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Lucas - Open for work!

@megalukes.bsky.social
877 followers 73 following 382 posts

🎮 Freelance Game Developer & Translator 🇬🇧 EN ↔ 🇧🇷 PT-BR 💼 Open for work • 📧 megalukes@gmail.com Godot - Game Design - Localization

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Lucas - Open for work! @megalukes.bsky.social · 30/09/2026
I've been working on this "tile editor" for a while now because I was considering moving away from gridmaps, which have been giving me a lot of bugs I can't solve properly. This is still super buggy too, but we'll see. #godot
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Lucas - Open for work! @megalukes.bsky.social · 30/09/2026
Passando por um dos momentos mais desgraçados da minha vida nos últimos anos. Considerando, sem brincadeira, voltar pra algum tipo de medicamento depois de passar mais de 5 anos sem isso.
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Lucas - Open for work! @megalukes.bsky.social · 29/09/2026
I had to come up with a temporary solution for custom shadow casting, as Godot won't let me create a light that only casts shadows. I should try to make a PR myself or something, but it's been ages since I did anything in C++ so I don't know. This solution might be enough.
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Lucas - Open for work! @megalukes.bsky.social · 28/09/2026
I was trying to make an enemy entity for battles in the map and ended up with this thing that looks straight out of a PSX game now
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Lucas - Open for work! @megalukes.bsky.social · 24/09/2026
Saving and loading work! #godot #gamedev
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Lucas - Open for work! @megalukes.bsky.social · 24/09/2026
After weeks of editing, my new video is out. Hope you all enjoy it. Thank you! #godot #gamedev #vfx #rpg www.youtube.com/watch?v=5VnF...
youtube.com
5 Things That Made My JRPG's Combat Hit HARDER
YouTube video by Megalukes
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Lucas - Open for work! @megalukes.bsky.social · 24/09/2026
Time to relax, meaning making a comfy UI for saving/loading. #godot #gamedev #jrpg
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Lucas - Open for work! @megalukes.bsky.social · 24/09/2026
Hi there! I launched my first VFX pack yesterday. If you want to support my work, check it out! There's also a demo you can play around. Also, let me know what effects you would like to see in the future. megalukes.itch.io/basic-godot-... #godot #gamedev #vfx
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Lucas - Open for work! @megalukes.bsky.social · 24/09/2026
After weeks of editing, my new video is out. Hope you all enjoy it. Thank you! #godot #gamedev #vfx #rpg www.youtube.com/watch?v=5VnF...
youtube.com
5 Things That Made My JRPG's Combat Hit HARDER
YouTube video by Megalukes
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Lucas - Open for work! @megalukes.bsky.social · 22/09/2026
I'm making a new video about the battle revamp I've been working on. Here's a preview! #gamedev #godot #vfx #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 21/09/2026
Each character will have a slightly different version of the finishers #godot #gamedev #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 21/09/2026
I've been doing a lot of VFX for my game lately. I asked a few friends about it and they think I should share some of them, since I'm not going to use all of them anyway. I'm considering to put them in a pack. You can see below the free demo I'll release this week or the next #gamedev #godot #vfx
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Lucas - Open for work! @megalukes.bsky.social · 20/09/2026
Time to make a few new cutscenes for the demo #godot #gamedev #indiedev #rpg
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Lucas - Open for work! @megalukes.bsky.social · 19/09/2026
Alright, I did something. #godot #gamedev #indiedev #rpg
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Reposted by Lucas - Open for work!
munji @munjidev.bsky.social · 19/09/2026
It’s fallcore season 🍂 #art #gamedev #screenshotsaturday
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Lucas - Open for work! @megalukes.bsky.social · 18/09/2026
I'm considering adding cool animation intros like this to my game. Man, I should play FFVI again.
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Lucas - Open for work! @megalukes.bsky.social · 18/09/2026
I spent more time than I should've yesterday making a graph view of my enemy's behavior. I'll probably expand that, but it's awesome that Godot lets you create your own panels and editor views. The system is basically FFV. I'll link a post below. #gamedev #godot #ui #rpg
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Lucas - Open for work! @megalukes.bsky.social · 18/09/2026
I'm redoing the UI design, camera fov/pos, and implementing a bunch of QoL because the original design was too rough to be playable. What I want is players having fun and understanding what's happening easily, even though the system will eventually become more complex #godot #gamedev #indiedev #rpg
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Lucas - Open for work! @megalukes.bsky.social · 17/09/2026
Also new boss music incoming. #gamedev #fl #rpg
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Lucas - Open for work! @megalukes.bsky.social · 17/09/2026
What if... What if I put a battle narrator for special effects in the battle? Just like Xenoblade 2. That's me doing my best as a voice actor btw #gamedev #indiedev #audacity
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Lucas - Open for work! @megalukes.bsky.social · 17/09/2026
I've been working on a skill list for Omicron Historia for months now, and I feel I'm finally close to a good result this last week (almost 90 skills, help me).
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Reposted by Lucas - Open for work!
Tibo @heytibo.com · 16/09/2026
I'm approaching a v0.1 version of MM+. I'm currently using the tool inside Wild Cosmos, and it feels quite stable. If you're looking for a MultiMesh editing tool, could you test MM+ and share feedback? github.com/gtibo/multim... #godotengine #gamedev
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Lucas - Open for work! @megalukes.bsky.social · 16/09/2026
Fireball time. #Godot #VFX #gamedev #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 16/09/2026
Trying to make a few VFX for my battle system. This is so hard and time consuming, but I'm trying my best #Godot #gamedev #indiedev #rpg
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Lucas - Open for work! @megalukes.bsky.social · 15/09/2026
