lucas ângelo :: ahopness @lucasangelo.dev · 02/10/2026btw, godotretro just hit 800 stars on github 💫️💫️💫️ 010
lucas ângelo :: ahopness @lucasangelo.dev · 24/08/2026this totally flew over my head, but @pocketgamercom.bsky.social did an announcement article on my game, go check it out! www.pocketgamer.com/lucas-game-c...pocketgamer.comLucas' Computer Games Collection Vol. 1 turns a grim thought experiment into six strange little gamesLucas' Computer Games Collection Vol. 1 brings six experimental games to Android, all built around a surreal buried-alive concept 001
lucas ângelo :: ahopness @lucasangelo.dev · 19/07/2026unpopular opinion of the day: music theory is harder than programming 110
lucas ângelo :: ahopness @lucasangelo.dev · 11/07/2026just spend the last few weeks trying to get a grip at mobile development, finish two apps in the process: - a chronological diary-thing/offline twitter clone - an RSS client with an embedding-based recommendation system was quite fun, will prob keep going. #mobiledev #jetpackcompose 100
lucas ângelo :: ahopness @lucasangelo.dev · 05/07/2026i am the worst capitalist ever, i hate marketing or naming prices for my projects, i just like releasing random stuff and hoping somebody eventually stumbles upon it 000
lucas ângelo :: ahopness @lucasangelo.dev · 05/07/2026the more i think about it, the more i realize that the cgc was an insane project, no idea on how i manage to pull this off or if i could ever pull it off again. it’s gonna be a while b4 we see a volume 2 come out... 000
lucas ângelo :: ahopness @lucasangelo.dev · 28/06/2026oh, i totally forgot to post this, but recently i ported my GodotRetro vfx pack to godot's compositor api, they're now available at the godot asset store. the old shader materials are still bundled in btw. store.godotengine.org/asset/lucas-... #gamedev #indiedev #godotengine #godot #vfx 0183
lucas ângelo :: ahopness @lucasangelo.dev · 13/06/2026now that my game collection is done i wanted to try my hand at writing my own engine. had this itch some time ago where i wanted to try writing an foward+ renderer in c#, no idea if can actually do it, though, seems tough 010
lucas ângelo :: ahopness @lucasangelo.dev · 13/06/2026"Reverse hashing reconstruction software for mass storage segments", a.k.a. trippy puzzle game, out now @ lucasangelo.dev/cgc-1 #screenshotsaturday 041
lucas ângelo :: ahopness @lucasangelo.dev · 06/06/2026It's out, enjoy! lucasangelo.dev/cgc-1/ lucasangelo.dev/cgc-1/ lucasangelo.dev/cgc-1/ 000
lucas ângelo :: ahopness @lucasangelo.dev · 02/06/2026Took me 2 YEARS but i finally finished it, Lucas' Computer Game Collection Vol. 1, releasing this saturnday. MORE AT: lucasangelo.dev/cgc-1 #gamedev #indiedev #godotengine youtu.be/ZdfE3OnrIDg?...youtu.beLucas' Computer Game Collection Vol.1 - Announcement TrailerYouTube video by Lucas Ângelo 0142
lucas ângelo :: ahopness @lucasangelo.dev · 24/05/2026just finished development on my next game btw, releasing it in the next few weeks, stay tuned 010
lucas ângelo :: ahopness @lucasangelo.dev · 24/05/2026i think this is the first time im actually proud of the code i made for a game, virtually zero bugs and zero spaghetti, cant wait to release this 000
lucas ângelo :: ahopness @lucasangelo.dev · 04/04/2026youtu.be/NUT5SBZkVys?... I think this is my all time favorite documentary, when I feel uninspired towards game dev I always come back to it, it's amazingyoutu.be‘Hyper Light Drifter’ - Inside the Video Game Inspired by a Life-Threatening IllnessYouTube video by VICE 000
lucas ângelo :: ahopness @lucasangelo.dev · 08/03/2026Same game, 3 different years, 3 different iterations, 3 different engines 010
lucas ângelo :: ahopness @lucasangelo.dev · 08/03/2026still thinking about that Godot HDDAGI PR...... 020
