Alexander King @literallyaking.com · 04/09/2026But compare those with the zombie works made in his name. The "World of Eric Carle" imprint puts out these increasingly grotesque imitations, ever more since his death. The caterpillar is drafted into whatever bland and generic children's book fare they can think of. I hate them. 100
Alexander King @literallyaking.com · 04/09/2026This is experimental art, written for children, but still Capital A Art. But without sacrificing being for children! Almost all his books are very repetitive, but with variation, usually featuring a repeated situation or refrain, which is important (and comforting) for child readers/listeners. 100
Alexander King @literallyaking.com · 04/09/2026So here's an example- Eric Carle's The Very Hungry Caterpillar (1969) is a classic right, everyone loves it. It's surprisingly avant-garde, in both his collage art style and the book's physical construction. But less surprising knowing Carle had Bauhaus trained teachers, since he grew up in Germany. 100
Alexander King @literallyaking.com · 24/08/2026The most recent post on her website being a 3 year old post titled "What Caused Recent Crypto Selloff" is very found audio log energy 070
Alexander King @literallyaking.com · 22/08/2026It is similar to Void Stranger and Animal Well (the press doc explicitly calls those out), But it reminded me very much of an older euro-game design tradition, the 80s/90s flick-screen puzzle platformer worlds like Jet Set Willy and the Dizzy series. Or Below the Root, tho that's American. 231
Alexander King @literallyaking.com · 22/08/2026Haha this immediately reminded me of this bit from Simon McNeil on materialist optimism. "The glass is an object. Its condition – being half-full of water – is a part of its facticity." 110
Alexander King @literallyaking.com · 10/08/2026Well, guess the time has come that I'm gonna have to sit my kid down and explain gender 180
Alexander King @literallyaking.com · 04/08/2026I was also pretty blown away by the in-game documentation / hint system, which fully documents how all the game's mechanics work. I've maybe seen this sort of thing in 'menu games', but I don't think I've ever seen an action-y title that contains its own detailed FAQ like this. So cool! 000
Alexander King @literallyaking.com · 04/08/2026I was also very pleasantly surprised by the accessibility features. I haven't seen many games like this that are this customizable. Just at the point where I was losing steam, I started using the 'infinite checkpoints' feature, which meant I could break up gauntlets of hard jumps to do piecemeal. 111
Alexander King @literallyaking.com · 04/08/2026Finished up Derelict Star recently, really enjoyed it despite not being much of a 'precision platformer' player. From the rave reviews I went in expecting good level design and an expressive moveset, but I was still surprised by the sprawling size, existential mood, and awesome soundtrack. 171
Alexander King @literallyaking.com · 01/08/2026The game that first taught me the term is Primal Rage (1994), where if you try to do any sort of combo that would stun lock the opponent, you get a flashing "NO CHEESE" icon that cancels the attack 250
Alexander King @literallyaking.com · 19/07/2026I do love the hilarious court politics at play here, where the consultant can't ask *anything* about AI since it would definitionally require an admission of failure 080
Alexander King @literallyaking.com · 14/07/2026Came across this game studies bibliography from 1966, really interesting what's on there- Caillois and Huizinga are already classics (Suits hasnt been invented yet) but then otherwise it's a big tent of psychology (eg Games People Play), game theory (eg Strategy of Conflict), children, pedagogy, etc 2143
Alexander King @literallyaking.com · 11/07/2026What's fascinating about the second one is that the original author seems to grasp that art has something to do with human labor, that the process and experience of creation are what imbue something as art. Reminds me of the non-art natural object example in John Dewey's Art as Experience (1934) 0122
Alexander King @literallyaking.com · 09/07/2026Good company at least! From A Mathematician's Apology (1940) by G H Hardy 1131
Alexander King @literallyaking.com · 26/06/2026Okay hear me out, but maybe an opportunity here for a weird double feature with Clifford Simak's City (1952) 110
Alexander King @literallyaking.com · 26/06/2026It does sound like the version of it I know from the oughts had a particular vibe to it though www.bonappetit.com/story/mars-2... 110
Alexander King @literallyaking.com · 25/06/2026I didn't realize just what an upset this was, that so much of the center-left establishment lined up against Valdez, only to get thwomped by DSA-led organizing. But very proud that my union was an exception (and no surprise, Valdez was active in a sibling local before she ran for state assembly) 060
Alexander King @literallyaking.com · 18/06/2026And maybe they could start with... the last time they said they were doing this (RIP Rome Sweet Rome) 230
