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the kitty nomad

@kittynomad.com
14 followers 3 following 37 posts

monochrome machine maniac

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the kitty nomad @kittynomad.com · 06/06/2025
i've finally figured out how to give tiles in a tilemap custom behavior (as opposed to manually placing gameobjects)
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the kitty nomad @kittynomad.com · 26/05/2025
Playing Daggerfall and Oblivion has resparked my motivation for my RPG project. I'm making a doc... There's some lore overlap with Accel too
Info on the "Scrapper" race
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the kitty nomad @kittynomad.com · 23/04/2025
I spent a couple of hours yesterday and built a basic “ghost data” blueprint for an Unreal Engine project. Recording/playback are currently manually triggered, although I plan to have it automatically save your best run later on
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the kitty nomad @kittynomad.com · 16/12/2024
something has gone terribly wrong with github
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the kitty nomad @kittynomad.com · 29/10/2024
#gamedev dashing/attacking is mostly functional again, outside of visual effects. i think the player is going too fast when coming out of the hit pause though...
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the kitty nomad @kittynomad.com · 29/10/2024
zero
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the kitty nomad @kittynomad.com · 29/10/2024
#gamedev another thing i'm taking the opportunity to do with this rewrite is move a lot of the collision handling from the player to the objects that the player is colliding with. the original collision code was possibly the messiest section (og onTriggerEnter was almost 100 lines!) so hopefully
original OnTriggerEnter2D from PlayerController of first iteration of gameAttackedBehavior in BasicEnemy.cs from new iteration of code
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the kitty nomad @kittynomad.com · 29/10/2024
whee!
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the kitty nomad @kittynomad.com · 29/10/2024
optimizing code is very satisfying to me #gamedev
chunk of code originallyupdated chunk of code
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the kitty nomad @kittynomad.com · 29/10/2024
starting over is admittedly liberating, but my footage is going to be a lot less impressive for a while #gamedev
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the kitty nomad @kittynomad.com · 28/10/2024
new branch, wiping the entire codebase and starting from scratch 🫡 #gamedev
broken unity scene
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the kitty nomad @kittynomad.com · 20/10/2024
i'd like to clean this up but it's going to take a really long time
a massive list of random variables
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the kitty nomad @kittynomad.com · 02/11/2023
robot cultist...? not what i was trying to make initially but i like the design
robot cultist concept
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the kitty nomad @kittynomad.com · 25/10/2023
fast baby approaches
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the kitty nomad @kittynomad.com · 05/10/2023
nearing a year since I started work on Accel, decided to redraw the earlier character portraits (with some redesigns as well)
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the kitty nomad @kittynomad.com · 11/09/2023
making another playdate game
screenshot of Playdate Simulator, featuring text saying “placeholder background” and a very simply drawn robot
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the kitty nomad @kittynomad.com · 11/08/2023
hello bluesky. i'm an indie game dev working on a game called accel
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