KroyVR @kroyvr.bsky.social · 14/10/2026Ladies and gentlemen, Valve KNUCKLES have left the building. There's been plenty rumour, but rumour is no foundation for spending £222 to extend life of over ten years of VR and three headset generations. Official Steam news, however, is. RIP knuckles. steampowered.com/hardware/valveindex 000
KroyVR @kroyvr.bsky.social · 12/10/2026@pcgamer.com ruining a reasonable article about MIT research and full body control which could be fun in VR, with the arse end of last decade's stock VR photography. 000
KroyVR @kroyvr.bsky.social · 29/09/2026My VR PC is fubared (USB on motherboard is likely culprit). While I sit considering RMAs, replacements and so on... what PC/Switch2 games can I play flat/handheld that just make no sense to play in VR? I got Dwarf Fortress and Factorio on PC and Mario Kart World lined up already. 111
KroyVR @kroyvr.bsky.social · 18/09/2026VR Sale on Steam. Just before Steam Frame users get logged in. I already have hundreds of VR games in my library, but let's dive in on fire picks for PCVR. This will become a thread. Follow me here on BSKY, it's (almost) always PCVR gaming posts. #pcvr 185
KroyVR @kroyvr.bsky.social · 14/09/2026The Steam Frame UK price is kinda cheaper than the Index kit. I paid £689 for Index + Controllers in 2019, but I already had a pair of 2016 base stations. Even still, the full INdex package price in September 2026 compares to the base Frame price in GBP well enough. 000
KroyVR @kroyvr.bsky.social · 08/09/2026Killing fun in a sandbox. All @frontierdev.bsky.social had to do was let in-game market events play out for a few more days in Elite Dangerous, and ignore the vocal gatekeepers expressing frustration some were making a carrier in a day. Instead it's a rug pull, comms failure and an apology. 🤦♂️ 020
KroyVR @kroyvr.bsky.social · 05/09/2026This time also includes an internal system jump to reposition closer to the extraction station (Grzimek) and the jump to to the Ega neighbour (Dyvata). It's one way to make close to a billion an hour right now in Elite Dangerous at a mostly sustainable pace with breaks over a few sessions. 000
KroyVR @kroyvr.bsky.social · 05/09/2026I was live streaming for most of the trips, with a bit of off-stream before and after. Time was spent chatting and heading off-track with chat for a bit. I took around 7 hours total to make 6.3bn. 5.5 hours were in space flight. Average hop of flight time of 4mins. 🧵 100
KroyVR @kroyvr.bsky.social · 05/09/2026I spent 1.2 billion to fill the carrier with Palladium. My bubble Panther Clipper holds 1236 units. These sold for 313,777,140cr at Ega CG prices. That's a total of 7,468,801,920 minus 1,193,261,592 for profit of 6,275,540,328. 🧵 100
KroyVR @kroyvr.bsky.social · 05/09/2026Elite Dangerous creates great nerd stats for the current trading opportunities around the CG Market conditions in Ega. I'm making a sustainable 1 bn/h credits. Log says I made 20 transfers station-carrier, and sold with a 2-jump loop with the Calculated RISC carrier at the jump-in point... 🧵 #pcvr 140
KroyVR @kroyvr.bsky.social · 04/09/2026My Carrier, Calculated RISC, piloted by CMDR Ellie Acorn, is now in operation. I'm left with 2bn to play with. The new CG will pay back the cost and provide upkeep for years over the next couple weeks. #elitedangerous #pcvr #vr 020
KroyVR @kroyvr.bsky.social · 04/09/2026Bonkers money earned. Time to buy a carrier for my alt. #elitedangerous #pcvr #vr 100
KroyVR @kroyvr.bsky.social · 03/09/2026The money tap floweth in Elite Dangerous once again, thanks to the community goal. #pcvr 040
KroyVR @kroyvr.bsky.social · 17/08/2026"I love to see that there's still a core PC VR community. It's kind of part of my heart." Elliot Tate, May 2026, UploadVR interview. Forward to August 2026, Flat2VR Studios updates supported wheel list for Flatout Total Insanity VR. Check the game: steampowered.com/app/3844750 #racing #pcvr 130
