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Lauritz 🎰

@lleifermann.dev
138 followers 244 following 114 posts

💭 Just a dude that likes learning new things 🚀 Co-Founder at Qourses - www.qours.es 🎮 Solo Dev on „Teufelskreis“ - s.team/a/4652150

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Lauritz 🎰 @lleifermann.dev · 12/10/2026
I had the exact same thoughts not too long ago. The more i think about this though i feel like "dead" code shouldn't be a concern of an export setting. It's better signaled to you in the engine/editor, and you fix/delete the code. Question is, how does Godot signal that to you today?
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Lauritz 🎰 @lleifermann.dev · 12/10/2026
Here's another link on this from Godot-Proposals. I am not the first person to encounter this i think. And pretty sure the people from @sentry.io would be happy too if this gets some love :) github.com/godotengine/...
github.com
Distribute official builds with full debugging symbols · Issue #1342 · godotengine/godot-proposals
Describe the project you are working on The Godot editor 🙂 Describe the problem or limitation you are having in your project For the sake of small file sizes and optimization, official builds are s...
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Lauritz 🎰 @lleifermann.dev · 12/10/2026
Right now, to get readable stack traces in Sentry, I'd have to own a big chunk of CI/CD in my project just to build export templates with debug symbols for every platform, on every Godot update. That feels like machinery Godot should own officially. github.com/getsentry/se...
github.com
Debug symbols for Godot builds · Issue #2 · getsentry/sentry-godot
Sentry has custom debug file repositories. For example, for Android and Apple symbols, which are managed by Sentry itself. Godot doesn't have a symbol server, but we could collect those symbols and...
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Lauritz 🎰 @lleifermann.dev · 12/10/2026
Shipping and supporting a deployed game. A concrete one from my project: ship official debug symbol files (PDB/dSYM) for every export template release, so crash reporters like Sentry can give readable native stack traces
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Lauritz 🎰 @lleifermann.dev · 11/10/2026
Swapped out the old input icon pack ✅ Man @kenney.nl your input prompt pack slaps dude. Much appreciated!
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Lauritz 🎰 @lleifermann.dev · 09/10/2026
Little sneak peak on the new visuals for card modifiers i've been working on 👀 Tried giving each modifier a unique visual identity to easily distinguish them. Hoping that comes across haha #gamedev #indiedev #godot ##deckbuilder
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Lauritz 🎰 @lleifermann.dev · 09/10/2026
static.klipy.com
Cat Flashbang Effect
ALT: Cat Flashbang Effect
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Lauritz 🎰 @lleifermann.dev · 07/10/2026
I like 1 and 4 the most personally. Have you thought about using Blender? I can see how 4 would look really nice if the font is made up of real threads and yarn? Like skewmorphism dialed up to 100
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Lauritz 🎰 @lleifermann.dev · 06/10/2026
Uhhhhh that’s a cool detail!
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Lauritz 🎰 @lleifermann.dev · 06/10/2026
Dang it while I was writing it I wondered if I haven’t seen it already lol
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Lauritz 🎰 @lleifermann.dev · 06/10/2026
Honestly I was expecting some bird companions too! Some cute bird friends landing on antlers 👀
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Lauritz 🎰 @lleifermann.dev · 06/10/2026
static.klipy.com
Plankton Eating Popcorn
ALT: Plankton Eating Popcorn
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Lauritz 🎰 @lleifermann.dev · 05/10/2026
Man ditherboy has been a treat giving the tarot cards a due makeover! I love dithering so much i really need to hold myself back in not overdoing it haha 🫨 Used the opportunity to create this little animated card scroller asset for the Teufelskreis Steam page! #Godot #GameDev #IndieDev
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Lauritz 🎰 @lleifermann.dev · 05/10/2026
Real audience. The meme is that he reposts a game and boosts wishlist to 10-100k. Couple of weeks ago someone with a pixel cleanup game went from 0 to 80k in a week through his post. Not sure I like the wishlist hype too much, but don’t hate the player hate the game I guess.
