Reposted by LucernalDes Walsh @deswalsh.bsky.social · 18/09/2026The lighting in them miniatures is spectacular. If you’re an environment artist you don’t need to make massive complex spaces you can make slices like this. Smaller scope and just as valid if you dress them right. 49215
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 14/09/2026This has a lot of style and worth checking out the video. 0238
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 13/09/2026Camden Road railway station, london NW1 Angled Galway with large tiled floor and electrical conduit #reference #materialreference #buildingreference 723736
Reposted by LucernalDave 💾 Powerhoof @dave.powerhoof.com · 11/09/2026I collabbed with ReBoxy to get a classic PC Big Box physical edition of The Drifter made! As a collector of old DOS game big boxes this is the coolest :D Contains a CD-ROM, manual I helped write, a poster, digital codes, the lot! You can get your hands on it here- store.reboxy.net/p/the-drifter 2126458
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 10/09/2026I don’t think I can truly state how nice it feels to have one of my references lead to someone making and then sharing the art inspired in some way from a photo I shared. I put a lot of energy into trying to find intresting corners of the city and I’m glad when they find an artist interested in them 1479
Reposted by LucernalChristelle Dhomé @lootlin.bsky.social · 08/09/2026You'll own nothing and be happy 37415
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 02/09/2026New Inn Broadway, London EC2A Painted mural of plants on former factory front #reference #materialreference #buildingreference 19430
Reposted by LucernalGP @mousefountain.bsky.social · 01/09/2026A game is basically a series of items. 732331
Reposted by Lucernalchloe🌙Currently looking for Work @chloeworthyart.bsky.social · 23/08/2026Lalo Salamanca wip I’m doing in downtime. Wanna do more but sadly other things are taking priority atm. 112023
Reposted by LucernalDouble Fine @doublefine.com · 21/08/2026PSA: A heads up for those (kindly) supporting us with game purchases today: 1. Kiln and Keeper are getting permanent price changes soon! 2. All our games on Steam are getting international price adjustment reviews! 3. It's Psychonauts 2's birthday next week, which means a sale! 532584778
Reposted by Lucernal🌱Cat!🌱 @cattnap.bsky.social · 18/08/2026)): I miss my team I’m Open for new 3D Environment, lighting, and level artist opportunities!! Please keep me in mind!! I’m a delight in the studio 320486
Reposted by LucernalVertexpolyfort @sfvpf.bsky.social · 17/08/2026Great video: youtu.be/VTaMWp8VcnI?...youtu.beArcane's Political messaging FRUSTRATES meYouTube video by Eli's Essays 031
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 17/08/2026Hulkes Lane, Rochester ME1 Bricked up windows in brick sided buildings #reference #materialreference #buildingreference 0153
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 24/01/2026Sir John Soane's Museum Lincoln's Inn Fields, London WC2A Plaster arched ceiling with decorative trim and mouldings. Convex mirrors used to reflect light #reference #materialreference #propreference 34916
Reposted by LucernalThe Milk Lake @themilklake.bsky.social · 13/08/2026i hope you like milkberries 0174
Reposted by LucernalDanny Weinbaum @dannyweinbaum.bsky.social · 13/08/2026WE HAVE A RELEASE DATE. 🎉 ✨ Songs of Glimmerwick launches September 30✨ It’s been a long journey and we can't wait for you to finally explore Glimmerwick. Mark your calendars 🗓️ See you at the Etchery! 🎶🔮 store.steampowered.com/app/1706510/... 47936
Reposted by LucernalEm @emaudible.bsky.social · 12/08/2026When you play Big Walk you're exploring a real place. To capture that in the ambiences @househouse.com invited me on our own big walk through Wilson's Promontory National Park in Australia. Being there with the team was such a special experience, and a highlight in all my time at @ashellinthepit.com 837088