My protagonist was looking a bit too young, so now he's 20 years older #gamedev #pixelart #jrpg
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Lucas - Open for work! @megalukes.bsky.social · 15/09/2026
Our protagonist finally got jumping and landing animations. #godot #gamedev #jrpg #rpg
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Lucas - Open for work! @megalukes.bsky.social · 14/09/2026
New menu I've been working on. It mixes a status screen with a pocket item system. Pocket items will be used automatically in battle according to the item's condition. I'll probably add favorite items for each character so they double the item's effect. #godot #gamedev #jrpg #rpg #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 13/09/2026
Things have been a bit slow, but I'm still working on expanding the initial dungeon (WIP) #godot #gamedev #rpg #jrpg
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Lucas - Open for work! @megalukes.bsky.social · 09/09/2026
www.youtube.com/watch?v=1fMv...
youtube.com
The War On Drugs - Who's That (Official Video)
YouTube video by The War On Drugs
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Lucas - Open for work! @megalukes.bsky.social · 08/09/2026
I made the mistake of posting something I was proud of on Reddit, and the first comment I got was someone accusing me of using AI, which got super downvoted because you can basically check my post history there. Now there's another suspicious account harassing me in my DMs. What a time to be alive.
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Lucas - Open for work! @megalukes.bsky.social · 08/09/2026
Maybe I took this too seriously at this point #godot #gamedev #indiedev #megaman #megamanx
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Lucas - Open for work! @megalukes.bsky.social · 07/09/2026
A friend asked me if it was possible to make a Mega Man X clone or fan game in Godot, and I was like, “Say no more.” Still struggling with the cameras and a few other things (this took me two weeks tho) #godot #megaman #gamedev #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 07/09/2026
A friend asked me if it was possible to make a Mega Man X clone or fan game in Godot, and I was like, “Say no more.” Still struggling with the cameras and a few other things (this took me two weeks tho) #godot #megaman #gamedev #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 07/09/2026
Still feel like I should rant a bit more about this, but I'd just be repeating myself at this point as everything in the post below ended up being even worse than I'd pictured. Never felt so miserable like this in a long, long time. It feels like my life has ended or something. Just awful.
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Lucas - Open for work! @megalukes.bsky.social · 07/09/2026
Brand-new video after a long week of editing in between some very tiresome work shifts. Hope you all enjoy it! Cheers, and take care! youtu.be/3s-nC2PxBGE #godot #indiedev #gamedev #rpg
youtu.be
Exploration Should Be Fun - Omicron Historia Devlog #3
YouTube video by Megalukes
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Lucas - Open for work! @megalukes.bsky.social · 06/09/2026
Been using this for a while and everything looks so much cleaner and more beautiful in my editor now.
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Lucas - Open for work! @megalukes.bsky.social · 05/09/2026
Almost done with my diorama look view #godot #gamedev #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 03/09/2026
I'm considering changing the camera's FOV in Omicron Historia so it looks more like a diorama. The current FOV creates a bunch of problems I wasn't taking into account from the start (see the second image) #godot #gamedev
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Lucas - Open for work! @megalukes.bsky.social · 31/08/2026
Adding puzzle elements #godot #rpg
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Lucas - Open for work! @megalukes.bsky.social · 31/08/2026
Time for secret passages #godot #gamedev #indiedev #rpg
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Lucas - Open for work! @megalukes.bsky.social · 30/08/2026
Can't solve my own jumping puzzle lol Working on new areas this wekend #godot #gamedev #indiedev
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🦖 Tim Curry's Rainbow Six @inkdino.bsky.social · 30/08/2026
deixar o cérebro lisinho lisinho até o único pensamento ser o visualizador de áudio do media player
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Lucas - Open for work! @megalukes.bsky.social · 28/08/2026
I might've landed one of the worst jobs of my life with a company from Asia. I can't do anything at the moment but feel sad and unmotivated, and my options right now are very limited. I guess I'll do what I gotta do 😮‍💨
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Lucas - Open for work! @megalukes.bsky.social · 28/08/2026
Life's been a bit busy, but I got time to work on new systems this week. #GodotEngine #gamedev #indiedev #rpg
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Lucas - Open for work! @megalukes.bsky.social · 23/08/2026
Finally got time and money working correctly in my main menu #GodotEngine #gamedev #indiedev
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Lucas - Open for work! @megalukes.bsky.social · 21/08/2026
New video about making the world map for my JRPG #gamedev #godot #indiedev youtu.be/EYVJWUWWtvI?...
youtu.be
Making the World Map for My JRPG in Godot - Omicron Historia Devlog #2
YouTube video by Megalukes
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Lucas - Open for work! @megalukes.bsky.social · 18/08/2026
World map time #godot #gamedev #indiedev #rpg
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Lucas - Open for work! @megalukes.bsky.social · 17/08/2026
Alright, the JRPG Battle video I was planning for months is out. Hope you all enjoy it! #godot #gamedev #indiedev #rpg #jrpg youtu.be/focYIIp1Pkk
youtu.be
Building the Battle System of My JRPG in Godot - Omicron Historia Devlog #1
YouTube video by Megalukes
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Lucas - Open for work! @megalukes.bsky.social · 17/08/2026
I've finally been working on a JRPG battle system video since last week. I'm expecting about 15 minutes of video while I edit, but let's see.
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Dakota // Syncaroonie @syncaroonie.com · 17/08/2026
Also I should prolly repost that starter pack that I made of people making indie RPGs. People on here are making some very very cool stuff!!! (and no ai users ofc) go.bsky.app/8BLNSby
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