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Simon Le Marchant

@marchantweb.com
1.1K followers 474 following 107 posts

Founder @ shaders.com ✨ Prev: Staff UI Engineer @clerk

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Simon Le Marchant @marchantweb.com · 28/09/2026
Read the full announcement: shaders.com/updates/int...
shaders.com
Introducing the Shaders CLI — Shaders
Install shaders and presets straight into your codebase with one command, keep them in sync with the design editor, and jump back into your project from the terminal.
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Simon Le Marchant @marchantweb.com · 28/09/2026
Introducing the Shaders CLI 🔥 Connect your codebase to Shaders. Install shaders with one command, run "open" to edit visually in the browser, then "update" to pull your changes back into code.
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Simon Le Marchant @marchantweb.com · 23/09/2026
Just gave Shaders a UI refresh ✨ Easier navigation for presets, sections, components, and docs. Cleaner layout, better exploration. Thanks to @vanjek for the inspo! Check it out: shaders.com
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Simon Le Marchant @marchantweb.com · 22/09/2026
Interesting concept for riffing on coded prototypes while keeping explorations organized, by @vanjek The web clearly needs more gooey buttons 🔥 x.com/vanjek/stat...
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Simon Le Marchant @marchantweb.com · 17/09/2026
Get a prompt to deploy with your AI agent: shaders.com/sections/vo...
shaders.com
Voxel Logo CTA — Sections — Shaders
A near-black end-of-page call-to-action where the brand mark is extruded into a slowly rocking 3D voxel solid right of center, ringed by motion-tracking markers and dithered down to two inks — mint on near-black — beside a left-aligned headline and two buttons.
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Simon Le Marchant @marchantweb.com · 17/09/2026
Section Spotlight: Voxel Logo CTA Takes your logo and converts it into 3D voxels with a digital dithered look. Works great for CTAs that need a bit more attention 👀
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Simon Le Marchant @marchantweb.com · 15/09/2026
Get a prompt to deploy with your AI agent: shaders.com/sections/gr...
shaders.com
Grid Shift Hero — Sections — Shaders
A bright full-bleed hero for a payments platform — a lagoon-toned flowing gradient, sliced into soft vertical bars and a coarse grid whose cells slide under the cursor and settle back, under a deep-navy headline that pairs a light narrow opening line with a black extra-wide closing line.
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Simon Le Marchant @marchantweb.com · 15/09/2026
Section Spotlight: Grid Shift Hero Subtle gradient background that shifts in a grid pattern as you move your cursor. Clean, modern look that adds just enough visual interest without overwhelming your content.
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Simon Le Marchant @marchantweb.com · 14/09/2026
Get a prompt to deploy with your AI agent: shaders.com/sections/ir...
shaders.com
Irradiance Logo Hero — Sections — Shaders
A violet full-viewport hero where the brand mark sits oversized in the bottom-right corner, cropped by the frame — a white solid whose rim is struck by three cursor-tethered coloured lights (magenta, indigo, orange) that flood the field around it — beside a left-aligned Clash Display headline, one supporting line, and two buttons.
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Simon Le Marchant @marchantweb.com · 14/09/2026
Section Spotlight: Irradiance Logo Hero Subtle hero section that takes your logo and applies realistic lighting and shading. Includes cursor-tracking light sources ✨
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Simon Le Marchant @marchantweb.com · 10/09/2026
Get a prompt to deploy with your AI agent: shaders.com/sections/po...
shaders.com
Polyhedron Footer — Sections — Shaders
A tall near-black mega footer where a giant dark dodecahedron rises from the bottom edge like a planet at dawn — violet glow pooling behind it, facet edges traced in blue-to-chartreuse contour light, the whole scene bending gently around the cursor — beneath a right-aligned closing line, a brand column with a newsletter field, four link columns, and a hairline legal bar.
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Simon Le Marchant @marchantweb.com · 10/09/2026
Section Spotlight: Polyhedron Footer Full-sized footer with a 3D prismatic light bleed effect.
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Simon Le Marchant @marchantweb.com · 09/09/2026
Here's one example of what's possible using Voxels: shaders.com/collection/...
shaders.com
Voxel Lamp — Shaders
Explore Voxel Lamp shader variants. Customize in the design editor and export code for Vue, React, Svelte, Solid & JS.
