Sign in

MaxMart

@maxmartdev.bsky.social
73 followers 120 following 311 posts

Slowly becoming a real dev Learning godot engine 🇪🇸

PostsRepliesMedia
Reposted by MaxMart
marccus @rnarccus.art · 05/04/2026
I've been working on a tool for my godot game to create waterfalls based on the collision of the terrain, still have a lot of refinement to do, + tuning features and additional effects (like base splashes) I'm planning to add to the tool, but I'm already pretty happy with the results its producing!
1154255
MaxMart @maxmartdev.bsky.social · 18/03/2026
Sometimes I think about it and I should have made smaller games before the ones I'm currently working on. There is too much to do in order to achieve the bare minimum and there is too little time to do all of it, even with help. Gamedev it's a mountain. And I'm taking baby steps to climb it.
020
Reposted by MaxMart
CookieBadger @cookiebadger.bsky.social · 14/03/2026
Didn't expect #Godot area lights to blow up now, but this demo by @passivestar.bsky.social is beautiful! For those new to my acc: the area light PR is my Master's Thesis, I've worked on it for more than 1 year practically fulltime without pay - now, it could be merged any day! 🥹 Support me below!
1340372
Reposted by MaxMart
Rafa Laguna @rafalagoon.bsky.social · 09/03/2026
Hace tiempo que la gente me pregunta "¿Crees que Godot llegará a tener un 'Hollow Knight'?". Siempre respondo que es cuestión de tiempo. Slay the Spire 2 es el 18º juego más jugado de toda la historia de Steam. Con Godot, Raylib y otras herramientas libres pueden hacerse grandes juegos.
13511
MaxMart @maxmartdev.bsky.social · 10/03/2026
I've discovered that I like to make gamedev tools and I may create a lil game engine after college
020
MaxMart @maxmartdev.bsky.social · 05/03/2026
I wanna try something... #gamedev
171
MaxMart @maxmartdev.bsky.social · 05/03/2026
Trying out #pseudoregalia from @rittzler.bsky.social. First impressions are good.
020
MaxMart @maxmartdev.bsky.social · 02/03/2026
I did not regret any minute from this pre-launch open weekend. I came for the visuals and I stay for the gameplay. It has surprisingly been the first live service game I have enjoyed both with and without friends. Absolute peak *TO ME*. #marathon #marathongame #bungie
020
MaxMart @maxmartdev.bsky.social · 27/02/2026
I honestly liked #marathon
000
MaxMart @maxmartdev.bsky.social · 24/02/2026
This is the first time something of this kind happens to me. Because although the game is from a past game jam, there was no one still playing after that. This and how they expressed it brings me a lot of motivation. I wonder how other devs have experienced this same situation. #gamedev #godot
051
MaxMart @maxmartdev.bsky.social · 24/02/2026
Last week I joined a little games expo and presented Tramfight. It was a real success. Like 30 people played it, two doing a +40min run! Today the event manager texted me: she is still playing the game since then, and she is not the only one. Try it: maxmartdev.itch.io/tramfight #gamedev #godot
maxmartdev.itch.io
TRAMFIGHT: L2 Smackdown by MaxMartDev, dagomo, Miguel Ángel, Paula cheese, Jorgee4, gabotabo, MilNombres, NadiaElRhaddof, Otonooo
What if public transport was a combat arena? Fight for your seat on the tram while you can on this beat em' up.
063
MaxMart @maxmartdev.bsky.social · 21/02/2026
Mi primer Zelda fue el Phantom Hourglass. Gran juego la verdad. Siempre me pareció que tenía mucha personalidad. Luego vi que era por windwaker jaja. #zelda
010
MaxMart @maxmartdev.bsky.social · 21/02/2026
I find programming in OpenGL very interesting. I have discovered why engines like Unity of Unreal can be optimized by using both a master shader and an atlas texture because I had to program exactly that from scratch. Cool.
000
MaxMart @maxmartdev.bsky.social · 19/02/2026
Recently I returned to Godot after six months of mainly using Unity and I felt just at home. I learnt to code games there, I just hope someday there will be job openings for it.