KroyVR @kroyvr.bsky.social · 17/08/2026I don't see how hard it is to believe. But folks with doubt: Valve are still selling Index controllers in the UK. But more expensive than they used to be but isn't everything? 000
KroyVR @kroyvr.bsky.social · 12/08/2026Until further evidence comes to light by people more clever, astute and awake after 15 hours of not sleeping, I can be reasonably sure that I'm not giving permission for my stream to be used for Amazon's AI training. Can't stop 3rd party scraping, but at least I'm not willfully contributing. 000
KroyVR @kroyvr.bsky.social · 12/08/2026Amazon loops back to their own "Generative AI Development Disclosure". Which we've already seen. So I guess, that's everything? For now. A lot of reading. Thinking commences. We're already spotting omissions, and cleverly worded loopholes. There's always a catch. Afterall, Twitch is "free"... 000
KroyVR @kroyvr.bsky.social · 12/08/2026As expected, ti's a rabbit hole of nested texts and references. The first link is pretty much sales (www.aboutamazon.com/what-we-do/a...) so nothing to see there, but correct me if I'm wrong. However, Amazon Privacy Notice be relevant, so I'll scan it legal.twitch.com/legal/privac... 100
KroyVR @kroyvr.bsky.social · 12/08/2026Highlighted in the privacy notice, a reference to this page www.amazon.com/gp/help/cust... the rest of the doc is clear of further reference or mention. So over to the mothership's website to trawl through more T&Cs. 100
KroyVR @kroyvr.bsky.social · 12/08/2026#notraining I got no beef with automod, it's the lifting of game content that I would have to square. Opting out seems to be solid. 100
KroyVR @kroyvr.bsky.social · 12/08/2026If I opt out my "streams, VODs, clips, stream chats, and pictures and text on your channel will not be used in future training of a model developed by Amazon whose purpose is to generate or synthesize text, audio, images, or video." 201
KroyVR @kroyvr.bsky.social · 12/08/2026Much? Clearly any game getting THAT much attention should be expecting better sales with a far longer tail in order to avoid being labeled "overhyped". Compare a game with a tiny fraction of EXD's attention. Battlegroup VR2. Sitting at 197 reviews. It's been out longer, but received tiny coverage. 100
KroyVR @kroyvr.bsky.social · 12/08/2026Hype-clamour demands VR gets BIG narrative games. Hypetubers exclaim EXDs virtues. Result? 180 reviews in English, 300 total. Likely a few thousand sales. This says much about fragmented market preference of PCVR, price sensitivity & lots about pitfalls of hype store.steampowered.com/app/3962020/ 100
KroyVR @kroyvr.bsky.social · 11/08/2026There is a growing trend in recent VR releases on Steam to state compatibility with Meta headsets only. My response is hitting the ignore button on your Steam page. I offer all PCVR devs the opportunity to have your game tested with Index controllers. If you would like assistance, reach out. 030
KroyVR @kroyvr.bsky.social · 03/08/2026Tenth anniversary of NMS is upcoming and efforts are being made to break concurrent user record which was set at launch. 212,604 is the target to beat. #nomanssky #pcvr #nms 010
KroyVR @kroyvr.bsky.social · 02/08/2026We have insta-teleport on-arrival services provided by CMDR Jan RD2 in a python mkII in colonia atm. Cuts about 30 seconds off the hassle of landing at Jacques to refill. Cheers CMDR. #elitedangerous #0rebuy 000
KroyVR @kroyvr.bsky.social · 01/08/2026Here's a timely example where Twitch content providers end up by suggesting it will train its AI on the platforms stream. There's clearly a "no-commercial use" clause forbidding anything that isn't "fair dealing" or "fair use". Twitch is going to have to sort through legal minefields on our behalf 140
KroyVR @kroyvr.bsky.social · 31/07/2026Somewhere around four hours from just outside the bubble. I got in some planet scanning, and a bit of time sorting out route planning with a handy app pasting the next jump in a Spansh planner into clipboard on arrival. Great for VR. #elitedangerous #pcvr 120