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Lauritz 🎰 @lleifermann.dev · 05/10/2026
For a second I thought you were rage baiting until I saw it myself lol. Def needs some work for sure. Also where are the tweens? Linear animations are lifeless 😭
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Lauritz 🎰 @lleifermann.dev · 05/10/2026
Never too early to start reaching out to press here and there. Pretty sure IndieGameJoe would feature you. Looks straight up the kind of game I regularly see on his channels
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Lauritz 🎰 @lleifermann.dev · 04/10/2026
Even cloudflares bot protection doesn’t stop it? I see you have turnstile challenge on when visiting the site. From my experience that makes it really hard to scrape (in mass)
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Lauritz 🎰 @lleifermann.dev · 03/10/2026
New card effects i've been working on! Chat what do we think? Also gave the tarot cards a little polish by doing a dither and palette pass for each archetype of card. Things are coming together nicely 🧑‍🍳 #Godot #IndieDev #GameDev
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Lauritz 🎰 @lleifermann.dev · 03/10/2026
Oh dude stop it with your cool ideas. This looks insane! 🫪 Thought about a boot sequence where the liquid does a little swirl before the device becomes active?
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Lauritz 🎰 @lleifermann.dev · 01/10/2026
Man so stoked about my first german news coverage from @raikukai.bsky.social :)) raikukai.de/news/teufels... #IndieGame #GameDev #Godot
raikukai.de
Teufelskreis verbindet Roulette, Tarot und Horror zu einem ungewöhnlichen Roguelite Deckbuilder - Raikukai
Mit Teufelskreis arbeitet Solo-Entwickler L0rne an einem Roguelite-Deckbuilder, der klassische Deckbuilding-Mechaniken mit Roulette, Tarotkarten und okkultem
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Lauritz 🎰 @lleifermann.dev · 28/09/2026
Built a little drawer system which allows cross run storage of artifacts 📥 Thinking about balancing a bit more and this should help with the meta progression for sure! #Godot #IndieDev #GameDev
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Reposted by Lauritz 🎰
Oscar Weather @oscars.love · 21/09/2026
The newest Oscar beta comes with a slew of new features: satellite cloud map layer, new hourly detail view, UI reordering, iOS 6 classic mode, on-device statistics, and a way to support Oscar in the future. Now on TestFlight 👉️ testflight.apple.com/join/xf5iJcHh #BuiltInPublic #IndieDev #Swift 🧵1/6
A fan of iPhones previewing the new features (layout settings, Classic Mode, hourly details, satellite map, statistics, lock screen rain widget) with the Oscar cat logo and "Now on TestFlight!"
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Lauritz 🎰 @lleifermann.dev · 08/09/2026
Also reminds me to stay hydrated so there’s that
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Lauritz 🎰 @lleifermann.dev · 08/09/2026
Hmm what is the key doing in there? Could this be a puzzle? 🤔 (this is the last time I am gonna post water i swear) #IndieDev #GameDev #Godot
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Lauritz 🎰 @lleifermann.dev · 08/09/2026
Hellooooooo still got some space left? Would love to join!
static.klipy.com
Hi Mods And Staff Ily
ALT: Hi Mods And Staff Ily
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Lauritz 🎰 @lleifermann.dev · 05/09/2026
Ouya Hahahahaha dang I haven’t thought about that thing in a long time
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Lauritz 🎰 @lleifermann.dev · 05/09/2026
Man PITH looks dang sick! Gotta give it a wishlist!
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Lauritz 🎰 @lleifermann.dev · 05/09/2026
Okay what the helly I am just now seeing the support lol. Why is this free?
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Lauritz 🎰 @lleifermann.dev · 05/09/2026
Ah dang dude you have an input prompt pack? If I only knew earlier haha
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Lauritz 🎰 @lleifermann.dev · 05/09/2026
@turnbasedlovers.bsky.social and @roguelikerofficial.bsky.social for sure!
