Sign in

Marky V

@markyv.bsky.social
1.3K followers 956 following 237 posts

Educational Software Author, Technical Consultant, Indie Game Dev, Animator, Musician and Master cat herder, suspected greybeard #UE5 Dev - arcventure.online - #Three.js Dev - TechnoVisual Space adventure at www.patreon.com/c/TechnoVisualSpace

PostsRepliesMedia
Marky V @markyv.bsky.social · 21/06/2026
Sunday Showoff time again-I have put some more stuff into Outpost Delta One Zero-and you can now save and load your game position now (not shown in this clip cos it's boring 😒) here is the new Admin building at D10 with brand spanking new Flight Controller - I think I'll call him Bob 😁#indiegamedev
041
Marky V @markyv.bsky.social · 07/06/2026
New Admin Building for Outpost Delta One Zero - to house a Courier Depot, Trading Post and Flight Control. Super low poly at 3.5K verts - ready to bake the textures and get it in game. #Blender #IndieGameDev #webgl #browser #scifigame space.technovisual.co.uk #solodev #ShowoffSunday 😁
072
Marky V @markyv.bsky.social · 17/05/2026
Sunday Showoff time 😁 - I have incorporated my VR PunchIt fitness thing into the VR FitGame thing - so now you can punch things as well as cycling/running round tracks 🎉video of game running standalone on #Quest3 #threejs #RogueEngine #solodev #indiegamedev #VR
172
Marky V @markyv.bsky.social · 02/03/2026
New addition arriving in the TechnoVisual Space Universe - Still in the shipyard but close to being gameworthy - the LSI-505a - catchy name huh? #threejs #RogueEngine #solodev #indiegamedev
163
Marky V @markyv.bsky.social · 09/11/2025
I took a little diversion from my usual TechnoVisual Space and ArcVenture devs this week and tried out a little prototype hover race game for mobile, web and desktop - created in #RogueEngine ( #threejs ) using Kenney's amazing space assets - much fun! 😎 #indiedev #solodev
0152
Marky V @markyv.bsky.social · 05/10/2025
Sunday morning complete re-write to add first person elevator mechanism to move between rooms in the space stations #indiedev #indiegamedev #threejs #RogueEngine @technovisualspace.bsky.social - this works in #VR too and it's looking pretty groovy 😎
0132
Marky V @markyv.bsky.social · 19/08/2025
Not enough cats on my timeline - here's Floki (ginger) with his uncle Widdy chillin' #catsofbluesky #cats #blackcat #gingercat
A black cat sitting with a ginger cat in long grass.
071
Marky V @markyv.bsky.social · 16/08/2025
All 5 of ours last night in the same photo together!!! 🐈🐈‍⬛🐈‍⬛🐈‍⬛🐈‍⬛
Four black cats and one ginger cat sat on walls and a table in an english garden
081
Marky V @markyv.bsky.social · 09/07/2025
This is the frame registration - the fly-wheel turns with a stepper motor and contacts with a piece of copper tape - if it hasn't reached the copper tape then the motor advances another step until the green led lights - then we're good to go with the frame capture.
020
Marky V @markyv.bsky.social · 09/07/2025
And here's the scanning equipment in action 😱🧐🤪
020
Marky V @markyv.bsky.social · 09/07/2025
Captured using a Raspberry Pi with Picamera (HQ) in HD from a 16mm cine film nearly 80 years old! The film runs at 24 frames per second but I have upsampled it to 60fps - the sound was captured separately using an optical sound read head on a Bell and Howell Filmosound.
3110
Marky V @markyv.bsky.social · 06/07/2025
This is part of a quick fly-through in VR to give you an idea of how things are coming together. If you want to get early access to the game and tutorials about how it's being made. #threejs #RogueEngine The full video was first shown on the Patreon Post: www.patreon.com/posts/full-o...
051
Marky V @markyv.bsky.social · 24/06/2025
Replaced the '4K' camera in my 16mm cine scanner with an HQ Raspberry Pi cam - getting much better results now - getting quite happy with the output now. #16mmfilm #retrovideo #16mm #cinefilm #raspberrypi #opencv #python
161
Marky V @markyv.bsky.social · 25/05/2025
Still need to sort out the finer points of sprockets and rotations but the first output is looking promising 😀🤓
020
Marky V @markyv.bsky.social · 25/05/2025
I love it when a plan comes together 🤪 - 16mm cine film scanner project to convert movies to HD mp4 - converted Bell&Howell TQI projector using #RaspberryPi to control everything with python script using #opencv to capture and encode #16mm #retrocine #RPI #retrofilm #rpihack
16mm projector with Raspberry Pi enhancements: stepper motor, HD microscope and LED backlight
253
Marky V @markyv.bsky.social · 08/03/2025
Ahh - first sunset of the season from the Crows Nest 😍 - lovely day in the garden cutting stuff back and coating the fence.
