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Luke Evison

@lukeevison.bsky.social
244 followers 182 following 161 posts

Board Game Developer/Muppet at @OspreyGames.bsky.social. Co-designer of "Hell-Raisers in Kanawha County" coming soon from @wehrlegig.games. Big Phoenicia Fan. Ace. He/Him. Poorly updated portfolio at www.paidiaic.com

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Osprey Games 🎲 @ospreygames.bsky.social · 06/09/2026
Race to build connections across a shared habitat as you rewild animals to their native home. 🎲 Upland & Prairie ✏️ Peer Sylvester 🎨 Hannah Cohen Pre-order: bit.ly/4gcRsD9 #UplandAndPrairie #OspreyGames #Boardgames #Rewilding
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YoYoni @yoyoni.bsky.social · 02/09/2026
We're live! "The Nights of King Ludd" is now available for pre-order on Kickstarter ⚒️ 🔥 www.kickstarter.com/projects/die... #history #boardgames #luddite
kickstarter.com
The Nights of King Ludd
Rage against the Machines at the Dawn of the Industrial Revolution
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Luke Evison @lukeevison.bsky.social · 13/08/2026
The prolonged dry weather and heat has made the footings of a WW2 barrage balloon much more evident than usual- most of the year they are invisible. Photo from my walk this morning (plus a 1947 aerial photo of the site for you!)
A dry grass field, with trees in the back ground and blue skies. On the ground are patches of dead grass, a 1m circle in the middle, surrounded by 1m x 0.5m rectangles angled towards itA 1947 aerial image of the site, a red arrow points to the circle on the ground, just inside some playing fields that are a clearing in the woodland of Highgate woods. In the very bottom corner a railway/tube line can be seen
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Luke Evison @lukeevison.bsky.social · 27/07/2026
I'm very glad this one is getting out there: it's an elegant little design (which itself features a cool design journey featuring a chain of design inspirations via Pax Pamir and Turncoats), AND it features gorgeous illustrations- I can't wait for people to see the screens and landscapes in person!
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W. Eric Martin | Board Game Beat @index.wericmartin.com.ap.brid.gy · 23/07/2026
A plea from the Tabletop Game Designers Association
wericmartin.com
TTGDA: Please Credit Designers for Their Work
On July 23, 2026, the Tabletop Game Designers Association issued a press release pleading for recognition of game designers in the publication of their work: > **TTGDA CALLS ON AWARDS, CONTENT CREATORS, AND PUBLISHERS TO ATTRIBUTE GAME AUTHORSHIP FULLY AND ACCURATELY** > Several recent announcements in the tabletop games industry have failed to identify creators of the games being discussed or described those games as being "by" their publishers, without naming the individual designers. The TTGDA finds this practice unacceptable and calls on awards organizations, content creators, publishers, and sales platforms to accurately identify designers when discussing games. "You would never recommend The Widow as the latest book by Doubleday. It's by John Grisham." said TTGDA Treasurer Elizabeth Hargrave. "The same > should go for tabletop games." > **Common Ways Designers Are Not Properly Credited** > ● Designers not receiving clear and specific credit in published products. > ● Publishers failing to name designers in solicitations and marketing text. > ● Sales platforms not including designers in their listings for products. > ● Awards not promoting creators as prominently as publishers in ceremonies and PR. > ● Influencers and games journalists covering a work's publisher but not also its creators. > ● Publishers identifying themselves as "creators" in marketing text or as "authors" or "designers" on sales platform listings. > ● Derivative products not identifying individual designers and source works. > Specific examples of these issues exist across our market. TTGDA has been actively working with both GAMA on the Origins Awards and Mensa on their Select winners to correct problems with their promotions, which have failed to include designers across multiple years. TTGDA has also had success working with Barnes & Noble to add designer names to their listings. Amazon, on the other hand, has resisted calls to properly make designers part of their listings, even though they have the ability to identify musicians and book authors in ways that make them > searchable and connect them to their creations. > TTGDA would also like to emphasize that while we see many instances where designers are not properly or accurately credited, there is also widespread support for designers in the industry. Some recent examples include the designer-focused Spiel de Jahres [sic] awards and the BoardGameGeek convention preview (such as the