Love2Code @love2code.bsky.social · 5hgithub.com/maximecb/plushgithub.comGitHub - maximecb/plush: Minimalistic dynamically-typed language for fun, teaching and creative programming.Minimalistic dynamically-typed language for fun, teaching and creative programming. - maximecb/plush 011
Love2Code @love2code.bsky.social · 5hToday's demo: I put together a networked client-server guestbook program only accessible from Plush! 😎 🧸 Would love to have your feedback if you try it out! 121
Love2Code @love2code.bsky.social · 8hI made the 3D box sim program prettier and added some usage hints at the bottom of the screen, along with more boxes, even though it's just a Plush code example. Sometimes it's the little details :) 001
Love2Code @love2code.bsky.social · 29/09/2026Today's fun project: an interactive 3D box physics simulation in the Plush language! github.com/maximecb/plu... 000
Love2Code @love2code.bsky.social · 02/09/2026I rewrote the Plush programming language interpreter from a stack-based design to a register-based architecture, and the performance boost was more than I expected! pointersgonewild.com/2026-09-02-p...pointersgonewild.comPlush's New Register-Based Interpreter Is Insanely FastPlush's New Register-Based Interpreter Is Insanely Fast 0101
Love2Code @love2code.bsky.social · 25/08/2026I refactored the Plush interpreter / VM to use a new tagged 64-bit value representation, and this turned out to be a major performance win across every benchmark! 😎 pointersgonewild.com/2026-08-25-r...pointersgonewild.comReplacing a Rust Enum with a 64-bit Word Made My Interpreter 17% FasterReplacing a Rust Enum with a 64-bit Word Made My Interpreter 17% Faster 052
Love2Code @love2code.bsky.social · 17/08/2026I put together a nice writeup about some simple optimizations that made the Plush GC over 16x faster. I think it's pretty approachable for beginners, and there's a cool mmap trick for more advanced programmers in there as well 😎 pointersgonewild.com/2026-08-17-s...pointersgonewild.comSpeeding Up the Plush Garbage CollectorSpeeding Up the Plush Garbage Collector 011
Love2Code @love2code.bsky.social · 07/08/2026just published a blog post about the music app I've been building as a side-project. I'm very happy with the way it turned out 😃 pointersgonewild.com/2026-08-06-b...pointersgonewild.comBuilding Groovie, an Advanced Web-Based Drum Machine / Beat SequencerBuilding Groovie, an Advanced Web-Based Drum Machine / Beat Sequencer 010
Love2Code @love2code.bsky.social · 05/08/2026I just open sourced an advanced browser-based drum machine I put together. It has the ability to chain together patterns, create polyrhythms, and output a MIDI clock signal to sync with hardware: maximecb.github.io/groovie/#a_9...maximecb.github.ioGroovie — free browser-based drum machine / beat sequencerSketch a beat in the step sequencer, arrange your patterns into a song on the timeline, and share the whole project as a single link. No ads, no account, nothing to install. 040
Love2Code @love2code.bsky.social · 07/06/2026I put together a minimalistic pure-Rust, CPU-only implementation of the recent LFM2.5-8B-A1B language model from LiquidAI that you can directly link into your Rust projects😎 github.com/maximecb/beb...github.comGitHub - maximecb/bebelm: CPU-only, pure-Rust implementation of LiquidAI's LFM2.5-8B-A1BCPU-only, pure-Rust implementation of LiquidAI's LFM2.5-8B-A1B - maximecb/bebelm 000
Love2Code @love2code.bsky.social · 11/05/2026There's many reasons to intentionally minimize the number of external packages your software depends on. pointersgonewild.com/2026-05-11-d...pointersgonewild.comDependencies are a LiabilityDependencies are a Liability 000
Love2Code @love2code.bsky.social · 15/03/2026youtu.be/kvNeRXRVmiM?...youtu.beBuilding a toy game engine based on Signed Distance Fields (SDFs) inspired by Mike TuritzinYouTube video by Maxime Chevalier 001
Love2Code @love2code.bsky.social · 07/03/2026pointersgonewild.com/2025-04-12-y...pointersgonewild.comYes, We Do Want Humanoid RobotsYes, We Do Want Humanoid Robots 000
Love2Code @love2code.bsky.social · 06/03/2026pointersgonewild.com/2026-03-06-a...pointersgonewild.comA Recursive Algorithm to Render Signed Distance FieldsA Recursive Algorithm to Render Signed Distance Fields 0226