Mavi @mavi.butchsky.social · 16/09/2026"Everyone is here" year for real. A little sad but not surprised to hear this will be their last. I should talk about music here more often. Dunno how many people here would care to hear about what I'm spinning but I'd like to and maybe get a few recs from others along the way. 000
Mavi @mavi.butchsky.social · 01/08/2026MOOOOOOOOOOOOOOOM MAVI'S FINDING CURSED INTERACTIONS AGAIN #Samsho6 #SS6 000
Mavi @mavi.butchsky.social · 11/07/2026Easy way to identify these knockdowns that I somehow only just noticed: opponent enters a tumble animation when launched. See 214A vs 214B here. Conveniently also solves the question of how to refer to these knockdowns! #SS6 #Samsho6 000
Mavi @mavi.butchsky.social · 31/03/2026Empty words. There is no safety and no joy while you endanger the unhoused and allow hospitals to deny life saving care. 070
Mavi @mavi.butchsky.social · 25/03/2026lol I don't think anyone besides Gedo gets a punish midscreen here. Gaira and Hanzo can in corner but anything slower than Heart Slicer and seemingly any strike (Ocha-Maro WFT is no good, probably hits neutral frame) won't cut it. 000
Mavi @mavi.butchsky.social · 25/03/2026Oh I don't actually need to hit confirm that. Whoops. #SS6 #SamSho6 111
Mavi @mavi.butchsky.social · 21/03/2026Playing some Charlotte again and enabling my silliest behavior with 1 Spirit. Don't worry about it 🦍 120
Mavi @mavi.butchsky.social · 13/01/2026New year, new tiers. Come upplay your mains. #SamSho6 #SS6 I'll elaborate a bit if anyone wants but bsky lost my draft thread lol 243
Mavi @mavi.butchsky.social · 19/12/2025Very funny post in hindsight. This was a year or so before a big shift in playstyle and character selection. 110
Mavi @mavi.butchsky.social · 07/11/2025Never really thought about it but yeah, no wonder Shizumaru's fairly rare in arcade footage. TAP optimization seems awful on this layout. Do they mostly hold C on cabs, I wonder... 200
Mavi @mavi.butchsky.social · 20/09/2025Certain moves disable tech rolls on a followup knockdown, giving a free pursuit or much better oki. Gen-An 63214D is one example of this; Kusaregedo 236S is another. Claw strangely is also ignored when checking for heavy to heavy button combos, so this sequence knocks down. #ss6 #samsho6 1125
Mavi @mavi.butchsky.social · 10/08/2025Rera's CS4 ender borrows her 421S~S animation. In addition to the distinct vfx, it uses a different knockdown sfx and the pursuit window is slightly delayed. The sfx doesn't play if the opponent rolls. Meaning Rera can easily reaction pursuit on no tech after CS4. #SS6 #Samsho6 132
Mavi @mavi.butchsky.social · 03/01/2025New year, new tier list. Come tell me why your main is underrated. #SamSho6 #ss6 Tier elaborations below. 252