currently active Gen Con and Spiele [sic] lists). ## An Aside on Barnes & Noble TTGDA launched in May 2024, and on October 4, 2024, its second press release (PDF) highlighted efforts by the organization to work with the Barnes & Noble retail bookstore chain to have game designers credited on its website. From that press release: "Starting today, visitors to the Barnes & Noble website will see the names of game designers prominently displayed alongside game titles. TTGDA is using the resources at the BoardGameGeek website to assist Barnes & Noble in the ongoing process of adding designers to their large catalog of games, enabling this information to be available for both new releases and existing games." Looking at the B&N website, you'll see that the company took the "names alongside titles" pledge literally. Here's a sample book listing: Psst, read this book! But don't read anything about it first! And a sample game listing: Those two are not the same. Click on "Michel Faber", and you'll see other works written by him or including his writing. No such link exists for "Elizabeth Hargrave", but one does exist for "Stonemaier Games". And not all game listings on the Barnes & Noble website include a designer name: ## And a Similar Aside about the Origins Awards After the winners of the 2024 Origins Awards were announced in mid-2025, I recall seeing a note by TTGDA president Geoff Engelstein that objected to those awards mentioning only the publishers of those winning games, not their creators. The winners of the 2025 Origins Awards do have their designers listed on the Origins website, albeit after the publishers, but if you look at the list of finalists for the 2025 Origins Awards that published on March 18, 2026, that list credits only the publishers, not the designers. Looking at the listings for winners from 2010 to 2024, none of them include designer credits...which seems especially odd given that The Academy of Adventure Gaming Arts & Design, which runs the Origins Awards, also maintains a Hall of Fame for notable people and products. Want to know which creations by Hall of Famer Eric M. Lang have won Origins Awards, if any? Good luck as no links exist between the Hall of Fame and Origins Award winners. ## And Now One for Mensa Select The Mensa Mind Games website lists game creators for the awards given out in 2025 and 2026, but not for earlier years at least as far back as 2010. An additional oddity is that Mensa credits each game to a "manufacturer", not a publisher — and in many cases the "manufacturer" listed isn't even the publisher, but a distributor of the game in question, or a licensee of that game, not its originator. At a minimum, the credit should read "Publisher: Gigamic", but ideally it would read "Designer: Jules Messaud" with perhaps a secondary line for the publisher • • • • • • • • • • • • • • Let's return to the interrupted press release: > **Games Are Created by Designers** > While games can follow many paths before reaching the public, the most common one is for a designer to have an idea that they work on for months or years before pitching it to a publisher or deciding to self-publish. The polishing and product design work a publisher does — while important — does not override the designer's authorship of the game. Even for works that are created by an employee of a publisher, the designer is not the publisher itself but the individual doing the actual creative labor. They deserve to be credited by name. > "Accurate and prominent name credit should be a given in all aspects of game publishing and promotion," notes TTGDA Board Member James Lowder, an author and RPG designer with more than 35 years' experience. "Those credits have clear commercial and personal value for every creator. The industry must do a better job acknowledging the people who imagine the works and worlds that underpin everything we do." > **Designers' Names Are Readily Available** > In 1988, a group of board game designers organized by Reinhold Wittig banded together and signed a proclamation stating, "None of us gives a game to a company if our name is not written on the box cover!" Even for people outside a publisher's circles, game designers' names are now readily available not only on the covers of some games themselves, but in online resources like BoardGameGeek.com. 