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Love2Code

@love2code.bsky.social
138 followers 7 following 14 posts

💖 ➞ λ: CS PhD, into compiler design, programming languages, music, simulation, ML/AI, robotics. Follow me code code reviews, stock picks and dating advice. 💖🌈 🇨🇦 Personal website: pointersgonewild.com

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Love2Code @love2code.bsky.social · 4h
Today's demo: I put together a networked client-server guestbook program only accessible from Plush! 😎 🧸 Would love to have your feedback if you try it out!
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Love2Code @love2code.bsky.social · 7h
I made the 3D box sim program prettier and added some usage hints at the bottom of the screen, along with more boxes, even though it's just a Plush code example. Sometimes it's the little details :)
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Love2Code @love2code.bsky.social · 29/09/2026
Today's fun project: an interactive 3D box physics simulation in the Plush language! github.com/maximecb/plu...
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Love2Code @love2code.bsky.social · 02/09/2026
I rewrote the Plush programming language interpreter from a stack-based design to a register-based architecture, and the performance boost was more than I expected! pointersgonewild.com/2026-09-02-p...
pointersgonewild.com
Plush's New Register-Based Interpreter Is Insanely Fast
Plush's New Register-Based Interpreter Is Insanely Fast
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Love2Code @love2code.bsky.social · 25/08/2026
I refactored the Plush interpreter / VM to use a new tagged 64-bit value representation, and this turned out to be a major performance win across every benchmark! 😎 pointersgonewild.com/2026-08-25-r...
pointersgonewild.com
Replacing a Rust Enum with a 64-bit Word Made My Interpreter 17% Faster
Replacing a Rust Enum with a 64-bit Word Made My Interpreter 17% Faster
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Love2Code @love2code.bsky.social · 17/08/2026
I put together a nice writeup about some simple optimizations that made the Plush GC over 16x faster. I think it's pretty approachable for beginners, and there's a cool mmap trick for more advanced programmers in there as well 😎 pointersgonewild.com/2026-08-17-s...
pointersgonewild.com
Speeding Up the Plush Garbage Collector
Speeding Up the Plush Garbage Collector
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Love2Code @love2code.bsky.social · 07/08/2026
just published a blog post about the music app I've been building as a side-project. I'm very happy with the way it turned out 😃 pointersgonewild.com/2026-08-06-b...
pointersgonewild.com
Building Groovie, an Advanced Web-Based Drum Machine / Beat Sequencer
Building Groovie, an Advanced Web-Based Drum Machine / Beat Sequencer
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Love2Code @love2code.bsky.social · 05/08/2026
I just open sourced an advanced browser-based drum machine I put together. It has the ability to chain together patterns, create polyrhythms, and output a MIDI clock signal to sync with hardware: maximecb.github.io/groovie/#a_9...
maximecb.github.io
Groovie — free browser-based drum machine / beat sequencer
Sketch a beat in the step sequencer, arrange your patterns into a song on the timeline, and share the whole project as a single link. No ads, no account, nothing to install.
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Love2Code @love2code.bsky.social · 07/06/2026
I put together a minimalistic pure-Rust, CPU-only implementation of the recent LFM2.5-8B-A1B language model from LiquidAI that you can directly link into your Rust projects😎 github.com/maximecb/beb...
github.com
GitHub - maximecb/bebelm: CPU-only, pure-Rust implementation of LiquidAI's LFM2.5-8B-A1B
CPU-only, pure-Rust implementation of LiquidAI's LFM2.5-8B-A1B - maximecb/bebelm
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Love2Code @love2code.bsky.social · 11/05/2026
There's many reasons to intentionally minimize the number of external packages your software depends on. pointersgonewild.com/2026-05-11-d...
pointersgonewild.com
Dependencies are a Liability
Dependencies are a Liability
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Love2Code @love2code.bsky.social · 15/03/2026
youtu.be/kvNeRXRVmiM?...
youtu.be
Building a toy game engine based on Signed Distance Fields (SDFs) inspired by Mike Turitzin
YouTube video by Maxime Chevalier
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Love2Code @love2code.bsky.social · 07/03/2026
pointersgonewild.com/2025-04-12-y...
pointersgonewild.com
Yes, We Do Want Humanoid Robots
Yes, We Do Want Humanoid Robots
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Love2Code @love2code.bsky.social · 06/03/2026
pointersgonewild.com/2026-03-06-a...
pointersgonewild.com
A Recursive Algorithm to Render Signed Distance Fields
A Recursive Algorithm to Render Signed Distance Fields
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