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Mark Kind

@markkind.bsky.social
54 followers 23 following 187 posts

// solo game dev. former AAA tools programmer. wishlist my game: store.steampowered.com/app/4833480/…

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Mark Kind @markkind.bsky.social · 3h
It just felt good to smash a path through the flimsy fence with a war hammer. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 12/10/2026
I added alchemist's fire! Toss a pot at a goblin to light the little bugger on fire, and the surrounding environment. I look forward to making the fire spread in the future! #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 11/10/2026
Yep, he's a rescue. I drew our oldest dog Edgar, and added a new icon for him in game. The original icon I made for him ended up looking like our younger dog Ada. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 10/10/2026
I've updated everything that I had put in my steam page trailer, so I rerecorded and recut it this week. #screenshotsaturday #gamedev #indiedev
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Mark Kind @markkind.bsky.social · 10/10/2026
I haven't even started working on any magic yet, but mystical just said spellbook and spellcasting to me. So, I made the Dispell spell. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 09/10/2026
I'm adding a lot of new creatures and combat actions this month. That goblin got launched! #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 08/10/2026
This stinky boy knocked out that poor goblin with his stench. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 07/10/2026
The wraith makes the goblin panic so much he tries to leave the map! #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 06/10/2026
I'm very much thinking about the ogres in the first final fantasy for this one. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 05/10/2026
Just stand back and watch the goblins smack each other. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 04/10/2026
Super obvious and straightforward today. Maybe next year I'd be making some kind of cactus monster, but I'm still filling in basic objects. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 03/10/2026
I'm working on the graphical feedback when picking a path to walk on the map. The path shows the danger level, and the ui at the bottom shows how much time will pass, how much food will be eaten, and how much water will be consumed. #screenshotsaturday #gamedev #indiedev
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Mark Kind @markkind.bsky.social · 03/10/2026
When we play ttrpgs, and we get to a pile of treasure, there always seems to be miniatures, or statuettes in the pile. #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 02/10/2026
The obvious thing to make for relic was a skull, but I already had one in game. So, lets make some treasure! #inktober #inktober2026 #indiedev
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Mark Kind @markkind.bsky.social · 01/10/2026
I'm working on my game, and I want to do inktober this year, so I'm turning the prompts into new objects for my game. #inktober #indiedev
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Mark Kind @markkind.bsky.social · 26/09/2026
I made some maps for outdoor encounters, one for each biome. These will work as placeholders for playtesting while I work on a full wave function collapse battlemap generation system. #screenshotsaturday #gamedev #indiedev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 20/09/2026
Finished off the monster icons, getting ready for playtesting. Over 50 monsters, most of them tied to specific biomes. #screenshotsaturday #gamedev #indiedev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 12/09/2026
This week I worked on a retro PC style UI. #screenshotsaturday #gamedev #solodev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 05/09/2026
I got my game running on the steam deck with gamepad controls. Very excited! #screenshotsaturday #gamedev #solodev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 30/08/2026
This week I worked on a neat 'animation' for the start of the game. #screenshotsaturday #gamedev #solodev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 23/08/2026
This week, between refactors and tooling, I worked on improving the combat visuals. #screenshotsaturday #gamedev #solodev wislist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 16/08/2026
Filling the world with monsters lairs and threat ranges. #screenshotsaturday #gamedev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 09/08/2026
Working on the transition from the region map to the battle map. #screenshotsaturday #gamedev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 02/08/2026
Placing dragons on the world map (these ones are picking the best places up in the mountains and crowding each other out. This will affect where humans will want to settle in the next generation step. #screenshotsaturday #gamedev #indiedev #solodev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 26/07/2026
Working on the economy. This visualization shows resources that are available to the tile. #screenshotsaturday #gamedev #indiedev #solodev wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 19/07/2026
Testing effects on tokens. #screenshotsaturday #gamedev Wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 12/07/2026
River and lake generation. #screenshotsaturday #gamedev Wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 05/07/2026
While getting region generation working I took a detour into thermal sim a the local map level. #screenshotsaturday #gamedev Wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 28/06/2026
Working on the 'fog' for World Master's region map mode #screenshotsaturday Wishlist: store.steampowered.com/app/4833480/...
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Mark Kind @markkind.bsky.social · 21/06/2026
World generation for a simulation rpg. Tectonics and sunlight leads deterministically to climate, rivers, vegetation, animal distribution, and settlement. #screenshotsaturday wishlist: store.steampowered.com/app/4833480/...
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