💡 For background info on this "Beer Coaster Proclamation" and details on ****how designer Reinhold Wittig contributed to the game industry**** , read this memorial post I wrote in April 2026. > "The games industry has largely agreed that designers' names belong on their games for over 30 years. Now we are calling on the industry to carry that over into how we talk about games," said TTGDA President Geoff Engelstein. > **Best Practices** > TTGDA recommends these best practices for talking about tabletop games: > ● If you mention the publisher, also mention the designers. This doesn't mean every person working on a multi-designer project needs to be listed every time, but at least mention the leads. When notable elements, such as innovative mechanisms, are promoted for multi-author works, credit the creators. If art is used in the PR, credit the artist. > ● Words matter: A game is "by" its designer or designers, and "published by" or "presented by" the publisher. The "creator" of a game is the designer, not the publisher. > ● If you don't want to take the time in a video or awards ceremony to read a list of names, consider a text overlay. This gives the opportunity to also highlight key facts in your presentation such as play time and player count. > ● Consent matters: Publishers, awards, and events should coordinate with designers on the use and presentation of their names. If a designer doesn't wish to be connected to something, they should be able to remove their name. As a best practice, this encourages designers to participate more actively in promotions where their name appears by consent. > ● Integrate clear designer credits and consent for name use into all game publishing contracts. > The Tabletop Game Designers Association is committed to working with any publisher, influencer, news platform, awards organization, and sales platform to encourage these best practices and continue to stress that fair treatment of creators is both the right thing to do and good for long-term business. I try my best to credit a game's author(s) whenever I write about it, but I typically don't include the creators with every _mention_ of a game, as when I didn't name check Larry Harris, Jr. following the appearance of Axis & Allies 1941. In the past month, I've started adding artist credits to images of game covers and components. Not sure why I didn't do this previously and why I started when I did — it just felt right suddenly. I am a stickler for mentioning the originating publisher of a game when it wins an award, as in my cover of the 2026 Spiel des Jahres winners, and if I write about publisher X releasing a game that debuted from publisher Y, I will typically work in a reference to publisher Y. After all, publisher Y brought the designer's work to its final form, so why should publisher X get all the credit? In addition, if someone likes game Z, they would benefit from knowing that they might want to check out other releases from publisher Y. P.S. Ironically(?), this press release from TTGDA had no credited author. • • • • • • • • • • • • • • Like what you read? Leave a tip to support independent board game journalism! Leave a tip
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Grant (Cardboard Pusher) @pushingcardboard.bsky.social · 20/07/2026
On my most recent Live Cardboard, I did a recap of everything I did and saw at SD Histcon North. It ends with a conversation about weather, because that's what midwesterners do. @sdhistcon.bsky.social #SDHistConNorth2026 youtube.com/live/6YMM6-Z...
youtube.com
Live Cardboard 36 - SDHJist North Recap
YouTube video by Pushing Cardboard
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Zilla Blitz @zillablitz.bsky.social · 15/07/2026
More fun from SDHistCon North. :) A delightful game of Crisis 1914 with the marvelous @beyondsolitaire.bsky.social, @djackthompson.bsky.social, @pushingcardboard.bsky.social, and @lukeevison.bsky.social. @sdhistcon.bsky.social
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Matt @matt.blobfish.zone · 14/07/2026
SDHistConNorth was a great time! The only thing better than the games were the kind and welcoming people at the table. My wife and I had a great time. Thanks to all the folks teaching games and the @sdhistcon.bsky.social staff making sure things were running smoothly!
Players learning Tank Duel examining their hands of cards and deciding what to do next.Matt and Drew going through a big stack of letters from the John Company Megagame as the Larkins family looks on.Players gathered around a table of Coast Watchers. One side is examining a chit and reading the player guide.
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Luke Evison @lukeevison.bsky.social · 13/07/2026
A personal #SDHistConNorth2026 recap- Day 1 Morn: We kicked off in the stately (and mercifully well-cooled) Union Depot, with @ryanschneider.bsky.social manning the greeting desks. I sat in on an immediately spicy Night Witches demo from @beyondsolitaire.bsky.social, who pulled no punches! (pt1...)
Union Depot is a grand collondaded turn of the century railway station, seen here dwarfing its gardens on a blue sky day.
This is the hall which the Red Cap room overlooked. Lovely lighting, grand curves, and marble all round. 
Night Witches on the table, a plane can be seen with two failures out, 1 bomb gone, and on the map book next to it many aa guns sit around the plane.
