Sign in

Jan-Hendrik Müller

@kolibril13.bsky.social
419 followers 300 following 158 posts

Generative Design 🎨 - Coding 🧑‍💻 - Science Communication 🧬

PostsRepliesMedia
Jan-Hendrik Müller @kolibril13.bsky.social · 19/09/2026
here you find the Blender extension + installation instructions: github.com/kolibril13/j...
010
Jan-Hendrik Müller @kolibril13.bsky.social · 19/09/2026
Blender has 2700 operators. I made a jev search, so that you can quickly find them by searching with natural language. #jev #blender
130
Jan-Hendrik Müller @kolibril13.bsky.social · 04/09/2026
Seems like the website is currently down
000
Jan-Hendrik Müller @kolibril13.bsky.social · 25/08/2026
A scene that I wanted to see for the longest time: Putting a tomographic dataset into a handcrafted physics simlution. And finally, it's possible! 😍 With the help of Lars from @algebraic-ug.bsky.social and Microscopy Nodes @aafkegros.bsky.social we can now render this cell animation in Blender!
092
Jan-Hendrik Müller @kolibril13.bsky.social · 20/08/2026
Experiment: cutting tomographic data in blender with any mesh object
000
Jan-Hendrik Müller @kolibril13.bsky.social · 14/08/2026
... and works also with collections
000
Jan-Hendrik Müller @kolibril13.bsky.social · 14/08/2026
Blender 5.3 GeoNodes Material Lists are amazing! Really happy to see this happening 🙂
130
Jan-Hendrik Müller @kolibril13.bsky.social · 22/07/2026
Demo + Tutorial on how to use Blender MCP server with local open source models. They are not as powerful as the flaghip models, but they are VERY fast. Simple technical operations like scene summary or batch processing certain properties just take between 3-10 seconds www.youtube.com/watch?v=KPBl...
youtube.com
How to use the Blender MCP with an Open Source local model
YouTube video by Jan-Hendrik Müller
030
Jan-Hendrik Müller @kolibril13.bsky.social · 21/07/2026
In the render below, you can see the organels of a marine plankton, measure by an electron microscope. Blender 5.2 is already incredible, but with with the latest release of Microscopy Nodes by @aafkegros.bsky.social, cell rendering is pretty like never before. extensions.blender.org/add-ons/micr...
0134
Jan-Hendrik Müller @kolibril13.bsky.social · 10/07/2026
It’s a read-only viewer for now, but the layouts come out properly Blender-styled. Super happy that it already found a home in the documentation page of Brady’s new nodebpy module. Link to the docs: bradyajohnston.github.io/nodebpy/node... And here’s the react component: github.com/kolibril13/g...
github.com
GitHub - kolibril13/geonodes-web-render
Contribute to kolibril13/geonodes-web-render development by creating an account on GitHub.
010
Jan-Hendrik Müller @kolibril13.bsky.social · 10/07/2026
I recently had the idea: what if we could render Blender node tree graphs in the browser? So I grabbed the open source Blender codebase and asked Claude Code to reimplement the node editor’s node drawing code (originally C++) in React. After 3 days of fine-tuning, it looks great! 🎉
220
Jan-Hendrik Müller @kolibril13.bsky.social · 04/07/2026
Just made some explorations in the compositor and came up with 3 new nodes: Average Color, Round Corner, and Drop Shadow tree-clipper.com/jan-hendrik/... tree-clipper.com/jan-hendrik/... tree-clipper.com/jan-hendrik/...
020
Jan-Hendrik Müller @kolibril13.bsky.social · 10/06/2026
testing some ideas for swipe transition nodes in the compositor. Blend file here: jan-hendrik-mueller.de/blender-asse...
030
Jan-Hendrik Müller @kolibril13.bsky.social · 05/06/2026
thanks for the shoutout!
