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Robert 🎮 Kosro

@kosro.de
85 followers 62 following 96 posts

Godot Dev at @chasingcarrots.bsky.social Co-founded @godot-karlsruhe.de

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Reposted by Robert 🎮 Kosro
Emi @coppolaemilio.com · 16/08/2026
Wrote this and I kinda regret it but I know I will be linking to it quite regularly, so: coppolaemilio.com/entries/el-p...
coppolaemilio.com
Why we can't find the solutions to our problems
Everyone seems to be looking into their own niche and isolating more and more. They go into the deepest rabbit holes trying to diagnose why the thing they love the most is not in its prime anymore.
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Reposted by Robert 🎮 Kosro
Hendrik Brucker @geometror.bsky.social · 17/05/2026
That's a wrap for #GodotCamp 2026! Had so much fun :) See you next year! Follow @godot-karlsruhe.de for updates
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Robert 🎮 Kosro @kosro.de · 17/05/2026
Begun, the Clone Wars have #GodotCamp #Godot
A 3D-printed army of Godot clones at GodotCamp26
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Reposted by Robert 🎮 Kosro
Godot Stammtisch Karlsruhe e.V. @godot-karlsruhe.de · 16/05/2026
Today at #GodotCamp was PACKED! See you tomorrow for the second day 🥰
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Reposted by Robert 🎮 Kosro
〽️ɪɢᴜᴇʟ 🔜 GodotFest @bitbra.in · 16/05/2026
#GodotCamp 2026 is kicking off.
GodotCamp 2026
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Robert 🎮 Kosro @kosro.de · 15/05/2026
Preparations for #GodotCamp 2026 are slowly wrapping up... We have: - loads of talks, workshops and discussions - breakfast & lunch included - a playable PVKK demo (!!!) 🫪 - a professional Godette cosplay - one ticket remaining ;) I can't wait! ☺️
A banner for GodotCamp26, taking place on May 16 & 17 in Karlsruhe, Germany.
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Reposted by Robert 🎮 Kosro
Godot Stammtisch Karlsruhe e.V. @godot-karlsruhe.de · 13/05/2026
Saturday is the day: GodotCamp is back for round two! On May 16 + 17, we're meeting at the FZI House of Living Labs in Karlsruhe for a weekend full of Godot nerdery, sessions and networking. Thanks to our amazing sponsors to make this event possible! 💙 #Godot #Barcamp #GC26
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Reposted by Robert 🎮 Kosro
Smitner @smitner.studio · 01/05/2026
Starting September 2026, Google will block any Android app whose developer hasn't registered and provided government ID. This affects all apps, not just Play Store apps. F-Droid calls it an "existential threat." @keepandroidopen.bsky.social #KeepAndroidOpen keepandroidopen.org
keepandroidopen.org
Keep Android Open
Your phone is about to stop being yours. In September 2026, Google will block every Android app whose developer hasn't registered with them.
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Reposted by Robert 🎮 Kosro
Zi @majormcdoom.bsky.social · 03/05/2026
Not that anyone needs yet another reason to steer clear of Microsoft, but VSCode now adds Copilot as a co-author of all your commits, regardless if you used Copilot. This was added silently as a default. This is some next level insanity.
A screenshot of the GitHub commit which was responsible for this change. Title is "Enabling ai co author by default". There is no description provided for the commit. It has the following reactions:
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Reposted by Robert 🎮 Kosro
Emi @coppolaemilio.com · 29/04/2026
Is anyone with experience interested in helping out the Foundation with the videos for the talks from the GodotCon Amsterdam? Reach out 🙏
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Robert 🎮 Kosro @kosro.de · 25/03/2026
Following last year's great success, our local Godot user group is hosting another GodotCamp 💙 Last year's event featured over 60 sessions, including talks, workshops, discussions, and a 90-minute game jam 😅 There's a few tickets left, check it out: gc26.godot-karlsruhe.de/en #Godot #gamedev
A poster announcing GodotCamp 2026, a community event dedicated to the Godot Engine. Taking place May 16th & 17th 2026 at FZI - House of Living Labs, Karlsruhe, Germany.
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Robert 🎮 Kosro @kosro.de · 24/03/2026