000
Reposted by MaxMart
Rémi Verschelde @akien.bsky.social · 16/02/2026
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers. If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of: fund.godotengine.org
551987870
MaxMart @maxmartdev.bsky.social · 11/10/2025
Yesterday I spent 7 hours programming in assembly for gameboy. 2h - Load a tilemap on memory 1.5h - Make a fade in / out effect 3.5h - Script player movement like Frogger In Godot would be 1h. #gameboy #gamedev #retro #retrogame
161
MaxMart @maxmartdev.bsky.social · 11/10/2025
I'm developing a Gameboy videogame with assembly and is SO utterly frustrating... I just hope to build something decent. #gb #gameboy #gamedev #retro #retrogame
071
Reposted by MaxMart
cheesequeen0.bsky.social @cheesequeen0.bsky.social · 17/09/2025
Zodiac Signs: Aries ♈️🔥🌠
011
Reposted by MaxMart
Game Maker's Toolkit @gamemakerstoolkit.com · 04/08/2025
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025! 1️⃣ Unity - 41% 2️⃣ Godot - 39% 3️⃣ Other / No Engine - 11% 4️⃣ Game Maker - 5% 5️⃣ Unreal Engine - 4%
Pie chart. Title reads "2025. Game engines used to create 9724 GMTK Game Jam Games" Unity has 41%. Godot has 39%. Other has 11%. Game Maker has 5%. Unreal has 4%.
451445239
MaxMart @maxmartdev.bsky.social · 29/07/2025
Does anyone know any gamedev hashtag for Devs with few followers? #gamedev #godot
1103
MaxMart @maxmartdev.bsky.social · 24/07/2025
Tomorrow we will know if we get any prizes
000
MaxMart @maxmartdev.bsky.social · 23/07/2025
I feel like Bsky is empty, is the only social media in which I haven't got any consistent follower. I just get likes from accounts that track hashtags to republish and like to get attention. Idk, I'll keep trying.
020
MaxMart @maxmartdev.bsky.social · 22/07/2025
@enriquecoli.net, Blasphemous' 1 and 2 level designer played TRAMFIGHT! He loved it (and he was very good), soo I'm very happy. Thanks to him for playing. Such positive feedback from someone with that background makes me feel very motivated to continue the gamedev journey. #gamedev #godot #indiedev
0102
MaxMart @maxmartdev.bsky.social · 20/07/2025
OUR GAME TRAMFIGHT IS FINALIST ON THE #gamejam !!! #godot #gamedev #indiegame
094
MaxMart @maxmartdev.bsky.social · 18/07/2025
Participating in a 9 day game jam with my college friends has been an awesome experience. It made me realise I am not a #godot beginner anymore. I taught them concepts along the way and I liked it. Despite of that, we managed to make a game I'm very proud of. Man I love #gamejams . #gamedev
093
MaxMart @maxmartdev.bsky.social · 14/07/2025
Our game TRAMFIGHT is the 12th most popular out of 137 submissions on the Level Up Game Jam! We absolutely adore the love people is giving our little game. maxmartdev.itch.io/tramfight #gamedev #gamejam #godot #levelupgamejam
093
MaxMart @maxmartdev.bsky.social · 13/07/2025
TRAMFIGHT: L2 Smackdown is finished!!! After 9 days of development, our game for the #levelupgamejam 2025 has finally gone gold! You can play it in Web, Windows and Linux. We are VERY happy with the result and we hope all of you like it too. maxmartdev.itch.io/tramfight #godot #gamedev #gamejam
maxmartdev.itch.io
TRAMFIGHT v1.0
TRAMFIGHT L2: Smackdown ha terminado su desarrollo! Empezamos este proyecto con ilusión y aunque al principio nos costó sacar ideas de la temática de la gamejam, empezamos a trabajar desde el prime...
111
Reposted by MaxMart
Blender Studio @studio.blender.org · 01/07/2025
DOGWALK will be officially released on July 11th, 17.30 CEST 🎉 join us then for our online release party! Lots of frolicking in the snow and talking with artists, to be sure ☃️ #b3d #BlenderStudio #game #gamedev #OpenProject #DOGWALK studio.blender.org/blog/dogwalk...
