✨ kiki ✨ @kikistarcake.bsky.social · 29/09/2026I was trying to make visual equipment and fashion a part of the inventory system but looks like its going in its own tab now lmao. oh no #phaserjs #phaser #indiedev #indiegamedev #gamedev 0122
✨ kiki ✨ @kikistarcake.bsky.social · 29/09/2026rudimentary inventory manager stuff! lots to fix but getting there. you can create as many categories and sub categories as you want, and add custom fields to the categories that trickle down into their sub categories #phaserjs #indiegamedev #indiedev #phaser4 0114
✨ kiki ✨ @kikistarcake.bsky.social · 28/09/2026never played a witcher game in my life but so excited for #witcher3remaster tomorrow @_@ no shame gonna put that on easiest difficulty imaginable and go 000
✨ kiki ✨ @kikistarcake.bsky.social · 25/09/2026hello I'm back. :3 have had a rough few months healthwise but working on my little editor again. 001
✨ kiki ✨ @kikistarcake.bsky.social · 08/07/2026sorry for ppl that are following for updates on Starcake, its been slow-going since husband's surgery. i've not forgotten, just haven't had the time. thank you for staying with me #gamedev #indiedev #indiegamedev #phaser #phaserjsstatic.klipy.comSmiling Dog Says Thank YouALT: Smiling Dog Says Thank You 0122
✨ kiki ✨ @kikistarcake.bsky.social · 06/07/2026I’m thinking of creating an in development page over on @itch.io for Starcake. Someplace to show it off a little better and talk about it more #gamedev #indiedev #indiegamedev #phaser #phaserjs 0122
✨ kiki ✨ @kikistarcake.bsky.social · 04/07/2026.@Sony if buying isn’t owning, then piracy isn’t stealing 000
✨ kiki ✨ @kikistarcake.bsky.social · 03/07/2026finally sat down to work on starcake after husband's surgery (he's sleeping so well sobsob). improved the input manager, much clearer what buttons do what in the left panel. Player Profile now has suggested Actions, not just templates #gamedev #indiegamedev #indiedev #phaser #phaserjs 0152
✨ kiki ✨ @kikistarcake.bsky.social · 02/07/2026Husband is back home from surgery 💕 we are very tired haha 010
✨ kiki ✨ @kikistarcake.bsky.social · 30/06/2026I don't think I showed you guys the main ui yet??? Here's the default screen, game in the middle, panels on left / right. panels can be rearranged, stacked however you want, and collapsed. there's layers, and tabs for every open scene at the top #gamedev #indiedev #indiegamedev #phaser #phaserjs 0203
✨ kiki ✨ @kikistarcake.bsky.social · 26/06/2026husband is having surgery next week, very sorry about the delays but my mind's been somewhere else. 000
✨ kiki ✨ @kikistarcake.bsky.social · 25/06/2026sorry for not posting anything new, I'm needing a little break. ❤️ I'll be back soon with more Starcake updates! 000
✨ kiki ✨ @kikistarcake.bsky.social · 22/06/2026I'm really proud of the Input Manager. You pick from templates and can edit controls from there. there's diagrams that let you view/map buttons, and filters at the top for easier viewing. I tried to make the controls as agnostic as possible #gamedev #indiedev #indiegamedev #phaser #phaserjs 091
✨ kiki ✨ @kikistarcake.bsky.social · 22/06/2026you add Behaviors to Actors, like specialties / features. I've been adding to them as I go, there'll be more. you got Input for making them playable, Region for Hit/Hurt box (and anything else, like dialogue!), and Character for convo support #gamedev #indiedev #indiegamedev #phaser #phaserjs 091
✨ kiki ✨ @kikistarcake.bsky.social · 22/06/2026them steam machine prices are insane. and I'm sure people are going to preorder them anyway. You do what you want with your money but dang. talk about a luxury 😂 020
✨ kiki ✨ @kikistarcake.bsky.social · 22/06/2026the bulk of tile painting and stamping is in! (with some kinks to iron out lmao) #gamedev #indiedev #indiegamedev #phaser #phaserjs 0153
✨ kiki ✨ @kikistarcake.bsky.social · 21/06/2026terrain brushes (autotiles) are almost ready, oh god. #gamedev #indiedev #indiegamedev #phaser #phaserjs 0103
✨ kiki ✨ @kikistarcake.bsky.social · 20/06/2026Animation editor. pick a direction on the left, click/drag to select frames on the right. dimmed frames are used up by other Directions & initialed by other Anims all together, so you can tell how much of the sheet is being used and who owns what #gamedev #indiedev #indiegamedev #phaser #phaserjs 0122
✨ kiki ✨ @kikistarcake.bsky.social · 20/06/2026. @discord.com and age verification is a wild concept to me. it screams dystopian and witch-hunty. For the children, you say? this has nothing to do with children in the grander scheme of things. discord needs to be on the side of protecting human rights. 020
✨ kiki ✨ @kikistarcake.bsky.social · 20/06/2026needed a quick win today, been working on tileset and dialogue stuff for a long time (and nauseated today). Asset manager! scan your /assets folder & list all your assets, can manually delete the unused ones / mass-delete for a quick clean-up #gamedev #indiedev #indiegamedev #phaser #phaserjs 0103
✨ kiki ✨ @kikistarcake.bsky.social · 20/06/2026just realized it's absolutely possible to make a full adventure game with starcake as it is right now. whoa.static.klipy.comButt-Head's Stunned ReactionALT: Butt-Head's Stunned Reaction 010
