Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 23/04/2026What, are they on their bikes or something? 011
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 09/02/2026Gee, thanks for the helpful suggestion siri 100
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 20/12/2025all hail our savior .. crepes? .. from china? 000
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 30/10/2025Works! And since this is data driven, it's possible to build a second imgui style system that generates the same data for the gui system. You could easily combine the two at runtime. The lowest levels could even be C code & be portable 020
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 26/09/2025this might be weird, but this is the first time i saw pigeons sitting in a tree 010
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 26/08/2025For comparison, this is how she usually looks 030
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 26/08/2025When my dog is really playful and has the zoomies, she makes the weirdest faces 😂 180
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 22/08/2025I'm trying to read my emails but i keep getting "service unavailable" 020
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 04/06/2025first time in Mexico and enjoying the sun 160
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 24/05/2025somebody forgot to turn off lightprobe debug rendering 2464
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 06/05/2025"Microsoft to soon allow AI to change your windows settings" user: tries to turn of co-pilot in settings co-pilot: I'm sorry but I can't let you do that 040
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 04/05/2025Doesn't look like much, but it's the first step to replace my GUI backend with vulkan + support gui boxes with textures using bindless textures + gradients (useful for building color pickers/nicer gui) + line rendering. Line rendering still needs some massaging. 140
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 01/04/2025after taking @microsoft.com 's advice on how to fix my bsod's, it seems to have become a daily occurence 000
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 31/03/2025after getting everything to work again, this happened a couple of hours later fix your shit @microsoft.com seriously considering linux now 210
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 28/03/2025another week another @microsoft.com windows 11 blue screen 140
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 20/03/2025since last video I fixed a lot of small details here and there (not worth showing). Implemented reorderable list, improved keyboard navigation (tabs still need to have a tab-stop, file-view/tree-views can be keyboard navigated). Object field support, selects object on double click.. 110
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 17/03/2025windows 11 is amazing another day, another blue screen 000
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 14/03/2025More progress. Reworked caching of shaped text (turning unicode text into correct glyphs) + atlas updates + lots of tiny cleanups. Added Icon overlay support (using a stored file "source control" state). Added 2d/3d/4d/rect fields + scrubbable labels for fields. Can also add and remove "components" 000
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 01/03/2025More work done on my editor framework.. Can now record key-combos in shortcut manager & hooked up shortcuts/commands to main menu / toolbar buttons. Tooltips now show up to date shortcuts. Log now is functional, and shows a stacktrace 010
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 26/02/2025Not much since last time, but I've added a theme dropdown that loads themes from 2 different files (light theme is just inverted dark at the moment since I don't want to bother designing 2 different themes while adding new styles) I also started on shortcut manager (WIP) 020
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 21/02/2025doesn't look like much, but now my editor converts all its built-in styles to text (a css like dialect), and then parses it again (actually a slightly updated data structure, so it's definitely converting it) text is also dumped to the log here Next will be to load it from disk instead + themes 110
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 17/02/2025Aaand used a library (plutosvg) to be able to easily have scalable icons. Which was just a matter of using that library to load svgs & create bitmaps with it, instead of loading fixed sized pngs. (in both cases I plugged these into my font texture atlas) 100
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 14/02/2025Quick update: Added cleartype text rendering, which basically just samples r,g & b channels separately, and offset r,g,b by a subpixel amount. (surprisingly easy to add) Also added font-scaling (which then scales all the boxes) 160
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 12/02/2025Since last week I moved the menu above the context tabs, created a proper selection manager where selection is can only be of one type (so files, or scene-objects). selection and hierarchies are now also stored in a context object which is associated with the context tab. 120
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 06/02/2025Since last week, I added icon colors, context menus for hierarchy and file panels & ability to rename files and hierarchy items. Also started fleshing out component UI a little bit. 140
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 01/02/2025always visually interesting how there's frost in the shadows, but green grass in the sun 000
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 01/02/2025can someone fix the terrain blending? it looks fake af 3200
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 31/01/2025I also want to add navigate forward/backward support to the files and details panel (maybe also hierarchy? or should this be a global forward/backward?) so when you click on something and you lose context, you can easily go back to the previous thing you were looking at 000
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 30/01/2025More progress on my editor thingy over the last week. Can now drag and drop mock files and folders in my files panel, added mock components to my mock details panel. Also extended UI into the caption, and lots of small fixes and tweaks 270
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 22/01/2025Continued working on my GUI. Implemented treeview multi-selection / drag & drop. Also added a lot of data structures in my editor mock-up so I can do things like associate mock file types with context tabs. etc. etc. 040
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 13/01/2025more tweaks. Added icons, search-bars, file selection (just random names from memory, not actual files) Still need thumbnails / treeview multi-selection / treeview reordering 110
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 09/01/2025and this gets (de)serialized to/from a json file 110
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 09/01/2025Creating a panel docking tree from code is simple 100
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social · 09/01/2025panel types are registered using uuid (for serialization) and a function pointer to a function that actually implements the gui for the panel 100