140
Marky V @markyv.bsky.social · 13/02/2025
Here's the start of the dialogue in Drafft - nice visual design outputs in json format. #indiegamedev #drafft #arcventure
020
Marky V @markyv.bsky.social · 13/02/2025
Rebuilding #ArcVenture in Rogue Engine - using Drafft for the dialogues - here's Lizzy introducing herself at the digsite. #gamedev #threejs #rogueengine #solodev #archaeology
1113
Marky V @markyv.bsky.social · 13/02/2025
This guy comes to the office to watch me work - he's a stray with what looks like some stiffness in his back legs - we call him Stiffler 😍 #cats #catswithjobs
030
Marky V @markyv.bsky.social · 01/02/2025
Saturday morning tutorial drop! 🤓 Here's the third in my run of #retrogame coding first published in the Wireframe Magazine source code section - designed for #beginners in #Pygame Zero - source code and pdf article available in the github link: github.com/TechnoVisual... #gamedev #learntocode
052
Marky V @markyv.bsky.social · 31/01/2025
It's not a water simulation - but I think it's quite pretty - using Quarks in #RogueEngine #threejs #gamedev #indiegamedev
1165
Marky V @markyv.bsky.social · 30/01/2025
OK, while checking out the upper floor of the Lokia Harbour Traveler's Lounge I realised that I had forgotten to put glass in the windows - doh! 🤪😂😱 #gamedev #indiegamedev #solodev #spacegame #threejs #RogueEngine #b3d #rapierphysics
2133
Marky V @markyv.bsky.social · 29/01/2025
OK - I think the texture resolutions are a bit better now and I've got a security barrier actuator working - the idea is that this will be controlled with your security pass (which happens to go walkies in one storyline) #gamedev #indiedev #indiegamedev #threejs #RogueEngine #b3d
0184
Marky V @markyv.bsky.social · 27/01/2025
Lokia Harbour Lounge - first look at ground level. Close inspection reveals the need for more work on texture resolution for some elements. #RogueEngine #threejs #gamedev #indiegamedev #spacegame
0134
Marky V @markyv.bsky.social · 21/01/2025
I'm guessing this was probably '94 as well - a rowdy rabble if ever I saw one! I'm on the far right 😎
010
Marky V @markyv.bsky.social · 21/01/2025
Here's an ancient one of me with the then minister for education, Eric Forth 😱
100
Marky V @markyv.bsky.social · 20/01/2025
Our resident #Archaeologist , Lizzy has arrived at the dig site - ready to tell us all about the finds in Trench Three. #gamedev #RomanBritain #threejs #RogueEngine #solodev #history #edusky #archaeology
0213
Marky V @markyv.bsky.social · 18/01/2025
I'm just going to try uploading that again with a different encoding setting as that video seems very munged - this video is encoded using the "discord" setting and is 1/4 the MB
100
Marky V @markyv.bsky.social · 18/01/2025
Got our first animated character onto the digsite - ARC1 - the helpful flying drone-like robot thingy - Cinema screen size video 😀 #threejs #RogueEngine #gamedev #indiegamedev #arcventure #webxr #vr #mobilegames #superHDVideo
1153
Marky V @markyv.bsky.social · 18/01/2025
#caturday here we are again Floki wondering why I am pointing a camera at him while he tries to sleep 😾#cats
081
Marky V @markyv.bsky.social · 13/01/2025
Real-time lights in a 3D scene are very expensive to the frame rate - this scene here has only one directional light, everything else is texture mapping - for static objects this can make a very efficient scene - vital when developing for #mobile or #VR #gamedev #indiegamedev #threejs #RogueEngine
1244
Marky V @markyv.bsky.social · 13/01/2025
So apparently this box was more interesting than what was inside ... Widdy has a new hiding place - but Floki decided it needed altering to his own specifications #cats #medpetsmoments
040
Marky V @markyv.bsky.social · 12/01/2025
The dig site is getting quite tasty now - got furniture in and most are shadow texture baked to get max fps - a few more trees and bushes and I think we are ready to get it into the game. #threejs #RogueEngine #gamedev #indiegamedev #webXR #Romans #history #education #historyforschools
0255
Marky V @markyv.bsky.social · 11/01/2025
