Marky V @markyv.bsky.social · 21/06/2026Sunday Showoff time again-I have put some more stuff into Outpost Delta One Zero-and you can now save and load your game position now (not shown in this clip cos it's boring 😒) here is the new Admin building at D10 with brand spanking new Flight Controller - I think I'll call him Bob 😁#indiegamedev 041
Marky V @markyv.bsky.social · 07/06/2026New Admin Building for Outpost Delta One Zero - to house a Courier Depot, Trading Post and Flight Control. Super low poly at 3.5K verts - ready to bake the textures and get it in game. #Blender #IndieGameDev #webgl #browser #scifigame space.technovisual.co.uk #solodev #ShowoffSunday 😁 072
Marky V @markyv.bsky.social · 17/05/2026Sunday Showoff time 😁 - I have incorporated my VR PunchIt fitness thing into the VR FitGame thing - so now you can punch things as well as cycling/running round tracks 🎉video of game running standalone on #Quest3 #threejs #RogueEngine #solodev #indiegamedev #VR 172
Marky V @markyv.bsky.social · 02/03/2026New addition arriving in the TechnoVisual Space Universe - Still in the shipyard but close to being gameworthy - the LSI-505a - catchy name huh? #threejs #RogueEngine #solodev #indiegamedev 163
Marky V @markyv.bsky.social · 09/11/2025I took a little diversion from my usual TechnoVisual Space and ArcVenture devs this week and tried out a little prototype hover race game for mobile, web and desktop - created in #RogueEngine ( #threejs ) using Kenney's amazing space assets - much fun! 😎 #indiedev #solodev 0152
Marky V @markyv.bsky.social · 05/10/2025Sunday morning complete re-write to add first person elevator mechanism to move between rooms in the space stations #indiedev #indiegamedev #threejs #RogueEngine @technovisualspace.bsky.social - this works in #VR too and it's looking pretty groovy 😎 0132
Marky V @markyv.bsky.social · 19/08/2025Not enough cats on my timeline - here's Floki (ginger) with his uncle Widdy chillin' #catsofbluesky #cats #blackcat #gingercat 071
Marky V @markyv.bsky.social · 16/08/2025All 5 of ours last night in the same photo together!!! 🐈🐈⬛🐈⬛🐈⬛🐈⬛ 081
Marky V @markyv.bsky.social · 09/07/2025This is the frame registration - the fly-wheel turns with a stepper motor and contacts with a piece of copper tape - if it hasn't reached the copper tape then the motor advances another step until the green led lights - then we're good to go with the frame capture. 020
Marky V @markyv.bsky.social · 09/07/2025Captured using a Raspberry Pi with Picamera (HQ) in HD from a 16mm cine film nearly 80 years old! The film runs at 24 frames per second but I have upsampled it to 60fps - the sound was captured separately using an optical sound read head on a Bell and Howell Filmosound. 3110
Marky V @markyv.bsky.social · 06/07/2025This is part of a quick fly-through in VR to give you an idea of how things are coming together. If you want to get early access to the game and tutorials about how it's being made. #threejs #RogueEngine The full video was first shown on the Patreon Post: www.patreon.com/posts/full-o... 051
Marky V @markyv.bsky.social · 24/06/2025Replaced the '4K' camera in my 16mm cine scanner with an HQ Raspberry Pi cam - getting much better results now - getting quite happy with the output now. #16mmfilm #retrovideo #16mm #cinefilm #raspberrypi #opencv #python 161
Marky V @markyv.bsky.social · 25/05/2025Still need to sort out the finer points of sprockets and rotations but the first output is looking promising 😀🤓 020
Marky V @markyv.bsky.social · 25/05/2025I love it when a plan comes together 🤪 - 16mm cine film scanner project to convert movies to HD mp4 - converted Bell&Howell TQI projector using #RaspberryPi to control everything with python script using #opencv to capture and encode #16mm #retrocine #RPI #retrofilm #rpihack 253
Marky V @markyv.bsky.social · 08/03/2025Ahh - first sunset of the season from the Crows Nest 😍 - lovely day in the garden cutting stuff back and coating the fence. 140