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Luke Evison @lukeevison.bsky.social · 13/07/2026
I'm plotting a proper recap post later today, but in short SDHistConNorth was a fantastic time. Huge thanks to all the organisers and fellow gamers, local and afar for being so welcoming!
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Osprey Games 🎲 @ospreygames.bsky.social · 13/05/2026
Finally, a huge and heartfelt thank you to everyone who has supported Osprey Games over the years. Your enthusiasm and belief in what we do has meant more to us than we can say. (6/7)
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Fred Serval @fredserval.bsky.social · 07/05/2026
PunchedCon 2026 was a delight. We debrief the games we played there with bean farmer @candidrum.bsky.social, solo mom @joedewhurst.bsky.social, babyface @pierrevj.bsky.social, radicalised @ericvulgaris.bsky.social and ASMR voice @blinks.itch.io youtu.be/8177PhxrJCE?...
youtu.be
PunchedCon 26 - Wargame Convention Debrief
YouTube video by Homo Ludens
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Luke Evison @lukeevison.bsky.social · 06/05/2026
PunchedCon was excellent as ever, so many awesome games on Duncan's list. Photos attached of my first game of each day (plus honorary sneaky train game of Pacts on the way in)
Pacts, narrowly fitting on train table.Habemus Papem, 5 players is good. A hilariously tumultuous game for the Thursday eveA morning start of Onwards Christian Soldiers, the true OCS. MEGA- COMMAND AND COLOURS: NAPOLEONICS. Was an excellent Borodino with all the bells and whistles. Huge hexes make 4m long map, with fresh forces arranged nearby.
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jo kelly @miasmacorp.bsky.social · 28/04/2026
The WENDYBUXXX Kickstarter is now live!! I've also posted a designer diary at BGG: boardgamegeek.com/thread/37003...
kickstarter.com
WENDYBUXXX
A straight-to-VHS game of lifestyle influencers forced to shill a necrocurrency for followers, complete with a full album soundtrack!
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Luke Evison @lukeevison.bsky.social · 25/04/2026
Back-to-back 5p games of Container, last night. The game's as good as they say- and it's a lovely edition from @allplay.bsky.social
2 tankers arrive at container island (the main board), which is dotted with brightly coloured containers.A wide shot of a table, players boards in each corner, bright colourful plastic ships abound, some stacked with little containers in their slots.
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Osprey Games 🎲 @ospreygames.bsky.social · 23/04/2026
Threaded designed by @thedarkimp.bsky.social is out today! 🧵🐱 Establish a thriving needlecraft studio by designing and stitching your own gorgeous bargello embroidery in this crafty worker placement game... ▶️ Pick up your copy now: bit.ly/4nOJ9iz
A photo of the game components of Threaded laid out in front of the box. There are various different small cardboard boards with different wooden pieces on them, and one with a 3D cardboard cube tower. The rulebook and a sticker sheet are to one side, alongside a cloth bag and small wooden cubes in bright colours.
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Luke Evison @lukeevison.bsky.social · 08/04/2026
I was honoured to work on this one; I think it's a delight for intro-ing anyone into worker placement, whilst trying to get your threads into the right sequence is a fun and thematic optimisation twist for inveterate gamers. Also it comes with a little kit where you can learn some Bargello 🧵
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Ellie Dix @thedarkimp.bsky.social · 29/03/2026
New game! Threaded from Osprey... Gorgeous art, cube tower, mini craft kit? I mean come on!
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Hawk and Dove Games @hawkanddovegames.bsky.social · 10/03/2026
Hello world! We are pleased to announce the founding of Hawk and Dove, a new historical game studio. We're just getting started on this journey, and we invite you all to follow along as we navigate the incredible world of board game publishing! Check us out here: www.hawkanddovegames.com
hawkanddovegames.com
Hawk and Dove
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Watch It Played @watchitplayed.bsky.social · 20/02/2026
Pleased to be spreading the word For The Gods! From the design team of @trevormbenjamin.bsky.social @djackthompson.bsky.social & Brett J. Gilbert and published by @mightyboards.bsky.social, I have confidence in this team to deliver. Check out the campaign here: www.kickstarter.com/projects/mig...
