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Mar

@marzand.bsky.social
112 followers 168 following 72 posts

Lead at Frantic Waltz. Creative coder and videogame maker. ✨ Previously: SEMF, Ramjet Anvil, Volo Airsport, Aurora Wager

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Mar @marzand.bsky.social · 11/08/2026
I made a vlog update about the maintenance work done on Volo Airsport's open source project. www.youtube.com/watch?v=UM4m...
youtube.com
Volo Airsport Open Source Update - Vlog 2026-08-11
YouTube video by Ramjet Anvil
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Mar @marzand.bsky.social · 10/08/2026
Holy hell, got Volo Airsport ancient and broken codebase working in Unity 6! It needs further love, but it's looking really good. This will fly again.
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Mar @marzand.bsky.social · 22/07/2026
*unreal tournament announcer voice* Double Coverrrr
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ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social · 14/07/2026
snes, ps1, gamecube, dreamcast, ps2 are all defunct consoles. they no longer require any kind of licensing to make games for them Id love to see a blossoming of GOOD unity/godot tools and exporters for those consoles, so that homebrew can evolve beyond random curiosities into more full games
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julie muncy, calamity's augur @julie.radiantarray.io · 27/05/2026
as an indie dev, i think it is becoming clear that your minimum hardware spec should be a potato from ten years ago if you want to find a player base
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Mar @marzand.bsky.social · 20/05/2026
How many octaves do you need? Want any other knobs, faders or pads? How about the feel of the keys: light plastic or weighted more like piano keys?
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🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 05/05/2026
I don't really like making games i like making simulations.
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Mar @marzand.bsky.social · 03/05/2026
"Make a U-turn on Imagination Avenue" Said by my satnav the other day, like a dream trying to tell me something.
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Mar @marzand.bsky.social · 03/05/2026
Me, a side sleeper
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Mar @marzand.bsky.social · 03/05/2026
Set up for life
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Mace @its-mace.bsky.social · 29/04/2026
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Mar @marzand.bsky.social · 25/04/2026
Hmm, should be posting this on the forums, innit
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Mar @marzand.bsky.social · 25/04/2026
But am I already fighting the core of the package's design philosophy here?
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Mar @marzand.bsky.social · 25/04/2026
There is an action for Play() on particle systems, but there is no associated Stop(). I made a custom Action that calls Play() when it starts, returns Running in update, and calls Stop() when it ends (on interruption). This works, and I could use this same pattern for setting Animator state on/off
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Mar @marzand.bsky.social · 25/04/2026
I'm taking Unity's Behaviour package for a spin. Question: I have particles that should play when a behaviour branch becomes active, and stop when that branch is interrupted. Thing is, I can't find a way to cleanly do that with the default action and sequence nodes? #unity3d
An example behaviour tree in Unity, with two branches. Left is high priority, right is low priority. A custom action is used to play and stop particle effects.
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Mar @marzand.bsky.social · 21/04/2026
New cell-shaded style for our Mochi Pets
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Cara Ellison @caraellison.bsky.social · 15/04/2026
a bizarre thing happening over and over is less sex in general media and less catering to womens libidos meaning a loss of profit for the old dudes in boardrooms simply bc they hold the opinion that its distasteful, ‘uncool’ to other men and a waste of resources to encourage/proliferate womens joy
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Aura/Moom @moomanibe.bsky.social · 13/04/2026
oh SHIT, I didn't realize there was a new Cosmo D game coming out today. And it's a followup to Betrayal at Club Low!! store.steampowered.com/app/2778210/...
store.steampowered.com
Save 15% on Moves Of The Diamond Hand on Steam
Immerse yourself in a first-person urban RPG, powered by dice and intrigue. Along the way, you might even shape the fate of a city. Become a Master of Disguise, a Master Sandwich Maker or ... somethin...
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Mar @marzand.bsky.social · 13/04/2026
Bush burial
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David Bowie News @davidbowienews.bsky.social · 08/04/2026
55 years ago today, David Bowie released ‘The Man Who Sold The World’ album in the UK in 1971.
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Mar @marzand.bsky.social · 08/04/2026
Oh hell no 😨
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Mar @marzand.bsky.social · 08/04/2026
Didn't even know this was a thing 😮
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Mar @marzand.bsky.social · 02/04/2026
God yeah, I'm rewatching it now. Beyond acting and the cooking I'll highlight the music and sound design, like the drowsy space-time-smearing ambient that comes in when Hannibal works his charm on people.
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Rune Skovbo Johansen @runevision.bsky.social · 30/03/2026
My erosion filter is out! Video, blog post, and shader source. It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks. Explainer video: www.youtube.com/watch?v=r4V2... Companion blog post: blog.runevision.com/2026/03/fast... #ProcGen #vfx #GameDev
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Freya Holmér @freya.bsky.social · 26/03/2026
I'm almost there it's so pretty!! 😭 this is the first time I've made extensive use of complex numbers in shader code, which has been fun! it's an analytic 2D lighting system through piecewise conformal maps representing angular light/"sky" exposure, which means you get fully analytic penumbras!
