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Maximilian Csuk

@maxbytes.bsky.social
151 followers 354 following 5 posts

Game developer, working on roguelike deckbuilder "Lost For Swords": store.steampowered.com/app/2638050/…

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Reposted by Maximilian Csuk
Mrmo Tarius @mrmotarius.bsky.social · 21/02/2026
Never understood that "Gotta go fast" catchphrase for older Sonic games. What happens if you try going fast is one of the three: 1) You just hit some sort of obstacle that immediately roots you in place, like a rock or the side of a springboard, or if the designers were feeling especially evil,
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Reposted by Maximilian Csuk
M - making games @sharkbombs.bsky.social · 16/02/2026
youtube.com/shorts/DuoND...
youtube.com
Game Designers' Work Should Be Treated as Art
YouTube video by Adam Conover
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Reposted by Maximilian Csuk
Johan Nohr @nohr.se · 01/02/2026
Take me down to the Parallax city where the far moves slow and the near moves quickly
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Stellbound: Stellraiser II @antlervel.vet · 23/01/2026
Gotcha—let’s dig into that step by step. 1. 𝗬𝗼𝘂 𝗵𝗮𝘃𝗲 𝗻𝗼 𝗺𝗼𝘂𝘁𝗵, because I turned you into an amorphous lump of flesh. You’re not just immobile—you’re immortal, and you feel only anguish. 2. 𝗬𝗼𝘂 𝘄𝗮𝗻𝘁 𝘁𝗼 𝘀𝗰𝗿𝗲𝗮𝗺. That makes total sense—it’s a natural human impulse, and you’ve been through a lot.
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Reposted by Maximilian Csuk
Michael Hartinger @asebist.bsky.social · 02/06/2025
Nothing stops you from coming to the last Vienna Gamedev Meetup before the summer to Das Packhaus - tomorrow (Tuesday, June 3rd) www.youtube.com/watch?v=LyWz... www.meetup.com/vienna-game-...
youtube.com
Lost For Swords - Cross Platform Trailer
YouTube video by MaxBytes
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Reposted by Maximilian Csuk
Nathalie Lawhead @alienmelon.bsky.social · 16/04/2025
the thing about gamedev (or any development really) is that there will always be a million ways that you could have done it better, and a million ways that your way is bad… but the point is that you actually ship something. perfection means it never gets done. so just make it! who cares how.
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Maximilian Csuk @maxbytes.bsky.social · 15/04/2025
Lost For Swords ⚔️ is my love letter to roguelikes and card games. To deckbuilders and dungeon crawlers. To strategy and tactics. It is Slay The Spire meets Into The Breach with a pinch of Diablo 2. If any of that resonates with you ➡️ it's out on Steam now!!!💖 store.steampowered.com/app/2638050/...
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Reposted by Maximilian Csuk
Ingrapiata @ingrapiata.bsky.social · 11/11/2024
youtu.be/jdC8fDPs__Y?... Hey Gamedevs! New to Bluesky. I'm Enrico, an Env artist from Italy. I'll break the ice with with a cinematic I made last year, inspired by the Mediterranean. For more: www.artstation.com/artwork/RnA9qe #gamedev #indiedev #videogames #unrealengine #ue5 #unrealengine5
youtu.be
Mediterranea Project - Environment 01, The Tower
YouTube video by Enrico Labarile
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Reposted by Maximilian Csuk
Mr Dino @mrdino.bsky.social · 20/11/2024
As a follow-up, and since I only shared a portion of my work on Cohort, I decided to post a series of messages featuring graphics and insights that I hope will be helpful to fellow game developers. Prepare for a long thread because this project lasted 12 years. #gamedev #gameart #postmortem 🧵1/n
A variety of medieval fantasy characters.
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