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Martin Piper

@martinpiper.bsky.social
620 followers 70 following 911 posts

Commodore 64, Electronics, Software, Pizza www.youtube.com/@MartinPiper6502 itch.io/profile/martin-piper

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Martin Piper @martinpiper.bsky.social · 11/10/2026
I'm getting too old for night concerts
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Martin Piper @martinpiper.bsky.social · 08/10/2026
A technical look at this #Commodore64 demo "Viva Las Vegas" with a deeper dive for the parts that use fast bitmap scrolling with animation. How do these parts apparently move so much around on screen? They don't, it's all smoke and mirrors. youtu.be/mRNjCUO2mZs
youtu.be
C64 Demo - Viva Las Vegas by Censor Design - Animated fast bitmap scrollers
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 02/10/2026
A deeper technical dive for the circle scroll part in the #Commodore64 demo "Viva Las Vegas". It uses two bitmaps, with extra colour fetches, using a timed stabalised NMI with auto ACK, and has background colour updates timed with the raster beam. youtu.be/KjuSMGK8TJU
youtu.be
C64 - Demo - Viva Las Vegas by Censor Design - Circle scroll deeper dive
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 26/09/2026
A technical look at this #Commodore64 demo "Viva Las Vegas" where we have overscan bitmaps, AGSP scrolling bitmap with flips, hires colourful sprites, and animations with sprite overlays. youtu.be/n6R9ZqJudKM
youtu.be
C64 - Demo technical - Viva Las Vegas by Censor Design
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 21/09/2026
This #Comodore64 cartridge programming tool can erase, write, and read cartridge flash memory as well as serial EEPROM. I erase and program two gmod2, two megabyter, and five C64MegaCart, all in under two minutes. :) www.youtube.com/watch?v=zm2W...
youtube.com
C64MegaCart Programming tool - Writing nine cartridges in under two minutes
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 17/09/2026
I look at #Commodore64 game "Championship Jetski Simulator", specifically the water particle plotter. This is my **300th Commodore 64 related video** When I started these videos I didn't imagine there would be so many! youtu.be/OYvu0lIxYPY
youtu.be
C64 - Championship Jetski Simulator - Member bonus
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 14/09/2026
I look at #Commodore64 game "Championship Jetski Simulator". The water particles effect over hires bitmap, dynamic sprites, and persuade the drone AI to play levels for me. youtu.be/t8OM8XSHUGY
youtu.be
C64 - Championship Jetski Simulator
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 11/09/2026
My thought exactly.
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Martin Piper @martinpiper.bsky.social · 11/09/2026
This is going to make some people angry for a variety of reasons...
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Martin Piper @martinpiper.bsky.social · 07/09/2026
How to assemble the #Commodore64 SEUCK Redux version of the Scroller engine source code. Review the configuration options. How to export and import your own game data from the editor. youtu.be/drrvsciIXKQ
youtu.be
C64 - How to use the Scroller code in SEUCK Redux mode
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 06/09/2026
Pondering...
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Martin Piper @martinpiper.bsky.social · 06/09/2026
The full MegaWang board stack plugged into my #Commodore64. The Advanced Processing Unit (APU) board has been updated to expand the instruction memory, fix some memory corruption, update the design to SMT components from through hole, and remove the bodge wires. youtu.be/7MHpxAZKzug
youtu.be
MegaWang 2000 Turbo Edition - 54 - Full stack
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 06/09/2026
Debugging... ... Guess who wasn't sending the correct APU instruction memory?...
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Martin Piper @martinpiper.bsky.social · 02/09/2026
I look at Amiga "Aonic" coded by @reassembler . How does this game have such colourful parallax? Well it has full screen sprites, uses a dynamic copper, and a blitter object cache! youtu.be/AUWzArV-YUM
youtu.be
Amiga - Aonic (A.K.A. Sonic) - How does this game have colourful parallax?
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 30/08/2026
I did add Python to acme a while ago. This could be used for more complex data processing with the source code... But the convtab is much easier for simple character encoding. github.com/martinpiper/...
github.com
ACME/TestPython.a at master · martinpiper/ACME
A 6502/6510 assembler used for my C64 and other 8 bit projects - martinpiper/ACME
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Martin Piper @martinpiper.bsky.social · 30/08/2026
Probably the easiest way is to use a convtab with file option, the file defines the appropriate character conversion. github.com/martinpiper/...
github.com
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Martin Piper @martinpiper.bsky.social · 27/08/2026
I look at #Commodore64 game "Katakis" briefly released in 1998 by Rainbow Arts. Let's look at all the bosses, parallax scrolling, and debug the disk protection check. Does it really one screen buffer? youtu.be/iXGGh3EgKeQ
youtu.be
C64 - Katakis - Did you own this very rare version?
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 22/08/2026
I cannot wait until April 1st to post this... This is obviously not real... But a MegaWangPhone (to beat the CommodorePhone) is an interesting idea....
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Martin Piper @martinpiper.bsky.social · 22/08/2026
Do you want to program five #Commodore64 cartridges at the same time? Well now you can. :) youtu.be/I6Ru7vbInTw
youtu.be
Commodore 64 - Five cartridges fast programmer
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 22/08/2026
#caturday
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Martin Piper @martinpiper.bsky.social · 21/08/2026