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Luke Evison @lukeevison.bsky.social · 18/02/2026
An absurd take from Dancey. The idea that women are more averse to failure or criticism of creative endevours is nonsense, and if you want proof its not the problem take one look at fiction publishing in "the West".
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Luke Evison @lukeevison.bsky.social · 14/02/2026
A lovely start to a Saturday afternoon- huge congratulations on the debut fulfillment to @sapperstudio.bsky.social !
A copy of the new board game "Battlegroup Clash: Baltics", with scenario book and some glossy maps out on a table.
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Cole Wehrle @colewehrle.bsky.social · 05/02/2026
Join Drew and I today at noon (central US) for Wehrlegig's annual Year Ahead stream. We'll be talking about joining Buried Giant Studios, the status of our current projects, and what we are working on next. www.twitch.tv/wehrlegiggames
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David Thompson @djackthompson.bsky.social · 06/12/2025
Carlos Ureta's illustrations for Queen of Spies are gorgeous, with each one telling a story. But this is my favorite combo: Alice the spymaster training her protégé, Sophie. @beyondsolitaire.bsky.social @saltandpeppergames.bsky.social gamefound.com/en/projects/...
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Luke Evison @lukeevison.bsky.social · 16/10/2025
It's a pretty great feeling when a game you are this excited for turns up looking oh so sharp. Congrats to @yoyoni.bsky.social, @joedewhurst.bsky.social , @thedietzfoundation.bsky.social etc al! Im going to have to call an emergency pre-Essen call of the grogs.
The board game Chicago 68, a collage of faces and characters form a striking pillar of colour against a jet black background. Part record sleeve, part sci-fi film
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Osprey Games 🎲 @ospreygames.bsky.social · 14/10/2025
📢📢 NEW BOARD GAMES IN 2026... Threaded 🧵 a crafty worker placement game: bit.ly/4nOJ9iz Rattlesnake 🤠 a riotous wild west shootout: bit.ly/3J8NKwH Find out more on @boardgamegeek.com or our website blog. Get an exclusive preview at SPIEL Essen Stand 3.M600!
The cover art of the board game Threaded: A Game of Needles and Points, designed by Ellie Dix and illustrated by Maria Surducan, depicting a bargello pattern in blue, pink, yellow and green thread, above a selection of needlecraft tools.The cover art of the board game Rattle Snake, designed by Michael Hardacre and illustrated by Roland MacDonald, depicting a woman in a cowboy outfit leaping backwards through the air and firing a revolver in each hand.
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The Bear @bearlypolitics.co.uk · 06/09/2025
My weekend deep dive in which I blame your nan for the state of the country (not really).
bearlypolitics.co.uk
Nan’s Not Bankrupting Britain (But Politicians Might Be)
Pensions, productivity, and the myth of the migrant “drain.”
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Luke Evison @lukeevison.bsky.social · 01/08/2025
I'm confident that anyone who's enjoyed Littoral Commander will get a lot of out of Battlegroup Clash: Baltics. If you want smart, concise, hobby-informed design on this kind of topic, then James is your man. (Plus, you can support a new, independent, wargame publisher!)
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Martina Fuchs🔜 SPIEL Essen @missbaybee.bsky.social · 27/07/2025
Turning negatives into positives... Take a look at CGE's block list and see who you want to follow.💚 Trans rights are human rights! clearsky.app/codenamesgam... #Brettspiel #Boardgames
clearsky.app
ClearSky
ClearSky - Bringing information closer to you
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Luke Evison @lukeevison.bsky.social · 24/07/2025
Tornado Splash is a hoot, A+ table presence, as long as your table is big enough!
