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Jens Andersson

@llerd.bsky.social
147 followers 242 following 46 posts

Level 19 multi-class gamedev who likes to build stuff. Credits: Riddick EFBB, The Darkness, Yoku's Island Express, Colors!, Indy Great Circle and now (redacted)

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Jens Andersson @llerd.bsky.social · 11/08/2026
I don't often do gamejamming, but today I wanted see see how well my game-engine's integration with code agent tools work. It's very hard on touch screen, but try to beat my 2:32 record: collectingsmiles.com/temp/crush
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Jens Andersson @llerd.bsky.social · 07/08/2026
I bet there's a strong overlap between people who: • Turn on "Charge to 80%" the day they get a new phone • Beat the final boss with a full inventory of consumables • Take climate change seriously
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Jens Andersson @llerd.bsky.social · 27/07/2026
8 months using code agents: - I ignore most of the fancy harnesses, while trusting the agents more and more. - Scope creep is dangerous. Almost anything feels within reach, but everything costs time. - I think I was a better programmer than Opus 4.8. Opus 5.0 is better than me.
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Jens Andersson @llerd.bsky.social · 30/04/2026
Friends at the Colors Live SonarPen factory!
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Jens Andersson @llerd.bsky.social · 29/04/2026
Friends at Tencent, Shenzhen!
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Jens Andersson @llerd.bsky.social · 24/04/2026
Friends in Hong Kong!
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Jens Andersson @llerd.bsky.social · 14/04/2026
5 months using code agents: - The early frustration is gone. - I now intuitively know where Claude will do well, and what is better to do myself. - Some days I don't use it at all. Others, I run 3 concurrent sessions. - Full automation is the now the frontier. Still discovering the ceiling.
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Jens Andersson @llerd.bsky.social · 20/03/2026
Old friend at Breda University of Applied Sciences. I had the honor of doing an impromptu guest lecture for some of their game dev students.
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Jens Andersson @llerd.bsky.social · 18/03/2026
Friends in Amsterdam. Workation here this week!
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Jens Andersson @llerd.bsky.social · 14/03/2026
Old friends at Hazelight office!
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Jens Andersson @llerd.bsky.social · 25/01/2026
Result of 2 months using code agents: - Marginally more code produced - More advanced solutions feel within scope - Overall progress 50% slower, because I choose to go for those solutions. Will likely pay off? - I miss coding “in the zone” But I think I'm getting better...
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Jens Andersson @llerd.bsky.social · 17/01/2026
Hollow Knight: Silksong, 60h Fatigue prevented 100%-ing, but still happy to have experienced this incredible game. It proved me wrong on boss fights – In Silksong I love them. Reminding me of the best action animes - it feels like you enter a state of dance-like flow. Magnificent use of mastery.
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Jens Andersson @llerd.bsky.social · 05/12/2025
Clair Obscur: Expedition 33, 13h Wanted this one posted ahead of TGA. Really wonderful game – looks/sounds amazing and a fantastic take on the classic turn-based JRPG combat (normally not a fan). Very very good. My only complaint was some awkward dialog.
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Jens Andersson @llerd.bsky.social · 05/11/2025
Keeper, 2h I’ve never played as a Lighthouse (!) before. Wandering through spectacular visuals with some light puzzles have never been this weird. Huge congrats to on the release to my great friends @p1xelcoder.bsky.social , @devinks.bsky.social, and everyone else at Double Fine!
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Jens Andersson @llerd.bsky.social · 29/10/2025
V Rising, 80h to defeating Dracula I played this fantastically designed co-op combat/survival/base-builder with my kids in a self-hosted game. Borrows the great bosses-gate-progress from Valheim (also borrowed?), but with cleaner progression. Great combat and fun exploration.
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Jens Andersson @llerd.bsky.social · 15/07/2025
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Jens Andersson @llerd.bsky.social · 11/07/2025
Develop in Brighton was a blast! Enjoy this meta-selfie from the talk that I, Pete, and Kate did. Pete also got to accept the award for Best Audio in Indiana Jones and The Great Circle at the Star Awards! Lovely meeting all old and new friends and I hope to be back soon again!
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Jens Andersson @llerd.bsky.social · 08/07/2025
Beautiful morning run in Brighton, on the first day of the Develop Conference . If you're here, come see our talk in less than 2 hours!
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Jens Andersson @llerd.bsky.social · 23/06/2025
Grow a Garden, 1h Tried the holder of the “11 million concurrent players” record. It felt very similar to other Roblox tycoon games with exponential resource growth, pets, events, and microtransactions. I don’t get it.
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Jens Andersson @llerd.bsky.social · 21/06/2025
The Alters, 27h to corporate ending This game makes 11 Bit Studios a legendary developer for me. Building on what made This War of Mine great with a strange and fascinating story to discover. Survival base-buildings with deep psychological undertones have never been this fun!
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Jens Andersson @llerd.bsky.social · 27/05/2025
Drop Duchy, 11h to third faction Tetris gameplay paired with a strategic deck-builder and rouge-like structure. I always enjoy a bit of Tetris, but it's not a perfect fit with the rest of the gameplay – would have preferred turn-based. But it is still novel and quite enjoyable.