Not super happy with @jettelly.bsky.social automatically turning Godot & Blender posts into AI slop and reposting them to Bluesky with links to their blog :/ Bluesky to me is about the authenticity and genuine connection & conversations you can have with posters. What are your thoughts on this?
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Reposted by Robert 🎮 Kosro
Andrea Demetrio @andreadprojects.bsky.social · 27/02/2026
Just presented a talk about how to make fighting games at @godot-karlsruhe.de! I had a lot of fun and it was recorded! I will share the video around as soon as it's online, together with the slides! The main message was loud and clear too (credits to @joshuajacobsonart.bsky.social for the drawing)!
An anthropomorphic shark menacingly telling the reader to "START! WITH ONLINE! IN MIND!" when you consider developing a fighting game.
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Robert 🎮 Kosro @kosro.de · 12/02/2026
That's gotta be the best demonstration of global illumination ever... #Godot #Plushie #GlobalIllumination
Photo of the Godot Plushie sitting in sunlight and illuminating the wall behind it in iconic Godot blue™️
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Robert 🎮 Kosro @kosro.de · 03/12/2025
Gotta be honest.. that IS a pretty damn good representation of my taste in music 😅 (only funny with sound) #Spotify #Wrapped
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Robert 🎮 Kosro @kosro.de · 02/12/2025
Godot's VoxelGI has been broken for 5 years, rendering outside of non-uniform bounds.. Show the PR some love if you'd like to see the fix in 4.6: github.com/godotengine/... Thanks 🫶 P.S. I also added boundary fading, but that'll be another PR ;) #Godot
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Robert 🎮 Kosro @kosro.de · 28/11/2025
Does anyone have some tips for 3D flow field pathfinding? 11 seconds is not a viable navigation update interval 😅 #Godot #GameDev
Screenshot of a WIP game. A whole lot of arrows visualize a 3D flow field in a cave.
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Robert 🎮 Kosro @kosro.de · 26/11/2025
Damn, creating a navigation system for wall climbing & flying enemies in procedural caves is hard 🥵 But the debug visualizations make it all sooooo worth it 🤩 #Godot #GameDev
Debug visualization for a navigation system inside of procedural caves looking like something straight from the Matrix.
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Robert 🎮 Kosro @kosro.de · 17/11/2025
#GodotCamp 26 will be taking place in Karlsruhe from May 16h to May 17th 2026! Save the date! 🥳 Hosted by @godot-karlsruhe.de #Godot #Karlsruhe
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Robert 🎮 Kosro @kosro.de · 17/11/2025
I have quite the backlog of funny projects that you internet people never got to see... So here's Doom running on a Zynthian V5 Synthesizer. Running doom was easy (Zynthian is Pi-based), mapping the controls wasn't 😅 It feeds the game audio into the synth mixer 😁
Doom running on a Zynthian V5 Synthesizer
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Robert 🎮 Kosro @kosro.de · 14/11/2025
Slightly creepy experiment using images to drive particle density 👤 Runs in the browser, you can play with it on faces.kosro.de! pixi.js for particles | faces from thispersondoesnotexist.com
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Robert 🎮 Kosro @kosro.de · 13/11/2025
Healthy coding advice of the day: If you're solving a problem using mutexes, consider not doing so.
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Robert 🎮 Kosro @kosro.de · 13/11/2025
Used the train ride to #GodotFest to build a silly little #Godot EditorPlugin ^^ Couldn't use the built-in physics system, as turning it on in the Editor makes everything fall 😅
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Robert 🎮 Kosro @kosro.de · 12/11/2025
I should have expected as much, given how open and welcoming the Godot community is, but #GodotFest still managed to blow me away! So many incredibly talented people, and they're all friendly 🤯 Was a pleasure meeting you all 🫶 See you at #GodotCamp in Karlsruhe ;)
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Robert 🎮 Kosro @kosro.de · 12/11/2025
Messing around in/with snow! #Godot #SomebodyKnitThePlushieSomeSocks
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