A fox meeple can be slid into a little speedboat meeple. 'Sena' boards hops on the flying fish.The first corner, a collection of jetski meeples, hare around , leaving wake cards behind themOne meeple has gone wide, skirting the table edge. The others bomb down a straightThr final bend, those who've gone wide are setup for the finish. Others careen off the table
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Luke Evison @lukeevison.bsky.social · 12/07/2025
If "Zachtonics Solitaire x The Roottrees Are Dead" isn't gobbldeygook to you, then you already know I'm telling you Occlude is great. For everyone else: if you want calm deduction with spooky vibes wrapped in a classic card game shawl- then OCCLUDE from @tributarygames.bsky.social is great.
A Game of Occlude, cards are in columns gathered by suit descending. Some coins indicate the game state in the top right. The Punchcard level is shown.
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Osprey Games 🎲 @ospreygames.bsky.social · 17/06/2025
💡💡 DESIGN DIARY Did you miss co-designer @djackthompson.bsky.social diving into the process behind the scenes that went into creating our new deckbuilding lane battler Line of Fire: Burnt Moon? Find it on @boardgamegeek.com or read it on our blog now: bit.ly/4n2hPx0 // OUT NOW //
An image with a photograph of a set-up game of Line of Fire: Burnt Moon, with illustrated robot cards arranged around tiles depicting a volcanic landscape, with the game's title and the following text with futuristic borders: "DEPLOY YOUT BOTS, CONTROL KEY SITES, ELIMINATE OPPOSITION".
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James Buckley @jsbuckley.bsky.social · 14/05/2025
Want a overview of what PunchedCON is like? Thinking about going next year? Read this fantastic review: eboracon.co.uk/2025/05/13/p...
eboracon.co.uk
PunchedCon 2025 – Eboracon
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Luke Evison @lukeevison.bsky.social · 27/03/2025
Who knew that the niche board game reviewing needed was muppets? I love it. www.youtube.com/watch?v=BKF5...
youtube.com
SAIL Review | Pirate's Life for Me...Please?
YouTube video by analog arnie
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Luke Evison @lukeevison.bsky.social · 16/03/2025
A Molly House (from @wehrlegig.games) double header (with Condotierre as a filler). First game 5p, Community Infiltration, but a loss even for the hated informant (me). Second game, community survival and joy at 3p, thanks to a gin-soaked violin-fuelled final festivity at the last!
Molly House, cards and boards. A hand laden with troubleA festivity, kicking off in fine fashionEmbarrassingly, this was a 6 player game 3 rounds in. Blast those bishops.
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Luke Evison @lukeevison.bsky.social · 15/03/2025
Saturday of Vanguard is kicking off with Weimar. I feel I may have drawn the short straw as Zentrum, but we have narrowly surived turn 1. Twice being at 6 DR and rolling for a potential 7. But München is lovely this time of year?
The board of Weimar at the end of the first turnZoom in on Munich, where there are police, prosperity, and no radicals. An oasis of calm... for now.
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Luke Evison @lukeevison.bsky.social · 15/03/2025
The warm-up evening of board games at Vanguard, was excellent: BIG Plantagenet, 1960, Burning Banners, No Peace Without Spain, Arrancourt and more!
1960 The Making of a President, 3 turns in and the Democrats are playing to keep the south.Burning Banners, the forces of evil mount (and win)No Peace Without Spain, but not a lot happening in Spain (yet)Plantagenet on an extra large custom playmat
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Fred Serval @fredserval.bsky.social · 02/03/2025
In an hour, @lukeevison.bsky.social and I will be playing Battalion from @ospreygames.bsky.social live, and it will be fun: youtube.com/live/TV4_TnW...
youtube.com
Battalion: War of the Ancients – Teach & Play with Developer Luke Evison
YouTube video by Homo Ludens
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Osprey Games 🎲 @ospreygames.bsky.social · 27/02/2025
🐻🌊 Katmai, our board game of cards, area control, and very hungry bears, is out today! Order your copy now, and head over to the launch blog on our website to check out a tutorial, playthrough, review & more: bit.ly/4b9eOW5 Available now: bit.ly/4fmhUY3
An image with the board game Katmai: The Bears of Brooks River, with art depicting bears catching salmon in a river, against a background brown fur texture, below the Osprey Games logo and above the words "OUT NOW".
