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Limina Wayfarer

@liminawayfarer.com
1.1K followers 487 following 975 posts

FR/EN - Elle/She - Plural 🏳️‍⚧️ Internet swiss knife and maker of #Godot shenanigans Lead dev @demilune.dev - Couteau suisse d'internet et créatrice de bêtises sur #Godot :D Lead dev @demilune.dev Stream: twitch.tv/liminawayfarer Background par @Anyanya

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Limina Wayfarer @liminawayfarer.com · 05/10/2026
Having some more fun making fake windows and popups :) #godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 29/09/2026
afaik any 4.6+ project (maybe even earlier, not sure) using GodotPhysics3D and "Run on a separate thread" ticked, it's *that* random lol Here's a screen of the stack trace I managed to get then, if that helps. It was seemingly reported and fixed for Jolt (issue 113627) but not for GodotPhysics
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Limina Wayfarer @liminawayfarer.com · 28/09/2026
it's happening
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Limina Wayfarer @liminawayfarer.com · 22/09/2026
Hmm yes, game development
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Limina Wayfarer @liminawayfarer.com · 21/09/2026
Made a primitive NPC system! They'll be populating the intro of our game, and as anything you'll see for 10s at most, it's waaaay overengineered. :D Each have a job spot they go to, then when tired another to go relax. And after they've rested, they go back to work~ #godot #gamedev #StudioDemiLune
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Limina Wayfarer @liminawayfarer.com · 20/09/2026
I love how ALL my models go through an "alien" phase when I model them. Every single time. I know it'll eventually make it out of the uncanny valley, but it's funny to me that it's such a recurring theme. This one's a particularly egregious case though LOL. Hampter aah face #gamedev #3DArtist
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Limina Wayfarer @liminawayfarer.com · 13/09/2026
I need both embedded and non-embedded windows and Godot seems to refuse to have both at the same time. It's either all windows in one or all windows separate. So I made a resizable window-like panel for my future stream's UI :) #godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 10/09/2026
Some more UI work today, this time for the Options menu! Still WIP overall but a good start~ #Godot #gamedev #StudioDemiLune
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Limina Wayfarer @liminawayfarer.com · 07/09/2026
Quickly made a pause menu, I needed it for other things. Not bad for how quickly it was put together :D #Godot #gamedev #StudioDemiLune
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Limina Wayfarer @liminawayfarer.com · 28/08/2026
And now actually used in game! :3 #Godot #gamedev #vfx
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Limina Wayfarer @liminawayfarer.com · 27/08/2026
Having fun with particles~ (model and anims still placeholder) #Godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 25/07/2026
Made a new placeholder model and a few quick animations to go with it! Far better than the patchwork model we had before :D #gamedev #godot #parkour
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Limina Wayfarer @liminawayfarer.com · 22/07/2026
Today's interesting find...
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Limina Wayfarer @liminawayfarer.com · 21/07/2026
that comment doesn't fix the issue but it does makes me feel better #godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 14/07/2026
Somehow, this is happening far too often Am I this bad at math lmfao #godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 09/07/2026
I've encountered this repo three times today, and every single time I've had to double take and make sure it wasn't "pipewire-lesbian"
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Limina Wayfarer @liminawayfarer.com · 06/07/2026
✨ cursed godot tip ✨ Can't hide() the main window? Add a child Window, make the root Window transparent+unfocusable, set an empty passthrough polygon: Congratulations! Your main Window is now "hidden". Now, you can now use the child Window to show/hide your "main" Window at will! #godot
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Limina Wayfarer @liminawayfarer.com · 02/07/2026
So many fireflies tonight! (1 chatter = 1 firefly, growing with each message) Thank you to everyone that dropped by <3 #streamer #vtuber #gamedev #godot
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Limina Wayfarer @liminawayfarer.com · 01/07/2026
janky walljump: check (don't mind the weird model) #godot #gamedev #studiodemilune #parkourgame
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Limina Wayfarer @liminawayfarer.com · 28/06/2026
Planning de stream de la semaine! This week's stream planning!