✨ kiki ✨ @kikistarcake.bsky.social · 19/06/2026tweaked the default dialogue formatting so you can center-align the dropshadow. now you can make stuff glow :D #gamedev #indiedev #indiegamedev #phaser #phaserjs 0112
✨ kiki ✨ @kikistarcake.bsky.social · 19/06/2026a little peek into the Animations tab for actors 👀 every actor comes prepopulated with a default Idle animation, and you can add more as you go (even custom ones!). custom anims are marked with a colored pip and you can rename them on the fly #gamedev #indiedev #indiegamedev #phaser #phaserjs 082
✨ kiki ✨ @kikistarcake.bsky.social · 19/06/2026here's the Actor's Collider editor. you can enable the grid and guide lines to help you get it just right #gamedev #indiegamedev #indiedev #phaser #phaserjs 0143
✨ kiki ✨ @kikistarcake.bsky.social · 18/06/2026Taking a look at Actors, they're entities that have movement and can be interacted with to some extent (can be a player, NPC, monster, whatever!). gonna add Acceleration / deceleration another time #gamedev #indiegamedev #indiedev #phaserjs 0142
✨ kiki ✨ @kikistarcake.bsky.social · 17/06/2026Been working on the tileset editor, its finally coming together. you can assign collision types by selecting the type on the left and drawing them in. Starcake automatically ditches empty cells (grayed out). #gamedev #indiegamedev #indiedev 0151
✨ kiki ✨ @kikistarcake.bsky.social · 17/06/2026Starcake's Scene Manager toolbar. these are Modes you work in to achieve stuff in a scene. we got: Actors/Props (characters/NPCs, stationary Items inside the scene), Tile Drawing, Portals (how a player moves scene to scene), & Blockers (block areas/paths) #gamedev #indiedev #indiegamedev 1133
✨ kiki ✨ @kikistarcake.bsky.social · 17/06/2026next up are starcake's themes. Luna is the default, theres a light version called Sol, and an additional dark Magic theme. you can make your own themes, too. #gamedev #indiedev #indiegamedev 0142
✨ kiki ✨ @kikistarcake.bsky.social · 16/06/2026Something that is really important to me is accessibility and customization. so starcake has an accessibility tab that will be added to as time goes on #gamedev #indiedev #indiegamedev #accessibility #accessibilityingames 1161
✨ kiki ✨ @kikistarcake.bsky.social · 16/06/2026I wanna show you guys starcake's settings panels. here's the game settings, support for crispy pixel art / smooth art right outta the gate, and player silhouette when you duck behind stuff in the world (favorite thing so far, ngl, other than the dialogue stuff) #gamedev #indiedev #indiegamedev 0122
✨ kiki ✨ @kikistarcake.bsky.social · 16/06/2026What’s something you wish your game engine made easier? (looking at you #rpgmaker #gdevelop #construct3) 020
✨ kiki ✨ @kikistarcake.bsky.social · 16/06/2026more dialogue settings~ you can manage fonts, and set how dialogue text displays across the whole game (can tweak lines individually in the convo editor) #gamedev #indiedev #indiegamedev 0132
✨ kiki ✨ @kikistarcake.bsky.social · 15/06/2026here are some of the toolbar settings and how they work in the dialogue editor! we got bold (dynamic to the font weights your font has), outline/stroke, color, motion effects, speed effects, and wait for input #gamedev #indiedev 0133
✨ kiki ✨ @kikistarcake.bsky.social · 14/06/2026I'm maklng a game editor inspired by #rpgmaker and other easy-to-use engines like #construct3 #gdevelop. they're all levels of frustrating and I want to address some of those frustrations for my own sakestatic.klipy.comSeinfeld: Frank Costanza's Festivus GrievancesAlt: Seinfeld: Frank Costanza's Festivus Grievances 050
✨ kiki ✨ @kikistarcake.bsky.social · 14/06/2026dialogue manager also has a preview window, you can test a convo in a simulated game window and track it through the nodes as the convo progresses #gamedev #indiedev 0291
✨ kiki ✨ @kikistarcake.bsky.social · 14/06/2026dialogue manager has a Settings panel, you can apply stuff for the entire game (some of this can be overwritten though). currently got typewriting, bloops, message speed, and color palette. you define colors you want to use in the convo editor, so they're consistent #gamedev #indiedev 1122
✨ kiki ✨ @kikistarcake.bsky.social · 13/06/2026gave Mutagen a quick test. It's really intuitive! I love the color mixing aspect. made me go "OH!" 131
✨ kiki ✨ @kikistarcake.bsky.social · 13/06/2026The pay-to-progress part is the real kick in the teeth. I’m all for slow-burn games but when you can pay to skip, then it’s a purposeful inconvenience meant to rob wallets. No thanks. 050
✨ kiki ✨ @kikistarcake.bsky.social · 13/06/2026when you create a conversation, they're in a list view in the dialogue manager. you can create groups so you can organize the convos easier (and you can color the groups, too!) #gamedev #indiedev 0131
✨ kiki ✨ @kikistarcake.bsky.social · 13/06/2026wow, image compression is a nightmare on all platforms, huh. completely crushes my screenshots, womp womp 010
✨ kiki ✨ @kikistarcake.bsky.social · 13/06/2026stuff I'm most proud of for Starcake: the dialogue manager. branching choices, text effects, typewriter options, dialogue bloops #gamedev #indiedev 1273
✨ kiki ✨ @kikistarcake.bsky.social · 12/06/2026I'm not very good at the marketing thing so here's what the engine's called. 271
✨ kiki ✨ @kikistarcake.bsky.social · 12/06/2026hihi I'm working on a game engine in my spare time and gonna post about it here. :D 060