Locomalito @locomalito.com · 19/09/2026As an adult who loves playing video games but has very little free time, I think more people should learn from the Psikyo approach to game design. They pack a ton of content and purpose per second. 0301
Locomalito @locomalito.com · 12/09/2026I’ve had an unexpectedly productive day today. I’ve managed to make a lot of progress on #Snailord 0220
Locomalito @locomalito.com · 10/09/2026Btw I forgot yesterday, but it was also the 13th anniversary of Verminian Trap, a party game designed for the now-defunct Ouya microconsole. I started working on an update for this game too, but it ended up becoming a different project (the snail dungeon game I've been posting about lately). 3415
Locomalito @locomalito.com · 10/09/2026Today marks the 16th anniversary of L'Abbaye des Morts. And we're working on an update! It was a small side project that @gryzor87.bsky.social and I made in the afternoons during a week-long trip to France. We released it in the void, but somehow it became a classic within the homebrew scene. 418135
Locomalito @locomalito.com · 09/09/2026Gunmetal Gothic does the ratio thing well: The 4:3 option is 320x240 (76.800 pixels) And the 16:9 is 384x216 (82.944 pixels) So the two aspect ratios have a relatively similar area. In this case, since it's 3D, it doesn't affect the level design—only the view. 0141
Reposted by LocomalitoBad Computer @badcomputer.bsky.social · 08/09/2026Razing Core for SEGA Master System is now available. The full version and demo are here: badcomputer0.itch.io/razing-core 27542245
Reposted by Locomalitosebagamesdev.bsky.social @sebagamesdev.bsky.social · 06/09/2026Did you know I made a visual-mode specially designed to edit/view behind layers? It's called Layer-Peek-Mode, and it's just one of many unique features of #PixydraStudio. store.steampowered.com/app/4869680/... 07716
Locomalito @locomalito.com · 05/09/2026Wishlisteado con la fuerza de mil soles :_))) youtu.be/W6cLmT6_oNg?...youtu.be【開発者本人が語る】『オリュンポスの戦い』38年越しの完全リメイクYouTube video by The Battle Of Olympus™ 1161
Locomalito @locomalito.com · 03/09/2026Fin de mis cacaciones, en las que no he viajado ni hecho nada especialmente intagramable, pero he pasado tiempo con mis seres más queridos y me he INFLADO a gamedev, que es algo a lo que no le puedo dedicar mucho tiempo seguido últimamente. [Wipzerk mode off] 0554
Locomalito @locomalito.com · 28/08/2026#Snailor WIP Trabajando en el nivel de prólogo, que tiene un ambiente muy distinto porque es el único que transcurre en el exterior. 2508
Locomalito @locomalito.com · 28/08/2026Siempre que profundizo en alguna mecánica puramente arcade al final llego a la conclusión de que un shmup japonés ya encontró la solución hace décadas 2181
Reposted by LocomalitoKomi Games @komigames.bsky.social · 24/08/2026Escape a space nightmare as the sole survivor of an alien infestation, in the new @grahfmetal.bsky.social point & click adventure! Search for clues, solve puzzles and avoid deadly zombies, mutants, robots and much more... Wishlist on Steam TODAY! store.steampowered.com/app/4964640 112648
Reposted by LocomalitoRetro Gamer @retrogamermag.bsky.social · 27/08/2026If you're looking for a fun Metrodivania, @pqube.bsky.social Aggelos II is out now. There's a review in our next issue. www.youtube.com/watch?v=mFvP...youtube.comAggelos 2 | Launch TrailerYouTube video by PQube 1146
Reposted by Locomalitosebagamesdev.bsky.social @sebagamesdev.bsky.social · 09/07/2026Another cool thing you'll able to do in #Pixydra is preview your sprites as sprite stacking. I made this feature especially for play with my kids and they love it =) 093
Locomalito @locomalito.com · 25/08/2026Ando montando el único nivel de #Snailord que es exterior y es curioso porque, aunque dentro de la mazmorra la vista cenital (en la que ves las cuatro paredes) queda de lujo, cuando son árboles queda horrible. Supongo que tendré que tirar de la vista distorsionada estándar con todo en una dirección. 3120