7419122
MaxMart @maxmartdev.bsky.social · 11/07/2025
Level Up Game Jam #6-7 We are dancing between being productive and being stuck but we made progress I can at last show what we have. TRAMFIGHT is about fighting your way through the public transport. Kind of a roguelike. This is a very early build and needs balancing. #godot #gamejam #gamedev
071
MaxMart @maxmartdev.bsky.social · 09/07/2025
Level Up Game Jam #5 Halfway through! 4 days left. It has been a very productive day. Programmers are more focused, artists are finishing assets and our musician started composing! We are closer to show some gameplay but I want to wait a bit more. #godot #gamejam #gamedev #levelupgamejam
072
MaxMart @maxmartdev.bsky.social · 08/07/2025
Level Up Game Jam Devlog #3-4 We're a bit stuck with the gameplay and the level design. I believe I missprioritize some elements of the game. It's clearly a bad sign that in 4 days of jam the player can't still attack on an ARPG game. At least I noticed, time to fix it. #godot #gamejam #gamedev
0121
MaxMart @maxmartdev.bsky.social · 06/07/2025
Level Up Game Jam Devlog #2 We made progress on the main logic of the game. I built a basic character and the game loop while my team focused on enemies, objects, etc. Meanwhile, our artists are making pure fire. In general a productive day, but there is still a lot to do. #gamedev #devlog #godot
0103
MaxMart @maxmartdev.bsky.social · 05/07/2025
Level Up Game Jam Devlog #1 We saw the presentation event and the theme is "Reinvent the ordinary". We were very confused but my group and I found a little idea that might be funny to see implemented. #gamejam #godot
000
MaxMart @maxmartdev.bsky.social · 03/07/2025
I will be participating in this #gamejam these next 9 days. I'm excited to start the development!! Check out for updates. Oh and it'll be a #godot game of course. #gamedev
172
Reposted by MaxMart
Godot Engine @godotengine.org · 30/06/2025
The 2025 Godot Community Poll is live! Help us understand our community better and shape the engine's future. Takes just 5-10 minutes: 👉 godotengine.org/article/godo...
godotengine.org
Godot Community Poll 2025 – Godot Engine
We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you.
10479142
MaxMart @maxmartdev.bsky.social · 30/06/2025
Here's another element for my 3D platformer exp. A configurable button which calls a trigger function on a single object (given on an export var). The only requirement of the exported Node is implementing the function "trigger_action()". That allows inserting any possible logic. #godot #gamedev
072
MaxMart @maxmartdev.bsky.social · 30/06/2025
@gameengines.bsky.social I would like de Godot label! Please, please, pleaseeeee
media.tenor.com
a picture of a blue monster with the words godot godot jumpscare written below it
Alt: a picture the Godot Engine logo jumping closer in the image in different ways with the words "godot jumpscare" written below it
000
MaxMart @maxmartdev.bsky.social · 28/06/2025
Here's a spring I created for a 3D project. Works for both player and RigidBodies. Besides, the mechanic of pressing jump to go higher just appeared out the blue. As I apply velocity for both jumping and the spring, they just add up. Should I make a tutorial about it? #godot #godotengine #gamedev
093
MaxMart @maxmartdev.bsky.social · 20/05/2025
I'm close to finally show something about college a project I developed this year. I'll say two things: - It's a videogame - It's name is 'In Nomine Patris' #gamedev
An image of a screen laptop in which there is a window of a code editor full of C++ code and another window named "In Nomine Patris" showing a frame of a videogame.
041
Reposted by MaxMart
Stein Makes Games @steinmakesgames.bsky.social · 19/05/2025
Debugging software is some times like The Double-Slit Experiment in physics, because the outcome changes when observed.
4281
MaxMart @maxmartdev.bsky.social · 27/02/2025
Now I'm learning SFML with C++ for college. It's not very fun but at least I make games
010
MaxMart @maxmartdev.bsky.social · 25/02/2025
Shit, I didn't expect college to keep me that busy. I miss practicing godot...
000
MaxMart @maxmartdev.bsky.social · 17/02/2025
Hamburguer
010
MaxMart @maxmartdev.bsky.social · 14/02/2025
Happy Valentine's Day to everyone! Which game would you gift your partner today? #gamedev
050
MaxMart @maxmartdev.bsky.social · 07/02/2025
I'll let myself a bit of procrastination...
000
Reposted by MaxMart
Zi @majormcdoom.bsky.social · 05/02/2025
Made some VR chalk tech. 🐧✍️ #GodotEngine #gamedev #indiedev
491080198
MaxMart @maxmartdev.bsky.social · 06/02/2025
Little change for today. I created a stats manager to keep track of what you've done in the current game and then show it in the end screen. I may add more stats in the future. #godot #gamedev
An "end game screen" with a panel next to it that shows "Enemies killed: 4" and "Experience collected: 1".
050
MaxMart @maxmartdev.bsky.social · 06/02/2025
Time to return to #gamedev after the jam's rest.
030
MaxMart @maxmartdev.bsky.social · 04/02/2025
Should I update my gamejam game until I'm happy with it or should I move on?
100