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Marcin Wichary @aresluna.org · 14/02/2025
I think every designer should write a love letter to a font at least once in their lifetime. This is mine: A 150-year-old font you have likely never heard of, and one you probably saw earlier today. aresluna.org/the-hardest-...
aresluna.org
The hardest working font in Manhattan
A story of a 150-year-old font you have never heard of – and one you probably saw earlier today.
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Osprey Games 🎲 @ospreygames.bsky.social · 13/02/2025
🐻🐻 The official tutorial for Katmai is here! Join Becca Scott @goodtimesociety.com and learn to play our board game of cards, area control, and very hungry bears: bit.ly/3CKPGZh Out Feb 25th US / Feb 27th UK
A screenshot from the Good Time Society tutorial video on YouTube for the board game Katmai: The Bears of Brooks River, with host Becca Scott sitting at a table with the game box and components laid out, beside someone in full bear costume.
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Luke Evison @lukeevison.bsky.social · 07/02/2025
Fancy various chats, both game and historical tomorrow? Tune into some of the SDHistCon Winter Quarters events! Some great game previews and speakers, but if that isn't your jam, there'll also be Hell-Raisers content: Design and Dev chat [1600 GMT] Teach and Play [2100 GMT] tinyurl.com/yhw4k68x
tabletop.events
Hell Raisers in Kanawha County Design and Development Talk
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Luke Evison @lukeevison.bsky.social · 06/02/2025
Age of Steam is great, but the tweaks for Denmark are 👨‍🍳🤌
The Age of Steam fan map for Denmark. The game is in its final turn of a 3p game, on a blue table with plexiglassA shot from earlier in the game, probably turn 3, looking north.
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Luke Evison @lukeevison.bsky.social · 24/01/2025
We have a role opening up, specifically on the Osprey Games marketing team! It ain't just board games, and it ain't only historical games; we are doing so many awesome titles (you can peak at some of the first titles you'd be working on at: boardgamegeek.com/blog/1/blogp...)
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Luke Evison @lukeevison.bsky.social · 13/01/2025
A fab summary of a successful pitch approach. My only addition would be around 'how to react to responses', most of it is a no-brainer: listen, take the response in stride, follow up (which is included) etc. But also, always ask, "What do you look for?" it's very helpful as a hook to future pitches!
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Luke Evison @lukeevison.bsky.social · 10/01/2025
PROOF ALERT, APHRODITE PROOF ALERT
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Luke Evison @lukeevison.bsky.social · 10/01/2025
The fastest I've ever had a project arrive from crowdfunding AND in time for a clear weekend to read? TYVM @nutspublishing.bsky.social and editors!
A book "EuroWarGames" on the history, state, and future of wargaming in Euope. The book is a dark blue with orange hexes making an outline of Western Europe. The book is held in hand, in front of some shelves.
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Luke Evison @lukeevison.bsky.social · 31/12/2024
NYE is always a major time for remembering, so Finn humoured me with a trip to 'Memento park' on the foggy and freezing outskirts of Budapest. Who says we don't know how to have fun?
A statue of Lenin, right hand extended, seen from below he speaks to a crowd. In his "new coat"A wide shot of the parks final area, it is foggy and the monumental statues sit starkly against the grey skies and frosty ground.2 statues against the grey sky, arms aloft. A soviet realist sculpture, of a stoic worker stands in front of a large shattered wall. The wall has been shattered by someone passing through with great force, and their silhouette is that of a soldier.
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Luke Evison @lukeevison.bsky.social · 30/12/2024
Live in range of London? CE is a fab group, open to a wide range of historical games and the fount of many of my favourite discussions about games. There's hex & counter loyalists to fantasy conflict renegades. Get thy self to board games! (Good beer included, but you knew that already)
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Luke Evison @lukeevison.bsky.social · 22/12/2024
Battalion! at the Pub-co.
Battalion: War of the ancients on a wooden table, the grecobactrians engage the Han!
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