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Limina Wayfarer @liminawayfarer.com · 23/06/2026
H- How did I even do that what :'D
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Limina Wayfarer @liminawayfarer.com · 17/06/2026
Started implementing sliding! :D - J'ai commencé à implémenter la glissade ! :D #godot #gamedev #indiedev #studiodemilune
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Limina Wayfarer @liminawayfarer.com · 15/06/2026
Made a quick character and wired some animations I had laying around. Rough around the edges, but good enough for now! #godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 11/06/2026
Lowpoly 3D model tribute to #PixyGarden, a japanese PS1 game that lives rent free in my head and is refusing to move out :3 - Modèle 3D low-poly en hommage à #PixyGarden, un jeu PS1 japonais qui a élu domicile dans ma tête et refuse de partir :3 #3Dart #lowpoly
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Limina Wayfarer @liminawayfarer.com · 06/06/2026
3D #vtuber model commission for @xergan.com ~ #3dart #vtuberfr
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Limina Wayfarer @liminawayfarer.com · 28/05/2026
MORE WIGGLEEEEE
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Limina Wayfarer @liminawayfarer.com · 28/05/2026
How about... A little bit more. #gamedev #godot #godotengine
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Limina Wayfarer @liminawayfarer.com · 27/05/2026
Having fun with UI~ #Godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 19/05/2026
A little particle effect I did for funsies :D - Un petit effet de particules fait pour le fun :D #Godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 04/05/2026
Un modèle de vtubing chibi fait pour la belle @emymilie.bsky.social ! Le tout animé dans une petite appli Godot sauce maison ~ - A chibi vtuber made for the beautiful Emymilie! And made to fit in a small homemade Godot app ~ #vtuber #Godot #3dartist
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Limina Wayfarer @liminawayfarer.com · 24/04/2026
J'ai été assez silencieuse récemment, beaucoup de choses sur le feu ! Voilà une petite expérience que je peux partager : - I've been pretty silent lately, lots of things cooking! Here's a small experiment I can share: #godot #vtuber #vtuberfr #gamedev
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Limina Wayfarer @liminawayfarer.com · 03/03/2026
J'ai travaillé sur un shader de ciel aujourd'hui. :D Ça supporte jusqu'à 10 planètes et 2 soleils ! - Worked on a skybox shader today. :D It supports up to 10 planets and 2 suns! #godot #gamedev #LightyearCore #spacegame
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Limina Wayfarer @liminawayfarer.com · 25/02/2026
Theeere we go, that's a lot better lol #LightyearCore #gamedev #Godot
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Limina Wayfarer @liminawayfarer.com · 25/02/2026
Yeah I'd say testing is going well. #LightyearCore #gamedev #Godot
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Limina Wayfarer @liminawayfarer.com · 25/02/2026
soup
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Limina Wayfarer @liminawayfarer.com · 09/02/2026
Two others I did before, from #HollowKnight and #CaravanSandWitch respectively ~ I also have Jade from Beyond Good & Evil in the making, but I didn't get around to finishing her yet. They look a little lonely on the shelf right now, I plan on adding more over time :D #Godot
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Limina Wayfarer @liminawayfarer.com · 08/02/2026
Doot ! I've been a bit silent these past weeks, super busy with a lot of "IRL stuff"™️ - aaaand a looooot of refactoring. I did squeeze in a shader upgrade and a few decorations in the past few days though! :D #Godot #gamedev #streamer #vtuber #vtuberfr
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Limina Wayfarer @liminawayfarer.com · 27/01/2026
Been experimenting with #Godot 's rendering & physics servers, and I'm in AWE of how much data they can eat. This is 100 000 (yes, that many) rocks that are at roughly 10k poly + simple material & texture, displayed effortlessly, all with rigidbody physics. What the heck. #gamedev #LightyearCore
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Limina Wayfarer @liminawayfarer.com · 10/01/2026
Parfois je me demande "est-ce que j'ai vraiment envie de passer deux heures sur ce shitpost ?" La réponse, comme d'hab, est oui. - Sometimes I wonder "do I really want to spend two hours on this shitpost?" The answer, as always, is yes. #vtuber @zolithnissiotika.bsky.social @ahnelia.bsky.social
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Limina Wayfarer @liminawayfarer.com · 09/01/2026
And actually in action now! #loupedeck #godot #gamedev #vtuber
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Limina Wayfarer @liminawayfarer.com · 07/01/2026
And here it is, finally actually talking to Godot! There's still a lot to do code-wise to make the most of it, but the hardest is done :) (aka the C++ extension that talks to it through a serial port. UI was really not that bad) #loupedeck #godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 05/01/2026
Planning de cette semaine ! - This week's planning! #gamedev #godot #vtuberfr #vtuber #streamer
Lundi 16h30 : Carousel des vertices
Mardi 16h30 : Carousel des vertices
Mercredi 15h00 : Découverte de Rain World
Jeudi : Repos?