010
Jan-Hendrik Müller @kolibril13.bsky.social · 03/06/2026
I could almost *feel* the collision on my finger tip. -> real time motion tracking in Blender: jan-hendrik-mueller.de/blog/gesture...
1162
Jan-Hendrik Müller @kolibril13.bsky.social · 02/06/2026
Google has recently released a free new JavaScript Gesture Recognizer, and I've just wrapped this into a Blender extension. Full blog post with installation instruction here: jan-hendrik-mueller.de/blog/gesture...
0133
Jan-Hendrik Müller @kolibril13.bsky.social · 15/04/2026
WIP: Blender procedual pixel detector!
060
Jan-Hendrik Müller @kolibril13.bsky.social · 10/04/2026
Blender Burn Simulation! Made with Geometry Nodes + Simulation Zones
030
Jan-Hendrik Müller @kolibril13.bsky.social · 02/04/2026
Did you know that one can put matrices into simulation zones in Blender geometry nodes? E.g. the simulation from the screen recording produces a smooth-follow effect.
010
Jan-Hendrik Müller @kolibril13.bsky.social · 24/03/2026
I just wrote a short tutorial on speed-dependent Grease Pencil motion trails in @blender.org (Geometry Nodes). Enjoy! jan-hendrik-mueller.de/blog/animate...
062
Jan-Hendrik Müller @kolibril13.bsky.social · 22/02/2026
Yep, DADGAD is so convenient for Folk music! lovely tune by the way!
100
Reposted by Jan-Hendrik Müller
Cartesian Caramel @cartesiancaramel.bsky.social · 11/02/2026
Arm Skeleton Test (using the shader raycast node for the translucency) #b3d #shader #3dart
519031
Jan-Hendrik Müller @kolibril13.bsky.social · 11/02/2026
and here's a Getting Started guide: tree-clipper.com/getting-star...
000
Jan-Hendrik Müller @kolibril13.bsky.social · 11/02/2026
I've been working on a node sharing website, which I'm happy to share today: tree-clipper.com Select a Shader/GeoNodes/Compositor tree, and then it's a one-click import, as you can see in the demo video. The website is connected to a database, so one can even search for specific keywords.
151
Jan-Hendrik Müller @kolibril13.bsky.social · 06/02/2026
I just wrote a script for quick .wav background noise removal. Takes about 2 seconds to run, and completely command line based: github.com/kolibril13/u... Under the hood, it uses the open source package "noisereduce" github.com/timsainb/noi...
010
Jan-Hendrik Müller @kolibril13.bsky.social · 12/01/2026
I just experimented with a Geometry Nodes sharing prototype. A webpage with a thumbnail and a copy button that copies a Base64-encoded node group, which can then be pasted into Geometry Nodes using Tree Clipper (by @algebraic-ug.bsky.social, released a few days ago). What do you think about this? 💭
090
Jan-Hendrik Müller @kolibril13.bsky.social · 02/01/2026
Just recorded a full tutorial on how to use geonodes constrains: www.youtube.com/watch?v=JX3i...
youtube.com
Full Camera Control with Geometry Nodes
YouTube video by Jan-Hendrik Müller
020
Jan-Hendrik Müller @kolibril13.bsky.social · 30/12/2025
Today, I learned about matrix multiplication in Blender. These matrices contain info for location and rotation, and can be chained one after another. Super useful with the new "Geometry Attribute" constrain, e.g. to make a camera follow an object, like in the screen recording
051
Jan-Hendrik Müller @kolibril13.bsky.social · 23/12/2025
I finally cracked the Blender Racast Node. Here's a fully procedual pixel detector made in Blender
031
Jan-Hendrik Müller @kolibril13.bsky.social · 03/12/2025
Two years ago, the donut tutorial used just texture paint, today we have got displacement maps from real scans! 🍩
020
Jan-Hendrik Müller @kolibril13.bsky.social · 30/10/2025
Animated Vanilla pudding! 🍮 Made with @blender.org
1120
Jan-Hendrik Müller @kolibril13.bsky.social · 21/10/2025
Latest render project: ambient occlusion + line art
020
Jan-Hendrik Müller @kolibril13.bsky.social · 16/10/2025
With the new release of the Blender „Blur HDRI“ Extension, blurring any textures or HDRI can be done from a simple right-click menu. Download here: extensions.blender.org/add-ons/blur...