lucas ângelo :: ahopness @lucasangelo.dev · 28/02/2026Now features one feature I can't live without: - Instance Shader Uniforms This has been a life saver for a project I'm currently doing, to the point that I can't imagine it being done in any other engine! 000
lucas ângelo :: ahopness @lucasangelo.dev · 25/02/2026Features I have no idea why Godot still doesn't have: - Carousel Buttons - 3D Debug Draw - On-Screen Debug Messages Was gonna put virtual joystick on the list but apparently it is being implemented on the next release, which is awesome 130
lucas ângelo :: ahopness @lucasangelo.dev · 23/02/2026I still need to refactor github.com/ahopness/god... to use compositor effects instead of simple shaders, but I guess that will take a whilegithub.comGitHub - ahopness/GodotRetro: A pack of retro shaders for Godot.A pack of retro shaders for Godot. Contribute to ahopness/GodotRetro development by creating an account on GitHub. 000
lucas ângelo :: ahopness @lucasangelo.dev · 23/02/2026Most classes in Godot tend to be so simple and clean, it still bugs me how compositor effects can be such a hassle to set up. Creating a new effect feels like 90% boilerplate and guessing compared to simple screen reading gdshaders. Tbf thats prob on purpose tho. 000
lucas ângelo :: ahopness @lucasangelo.dev · 22/02/2026Gonna start using The Conet Project's Three Note Oddity as my alarm 100
lucas ângelo :: ahopness @lucasangelo.dev · 10/02/2026tbh toyota's fluorite game engine seems quite interesting, mixing google's flutter and filament into one package feels just right 000
lucas ângelo :: ahopness @lucasangelo.dev · 30/01/2026Every p̶a̶i̶n̶t̶i̶n̶g̶ game is a s̶e̶l̶f̶ ̶p̶o̶r̶t̶r̶a̶i̶t̶ walking sim with a depression metaphor 011
lucas ângelo :: ahopness @lucasangelo.dev · 04/01/2026Discovered a new pastime: Watching archived videos of David Lynch directing people onset 000
lucas ângelo :: ahopness @lucasangelo.dev · 24/12/2025Update: not happening 😵💫 got caught up with life and the game will have to wait until next year, sryyy 000
lucas ângelo :: ahopness @lucasangelo.dev · 04/12/2025Semester isn't over yet at my uni but I already started working on the last project in the collection 💥💥 hope to finish b4 the end of the year 000
lucas ângelo :: ahopness @lucasangelo.dev · 04/12/2025Btw, Jarren just posted the songs he made for the collection on Bandcamp, check it out: jarrencrist.bandcamp.com/album/some-s...jarrencrist.bandcamp.comSome songs for Lucas' Computer Game Collection Vol. 1, by Jarren Crist4 track album 021
lucas ângelo :: ahopness @lucasangelo.dev · 11/11/2025Cookie to celebrate that Full Metal Syncope just achieved 1K DOWNLOADS!!!! Thanks to everybody that played it, it means the world to me <3 #gamedev 042
lucas ângelo :: ahopness @lucasangelo.dev · 05/11/2025If that game was a song: youtu.be/wv_4JnHvOTcyoutu.bebjörk : it's in our hands (HD)YouTube video by björk 010
lucas ângelo :: ahopness @lucasangelo.dev · 01/11/2025I have a feeling that this last title will be the hardest to finish. It's an idea I've had in my head for about 3 years, and in all of those years that idea never fully materialized. It was a pretty stupid decision of mine to leave the hardest one for last... 100
lucas ângelo :: ahopness @lucasangelo.dev · 01/11/2025thinking about making a game with monogame before finishing the game dev adventures of mine 010
lucas ângelo :: ahopness @lucasangelo.dev · 01/11/2025i believe it will take a while until the last game in the collection is done, i got virtually no time to work on it rn (blame my uni), the current estimation is mid December, no promises tho 000
lucas ângelo :: ahopness @lucasangelo.dev · 01/11/2025i really want to unify all of the games in the collection into one apk, having a bunch of different app listings on the play store is really bothering me. 000
