Sign in

Mario's Castle

@mariocastle.it
65 followers 22 following 13 posts

In-depth Super Mario coverage. Made in Italy in 2006, we just joined Bluesky. ✍️ mariocastle.it · 📕 mariowiki.it

PostsRepliesMedia
Mario's Castle @mariocastle.it · 17/05/2025
In contrast, the SMB level end fanfare sounds much more like an actual tune. It is polyphonic, the notes do not all have the same duration, it is in 4/4, and most importantly, it has an ending (the final C chord that makes the tune "land", as if to say, "You did it!").
110
Mario's Castle @mariocastle.it · 17/05/2025
It's the very motion and note placement that defines the sound once we speed it up; many videogame sound effects are created with this method. Here's an example from Super Mario World.
110
Mario's Castle @mariocastle.it · 17/05/2025
The Mushroom sound is a monophonic, i.e., one-voice sequence (this saves on audio channels and allows it to coexist with the music). The notes all have the same duration and rise in a kind of wavering motion.
110
Mario's Castle @mariocastle.it · 16/11/2024
Super Mario
This is Super Mario from the Super Mario franchise.
3227