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KoKlusz

@koklusz.bsky.social
18 followers 35 following 222 posts
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KoKlusz @koklusz.bsky.social · 22h
The Sinking City 2 HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 05/10/2026
007 First Light HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 01/10/2026
Gears of War E-Day (full release) HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 30/09/2026
The Witcher 3: Wild Hunt — Remastered HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 24/09/2026
Control Resonant HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 23/09/2026
Silent Hill: Townfall HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 23/09/2026
Marvel's Wolverine HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 22/09/2026
Overwatch HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 13/09/2026
Halloween: The Game HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 06/09/2026
Star Wars: Zero Company HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 05/09/2026
Resonance: A Plague Tale Legacy HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 05/09/2026
A Plague Tale: Requiem HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 22/08/2026
Call of Duty Modern Warfare 4 - Beta HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 07/08/2026
Gears of War E-Day - MP Beta HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 24/07/2026
Halo Campaign Evolved - HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 12/07/2026
Assassin's Creed: Black Flag Resynced - HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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Alex Battaglia @dachsjaeger.bsky.social · 09/07/2026
Microsoft should exit the gaming industry and preferably my plane of existence. If BDS was not enough to convince sideliners, what MS did to id is unforgivable. Perhaps the most important western gaming studio in existence - a historied house of culture and art with genre defining talent.
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Lelabodejay @lelabodejay.bsky.social · 19/06/2026
Physical media, home cinema and Star Wars fans, let me show you a bit more. Home Video Saga, my docu-fiction tracing 50 years of home cinema through the Star Wars saga. Sign up and repost, it really helps: hvs-english.subscribepage.io #StarWars #HomeCinema #PhysicalMedia
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KoKlusz @koklusz.bsky.social · 08/06/2026
High on Life 2 - HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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KoKlusz @koklusz.bsky.social · 04/06/2026
Onimusha Way of the Sword DEMO - HDR Analysis To view the analysis as intended, please visit the link below: github.com/KoKlusz/HDR-... More HDR game info available here: github.com/KoKlusz/HDR-...
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Reposted by KoKlusz
musaqh.bsky.social @musaqh.bsky.social · 24/03/2026
1/ I dug into Death Stranding 2: On the Beach's HDR code to analyze how it works and how it can be improved. Shoutout to JDSP for the comparison video. Watch it on at least a 1000 nit display to avoid clipping. www.youtube.com/watch?v=fJaL... #gamedev #HDR #RenoDX
youtube.com
Death Stranding 2 - SDR vs HDR Comparison
YouTube video by JDSP
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TurquoiseHammer @turquoisehammer.bsky.social · 16/03/2026
too many DLSS5 memes going around I just assumed this was another one
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lex luddy needs a nap @lexluddy.xyz · 13/03/2026
Watching the new Louis Theroux doc on "the manosphere" and it is very striking how much of these people's content imagery and social image is lifted directly from GTA V. I'm not the first to notice it but it's wild how unwilling the games industry is to reckon with negative influences it can have.
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MinnMax @minnmax.com · 23/01/2026
In solidarity with today's ICE OUT OF MINNESOTA blackout, MinnMax is donating $1 to the Immigrant Law Center of Minnesota for every share of this Bluesky post for the next hour.
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KoKlusz @koklusz.bsky.social · 24/09/2025
github.com/KoKlusz/HDR-...
github.com
DYING LIGHT THE BEAST (PC) HDR Analysis · KoKlusz HDR-Gaming-Database · Discussion #53
Chrome Engine ✅ HDR available in the windowed mode ✅ Ignores EDID/Windows color profile information 🤷‍♂️ Gamma mismatch present, covered with contrast slider in game ⛔ Alternatively, you can use SD...
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KoKlusz @koklusz.bsky.social · 24/09/2025
github.com/KoKlusz/HDR-...
github.com
SILENT HILL f (PC) HDR Analysis · KoKlusz HDR-Gaming-Database · Discussion #54
Unreal Engine 5.4.2 HDR available in the windowed mode ✅ Ignores EDID/Windows color profile information 🤷‍♂️ Gamma mismatch present ⛔ To fix it, you need SDR Gamma emulation via Lilium's black floo...
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filoppi.bsky.social @filoppi.bsky.social · 24/09/2025
The state of HDR in the game industry right now is catastrophic. Silent Hill F, AAA game, shipped w/out color grading in HDR, on top of the raised blacks that come with all UE HDR games It doesn't look as it's supposed to in HDR, atmospehre is completely gone, devs either didn't know or care for it
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ShortFuse @clshortfuse.bsky.social · 06/06/2025
The #hdr on #Switch2 is unfortunately faked SDR (oversaturated and jacked up highlights). Here's Native HDR versus SDR with BT2020 gamut mismatch and ramped up inverse tonemapping.
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filoppi.bsky.social @filoppi.bsky.social · 14/05/2025
After reverse engineering a ton of games,we've seen how devs might deal with this without understanding why. If they notice HDR being washed out, instead of fixing the SDR gamma, they often put a random contrast boost in HDR, thus crushing shadow without properly replicating the reference SDR look.
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filoppi.bsky.social @filoppi.bsky.social · 14/05/2025
This is due to what we call "sRGB mismatch". In SDR 90% of games encode colors with the sRGB formula, instead of using gamma 2.2, which is the formula that ~all displays use to decode. This causes a contrast boost near black in SDR that ends up missing in HDR, causing raised shadow in comparison.
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filoppi.bsky.social @filoppi.bsky.social · 14/05/2025
Almost no dev is aware of this, Unreal&Unity have this defect too! MS won't let go of sRGB! Games' lighting is usually developed in SDR so the reference look has extra contrast. Only a couple of HDR games don't fall for this, including AlanWake2 (it has a sRGB/2.2 toggle). RenoDX&Luma mods fix this.
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