I've been working on this "tile editor" for a while now because I was considering moving away from gridmaps, which have been giving me a lot of bugs I can't solve properly. This is still super buggy too, but we'll see.
#godot
🎮 Freelance Game Developer & Translator 🇬🇧 EN ↔ 🇧🇷 PT-BR 💼 Open for work • 📧 megalukes@gmail.com Godot - Game Design - Localization