Marky V @markyv.bsky.social · 13/02/2025Here's the start of the dialogue in Drafft - nice visual design outputs in json format. #indiegamedev #drafft #arcventure 020
Marky V @markyv.bsky.social · 13/02/2025Rebuilding #ArcVenture in Rogue Engine - using Drafft for the dialogues - here's Lizzy introducing herself at the digsite. #gamedev #threejs #rogueengine #solodev #archaeology 1113
Marky V @markyv.bsky.social · 13/02/2025This guy comes to the office to watch me work - he's a stray with what looks like some stiffness in his back legs - we call him Stiffler 😍 #cats #catswithjobs 030
Marky V @markyv.bsky.social · 01/02/2025Saturday morning tutorial drop! 🤓 Here's the third in my run of #retrogame coding first published in the Wireframe Magazine source code section - designed for #beginners in #Pygame Zero - source code and pdf article available in the github link: github.com/TechnoVisual... #gamedev #learntocode 052
Marky V @markyv.bsky.social · 31/01/2025It's not a water simulation - but I think it's quite pretty - using Quarks in #RogueEngine #threejs #gamedev #indiegamedev 1165
Marky V @markyv.bsky.social · 30/01/2025OK, while checking out the upper floor of the Lokia Harbour Traveler's Lounge I realised that I had forgotten to put glass in the windows - doh! 🤪😂😱 #gamedev #indiegamedev #solodev #spacegame #threejs #RogueEngine #b3d #rapierphysics 2133
Marky V @markyv.bsky.social · 29/01/2025OK - I think the texture resolutions are a bit better now and I've got a security barrier actuator working - the idea is that this will be controlled with your security pass (which happens to go walkies in one storyline) #gamedev #indiedev #indiegamedev #threejs #RogueEngine #b3d 0184
Marky V @markyv.bsky.social · 27/01/2025Lokia Harbour Lounge - first look at ground level. Close inspection reveals the need for more work on texture resolution for some elements. #RogueEngine #threejs #gamedev #indiegamedev #spacegame 0134
Marky V @markyv.bsky.social · 21/01/2025I'm guessing this was probably '94 as well - a rowdy rabble if ever I saw one! I'm on the far right 😎 010
Marky V @markyv.bsky.social · 21/01/2025Here's an ancient one of me with the then minister for education, Eric Forth 😱 100
Marky V @markyv.bsky.social · 20/01/2025Our resident #Archaeologist , Lizzy has arrived at the dig site - ready to tell us all about the finds in Trench Three. #gamedev #RomanBritain #threejs #RogueEngine #solodev #history #edusky #archaeology 0213
Marky V @markyv.bsky.social · 18/01/2025I'm just going to try uploading that again with a different encoding setting as that video seems very munged - this video is encoded using the "discord" setting and is 1/4 the MB 100
Marky V @markyv.bsky.social · 18/01/2025Got our first animated character onto the digsite - ARC1 - the helpful flying drone-like robot thingy - Cinema screen size video 😀 #threejs #RogueEngine #gamedev #indiegamedev #arcventure #webxr #vr #mobilegames #superHDVideo 1153
Marky V @markyv.bsky.social · 18/01/2025#caturday here we are again Floki wondering why I am pointing a camera at him while he tries to sleep 😾#cats 081
Marky V @markyv.bsky.social · 13/01/2025Real-time lights in a 3D scene are very expensive to the frame rate - this scene here has only one directional light, everything else is texture mapping - for static objects this can make a very efficient scene - vital when developing for #mobile or #VR #gamedev #indiegamedev #threejs #RogueEngine 1244
Marky V @markyv.bsky.social · 13/01/2025So apparently this box was more interesting than what was inside ... Widdy has a new hiding place - but Floki decided it needed altering to his own specifications #cats #medpetsmoments 040
Marky V @markyv.bsky.social · 12/01/2025The dig site is getting quite tasty now - got furniture in and most are shadow texture baked to get max fps - a few more trees and bushes and I think we are ready to get it into the game. #threejs #RogueEngine #gamedev #indiegamedev #webXR #Romans #history #education #historyforschools 0255