Locomalito @locomalito.com · 24/08/2026#Snailord WIP Some new enemies have been added. It's great to see new content after months without any progress on this project. It's a score-based arcade game, but it's getting the charm of a classic, deep RPG. 4758
Locomalito @locomalito.com · 23/08/2026#Snailord WIP Unless there are any last-minute changes, I think I've already defined all the items and their effects. 5897
Reposted by LocomalitoJaénJam II🦎🕹️ - del 23 al 26 de Julio 🌻😎 @jaenjam.bsky.social · 22/08/2026Holaaa, ¿qué tal el veranico? ☀️ Nosotres necesitabamos descanso, y nos faltó publicar las charlitas (disculpad la demora) Pero ahora... ¡Acabamos de subir todas las charlas y vídeos! 🍿 www.youtube.com/playlist?lis... También os dejamos la encuesta de esta gamejam: app.youform.com/forms/dmbjmminyoutube.comJaénJam, 2a edición - YouTube 1147
Locomalito @locomalito.com · 21/08/2026Instead of using obvious names and effects, I'm thinking of using three words to describe each object. One for the object type and two adjectives. For example: 1421
Locomalito @locomalito.com · 21/08/2026Time to go back to the snail dungeon game. It's been months since the last time I did something for it. 3756
Locomalito @locomalito.com · 18/08/2026My hot take is that if you want to make an NES-style game but with a 16:9 aspect ratio, you need to change the resolution from 256x224 to something like 320x180, so that the amount of pixels on screen is similar. + Tiles won't feel extra repetitive + Fov not excessive + Larger presence of sprites 2422
Locomalito @locomalito.com · 18/08/2026I made it so Darkula can use stairs mid-jump. And also that thing where you can press the jump button a moment before landing and still perform a follow-up jump. 1100
Reposted by Locomalitosebagamesdev.bsky.social @sebagamesdev.bsky.social · 16/08/2026Well... a secret feature I've been keeping from #pixydra is that you can test gameplay with your own sprites =) Stay tuned, Pixydra Studio will be available in early September! 05915
Locomalito @locomalito.com · 12/08/2026Ver el eclipse en la playa ha sido curioso: la gente en la orilla pero dando la espalda al mar. 1120
Locomalito @locomalito.com · 11/08/2026#Darkula reboot/remake WIP I've slightly modified the bezel system to adapt it to a number of specific cases. Unfortunately, I've had to remove the fancy decorative borders and rounded corners. However, I've added the option to display the inner plastic frame. 1303
Locomalito @locomalito.com · 09/08/2026Llevo una semana encabezonao con un problema de código y al final lo he podido resolver :_) 4270
Reposted by LocomalitoTG Moxley @musclebusting.com · 06/08/2026Geez, Super Hydorah is absurdly affordable on Switch right now. At 80% off I feel like I'm stealing from @locomalito.com.nintendo.comSuper Hydorah for Nintendo Switch - Nintendo Official Site for CanadaShop Super Hydorah for Nintendo Switch at Nintendo Store. See game details, editions, and availability. 0145
Locomalito @locomalito.com · 05/08/2026It's weird that I'm making arcade bezels when some of the games use specs based on domestic systems. But let's do this for the sake of consistency. 1140
Reposted by LocomalitoAMATA Games @amata.games · 05/08/2026✨ Steam and Console versions out now! ✨ "Changeable Guardian ESTIQUE"—the ultimate, brand-new 8-bit shmup born in the 21st century. ▶️ amata.games/en/news/2026... 02512
Locomalito @locomalito.com · 05/08/2026Fallo mío. Ni se me ocurrió que podría salir en GOG y lo compré en Steam, que está más lejos en mi orden de prioridades. Por cierto... Este juego y a este precio sí que sí. Me temía lo peor después de una racha de revivals #shmups un poco sobrevalorados y no tan bien hilados. 1121
Locomalito @locomalito.com · 04/08/2026I could also just stick with the classic solution and use a 4:3 aspect ratio (game only) and a 16:9 aspect ratio (4:3 game + side decoration) 3707
Locomalito @locomalito.com · 03/08/2026Adoro a Ray. Esta peli ya tenía unas décadas la primera vez que la vi y aun así me voló la cabeza. No solo por lo impresionante de los efectos especiales, si no por la presentación de las escenas y criaturas: la anticipación y revelación, no en clave de terror, si no de espectáculo ilusionista 0251
