Reposted by Moxd
I caught up with Beethoven & Dinosaur a few times over the last year of Mixtape's development. Here are some fun stories about making the game.
A rejected pitch, meeting Kojima, their approach to teenage narrative, America as pastiche fantasy, emotion through play, music budgets, and more! Wow!!
thisweekinvideogames.com
How To Make a Mixtape
Beethoven & Dinosaur get deep on making the most of an indie team and music budget, portraying teenage experiences, and America as fantasy.