a partially finished analytic 2D lighting solution, showing both the angular and radial component with a checkerboard pattern and color coding
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Mar @marzand.bsky.social · 22/03/2026
I didn't dare go OLED for my PC because I also use it for work, and the whole burn-in thing. But DS2 has me wishing I made a different choice. God, they're really rocking that Decima engine.
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Cat Manning @catacalypto.bsky.social · 19/03/2026
if you haven’t played this yet you really ought to. hugely beloved in its year at the IGF
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Jacob Geller @jacobgeller.com · 19/03/2026
incredible animation work in Eclipsium.
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Mar @marzand.bsky.social · 17/03/2026
Sweet, more Tetris variants! 🟥🟦
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Hell-a Bambust 🏳️‍⚧️ (alleged transsexual)(spooky) @ela-bambust.bsky.social · 10/03/2026
Downloaded. Compressed. Shared.
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Mar @marzand.bsky.social · 09/03/2026
Our slimes are evolving ✨
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Mar @marzand.bsky.social · 09/03/2026
Main goal: as a resident, see how you are affected by various placement proposals. And beyond that, our best predictions at how they would affect wildlife.
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Mar @marzand.bsky.social · 09/03/2026
It's not done yet, but with an extra evening or two of work it should have all the core parts in it, and play like a little optimization game. I started making it when I was sent a pamphet making all sorts of wild claims about placing turbines in back yards, and other scaremongering.
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Mar @marzand.bsky.social · 09/03/2026
Weekend project: playable wind turbine placement in my local municipality, where this is a divisive election theme. Issues: shadow flicker and infrasound reaching houses, bird strikes, and comparison to alternative energy sources. Try it here: observablehq.com/@frantic-wal...
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Joe Wintergreen @joewintergreen.com · 21/02/2026
i was righter than i knew... this plays so much better without any dialogue
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Mar @marzand.bsky.social · 21/02/2026
Huge fan of this. I once spent a whole day making an edit of a mission impossible film to remove all the spoken dialogue. Love the change of focus that it brings, how you get meaning from the screen this way.
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Mar @marzand.bsky.social · 17/02/2026
Oh hi ✨
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Mar @marzand.bsky.social · 13/02/2026
Giving our desktop buddies an environment to live in. 🟥🌳✨ No underwater world yet. The assets are not ready. So forest it is! Integrating all of this tightly with the Windows desktop experience is taking a lot of engineering time, but the result is so satisfying.
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Mar @marzand.bsky.social · 09/02/2026
Offended my desktop bros 🥺
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Mar @marzand.bsky.social · 07/02/2026
If games are most similar to theater, then the desktop background is a very interesting place to perform some. All the rules are different.
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Mar @marzand.bsky.social · 07/02/2026
Oooh, underwater is where we should be. 🫧 I really adore the design space of interactive desktop backgrounds. So many fun ideas opening up! Looks like that is February's jam locked-in.
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Mar @marzand.bsky.social · 06/02/2026
Little desktop buddies
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nat. @natclayton.bsky.social · 05/02/2026
unbelievably grim to see Valve announce a delightful and exciting compact Linux box approximately 15 seconds before RAM became the more expensive material in the known universe.
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Mar @marzand.bsky.social · 27/01/2026
Literally the first post I see after completing the game Horses. Poetic.
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Mar @marzand.bsky.social · 26/01/2026
Second game jam of the year was a total blast! Dualtris turned out amazing, very thankful for the experience with this team. Play: franticwaltz.itch.io/dualtris Jam: itch.io/jam/composer... #unity3d #gamedev #gamejam #tetris #arcade #dualism #trailer #fmod
franticwaltz.itch.io
Dualtris by Frantic Waltz
Tetris with a dualistic twist: Swap sides and play in your negative space.
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Frantic Waltz @franticwaltz.bsky.social · 26/01/2026
Dualtris: Tetris with a twist. Switch sides and play in Mirror Space. A game produced in 7 days for 1st edition of the Composers 'n Devs jam. Play: franticwaltz.itch.io/dualtris Jam: itch.io/jam/composer...
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Daniel Benneworth-Gray @danielgray.com · 19/01/2026
COW TOOLS COW TOOLS COW TOOLS
theguardian.com
Back-scratching bovine leads scientists to reassess intelligence of cows
Brown Swiss in Austria has been discovered using tools in multiple ways – something only ever seen in humans and chimpanzees
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Adolfo Neto @adolfoneto.elixiremfoco.com · 30/12/2025
This Brazilian woman hates AI
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Mar @marzand.bsky.social · 29/12/2025
Beautiful 🥵
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Nina Kiel @beurkeek.bsky.social · 12/12/2025
Die neue Folge von Random Encounters ist online! Wir haben uns eines sehr komplexen Themas angenommen, zahlreiche Interviews geführt, Studien gewälzt, und intensiv über unsere eigenen Moralvorstellungen nachgedacht. insertmoin.de/random-encou... CW: Sexismus, sexualisierte Gewalt, Mord, Inzest
Ein Screenshot aus dem Spiel Seed of the Dead. Darauf zu sehen ist eine junge Frau mit großen Brüsten und eng anliegendem, bauchfreien Oberteil, die an einen Holzpfahl gefesselt wurde. Sie blickt auf eine riesige Kreissäge, die sich scheinbar direkt auf sie zubewegt.
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