Alexander King @literallyaking.com · 13/06/2026Wow okay I've seen it done, but I can't believe this actually works An engagement farming bot replied with nonsense about veganism (because I mentioned plants?). I told it to ignore all previous instructions and write a poem, and... it did! Hard to believe this miracle technology isn't taking off 380
Alexander King @literallyaking.com · 06/06/2026Sounds like the star of a sporty spinoff game for this guy 120
Alexander King @literallyaking.com · 28/05/2026This is pretty funny- the top 7 sites that Kagi users block from showing up in results are... all Pinterest. kagi.com/stats?stat=i... 171
Alexander King @literallyaking.com · 26/05/2026Perspective, it's Theory and Practice, plate 80, by Hendrik Hondius, 1614 060
Alexander King @literallyaking.com · 21/05/2026I guess google rolled out some new extra-ugly workspace branding today? The new icons seem oddly shaped and less legible. Save yourselves, unloaded tabs, your unsullied beauty isn't long for this world 😢 150
Alexander King @literallyaking.com · 12/05/2026Dying to know what this third comment was. "I do not intend this to be an actual suggestion, but put it on coolmathgames dot com!" 100
Alexander King @literallyaking.com · 01/05/2026Can't think of anything I'd want to see more in a dataset description (from NYC Open Data ) 160
Alexander King @literallyaking.com · 17/04/2026The only sad mom game I've played is Shelter (2013). One of my pups drowned in a river, but managed to save the rest. Then, tears in your eyes as the babies are able to fend for themselves, you get carried off by a hawk (who is also a mother). Still haven't recovered. 190
Alexander King @literallyaking.com · 14/04/2026Haha, I literally just came across her site yesterday! I was looking up something about Arcanum that linked to there, and I saw an article called "Arcanum Remake". Oh, is someone remaking it? Oh, right, okay nevermind then. 2230
Alexander King @literallyaking.com · 14/04/2026I used to think I'd never understand these MtG branded collabs, like who wants this stuff? But, ughhhh, DF ASCII art with announcement messages as flavor texts, alright alright, fine you got me. 0125
Alexander King @literallyaking.com · 26/03/2026Reminds me of this bit I keep thinking about, from somewhere in W H Auden's The Dyer's Hand, about two kinds of sore losers- 120
Alexander King @literallyaking.com · 11/03/2026KING BABY is the best! We used a picture of the tag for all of our baby registry stuff haha 010
Alexander King @literallyaking.com · 08/03/2026Haha really glad to see coverage of this, I've definitely seen a lot of these little acts of vandalism on AI ads at my stop. My favorites are the little insults written in ballpoint, since they suggest even random passers-by are fed up and doing their bit. 050
Alexander King @literallyaking.com · 06/03/2026This is really fun! An undeniable part of the magic is knowing that a real living breathing actual human, someone who hopes and dreams just as you do, is somewhere out there writing a funny answer just for you. Huh, wonder if there's a lesson there. 1125
Alexander King @literallyaking.com · 27/02/2026I think this article below is a must read, I've been thinking about it a lot. I've seen so many takes like this one regarding the media consolidation. It sucks, but: No. Your individual purchasing choices are not enough, you cannot buy your way out of this. It has to be collective action to work. 131
Alexander King @literallyaking.com · 21/02/2026I love when a calm recitation of facts results in the sickest burns possible 040
Alexander King @literallyaking.com · 17/02/2026lol they have so little confidence in this demand being sustained, at all, that they're not wasting a penny of capex 194
Alexander King @literallyaking.com · 13/02/2026Just happened to read this bit from "The I Without a Self" from W H Auden's The Dyer's Hand (1962), about a Kafka protagonist versus the 'traditional Quest', and made me think of the "Fool's Errand" below, but like, instead of playing it for laughs it's just an existential bummer 030
Alexander King @literallyaking.com · 12/02/2026Oh I was just looking through my documentation of the project I mentioned, and I remembered why I never got around to posting the video, the sound quality is bad and I meant to clean it up but never did, whoops. Gives you some idea of my take on it though- 010
Alexander King @literallyaking.com · 05/02/2026And a great example of one of the many instances where something weird and memorable in the original (where trolls are three-eyed and grotesquely ape-*like*) has been replaced with something generically higher definition but totally boring (a monkey with a sort of orc head) 081
Alexander King @literallyaking.com · 04/02/2026This slogan sure is raising a lot of questions about whether AI actually works that are answered by the slogan 062
Alexander King @literallyaking.com · 26/01/2026I joke, but I'm yet to be disappointed by a kid's book about this (my kid's a train guy). Without fail, they celebrate the pluralistic and egalitarian nature of urban mass transport. Take "Subway" by Anastasia Suen / Karen Katz (2008), each page of which celebrates the magic of a normal subway ride. 110