And of course youtu.be/12Lr2eYTzMg
youtu.be
C64 Games memories - Paradroid - Technical
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 21/08/2026
I'm surprised I've not done more before now... There was this video a while ago... youtu.be/zzTpBRvA6pA
youtu.be
C64 Coding - Make Alleykat demo playable
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 21/08/2026
Added to the list
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Martin Piper @martinpiper.bsky.social · 21/08/2026
I will add it to the list
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Martin Piper @martinpiper.bsky.social · 21/08/2026
And Mayhem and Creatures :) youtu.be/RfC0jgk57t8 youtu.be/DM3Dh3zWoZ8
youtu.be
C64 Games - Mayhem in Monsterland
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 21/08/2026
Also Exile, two videos! youtu.be/Bh24hlZpgCQ youtu.be/_NZv5cU9r8M
youtu.be
C64 Games memories - Exile - Technical
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 21/08/2026
I did do Freescape games rendering a while ago: youtu.be/aXMpQiw2kP0
youtu.be
C64 Memories - Freescape games rendering
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 21/08/2026
I'll add them to the list :)
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Martin Piper @martinpiper.bsky.social · 20/08/2026
I'm looking for #Commodore64 or #Amiga game suggestions for technical deep dives videos. So.... What's your suggestion for something to look at? youtu.be/N4kPYP2PcCY
youtu.be
Channel introduction
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 16/08/2026
I look at #Commodore64 game "Lemmings Reloaded" released by LunaticLab in 2026. How does this version display so many Lemmings? What about the scrolling and dynamic level background? youtu.be/g9qo7s2IQ3g
youtu.be
C64 - Lemmings Reloaded - How many Lemmings sprites?
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 10/08/2026
It's been a while since the last #MegaWang hardware update... This is my Audio3 board, which has lossless audio compression. The After Burner test menu can be used to select music, all using my #Commodore64 to drive the hardware. youtu.be/eAh1yj8aN9E
youtu.be
MegaWang 2000 Turbo Edition - 53 - Audio3 compressed
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 09/08/2026
I look at #Commodore64 game "Broken Altars" released in 2026 by DrMortalWombat. Can we find how the map is stored? How it renders? And how about some cheats to make the game easier? youtu.be/OZtryEvndZU
youtu.be
C64 Game - Broken Altars
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 08/08/2026
The last #MegaWang board to upgrade to surface mount is the Advanced Processing Unit. Like the #Amiga copper chip it can time updates to the raster position. This can access the whole hardware memory and perform calculations however.
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Martin Piper @martinpiper.bsky.social · 07/08/2026
Well this is my wardrobe for the next year sorted...
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Martin Piper @martinpiper.bsky.social · 04/08/2026
Mr. Flibble
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Martin Piper @martinpiper.bsky.social · 02/08/2026
Well it's Singapore dollars. But still...
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Martin Piper @martinpiper.bsky.social · 02/08/2026
Singapore shops take note, you're missing out on sales!
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Martin Piper @martinpiper.bsky.social · 02/08/2026
I look at #Amiga "Xenon 2 : Megablast" published in 1989 by Image Works. Mostly looking at the lovely parallax, sprite work, and discovering the huge amount of blitter activity going on. youtu.be/YIX4j7sYS0s
youtu.be
Amiga memories - Xenon 2 : Megablast
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 02/08/2026
I think I looked at the rendering of this in a video a while ago...
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Martin Piper @martinpiper.bsky.social · 01/08/2026
It feels like a lifetime ago. Which I suppose it is.
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Martin Piper @martinpiper.bsky.social · 01/08/2026
I told MVG about it. :)
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Martin Piper @martinpiper.bsky.social · 31/07/2026
Kind of like a registered developer programme.
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Martin Piper @martinpiper.bsky.social · 31/07/2026
Does anyone from the old #Acorn #RISCPC days also have one of these? I remember being in a meeting room at their office one day to discuss a gaming related SWI module?
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Martin Piper @martinpiper.bsky.social · 26/07/2026
Are you interested in Conway's Game of Life implemented in old 8-bit 6502/6510 assembly? Then this might be a treat video just for you! #Commodore64 #Conway'sGameofLife #Maths youtu.be/BqrMSJxxaAM
youtu.be
C64 - Conway's Game of Life with source code (6502/6510)
YouTube video by Martin Piper's mostly Commodore related memories
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Martin Piper @martinpiper.bsky.social · 26/07/2026
Oh this is splendid...
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Martin Piper @martinpiper.bsky.social · 26/07/2026
Physics jokes thread...
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Martin Piper @martinpiper.bsky.social · 26/07/2026
Physics jokes thread...
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Martin Piper @martinpiper.bsky.social · 26/07/2026
Physics jokes thread...
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Martin Piper @martinpiper.bsky.social · 25/07/2026
#caturday
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Martin Piper @martinpiper.bsky.social · 24/07/2026
I look at #Commodore64 game "Flimbo's Quest" released by System 3 in 1990. The intro, sprite multiplexing, and how does the two layer parallax scrolling work? youtu.be/VpSiO6ZbJCQ
youtu.be
C64 Memories - Flimbo's Quest
YouTube video by Martin Piper's mostly Commodore related memories
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