Mario @mariosmess.bsky.social · 13/03/2026I FINALLY replaced the debug boulder + rock item for crafting with with proper items. Now there are metal and quartz deposits and flowers. Metal + quartz = disk, and a disk + pigment = colored disk! It's feeling more like an actual game day by day 😄 What do you think? #pixelart #indiedev 2285
Mario @mariosmess.bsky.social · 27/02/2026I recently added a feature that I think is important for an exploration-first gameplay: Experience for overworld catching + exp share. This way you're not forced to grind battles if you don't want and I can still add tough boss monsters. What do you think? #indiedev #pixelart 36410
Mario @mariosmess.bsky.social · 20/02/2026For a long time I didn't know how to handle ring outs in my monster taming game. Previously they resulted in an instant faint. Now ring outs force you to switch while your opponent gets to re-position and move first in the next round. What do you think? :) #pixelart #indiegame 3709
Mario @mariosmess.bsky.social · 15/02/2026Today I added differently colored taming disks to Tamamon. They're purely cosmetic, so you can use whichever ones you like best! The catch rate is influenced only by the berries you feed wild Tamamon beforehand. I already have a lot of disk designs planned ✨ #pixelart #indiedev #gamedev 1478
Mario @mariosmess.bsky.social · 08/02/2026Hi hi, I’m alive 😅 I’ve been grinding on the demo. I’m targeting this summer/fall. Here’s a quick look at something I added recently: a hotbar for quick swaps between party members, moves, and items. I’ll be sharing more soon :) 2145
Mario @mariosmess.bsky.social · 29/11/2025More updates from prototype-greybox-land ⬜: I added a Korok-style micro puzzle system to my monster taming game :) Completing the puzzle earns mysterious feathers which can be spend to increase your critical catch rate. Here's a look. What do you think? #screenshotsaturday #indiegame #pixelart 2315
Mario @mariosmess.bsky.social · 19/10/2025I'm currently in gray-box land, prototyping the demo’s first area. 🚧 Mini-puzzle: four lit torches open the temple. 🔥 I realized there are tons of ways to implement this in #GodotEngine. Godot devs: how would you code it? Curious to know! #indiegame #pixelart 6395
Mario @mariosmess.bsky.social · 12/10/2025Hi :) Quick Tamamon update ✨ I've added: - a swimming dash 🌊 - a climbing dash 🧗 - hopping of climbable terrain I hope that this will allow for more interesting and engaging climbing and swimming sections. Please let me know what you think! #indiegame #pixelart 2336
Reposted by MarioOlive @livvyglizzy.bsky.social · 14/09/2025hi chatterino :3 I'm doin commissions to make rent this month, and I just published a couple new services on my vgen! I put one up for portraits/busts and one for emotes :3 vgen.co/livvyglizzy/... vgen.co/livvyglizzy/... #VGen 05418
Mario @mariosmess.bsky.social · 13/09/2025Thanks for you feedback! I incorporated your suggestions and am pretty happy with the result so far! Please let me know what you think :) #indiegame #pixelart 3312
Mario @mariosmess.bsky.social · 13/09/2025Bluesky I need your help! It always annoyed me how items would simply hop on water like on a hard surface so I added some simple buoyancy physics. Does the effect look convincing enough for now? Please let me know how you like it because I feel like it is missing something! #screenshotsaturday 181156
Mario @mariosmess.bsky.social · 31/08/2025I always struggle to decide how much time to spend on making the game look nice for you guys so I created this basic prototyping tileset to test out and share level ideas. Please give me feedback! Does it look presentable enough to convey the vibe of my game? #screenshotsaturday 4404
Mario @mariosmess.bsky.social · 24/08/2025Bluesky I need your help! After a break from my dream monster taming game I decided to pivot from a mobile platform release and instead focus on a PC release. I already ported all the controls over to mouse and keyboard. How do you like the resolution and aspect ratio so far? 12849
Mario @mariosmess.bsky.social · 04/05/2025[EARLY PROTOTYPE FOOTAGE] This is the last interaction before the player leaves the tutorial cave they fell into at the start of the game :) Next I would like to polish this prototype with nice pixel art, music and sound effects so I can release it as a demo :) #gamedev #pixelart #indiegame 1516
Mario @mariosmess.bsky.social · 30/03/2025[EARLY PROTOTYPE FOOTAGE] I've been finishing the taming tutorial lately. I think functionally it's done but I'm worried it might be a bit text-heavy. What do you think? Please let me know! #pixelart #gamedev #indiegame 1334
Mario @mariosmess.bsky.social · 14/03/2025[EARLY PROTOTYPE FOOTAGE] I just finished designing the flow of the battle tutorial to teach the player all the fundamentals of Tamamon battles. How do you like it? Please tell me! #pixelart #indiegame #gamedev 4568
Mario @mariosmess.bsky.social · 08/03/2025[EARLY PROTOTYPE FOOTAGE] At the beginning of the game, the professor want's to show you some ancient writings. It's the precursor to an accident which starts off your adventure :) Do you think the glyphs are to small? Let me know! #pixelart #gamedev #indiedev 1439
Mario @mariosmess.bsky.social · 06/03/2025Sometimes it's just one of these days.. #pixelart #indiegame #indiedev 1387
Mario @mariosmess.bsky.social · 04/03/2025Today I fixed a bug where your party would spread out weirdly when you started running. Now they always remain snug :) #indiegame #pixelart #indiedev 0335
Mario @mariosmess.bsky.social · 03/03/2025Hi Bluesky! Here is an older recording of the swimming mechanic I added last year to my monster taming game. Posting it here as well because I try to move off of twitter :) #indiegame #pixelart #indiedev 1747
Mario @mariosmess.bsky.social · 01/12/2024Here is a quick showcase of how you can ride on your monsters in my monster taming game :) Please let me know how do you like it! #indiedev #indiegame #pixelart 25111
Mario @mariosmess.bsky.social · 18/10/2024This one is a little older but you can see here how taming monsters in the overworld works: 1. feeding with berries 🍒✨ 2. Catching them with a taming disk 💽 #indiegame #pixelart 0294
Mario @mariosmess.bsky.social · 01/10/2024Hi Bluesky! I will repost a few of the most recent updates of my monster taming game: Super Smash Bros is a big inspiration for the combat system: The combat is an interactive turn-based, ring-out-based system where monsters get knocked away further the less HP they have 🙂 #pixelart #indiegame 2405
Mario @mariosmess.bsky.social · 17/01/2024Hi! I am a guy working on the monster taming game of my dreams! #gamedev #indiedev #pixelart #godot 4555