Vendredi 15h00 : Rain World
Samedi : Repos
Dimanche : Repos
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Limina Wayfarer @liminawayfarer.com · 29/12/2025
Planning de la semaine ! Soirée un peu hors des habitudes Mercredi, on découvrir des vieux MMO abandonnés avec @emymilie.bsky.social et @marcoleric.bsky.social :D - This week's planning! Unusual evening on wednesday, we'll explore old abandoned MMOs with Emy and Marco :D #vtuber #vtuberfr #gamedev
Lundi - 15h : Dev
Mardi - 15h : Dev
Mercredi - 20h jusqu'à 00h : Découverte de vieux MMOs
Jeudi - 00h jusqu'à heure non déterminée : Découverte de vieux MMOs
Vendred, Samedi, Dimanche : Repos
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Limina Wayfarer @liminawayfarer.com · 24/12/2025
Other example that I love: Voices of the Void's "Lazy dev booo" textures
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Limina Wayfarer @liminawayfarer.com · 20/12/2025
The loupedeck doesn't have a linux sdk, and I REALLY wanted to wire it to godot. So i dove through the few open-source libraries I could find, started learning C++, and made my very first GDextension! Basic features are done, last thing to figure out is updating the display. #godot #gamedev
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Limina Wayfarer @liminawayfarer.com · 16/12/2025
Planning de la semaine ! + en live maintenant ! twitch.tv/liminawayfarer This week's planning! + currently live! #godot #gamedev #vtuberfr #vtuber
Lundi : Repos
Mardi - 16h30 : Co working
Mercredi : Repos
Jeudi - 20h30 : Abiotic Factor
Vendredi - 15h00 : Hollow Knight
Samedi - 15h00 : Développement
Dimanche : Repos
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Limina Wayfarer @liminawayfarer.com · 08/12/2025
Not dumb at all! I've set up zones above the blocks that reorient the player when they enter and affects gravity inside it. If there's more than one, you're pulled equally towards both. I'll make it more versatile in the future, level design will be a lot easier with curves and spheres as well!
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Limina Wayfarer @liminawayfarer.com · 08/12/2025
Planning de la semaine ! ~ - This week's planning! ~ #gamedev #godot #warframe #pathofexile
Lundi - 15h00 : Co-working
Mardi - 15h00 : Co-working
Mercredi - 15h00 : Warframe
Jeudi - 15h00 : Abiotic Factor
Vendredi - 15h00 : Path of Exile et/ou Warframe
Samedi : Repos
Dimanche : Repos
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Limina Wayfarer @liminawayfarer.com · 08/12/2025
This may not look like a lot changed, but I guarantee that under the hood and in hand, it feels *so much nicer* I can finally move on from the two scripts I've been tweaking for the past month 😭 (don't mind the spheres, they're here to help me visualize the movement) #Godot #gamedev #lightyearcore
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Limina Wayfarer @liminawayfarer.com · 24/11/2025
Little concept drawings I did for winter outfits. I don't know if I'll have the time to model them, but at least they're out of my head :3 - Petits dessins concepts de tenues d'hiver. Je sais pas si j'aurais le temps de les modéliser, au moins ils sont hors de ma tête :3 #vtuber #vtuberfr
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