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Márton Bán

@martonban.bsky.social
554 followers 369 following 15 posts

Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - linktr.ee/martonban

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Márton Bán @martonban.bsky.social · 10/05/2026
My first path traced Cornell box 🥳
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Márton Bán @martonban.bsky.social · 19/04/2026
I worked on the direct and indirect lighting; there's room for improvement, but I'm so happy with my first software path tracer!😄
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Márton Bán @martonban.bsky.social · 09/04/2026
Working on my path tracer engine
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Márton Bán @martonban.bsky.social · 02/02/2026
My friend @martonbaumel.bsky.social made a game for a game jam, and I helped with the CRT shader. Check it out: bau-games.itch.io/super-ozone-... #shader #godot #graphics
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Márton Bán @martonban.bsky.social · 20/11/2025
One of my favorite resource: shader-learning.com/explore
shader-learning.com
Shader Learning - Interactive Shader Tutorials
Dive into real-time shading with interactive tasks, tutorials, and live demos. Master GLSL, HLSL and GPU programming.
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Reposted by Márton Bán
mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social · 28/11/2024
Behind the pretty frames of #DetroitBecomeHuman. Breaking down how the beautiful world of Detroit brought to life with cool techniques & smart decisions. i Hope you enjoy or find something new! mamoniem.com/behind-the-p...
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Reposted by Márton Bán
Kostas Anagnostou @kostasanagnostou.bsky.social · 18/11/2024
Still one of the most accessible explanations of the rendering equation out there
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Márton Bán @martonban.bsky.social · 18/11/2024
I started making PBR materials in Substance Designer as a hobby 😄 #techart #material #SubstanceDesigner
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Márton Bán @martonban.bsky.social · 23/10/2024
If you have a problem to understand CMAKE as a beginner this is a pretty cool repository to get a solid grip on this topic: github.com/ttroy50/cmak...
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Reposted by Márton Bán
Kostas Anagnostou @kostasanagnostou.bsky.social · 23/10/2024
This a great and very easy to read introduction to Calculus calculusmadeeasy.org, amazing that it was written more than 100 years ago.
calculusmadeeasy.org
Calculus Made Easy
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Márton Bán @martonban.bsky.social · 23/10/2024
Currently I am developing my first raytracer with a simple editor in raylib to practice more C++ and able to focus on raytracing more. This will be a good resource to improve my rendering engine in the future.
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Reposted by Márton Bán
Nico May @gfxnico.bsky.social · 22/10/2024
Reminder for graphics folks to follow the rendering list, even if you joined via the Starter Pack: bsky.app/profile/did:... The list already has 10-20 interesting people that won’t fit in the starter pack, and those people may not find each-other since neither will have auto-followed the other.
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Márton Bán @martonban.bsky.social · 21/10/2024
My name is Márton Bán, and I’m a student and aspiring graphics developer. I’ve done some web development before, and now I’m transitioning to graphics programming. Currently I am working on a ray tracer, and making shaders in SHDERed.
Game Engine with Java and OpenGL based on a tutorial seriesPerlin Noise ShaderGaussian Edge Detection
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Márton Bán @martonban.bsky.social · 21/10/2024
Thank you very much to all the cool people who followed me! I'm a beginner in computer graphics, but I’m going to be more active to push myself to do more graphics programming.
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Márton Bán @martonban.bsky.social · 20/10/2024
A chill sunday tutorial session 😊 #shader
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Reposted by Márton Bán
Nico May @gfxnico.bsky.social · 20/10/2024
I tried going through my following for anyone that seemed to mention graphics / engine dev / etc, and added them all to a starter pack. I might have missed people, or included people I shouldn't, but it's at least a start! Please let me know anyone else that should be included! go.bsky.app/UFcEcV6
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Márton Bán @martonban.bsky.social · 18/10/2024
I'm a aspiring Graphics Dev. Let's connect! :)
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