Locomalito @locomalito.com · 02/08/2026I just realised that my bulletproof bezel solution is not actually bulletproof, because it doesn't work with a few rare screen resolutions :-/ I've spent so much energy for it and now it feels like wasted time... Anyways, I will think about it tomorrow with a fresh mind, I'm too tired right now. 1240
Reposted by Locomalitoitch.io @itch.io · 31/07/2026📰 There's a new version on the itch app out with a bunch of qualify of life updates: Proper bundle support, per-game launch settings, fixed search, and more. Check out the full update here: itch.io/updates/itch...itch.ioitch app bundle support, launch args, and moreThe itch.io app got two updates this month: v26.15.0 and v26.17.0 . We dug through our issues tracker and addressed some of the most commonly requested problems and requests. Our latest updates make b... 718837
Locomalito @locomalito.com · 31/07/2026#Gaurodan turns 13 years old today! ♪~(´ε` ) It got a reboot/remake last year, but there's a minor update on the way. Btw, this is the kind of game I love making most: a 20-minute challenge where every second counts. bsky.app/profile/loco... 0294
Locomalito @locomalito.com · 28/07/2026Somehow unexpected but I actually like the Truxton Extreme demo. I love-hate it for the same reason I love-hate the classics. That's a nice sequel I guess... I need to check a review from someone who actually has a shmup point of view. 170
Locomalito @locomalito.com · 28/07/2026locomalito.com lleva unos días que va y viene, pero ya debería estar estable. Se ve que Internet está cada día más chunga para los pequeños servidores :/locomalito.comLocomalito — New-classic video gamesDeveloper of Maldita Castilla, Hydorah, The Curse of Issyos, l'Abbaye des Morts, Gaurodan, Darkula, Verminest and more. If you like pixel art, chip tunes and challenging games take a look around, you ... 2274
Reposted by LocomalitoZephyrix @zephyrix-games.com · 19/07/2026Looking for more #arcade action after #DDFFD? You can now get some cool new-retro arcade games from other developers together with DDFFD in a bundle for a hefty discount: store.steampowered.com/bundle/81614... Give some love to @flynnsarcade.bsky.social @1ccgames.bsky.social @hiulit.bsky.social 084
Locomalito @locomalito.com · 27/07/2026Las dos piezas de hardware que más feliz me han hecho últimamente son la Evercade y una fregona mopa con un cubo que moja, escurre y separa el agua limpia de la sucia :3 3273
Reposted by LocomalitoFran @franfriki.bsky.social · 27/07/2026Un auténtico privilegio haber podido entrevistar junto con Ángel a 2 de los diseñadores de niveles de Ninja Gaiden Ragebound para @mesonsol.bsky.social 2 horas hablando de level design y entresijos del desarrollo con los grandes Virginia Martín y Miguel Ángel Murat www.youtube.com/watch?v=2Vpo...youtube.comNINJA GAIDEN RAGEBOUND y su deslumbrante LEVEL DESIGN: entrevista a Miguel Murat y Virginia MartínYouTube video by Mesón Sol 1106
Locomalito @locomalito.com · 27/07/2026I'm part of that 5% I used GameMaker for 15+ titles already -> locomalito.com It's been a long journey, but there's more to come :} 610615
Locomalito @locomalito.com · 25/07/2026No lo diré alto porque una maldición cae sobre mi tiempo libre, pero si todo va bien, la semana que viene volveré al WIP :} Me queda poco para poder subir la primera de las actualizaciones. Pero no sé si será Toxic Tomb, Gaurodan o l'Abbaye des Morts... ¿Alguna preferencia? 7263
Reposted by LocomalitoDeconstructeam @deconstructeam.bsky.social · 22/07/2026Life refurbished. store.steampowered.com/app/3743260/... 04510
Locomalito @locomalito.com · 20/07/2026Este jueves estaré en directo con @gryzor87.bsky.social hablando de cositas varias con motivo de la @jaenjam.bsky.social 🫒 El cometa Halley pasa más veces que yo en directo, así que... A ver qué pasa! XD 1154
Locomalito @locomalito.com · 16/07/2026It's mind-blowing to see that there are new reinterpretations of l'Abbaye des Morts coming out 16 years after it's unplanned making and release :_) 🖤🖤🖤🖤🖤 1395