Reposted by Linus FrankeNicolas Violante @nviolante.bsky.social · 18/06/2026📢Ever wanted to insert objects from one 3DGS scene into another? Check out our paper, "Lighting-Consistent Object Transfer Across Radiance Fields", which I'll be presenting at EGSR! 🔗Project: repo-sam.inria.fr/nerphys/dot3d 💻Code: github.com/graphdeco-in... 1/4 🧵 1122
Reposted by Linus FrankeLukas Meyer @meyels.bsky.social · 03/09/2025🚀 Excited to share that our paper "Towards Integrating Multi-Spectral Imaging with Gaussian Splatting" was accepted at VMV 2025! 🎉 🔗 Project: meyerls.github.io/towards_mult... 📄 Paper: arxiv.org/pdf/2509.00989 💻 Code: github.com/j-gruen/MS-S... #VMV25 #GaussianSplatting #NeRF #Multispectral 173
Reposted by Linus FrankeAndreea Ardelean @andreead-a.bsky.social · 26/03/2025Had a great experience presenting our work on 3D scene reconstruction from a single image with @visionbernie.bsky.social at #3DV2025 🇸🇬 andreeadogaru.github.io/Gen3DSR Reach out if you're interested in discussing our research or exploring international postdoc opportunities @fau.de 0184
Reposted by Linus FrankeFlorian Hahlbohm @fhahlbohm.bsky.social · 08/03/2025We recently released the code for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency" Project Page: fhahlbohm.github.io/htgs/ Code: github.com/nerficg-proj... 2208