KroyVR @kroyvr.bsky.social · 30/07/2026Took a bit of a dogleg but I should arrive tonight without stress #elitedangerous 110
KroyVR @kroyvr.bsky.social · 30/07/2026Just been informed the current Elite Dangerous CG's are actually FOUR, each offering the excellent expanded cargo rack. I'm glad I already started the journey. It's great to be back out in the black in VR, this time with local dimming making it look even better. So far, ~30mins from a cold start 120
KroyVR @kroyvr.bsky.social · 26/07/2026Valheim VR just overtook VR Skater on my most played list on Steam to take fifth place in my favourites. I'm not done with VR Skater, but Valheim VR has me hooked with the combination of exploring, building, and levelling. It could be a while till I'm back to competing in the streets. #pcvr 030
KroyVR @kroyvr.bsky.social · 25/07/2026@dortamur.online released his amazing VR UEVR Enhancements for Satisfactory 1.2. Instructions are available on the F2VR Discord discord.gg/McGntxN43a. Well worth the effort to setup. VR adds depth, scale and new found appreciation for all Ada approved and non-approved factories. #pcvr #satisfactory 110
KroyVR @kroyvr.bsky.social · 24/07/2026Welp @teamrazer.bsky.social, you have a last chance to redeem yourself in the eyes of a customer of well over a decade. Inviting reply by email only to send an immediate automated response of "case closed" is exceptionally poor customer service. 020
KroyVR @kroyvr.bsky.social · 22/07/2026DOA eh? People don't realise what niche "success" looks like. Bigscreen Beyond is a working company putting food on the table and they "only" just hit 50k over three years which is only enough to get one of their headsets a 1.2% share on Steam. I look forward to hearing your take. 100
KroyVR @kroyvr.bsky.social · 20/07/2026A-Z in PCVR. We're at C. Convrgence, cyubeVR and Crystal Riders. Two games that have little in common, other than having a bow to shoot deer, and one extraction shooter. At least two by solo devs. There's a lot to pick from "C" in PCVR. Any suggestions from what you've played, or wishlishted? 120
KroyVR @kroyvr.bsky.social · 20/07/2026Here's my three Bs Broken Edge offers sword swipe movement but not exciting combat steampowered.com/app/1947070 Bitslap is mind, memory and movement training. steampowered.com/app/524690 Under the sea in VR. A well told short story with spooky twists. steampowered.com/app/1183700 #pcvr 010
KroyVR @kroyvr.bsky.social · 17/07/2026I'm running a PCVR A-Z journey on twitch.tv/kroyvr and here on BSKY. "B" is easy, containing two very successful VR games, and a big IP. But I'm heading off the beaten track: Broken Edge, Bitslap, and Biolum! Which PCVR B's come to your mind, and what are the larger titles? #pcvr 320
KroyVR @kroyvr.bsky.social · 16/07/2026I'm doing a PCVR A-Z on my twitch.tv/kroyvr live stream and here on BSKY. New post for each letter. It's not exhaustive, but jump in with any suggestions of a PCVR game starting with "A". Tonight I experienced 2017's Atlantis VR and played the awesome Arken Age. Any further suggestions for A? 130
KroyVR @kroyvr.bsky.social · 09/07/2026How to stop Instagram using your photos: help.instagram.com/139886812848... 000
KroyVR @kroyvr.bsky.social · 19/06/2026Satisfactory 1.2 in VR is currently being put through its paces live by mod author @dortamur.online. Join the live Twitch stream for a sneak peak #pcvr #factorygame www.twitch.tv/dortamur?sr=a 051
KroyVR @kroyvr.bsky.social · 18/06/202622 - Mechpit. Some frustration in controls (trigger grab), no grip and move. It's fun and silly. Visually simple but effective. Crafting my first bot was fun. Intuitive UI mostly. Satisfying first impressions. SFX ok. I loved Robot Wars, this got me there, kinda. steampowered.com/app/4409830 000