Marky V @markyv.bsky.social · 11/01/2025It's #Caturday morning and I need to decide - what should I work on #ArcVenture #RogueEngine version or @technovisualspace.bsky.social - also #RogueEngine - Floki - what say you? #cats #threejs #gamedev #catswithjobs #devswithcats #indiegamedev 1133
Marky V @markyv.bsky.social · 08/01/2025The mobile version in UE5 was not so well lit as the PC version and highly optimised to keep the framerate up so there is actually probably less difference between that version and what I have already running on #RogueEngine #gamedev #indiegamedev #solodev #ue5 093
Marky V @markyv.bsky.social · 08/01/2025So this is where I'm going with this #RogueEngine Digsite - I am trying to see if I can get close to the original UE5 digsite in #ArcVenture - The Romans - My initial releases only work on PC, Android and Quest using UE5 - I'm working out much work it would be to make a cross-platform #PWA version 2213
Marky V @markyv.bsky.social · 07/01/2025OK - got the tent up on the dig site - time for a drone's eye view - I reworked the tent from the original UE5 game - it was 25K polys - this one is much tidier and only just over 4K polys. #threejs #RogueEngine #gamedev #indiedev #solodev #WebXR #Romans #HistoryTeacher 0165
Marky V @markyv.bsky.social · 07/01/2025Hi Max - this is Widdy coming out of his workshop - ohh hello Steve too 😁 010
Marky V @markyv.bsky.social · 05/01/2025The Digsite is coming together now - random stones with bushes and trees filling the landscape now 😀 #threejs #RogueEngine #gamedev #webXR #ArcVenture still maxing out the FPS - now we need a finds tent! 🤠 1152
Marky V @markyv.bsky.social · 03/01/2025OK - getting fixated with the grass now 🤪- got it following landscape mesh - written a caching system to load the data in super fast - 1.5 million blades in a browser at 165 FPS - next step, little stones and trees using the same method except using meshes. #threejs #RogueEngine #webxr #gamedev 1162
Marky V @markyv.bsky.social · 02/01/2025I think this is getting better now - grass following the landscape height and clumping to selected areas - running at 165 FPS (maxed out) in a browser - which is nice 😁 #threejs #RogueEngine #webXR #gamedev #indiedev #solodev 0174
Marky V @markyv.bsky.social · 01/01/2025Having much fun with some grass 🧐... component in Rogue Engine - just need to get it to go into clumps ... in the right places ... ... on a non-flat landscape 😁🤓 - Thanks to James Smyth for the shader starter: github.com/James-Smyth/... #threejs #RogueEngine #webxr #indiedev #gamedev 0152
Marky V @markyv.bsky.social · 20/12/2024Which cat? - I have five 😍 Floki, Widdy, Edith, Ziggy and Gilly #Cats 060
Marky V @markyv.bsky.social · 11/12/2024I think it's great that just around the corner from where I grew up there is now a retro arcade museum! 😎😍https://www.retrocollective.co.uk/ #retro #retrogames #arcadegames #videogames 031
Marky V @markyv.bsky.social · 10/12/2024Floki - look at the camera ... no that's my foot ... no, that's a tree ... no , that's the deck ... no that's .. oh that'll do 😽 #cats #catpics 1682
Marky V @markyv.bsky.social · 08/12/2024Did you know? There's 50% off the new ArcVenture all month! Get your budding archaeologists a super educational game this Chrimbo! #historyteacher - head to arcventure.online for details. #indiedev #gamedev #romans #archaeologist #ancientrome #romanbritain 0105
Marky V @markyv.bsky.social · 08/12/2024Sunday morning tutorial drop! 🤓 Here's the second in my run of #retrogame coding first published in the Wireframe Magazine source code section - designed for #beginners in #Pygame Zero - source code and pdf article available in the github link: github.com/TechnoVisual... #gamedev #learntocode 2294
Marky V @markyv.bsky.social · 08/12/2024Whiteboxing the entrance lobby/lounge area of the Lokia Harbour Space Station #gamedev #indiedev #b3d #blender3d #spacegame #sundayscreenshot 0442
Marky V @markyv.bsky.social · 07/12/2024Ziggy discovers the catmint - "I can give up anytime!" #cats #catpics #caturday 050