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Simon Le Marchant @marchantweb.com · 09/09/2026
New Voxels component just dropped ■ Renders any 2D/3D shape or your own SVG logo as voxels with realistic lighting and shading. Full control over voxel size, density, materials, and lighting setup.
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Simon Le Marchant @marchantweb.com · 09/09/2026
Try it live: shaders.com/collection/...
shaders.com
Pixel Ink — Shaders
Pixel Ink. Open in the design editor to customize and export code for your project.
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Simon Le Marchant @marchantweb.com · 09/09/2026
Preset Spotlight: Pixel Ink Playing with the parameters on this one. Crank up the Wobble for a more technical glitch look, or adjust particle size and count to shift between dense and sparse vibes. Full gradient color cycle built in, or pick any colors you want 🎨
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Simon Le Marchant @marchantweb.com · 08/09/2026
See it in action: shaders.com/react
shaders.com
React Shaders: WebGPU shader components for React and Next.js
Shaders for React, composed in JSX. 200+ WebGPU shader components, TypeScript ready. Compose in your codebase, or design in the editor and export for React. Compatible with React 18, 19 and Next.js.
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Simon Le Marchant @marchantweb.com · 08/09/2026
Wired up our Page Peel transition to cursor position for the "Shaders for React" hero section. The shader literally peels back to reveal components underneath 🔥
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Simon Le Marchant @marchantweb.com · 07/09/2026
Excited to see Shaders used in the hero section 🔥 Props to @BarisGirismen for the epic work! x.com/dhh/status/...
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Simon Le Marchant @marchantweb.com · 07/09/2026
Try it with your own logo: shaders.com/collection/...
shaders.com
Bad Projection — Shaders
Bad Projection. Open in the design editor to customize and export code for your project.
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Simon Le Marchant @marchantweb.com · 07/09/2026
New preset: Bad Projection 📽️ Drop in any SVG logo and turn it into heavily distorted digital projection. Built using our new Obsidian component, available under Shape Effects.
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Simon Le Marchant @marchantweb.com · 02/09/2026
Try Irradiance with your own logo: shaders.com/collection/...
shaders.com
Bouncy Light Logo — Shaders
Explore Bouncy Light Logo shader variants. Customize in the design editor and export code for Vue, React, Svelte, Solid & JS.
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Simon Le Marchant @marchantweb.com · 02/09/2026
Got nerd-sniped by @matiNotFound's work and built this 🔦 WebGPU path-tracing in a compute shader pass. Supports multiple light sources with realistic light bounce and surface illumination. Bounce light around your logo. New Irradiance component available now.
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Simon Le Marchant @marchantweb.com · 01/09/2026
Try it with your own logo: shaders.com/collection/...
shaders.com
Nebula Logo — Shaders
Nebula Logo. Open in the design editor to customize and export code for your project.
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Simon Le Marchant @marchantweb.com · 01/09/2026
New Nebula effect just dropped 🛰️ Space nebula clouds and stars trapped inside glass. Works with any 2D/3D shape or your own SVG logo.
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Simon Le Marchant @marchantweb.com · 31/08/2026
Preset available for Pro users: shaders.com/collection/...
shaders.com
Glass Ribbon — Shaders
Explore Glass Ribbon shader variants. Customize in the design editor and export code for Vue, React, Svelte, Solid & JS.
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Simon Le Marchant @marchantweb.com · 31/08/2026
Spent a few minutes building this Glass Ribbon effect in the design editor. The way the glass refraction wraps around the chrome layer gives it an interesting hourglass-like look ⌛
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Simon Le Marchant @marchantweb.com · 27/08/2026
Section Spotlight: Terminal ASCII Footer Flowing ASCII text makes for a high-tech digital look. Customize character set, colors, sizing, etc. Get a prompt to deploy in one shot with your AI agent. shaders.com/sections/te...
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Simon Le Marchant @marchantweb.com · 26/08/2026
Try it with your own SVG logo: shaders.com/collection/...
shaders.com
Sunlight Surprise — Shaders
Explore Sunlight Surprise shader variants. Customize in the design editor and export code for Vue, React, Svelte, Solid & JS.
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Simon Le Marchant @marchantweb.com · 26/08/2026
Apple just announced their next event with this sunlight shader look. Spent an hour recreating it in Shaders. Now you can apply the same look to your logo. Link in the thread 🧵 x.com/gregjoz/sta...