It's #Caturday morning and I need to decide - what should I work on #ArcVenture #RogueEngine version or @technovisualspace.bsky.social - also #RogueEngine - Floki - what say you? #cats #threejs #gamedev #catswithjobs #devswithcats #indiegamedev
1133
Marky V @markyv.bsky.social · 08/01/2025
The mobile version in UE5 was not so well lit as the PC version and highly optimised to keep the framerate up so there is actually probably less difference between that version and what I have already running on #RogueEngine #gamedev #indiegamedev #solodev #ue5
093
Marky V @markyv.bsky.social · 08/01/2025
So this is where I'm going with this #RogueEngine Digsite - I am trying to see if I can get close to the original UE5 digsite in #ArcVenture - The Romans - My initial releases only work on PC, Android and Quest using UE5 - I'm working out much work it would be to make a cross-platform #PWA version
2213
Marky V @markyv.bsky.social · 07/01/2025
OK - got the tent up on the dig site - time for a drone's eye view - I reworked the tent from the original UE5 game - it was 25K polys - this one is much tidier and only just over 4K polys. #threejs #RogueEngine #gamedev #indiedev #solodev #WebXR #Romans #HistoryTeacher
0165
Marky V @markyv.bsky.social · 07/01/2025
Hi Max - this is Widdy coming out of his workshop - ohh hello Steve too 😁
010
Marky V @markyv.bsky.social · 05/01/2025
The Digsite is coming together now - random stones with bushes and trees filling the landscape now 😀 #threejs #RogueEngine #gamedev #webXR #ArcVenture still maxing out the FPS - now we need a finds tent! 🤠
1152
Marky V @markyv.bsky.social · 03/01/2025
OK - getting fixated with the grass now 🤪- got it following landscape mesh - written a caching system to load the data in super fast - 1.5 million blades in a browser at 165 FPS - next step, little stones and trees using the same method except using meshes. #threejs #RogueEngine #webxr #gamedev
1162
Marky V @markyv.bsky.social · 02/01/2025
I think this is getting better now - grass following the landscape height and clumping to selected areas - running at 165 FPS (maxed out) in a browser - which is nice 😁 #threejs #RogueEngine #webXR #gamedev #indiedev #solodev
0174
Marky V @markyv.bsky.social · 01/01/2025
Having much fun with some grass 🧐... component in Rogue Engine - just need to get it to go into clumps ... in the right places ... ... on a non-flat landscape 😁🤓 - Thanks to James Smyth for the shader starter: github.com/James-Smyth/... #threejs #RogueEngine #webxr #indiedev #gamedev
0152
Marky V @markyv.bsky.social · 20/12/2024
Which cat? - I have five 😍 Floki, Widdy, Edith, Ziggy and Gilly #Cats
060
Marky V @markyv.bsky.social · 17/12/2024
020
Marky V @markyv.bsky.social · 11/12/2024
I think it's great that just around the corner from where I grew up there is now a retro arcade museum! 😎😍https://www.retrocollective.co.uk/ #retro #retrogames #arcadegames #videogames
031
Marky V @markyv.bsky.social · 10/12/2024
Floki - look at the camera ... no that's my foot ... no, that's a tree ... no , that's the deck ... no that's .. oh that'll do 😽 #cats #catpics
1682
Marky V @markyv.bsky.social · 08/12/2024
Did you know? There's 50% off the new ArcVenture all month! Get your budding archaeologists a super educational game this Chrimbo! #historyteacher - head to arcventure.online for details. #indiedev #gamedev #romans #archaeologist #ancientrome #romanbritain
0105
Marky V @markyv.bsky.social · 08/12/2024
Sunday morning tutorial drop! 🤓 Here's the second in my run of #retrogame coding first published in the Wireframe Magazine source code section - designed for #beginners in #Pygame Zero - source code and pdf article available in the github link: github.com/TechnoVisual... #gamedev #learntocode
Image of Ant Attack game - Make an Isometric Game Map with Pygame Zero
2294
Marky V @markyv.bsky.social · 08/12/2024
Whiteboxing the entrance lobby/lounge area of the Lokia Harbour Space Station #gamedev #indiedev #b3d #blender3d #spacegame #sundayscreenshot
0442
Marky V @markyv.bsky.social · 07/12/2024
Ziggy discovers the catmint - "I can give up anytime!" #cats #catpics #caturday
050