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 10/08/2026I can see a lot of people doing that for me but if you do you should just unfollow me at that point, nothing on any site gets seen without others bothering to reshare other artists. That’s what a art community is helping to lift each other and the fastest easiest way to suport others art is reshares 410728
Reposted by LucernalKeezy Young🌼 @keezyyoung.bsky.social · 08/08/2026i am going to be the queen of drawing doug firs at the end of this project. being good at drawing douglas fir trees will become a core character trait. whether i like it or not 251086158
Reposted by LucernalDead Idle Games @deadidlegames.bsky.social · 08/08/2026Not long to go until we finish this vignette we've working on for MONTHS. What we've shown here is just a tiny bit of what you'll find in game, and this is just one of the many family flashbacks your investigation will reveal. The dev journey continues. On to the next scene! 58917
Reposted by LucernalHouse House @househouse.com · 04/08/2026🔴🟡🔵 BIG WALK 🔴🟡🔵 Out now on Steam, Nintendo Switch 2, and PlayStation 5. Hooray! 4939031170
Reposted by Lucernalwaneella @waneella.bsky.social · 02/08/2026Glass Cube Full version: youtu.be/5piIiFmF5l0 #ドット絵 #pixelart 127377
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 31/07/2026Probably the most engaged a art post iv ever made or ever will make. 27827
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 30/07/2026Very excited by this, read The Hard Switch and maybe the other books by @odpomery.bsky.social while you’re at it and check out the fantastic art. 2226
Reposted by LucernalJack Kirby Crosby🌹👨🎨 @jkcrosbyfun.bsky.social · 16/07/2026Go Go Town is out today! From the endlessly lovely developers at @pridefulsloth.com go pick it up! I had a blast making the latest keyart for it's full release! #art #keyart #gamedev if you want a breakdown of how I make something like this go here: www.artstation.com/artwork/kNAo... 3559
Reposted by LucernalDerek Lieu - Game Trailer Editor @derek-lieu.com · 14/07/2026Surprise! New video about basic story structure for game trailers, common mistakes to avoid, and some examples of trailers with great storytelling. This one stems from months of working on a day long masterclass I gave recently in France 👀 Shares much appreciated 😊youtu.beThe Best Game Trailer Template | Video Game Trailer AcademyYouTube video by Derek Lieu 5350117
Reposted by LucernalVincent @vincentbcht3d.bsky.social · 14/07/2026Hi #PortfolioDay I'm Vincent, a 3D artist from France. If you are looking for a freelance environment artist, feel free to contact me✨ 🎨: www.artstation.com/vincentboichut ✉️ : vboichut@gmail.com 019060
Reposted by LucernalJoe Wintergreen @joewintergreen.com · 13/07/2026JoeIO is on Fab now. Buy it and tell your boss to buy it at the much higher corporate price (or whatever it is called) www.fab.com/listings/94c...fab.comJoeIOJoeIO is an input/output (I/O) style system for level scripting in Unreal (currently 5.7 and up). If you don’t know what that is or means, I have an informative blog post all about it,&... 35626
Reposted by LucernalDead Idle Games @deadidlegames.bsky.social · 03/07/2026Still working on this. Still soldiering on. Sometimes I feel gamedev is the one thing keeping me sane, some days I feel nothing else makes me more miserable, insecure, or stressed out. But we persevere. And in the end, something will exist where there previously was nothing. 5707
Reposted by LucernalJoe Wintergreen @joewintergreen.com · 28/06/2026All my shit in itchio is on sale, including this new thing impromptu-games.itch.io/joeioimpromptu-games.itch.ioJoeIO by Joe WintergreenAn input/output level scripting solution for Unreal. 03314
Reposted by LucernalDave 💾 Powerhoof @dave.powerhoof.com · 22/06/2026Big Important News Alert! The Drifter is out *right now* on Switch and Switch 2! 🗡️ www.nintendo.com/us/store/pro... 519257
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 19/06/2026Rory does lovely work and only has 4 followers so far on here so giving a little boost. 35213
