Matan Mazor @matanmazor.bsky.social · 20/06/2026A bee analogue of Kohler's insight learning experiments 0195
Matan Mazor @matanmazor.bsky.social · 10/02/20263) this makes such "epistemic pretense" a window into people's models of their own minds. We find traces of such model-based simulation in the way people pretend not to know the location of ships in pretend Battleship, and the hidden word in pretend Hangman. 170
Matan Mazor @matanmazor.bsky.social · 10/02/2026Very happy to see "Pretending not to know reveals a capacity for model-based self-simulation", a collaboration with @chazfirestone.bsky.social and @ianbphillips.bsky.social, out in Psych. Science! journals.sagepub.com/doi/10.1177... 🧵 16730
Matan Mazor @matanmazor.bsky.social · 17/01/2026Loulan (19 months old, shoulder height 29cm, 11.5kg) is now in a shelter in Romania, but will arrive in the UK by the end of the month, and is looking for a loving home. abldr.org.uk/applications... 010
Matan Mazor @matanmazor.bsky.social · 17/11/2025This is truly amazing: some LLMs can detect when concepts are injected into their internal activations. transformer-circuits.pub/2025/introsp... 010
Matan Mazor @matanmazor.bsky.social · 30/07/2025מביך בשביל האוניברסיטה. טוב לדעת שלפחות הרקטור, מונא מארון, תומכת במכתב (מתוך נאום שלה בטקס בוגרי תואר בחינוך) 120
Matan Mazor @matanmazor.bsky.social · 23/07/2025See the full 6 pages for perceptual and meta-perceptual learning effects, prospective confidence, and one very honest closing paragraph: 140
Matan Mazor @matanmazor.bsky.social · 23/07/2025Despite not being fitted to confidence ratings, model parameters correlated with confidence across subjects. Specifically, a "true visibility" parameter, derived from decisions and RTs, predicted confidence in presence, and a "believed visibility" parameter predicted confidence in absence. 110
Matan Mazor @matanmazor.bsky.social · 23/07/2025We also fitted our ideal-observer model from psycnet.apa.org/fulltext/202..., in which agents observe noisy sensor activations and decide between PRESENT, ABSENT, or WAIT, as a function of their impatience and, crucially, their beliefs about the expected visibility of stimuli. 120
Matan Mazor @matanmazor.bsky.social · 23/07/2025The beautiful thing is that confidence in presence tracked true visibility (higher for smaller stimuli), but confidence in absence tracked believed visibility (higher for bigger stimuli). Only the effect of size on confidence in presence correlated with its effect on objective sensitivity. 130
Matan Mazor @matanmazor.bsky.social · 23/07/2025Maya and I used a meta-perceptual illusion to obtain a clear behavioural dissociation. In our task, targets were more visible when the display was small, but participants systematically believed that bigger stimuli made targets easier to see. 110
Matan Mazor @matanmazor.bsky.social · 23/07/2025Confidence in absence as confidence in counterfactual visibility: a CogSci proceedings paper with star MSc student Maya Schipper, is now out on PsyArXiv: osf.io/preprints/ps... 🧵👇 35618
Matan Mazor @matanmazor.bsky.social · 21/03/2025The paper also features fun things like reverse correlation, backwards induction, TAYLOR SWIFT, a new non-parametric sign-consistency test @itayyaron.bsky.social, and some evidence that the Bayesian p(correct) is not a bad approximation of subjective confidence in this task. 2120
Matan Mazor @matanmazor.bsky.social · 21/03/2025Third, we demonstrate this principle with partial occlusion. The more we occluded the display, people missed more targets. But occlusion also made *some* people more likely to make “present” responses on target-absent trials: a reflection of their belief that they may have been missing the target. 161
Matan Mazor @matanmazor.bsky.social · 21/03/2025Second, we show that a model parameter that controls the rate of perceptual evidence affects decisions when a target is present, but it is a parameter that controls *meta-perceptual beliefs about the rate of perceptual evidence* that controls decisions when a target is absent. 150
Matan Mazor @matanmazor.bsky.social · 21/03/2025First, we propose a new model of perceptual detection as a series of momentary decisions between 3 actions: decide present / absent, or accumulate more evidence. The perceptual evidence that goes into this process is noisy, but the decisions are optimal for maximising discounted long-term reward. 160
Matan Mazor @matanmazor.bsky.social · 21/03/2025Our "I would have seen it if it were there" paper — a collaboration with @ranimo.bsky.social and @clarepress.bsky.social — is now out in Psych. Review. There’s a lot in this paper, but here are what I see as the 3 main takeaways: psycnet.apa.org/fulltext/202... 811441
Matan Mazor @matanmazor.bsky.social · 15/03/2025Kahneman took his science seriously. www.themarker.com/wallstreet/2... 130
Matan Mazor @matanmazor.bsky.social · 14/03/2025Revising an ethics application, and making sure not to make the participants that I am experimenting upon feel like they are being 'experimented upon' 2182
Matan Mazor @matanmazor.bsky.social · 25/06/202410/11 subject-level model-fitting revealed a beautiful dissociation: while occlusion effects on accuracy and reaction times in target-present trials were a function of visibility, the same effects in target-absent trials were driven by beliefs about visibility. 110
Matan Mazor @matanmazor.bsky.social · 25/06/2024@ItayYaron @Liad_Mudrik @n_faivre 10/11 subject-level model-fitting revealed a beautiful dissociation: while occlusion effects on accuracy and reaction times in target-present trials were a function of visibility, the same effects in target-absent trials were driven by beliefs about... 100
Matan Mazor @matanmazor.bsky.social · 25/06/20249/11 (to show that this was true variation and not just noise we used the sign-consistency R package that superstar Itay Yaron developed, together with @liadmudrik.bsky.social , @nfaivre.bsky.social and myself: github.com/mufcItay/sig...). Read more here: osf.io/preprints/psyarxiv/ebg8w 110
Matan Mazor @matanmazor.bsky.social · 25/06/20249/11 (to show that this was true variation and not just noise we used the sign-consistency R package that superstar @ItayYaron developed, together with @Liad_Mudrik, @n_faivre and myself: github.com/mufcItay/signcon). Read more here: osf.io/preprints/psyarxiv/ebg8w 100
