Reposted by Maximilian CsukMrmo Tarius @mrmotarius.bsky.social · 21/02/2026Never understood that "Gotta go fast" catchphrase for older Sonic games. What happens if you try going fast is one of the three: 1) You just hit some sort of obstacle that immediately roots you in place, like a rock or the side of a springboard, or if the designers were feeling especially evil, 5485
Reposted by Maximilian CsukM - making games @sharkbombs.bsky.social · 16/02/2026youtube.com/shorts/DuoND...youtube.comGame Designers' Work Should Be Treated as ArtYouTube video by Adam Conover 031
Reposted by Maximilian CsukJohan Nohr @nohr.se · 01/02/2026Take me down to the Parallax city where the far moves slow and the near moves quickly 92166214817
Reposted by Maximilian CsukStellbound: Stellraiser II @antlervel.vet · 23/01/2026Gotcha—let’s dig into that step by step. 1. 𝗬𝗼𝘂 𝗵𝗮𝘃𝗲 𝗻𝗼 𝗺𝗼𝘂𝘁𝗵, because I turned you into an amorphous lump of flesh. You’re not just immobile—you’re immortal, and you feel only anguish. 2. 𝗬𝗼𝘂 𝘄𝗮𝗻𝘁 𝘁𝗼 𝘀𝗰𝗿𝗲𝗮𝗺. That makes total sense—it’s a natural human impulse, and you’ve been through a lot. 199188296082
Reposted by Maximilian CsukMichael Hartinger @asebist.bsky.social · 02/06/2025Nothing stops you from coming to the last Vienna Gamedev Meetup before the summer to Das Packhaus - tomorrow (Tuesday, June 3rd) www.youtube.com/watch?v=LyWz... www.meetup.com/vienna-game-...youtube.comLost For Swords - Cross Platform TrailerYouTube video by MaxBytes 294
Reposted by Maximilian CsukNathalie Lawhead @alienmelon.bsky.social · 16/04/2025the thing about gamedev (or any development really) is that there will always be a million ways that you could have done it better, and a million ways that your way is bad… but the point is that you actually ship something. perfection means it never gets done. so just make it! who cares how. 831662
Maximilian Csuk @maxbytes.bsky.social · 15/04/2025Lost For Swords ⚔️ is my love letter to roguelikes and card games. To deckbuilders and dungeon crawlers. To strategy and tactics. It is Slay The Spire meets Into The Breach with a pinch of Diablo 2. If any of that resonates with you ➡️ it's out on Steam now!!!💖 store.steampowered.com/app/2638050/... 45519
Reposted by Maximilian CsukIngrapiata @ingrapiata.bsky.social · 11/11/2024youtu.be/jdC8fDPs__Y?... Hey Gamedevs! New to Bluesky. I'm Enrico, an Env artist from Italy. I'll break the ice with with a cinematic I made last year, inspired by the Mediterranean. For more: www.artstation.com/artwork/RnA9qe #gamedev #indiedev #videogames #unrealengine #ue5 #unrealengine5youtu.beMediterranea Project - Environment 01, The TowerYouTube video by Enrico Labarile 1336
Reposted by Maximilian CsukMr Dino @mrdino.bsky.social · 20/11/2024As a follow-up, and since I only shared a portion of my work on Cohort, I decided to post a series of messages featuring graphics and insights that I hope will be helpful to fellow game developers. Prepare for a long thread because this project lasted 12 years. #gamedev #gameart #postmortem 🧵1/n 1246