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Simon Le Marchant @marchantweb.com · 26/08/2026
Took our Specular Lines preset and tweaked the colors + glow a bit. Getting some nice prism vibes from this one ✨ shaders.com/collection/...
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Simon Le Marchant @marchantweb.com · 26/08/2026
Try it with your own logo: shaders.com/collection/...
shaders.com
Chrome Logo — Shaders
Explore Chrome Logo shader variants. Customize in the design editor and export code for Vue, React, Svelte, Solid & JS.
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Simon Le Marchant @marchantweb.com · 26/08/2026
New Chrome component just dropped ✨ Upload any SVG logo and turn it into metallic chrome in seconds. Perfect for hero sections that need that extra polish.
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Simon Le Marchant @marchantweb.com · 25/08/2026
Experimenting with Glass + the new MeshGradient component. The gradient flows underneath while the glass refracts it. Stack them together and you get some pretty wild 3D looks. Works especially well with logos 👀
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Simon Le Marchant @marchantweb.com · 24/08/2026
Want to try this yourself? We've added a collection of various shapes to get started, or you can drop in your own SVG file to apply it to your logo. Get them here: shaders.com/collection/...
shaders.com
Heated Shapes — Shaders
Explore Heated Shapes shader variants. Customize in the design editor and export code for Vue, React, Svelte, Solid & JS.
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Simon Le Marchant @marchantweb.com · 24/08/2026
The real magic happens when you stack effects. This demo layers two @paper shaders ported to WebGPU: "heatmap" + "lens distortion". Simple combination, crazy result.
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Simon Le Marchant @marchantweb.com · 21/08/2026
Looking for inspiration or a starting point? Check out this "Mesh Flow" collection: shaders.com/collection/...
shaders.com
Mesh Flow — Shaders
Explore Mesh Flow shader variants. Customize in the design editor and export code for Vue, React, Svelte, Solid & JS.
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Simon Le Marchant @marchantweb.com · 21/08/2026
You can now get those distorted, subtle-motion gradients for your next hero section background in seconds 👀 New MeshGradient component dropped today in v3.1.457. Drag it in, tweak props like color, seed, softness, etc. and ship it!
The shaders.com design editor showcasing the new MeshGradient component.
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Simon Le Marchant @marchantweb.com · 14/07/2026
Introducing Shaders v3 🔥 Our biggest release yet. Built for design engineers who ship magic. Design production-ready WebGPU shader effects on an infinite canvas, powered by a new rendering engine that's up to 25× faster. shaders.com/updates/intr...
shaders.com
Introducing Shaders v3 — Shaders
Everything new in Shaders v3, from the redesigned editor to our lightweight TypeGPU rendering engine.
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Simon Le Marchant @marchantweb.com · 03/03/2026
Exploring the new Glass effect, coming to the Shaders design editor in the near future...
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Simon Le Marchant @marchantweb.com · 23/02/2026
Experimenting with a hero section with WebGPU components from shaders.com Using reactive props to change colors and animate a glitch effect between tabs. Magically easy to do ✨
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Simon Le Marchant @marchantweb.com · 12/02/2026
Should be all fixed now w/ `v2.3.54`. Also, a native JS version is on the roadmap ;)
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Simon Le Marchant @marchantweb.com · 12/02/2026
Should be all fixed now w/ `v2.3.54`
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Simon Le Marchant @marchantweb.com · 12/02/2026
Everything should be all fixed, just some gpu differences between Chromium and FF. Package updated as well to `v.2.3.54`
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Simon Le Marchant @marchantweb.com · 12/02/2026
Turns out, it was an old DNS record. Thanks for the heads up!
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Simon Le Marchant @marchantweb.com · 11/02/2026
Play with the live demo at: shaders-demo-aurelia.bolt.host
shaders-demo-aurelia.bolt.host
Aurélia | Fine Jewelry
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Simon Le Marchant @marchantweb.com · 11/02/2026
Luxury details in 5 minutes flat...
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Simon Le Marchant @marchantweb.com · 11/02/2026
Super weird. It's been months since we were on Netlify (it's on Vercel now). Wonder if there's a lingering DNS record for the www
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Simon Le Marchant @marchantweb.com · 11/02/2026
Yes, DM me 🤝
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Simon Le Marchant @marchantweb.com · 11/02/2026
Yes, although nothing too low level. It's WebGPU but running through Three TSL as an abstraction/node compositing system
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