Matan Mazor @matanmazor.bsky.social · 25/06/20247/11 so if decisions in target-absent trials are sensitive to occlusion, this is due to something other than visibility itself. According to our model, this something is beliefs about visibility. 110
Matan Mazor @matanmazor.bsky.social · 25/06/20247/11 so if decisions in target-absent trials are sensitive to occlusion, this is due to something other than visibility itself. According to our model, this something is beliefs about visibility. 100
Matan Mazor @matanmazor.bsky.social · 25/06/20246/11 To isolate the role of beliefs about visibility, we occluded parts of the display in a detection task. Our idea was the following: occlusion affects the visibility of present stimuli, but it can’t affect the visibility of absent stimuli. 110
Matan Mazor @matanmazor.bsky.social · 25/06/20246/11 To isolate the role of beliefs about visibility, we occluded parts of the display in a detection task. Our idea was the following: occlusion affects the visibility of present stimuli, but it can’t affect the visibility of absent stimuli. 100
Matan Mazor @matanmazor.bsky.social · 25/06/20245/11 We provide a Bayesian POMDP model that formalizes this idea, and show that our model captures key behavioural signatures of decisions about absence, assuming perfectly rational, unbiased behaviour. 110
Matan Mazor @matanmazor.bsky.social · 25/06/20245/11 We provide a Bayesian POMDP model that formalizes this idea, and show that our model captures key behavioural signatures of decisions about absence, assuming perfectly rational, unbiased behaviour. 100
Matan Mazor @matanmazor.bsky.social · 25/06/20242/11 For such inference to take place, we need access to the “perceptual likelihood function”: a probabilistic mapping from states of the world to sensations. This way, our meta-perceptual model of our own sensory system can affect perception itself. 110
Matan Mazor @matanmazor.bsky.social · 25/06/2024How do we infer perceptual absences? Do beliefs about perception play a role in such inferences? And how does it all relate to cellist Natalia Gutman’s career decisions? Find answers in our new preprint with Rani Moran and @clarepress.bsky.social. osf.io/preprints/ps... A 🧵 172
Matan Mazor @matanmazor.bsky.social · 13/03/2024Still, pretend games were more predictable and less sensitive to incoming evidence than normal games, and, in the case of Battleship, they were marked by over-acted decision-time profiles – all expected if pretenders were simulating a simplified, “cartoon” model of the decision-making process. (6/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024Pretenders also convinced peers of their ignorance, accurately simulating not only the number of guesses, but also their content and timing, including subtle features such as the quadratic effect of uncertainty on decision times(!) (5/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024Turns out that feigning ignorance is something that people can do impressively well. Check out this correlation between pretend and non-pretend #misses across Hangman target words. Pretenders knew that it would be hard to guess the body part “tooth”, but easy to guess the number “eleven”. (4/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024We devised two new games in which people had to pretend not to know something. In “pretend Battleship”, players were shown where ships were hidden in a grid, but tried to play as if they weren’t. In “pretend Hangman” they pretended not to know the hidden word. (3/7) 120
Matan Mazor @matanmazor.bsky.social · 13/03/2024Still, pretend games were more predictable and less sensitive to incoming evidence than normal games, and, in the case of Battleship, they were marked by over-acted decision-time profiles – all expected if pretenders were simulating a simplified, “cartoon” model of the decision-making process. (6/7) 000
Matan Mazor @matanmazor.bsky.social · 13/03/2024Still, pretend games were more predictable and less sensitive to evidence than normal games, and they were sometimes marked by over-acted decision-time profiles – all expected if pretenders were simulating a simplified, “cartoon” model of the decision-making process. (6/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024Pretenders also convinced peers of their ignorance, accurately simulating not only the number of guesses, but also their content and timing, including subtle features such as the quadratic effect of uncertainty on decision times(!) (5/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024Pretenders also convinced peers of their ignorance, accurately simulating not only the number of guesses, but also their content and timing, including subtle features such as the quadratic effect of uncertainty on decision times(!) (5/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024Turns out that feigning ignorance is something that people can do impressively well. Check out this correlation between pretend and non-pretend # misses across Hangman target words. Pretenders knew that it would be hard to guess the body part “tooth”, but easy to guess the number “eleven”. (4/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024Turns out that feigning ignorance is something that people can do impressively well. See this correlation between pretend and non-pretend # misses across Hangman words. Pretenders knew that the body part “tooth” would be hard to guess, but the number “eleven” easier. (4/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024We devised two new games in which people had to pretend not to know something. In “pretend Battleship”, players were shown where ships were hidden in a grid, but tried to play as if they weren’t. In “pretend Hangman” they pretended not to know the hidden word. (3/7) 100
Matan Mazor @matanmazor.bsky.social · 13/03/2024We devised two new games in which people had to pretend not to know something. In “pretend Battleship”, players were shown where ships were hidden in a grid, but tried to play as if they weren’t. In “pretend Hangman” they pretended not to know the hidden word. (3/7) 100
Matan Mazor @matanmazor.bsky.social · 05/03/2024Nora Szech, the senior author of this paper, died prematurely less than a year ago, after years of illness and involvement in the #metoo movement in academia 💔 wzb.eu/en/research/... 000