000
Jan-Hendrik Müller @kolibril13.bsky.social · 09/10/2025
I m using clearshotX for 30 min videos m, and it also never failed me
010
Reposted by Jan-Hendrik Müller
Alister Burt @alisterburt.bsky.social · 07/10/2025
finally hit πthon
2153
Jan-Hendrik Müller @kolibril13.bsky.social · 07/10/2025
Fun easteregg: The @blender.org user interfaces shows up in the latested @kurzgesagt.org video! youtu.be/_zfN9wnPvU0?...
010
Jan-Hendrik Müller @kolibril13.bsky.social · 24/09/2025
Thanks for sharing! Will this make it also possible to install multiple versions of one package into the same virtual environment?
100
Jan-Hendrik Müller @kolibril13.bsky.social · 15/09/2025
👋
010
Jan-Hendrik Müller @kolibril13.bsky.social · 12/09/2025
I just released a new Blender extension for blurring images and scene backgrounds: extensions.blender.org/add-ons/blur... Under the hood, it uses the image processing libraries PIL and OpenEXR.
030
Jan-Hendrik Müller @kolibril13.bsky.social · 13/08/2025
Keep us updated how it works, looking forward to seeing what you re up to
000
Jan-Hendrik Müller @kolibril13.bsky.social · 17/07/2025
Useful trick for VS Code / Cursor AI: Make a custom settings.json file for a project scope. E.g. I'm using this snippet to format my JSON files in a convenient way.
010
Jan-Hendrik Müller @kolibril13.bsky.social · 04/07/2025
Today I learned that Blender supportes fuzzy search, e.g. “iop” for Instance on Points. Useful and very stable shortcuts.
010
Jan-Hendrik Müller @kolibril13.bsky.social · 14/06/2025
In Blender 4.5 (coming next month), it will become much easier to add Grease Pencil Text. Here's the new "Faces" option for the "Mesh to Curve" node in action.
030
Jan-Hendrik Müller @kolibril13.bsky.social · 24/05/2025
Data driven workflows will see many improvements in Blender 4.5!
020
Jan-Hendrik Müller @kolibril13.bsky.social · 24/05/2025
New self-contained python script (thanks to uv, @crmarsh.com ): 1. Take pdf from the download folder 2. Compress all images within that pdf to 80% quality. Triggered by a single call: "uv run gist.githubusercontent.com/kolibril13/5... Be aware that running code from URLs is your own risk.
020
Jan-Hendrik Müller @kolibril13.bsky.social · 23/05/2025
looking forward to the next video! :)
000
Reposted by Jan-Hendrik Müller
Physghoul 👻 🎃 @physgal.bsky.social · 21/05/2025
This is my kind of physics article 🧀 😋 ⚛️ 🎢 🧪
physics.aps.org
Cheese Flowers Are Shaped by Friction
Scraping the surface of a Tête de Moine cheese wheel produces frilly ribbons whose flower-like forms depend on the local friction.
5687
Jan-Hendrik Müller @kolibril13.bsky.social · 08/05/2025
Absurd situation for Micro-Transactions for Blender Extensions: When you donate €1 to a creator on Gumroad via PayPal, you’re essentially giving your money to Gumroad, PayPal and tax, leaving the creator with €0 🤯
040
Jan-Hendrik Müller @kolibril13.bsky.social · 06/05/2025
seems like the link is not valid anymore
000
Jan-Hendrik Müller @kolibril13.bsky.social · 06/05/2025
The world population from 1950-2033. Made with #Blender.
050