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Lauritz 🎰 @lleifermann.dev · 03/09/2026
So much cool coverage! Thank you! 🫶
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Lauritz 🎰 @lleifermann.dev · 03/09/2026
'Grazie mille' for covering Teufelskreis! 🫶 Much appreciated :)
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Lauritz 🎰 @lleifermann.dev · 02/09/2026
Why we meltin'
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Lauritz 🎰 @lleifermann.dev · 02/09/2026
Oh man so excited to be on Rogueliker! :)) Thank you for the coverage @roguelikerofficial.bsky.social 🫶 rogueliker.com/teufelskreis... #IndieDev #GameDev #GodotEngine
rogueliker.com
Teufelskreis is a roguelike roulette deckbuilder with a clever name and a sinister setting - Rogueliker
Teufelskreis has just been announced and it's a roguelike roulette deckbuilder where you must play a corrupt corporate AI.
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Lauritz 🎰 @lleifermann.dev · 31/08/2026
At first i really thought putting things on a canvas might help with planning out artifact synergies. But man i think i need to add another dimension to this to keep track lol #GameDev #IndieDev
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Lauritz 🎰 @lleifermann.dev · 30/08/2026
Thank you :) really appreciate it! Gonna keep you posted 🤝
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Lauritz 🎰 @lleifermann.dev · 30/08/2026
I am trying to combine roulette and roguelite deckbuilding in a game right now where the house bets against you. Does that count? 😄
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Lauritz 🎰 @lleifermann.dev · 30/08/2026
Thank you! It’s a simple fragment shader that looks at the rendered page and applies noise to just the „printed“ content ontop of it, not the paper texture below.
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Lauritz 🎰 @lleifermann.dev · 30/08/2026
Big inspo for this was @andremc.bsky.social referee handbook!
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Lauritz 🎰 @lleifermann.dev · 30/08/2026
Man I love diagetic UX so much 🫨 Here’s a little tutorial booklet I’ve built the player can consult to understand the rules of the game a bit better. The ink bleed gives it so much character 👨‍🍳 #GodotEngine #IndieGame #GameDev
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Lauritz 🎰 @lleifermann.dev · 26/08/2026
@jettelly.bsky.social for sure would be interested in this, no? I have a writeup off the effect teufelskreisgame.com :)
teufelskreisgame.com
Teufelskreis: an occult roulette roguelite deckbuilder
Teufelskreis is a roguelite roulette deckbuilder. Place your bets, then play tarot cards to bend the odds while a corrupted corporate AI wagers against you. Gamble your way out of your employment cont...
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Lauritz 🎰 @lleifermann.dev · 26/08/2026
Only if you tell me this sound effect is in the game somewhere youtu.be/KnHmoA6Op1o
youtu.be
Im a Gnome meme sound effect woo
YouTube video by Gnome
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Lauritz 🎰 @lleifermann.dev · 25/08/2026
Congrats on the release! Instantly picked up my copy the moment the mail came in that it is out! So stoked to play later 🫨
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Lauritz 🎰 @lleifermann.dev · 24/08/2026
Oh and this is how the effect looks in-game!
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Lauritz 🎰 @lleifermann.dev · 24/08/2026
🚰 Final liquid effect pass: Now with bubbles, even more sloshiness and water residue where the water level touched the edges of the container! Let me know what you think :) I did a little write up of what i learned here: teufelskreisgame.com/behind-the-w... #Godot #GameDev #IndieDev #shader
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Lauritz 🎰 @lleifermann.dev · 19/08/2026
Oh dude i keep seeing your reels on IG. Really dig your game! Be aware though that i might "get inspired" by your idea of an ingame tutorial handbook that the player can flip through
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Lauritz 🎰 @lleifermann.dev · 19/08/2026
Coo cooo? Coo cooo coo coo! Coo coo lol
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Lauritz 🎰 @lleifermann.dev · 19/08/2026
Okay I am suprised on how well the Animal Crossing speech effect works with just 5 short clips of my speech lol #Godot #IndieDev #GameDev
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Lauritz 🎰 @lleifermann.dev · 19/08/2026
Man now i want one too! All I hear since playing it is this sand walk effect lol
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Lauritz 🎰 @lleifermann.dev · 18/08/2026
Any way to get some attention on this? @coppolaemilio.com - I bet the ppl at @sentry.io would also be happy about this haha
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