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Jens Andersson @llerd.bsky.social · 14/05/2025
South of Midnight, 9h to credits I was about to move on from this game when the story went very surprisingly dark. This was the edge it needed for me to continue. Beautiful game, cool characters, and fascinating folklore. Less fan of the combat somewhat shoehorned into the game.
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Jens Andersson @llerd.bsky.social · 12/05/2025
I somehow missed this the first time around. The classic LucasArts adventures were a huge part of what inspired me to become a game developer, so seeing a game I’ve poured so much of myself into reimagined in that style genuinely brought tears of joy.
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Jens Andersson @llerd.bsky.social · 07/05/2025
Wartales, 19h to second area Great turn-based medieval tactics game. I tried Battle Brothers some time back but didn’t get into it. Wartales’ presentation made a difference. Initially thought it was a procedural world, but it’s not with its fun small story quests. Bought the DLC.
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Jens Andersson @llerd.bsky.social · 01/05/2025
Blue Prince, 28h to credits Blue Prince is amazing. A Narrative Puzzle on par with Outer Wilds, one of my favorite games ever. It takes a bit to get going but each layer you reveal makes it more and more fascinating. My 12yo was note-keeper. He needed the practice. :D
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Jens Andersson @llerd.bsky.social · 24/04/2025
Backpack Hero, 11h Roguelike puzzle-strategy dungeon crawler + light city builder that borrows from great games like Moonlighter and Slay the Spire. Great loop and huge upgrade tree in-between. I lost clear sense of progress 5h in, but still fantastic game for a long flight.
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Jens Andersson @llerd.bsky.social · 01/04/2025
Excited for the Switch 2 reveal today!
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Jens Andersson @llerd.bsky.social · 25/03/2025
Friends at @wrongorgan.bsky.social of Mouthwashing fame!
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Jens Andersson @llerd.bsky.social · 04/03/2025
Dragon Sweeper, 3h to perfect score A fantasy reimagination of Minesweeper made by one of my favorite indie-devs Daniel Benmergui. It adds enemies and XP. To improve your chances, you need to figure how each enemy works. Playable in the browser: danielben.itch.io/dragonsweeper
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Jens Andersson @llerd.bsky.social · 04/03/2025
Friends at Hazelight's Split Fiction's gala premiere Yesterday. Great fun! Very much looking forward to playing the game!
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Jens Andersson @llerd.bsky.social · 24/02/2025
Baldur’s Gate 3, 6h I'm a bit embarrassed I failed to get hooked on last year’s GOTY winner. It just felt a bit cumbersome. I love turn-based combat, but it’s was too much to manage here. Maybe I should have played on PC. Then again, Baldur’s Gate 1&2 never clicked for me either.
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Jens Andersson @llerd.bsky.social · 19/02/2025
Does it really?
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Jens Andersson @llerd.bsky.social · 18/02/2025
Beyond proud to stand alongside Axel, Jim, Todd, and Troy as Indiana Jones won 3 categories at DICE Awards. Best Adventure is especially meaningful-the chance to create a true adventure is what brought me to MachineGames. This achievement is a testament to our incredible team's talent and passion.❤️❤️
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Jens Andersson @llerd.bsky.social · 18/02/2025
Lovers in a Dangerous Spacetime, 3h Finally played this 2015 indie darling by @AsteroidBase with my kids. A wonderful couch co-op game where you collaborate on a spaceship by running around various stations. Simple, cute, and fun.
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Jens Andersson @llerd.bsky.social · 12/02/2025
God morning Las Vegas! Would be fun to catch up with any friends attending DICE. DM me!
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Jens Andersson @llerd.bsky.social · 13/01/2025
Caves of Qud, 6h There's an impressive depth in this Rouge/Nethack-like, helped by its text-based foundation. It's very enjoyable to explore all the systems. A light graphical layer helps approachability but can't overcome all the UX issues. Still, simulation-based RPGs are cool.
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Jens Andersson @llerd.bsky.social · 06/12/2024
I’m beyond thrilled to see the love and appreciation for Indiana Jones and the Great Circle. It’s been an incredible adventure, and I feel fortunate to have had the opportunity to build this game together with so many amazing people. You guys rock!❤️❤️❤️
eurogamer.net
Indiana Jones and the Great Circle review - the best Indy's been since The Last Crusade
Smart, fun and so very Indiana Jones, The Great Circle is a stealth action tour de force that marks a bold new era for MachineGames.
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Jens Andersson @llerd.bsky.social · 30/11/2024
Talking about Indy at CCXP in San Paulo, and took a few days extra to explore the city! Let me know if you have any recommendations!
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Jens Andersson @llerd.bsky.social · 20/11/2024
THAT WAS IT! My work on the launch version of Indiana Jones and the Great Circle is hereby done! It is awesome!
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Jens Andersson @llerd.bsky.social · 11/11/2024
Adventure calls! We're weeks away from launching the biggest game I've ever worked on. It's been a heck of a ride, and this video does a great job of showing what it actually is we've been building. Excited to see it out there! www.youtube.com/watch?v=vuji...
youtube.com
Gameplay Deep Dive - Indiana Jones and the Great Circle
YouTube video by Bethesda Softworks
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