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Raimondas Rimkevičius @mekdrop.bsky.social · 19/09/2026
This week in my little game experiment: * Reworked river & waterfall flow * Reworked how grass works * Tweaked the hero model to fit the world better * Added UT99-style dodging * Added petting with mood-based buffs/debuffs #ScreenshotSaturday #SuperDevDay #PlayCanvas #GameDev
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Raimondas Rimkevičius @mekdrop.bsky.social · 16/09/2026
Gathered all my hero's animations in one place to see which ones need a little more work. They're missing a bit of context here, but the awkward poses have nowhere to hide ⚔️ #GameDev #devlog #3Danimation #PlayCanvas
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Raimondas Rimkevičius @mekdrop.bsky.social · 15/09/2026
I got to the point where I was confusing myself with how some objects interacts together. So I added a debug mode: hover to see bare meshes, click to log coordinates & identify the object. Not much gameplay yet, but thought to share. #GameDev #DevLog #ProceduralGeneration
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Raimondas Rimkevičius @mekdrop.bsky.social · 12/09/2026
This week, some small improvements to my little experiment: * Dying - currently possible by jumping into lava or falling from a cliff * Collecting flowers & mushrooms * Cutting trees * Digging up treasures #gamedev #screenshotsaturday
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Raimondas Rimkevičius @mekdrop.bsky.social · 11/09/2026
While turning my travel footage into a pile of videos, I made a few mistakes that sadly mean some of them cannot be uploaded to my YouTube channel in their current form: www.youtube.com/@MekDrop So here is one of those short videos instead :)
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Raimondas Rimkevičius @mekdrop.bsky.social · 05/09/2026
Doing some small experiment somehow i went from 2D into 3D... idk what would happens next :/ #gamedev #screenshotsaturday
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Raimondas Rimkevičius @mekdrop.bsky.social · 07/04/2025
Did a TS→JS conversion w/ @augmentcode.com on prefix-or-suffix-text-files-action. Mostly smooth, but it left JS in .ts files & skipped the interface. Still, tests passed 😅
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