lucas ângelo :: ahopness @lucasangelo.dev · 01/11/2025about 3 years ago i released a little horror game called 'GIFT' that was removed from the play store due to a lack of updates. i always wanted to make a sequel to that game and now that Full Metal Syncope is released, i totally see it as GIFT's spiritual sequel, both being these weird walking sims. 100
lucas ângelo :: ahopness @lucasangelo.dev · 01/11/2025This will be a very special #screenshotsaturday because i just released a game! Explore the surreal world of Full Metal Syncope, meet, greet & scream at it's residents. w/ (EVEN MORE) music by @jarrencrist.bsky.social check it out @ play.google.com/store/apps/d... #gamedev #indiedev #godotengine 0102
lucas ângelo :: ahopness @lucasangelo.dev · 01/11/2025It's out, enjoy :)) play.google.com/store/apps/d... play.google.com/store/apps/d... play.google.com/store/apps/d... play.google.com/store/apps/d... play.google.com/store/apps/d...play.google.comFull Metal Syncope: Scream Sim - Apps on Google PlayExplore this surreal world. Meet, greet & scream at it's residents. 010
Reposted by lucas ângelo :: ahopnessJarren Crist @jarrencrist.bsky.social · 31/10/2025I made a couple of songs for this! It's a cool little atmospheric game where you walk around and interact with stuff, uncover dialogue, secrets, and the sort. And I'm pretty proud of the tunes I did for this one! 041
lucas ângelo :: ahopness @lucasangelo.dev · 31/10/2025Full Metal Syncope achieved **200 pre-registrations** on the Google Play Store! Thanks everyone who pre-registered it, I'll be releasing the game later today, stay tuned. #gamedev #indiedev #mobilegaming #art 283
lucas ângelo :: ahopness @lucasangelo.dev · 25/10/2025ok, time for another round of #screenshotsaturday. This is 'Tidal Hell', a zero-player war sim game where you engineer weapons and send off your pawns to watch them fight. w/ music by @jarrencrist.bsky.social <333 check it out @ play.google.com/store/apps/d... #gamedev #indiedev #godotengine 193
lucas ângelo :: ahopness @lucasangelo.dev · 21/10/2025Thinking about learning Jetpack Compose after I'm done with these game dev projects, I genuinely find mobile development fun 000
lucas ângelo :: ahopness @lucasangelo.dev · 21/10/2025one of the reasons that i cancelled this project was due to constrains on the vfx side, im really happy to see motion vectors being finally added to godot 4.6 after all this time, now i can finally do some crazy post processing effects for my next game 100
lucas ângelo :: ahopness @lucasangelo.dev · 20/10/2025I'm a big fan of anti-marketing, just releasing the game when it's ready, no announcement, no anticipation, just consumption, but unfortunately nobody cares about your projects if you launch them this way, shame. 000
lucas ângelo :: ahopness @lucasangelo.dev · 18/10/2025i think i just finished developing my next game, might take a week b4 i released it but im happy with the results :))) 000
lucas ângelo :: ahopness @lucasangelo.dev · 18/10/2025for today's #screenshotsaturday, i'll showcase 'Castration', an horror game i made where you confront complex entities inside a reality bending prison. check it out @ play.google.com/store/apps/d... #gamedev #indiedev #godotengine 0103
lucas ângelo :: ahopness @lucasangelo.dev · 22/09/2025Weird, Godot android Gradle builds feel faster in 4.5 and I can't pinpoint exactly why. 000
lucas ângelo :: ahopness @lucasangelo.dev · 21/09/2025ok so, my portifolio/website is now up on the world wide web, go check it out! lucasangelo.dev #indieweb 100
lucas ângelo :: ahopness @lucasangelo.dev · 20/09/2025ok, plans b4 exam season start: - publish updates to all of my previous games on the playstore (already done, just need to upload) - finish my new personal website (domain secured) - remaster my first mobile game (gift) and re-relase it (prob will take a while) 100
lucas ângelo :: ahopness @lucasangelo.dev · 06/09/2025tbh i want to finish another 3 game dev projects b4 the end of the year, i wonder if i can do it... 000