Reposted by Lucernalrory makes spooky things 💀 @rorypeace.bsky.social · 19/06/2026Had a couple of development days so decided to jump into the amazing tutorial series 'Revitalize Paintings in 3D with Blender' (cglounge.studio/course/revit...). Always wanted to branch into a picture-book style with my 3D - this was a great course to get started! 🍃 #blender #gamedev #b3d 1131485
Reposted by LucernalDes Walsh @deswalsh.bsky.social · 17/06/2026Hay game devs it’s a rough time so let’s try celebrating what you done as of late, share your games, your experiments, dev art or simply little experiments and what you learnt. Let’s celebrate what you achieved without LLM or genAI. And try to share and encourage who ever feels like taking part.static.klipy.comJim Carrey Ace Ventura: It's Show TimeALT: Jim Carrey Ace Ventura: It's Show Time 3814044
Reposted by LucernalLindeh. @lindahoogendam.bsky.social · 15/06/2026Artist! Quote with your blue art! 💙 #3d #gamedev #gameart 03711
Reposted by LucernalPaper House @paperhousegames.com · 15/06/2026Our good mates Fuzzy Ghost have just released the demo to their game 'Janet DeMornay is a Slumlord (and a witch)' on Steam. Absolutely make sure you play this 🏚️🧙♀️🪞 store.steampowered.com/app/2168480/...store.steampowered.comJanet DeMornay Is A Slumlord (and a witch) on SteamRENT MONEY IS DEAD MONEY and your landlord is expecting payment IN FULL. Puzzle your way out of a maze of DEPRAVED magical appliances and the UNHINGED diaries of a DEBAUCHED faded television celebrity... 1235
Reposted by LucernalScytales @scytales.bsky.social · 15/06/2026Humanlearning #digital #ink #sketch #noai #humanlearning #infinitepainte 07012
Reposted by LucernalKonstantinos Dimopoulos @konstantinosd.bsky.social · 11/06/2026You probably hadn't heard of the gloriously weird text-and-point-and-click adventure 'The Dreams in the Peacock House', but it's out now and looks absolutely gorgeous. Here's the Steam link (the game costs less than 3 euros): store.steampowered.com/app/4693460/... 37920
Reposted by LucernalAlanah Pearce @alanahpearce.bsky.social · 07/06/2026Since I am FINALLY allowed to talk about it, here's a bunch of stuff I learned writing at a AAA studio for four years (and some insight into what AAA writers actually do/how the job works!) youtu.be/yUZyIL86FYY?...youtu.beWhat I Learned Writing a AAA Video Game | God of War LaufeyYouTube video by Alanah Pearce 181316173
Reposted by LucernalAlex Kanaris-Sotiriou @kanaratron.bsky.social · 03/06/2026A scene transition/load previz I did for Röki that we didn't end up using, but that's getting dusted off for Project 3. 814411
Reposted by LucernalFellow Traveller @fellowtraveller.games · 29/05/2026Some amazing things are coming to the #PCGamingShow @pcgamer.com 👀🩸 Next week, we have some exciting announcements to share, so if you love games that stay with you, tune in! 📺 www.youtube.com/@pcgamer 1275
Reposted by LucernalJoe Wintergreen @joewintergreen.com · 24/05/2026my level scripting i/o system "joeio" is nearly out, i made an example level with an elevator 45811
Reposted by LucernalRebekah Valentine @duckvalentine.bsky.social · 18/05/2026Over a year ago, I spoke with @rasheedabueideh.bsky.social about Dreams on a Pillow for a piece that was killed before it could be published. I am honored that he was willing to take the time to speak with me again in spite of that and tell me about his beautiful homeland: kotaku.com/upcoming-ste...kotaku.comThis Upcoming Stealth Game Wants To Show You A Beautiful Palestine“We wanted to talk about Palestine, which is a land full of people 162045903
Reposted by LucernalJames O’Connor @jickle.net · 13/05/2026Sharing this again! Wow! I love this game and in related news would like to spend less time on social media going forward! 0202
Reposted by LucernalDead Idle Games @deadidlegames.bsky.social · 12/05/2026Let's give it up for #TrailerTuesday! Dive into a trove of documents, letters, cassette tapes, films and diaries, reliving the last moments of each member of the Ocampo family and piecing together the fate that befell them. Wishlist on Steam now! 02511
Reposted by LucernalDead Idle Games @deadidlegames.bsky.social · 29/04/2026Just by looking at the trailer, what do YOU think our game is about? 64311