Reposted by Kenneyitch.io @itch.io · 20hLittle Troubles in Spooky Town: There's little troubles, can you solve them? kenney.itch.io/little-troub... by @kenney.nl 316526
Reposted by KenneyKenney @kenney.nl · 01/10/2026New assets! 🌌 Skyboxes with a space theme that work across all game engines and are completely free to use! kenney.nl/assets/skybo... 1037551
Kenney @kenney.nl · 01/10/2026New assets! 🌌 Skyboxes with a space theme that work across all game engines and are completely free to use! kenney.nl/assets/skybo... 1037551
Kenney @kenney.nl · 30/09/2026Kay is modeling an Atari 2600 in Blender because I asked him to do so, come join! www.twitch.tv/kaylousbergtwitch.tvKayLousberg - Live on TwitchKayKit Live Show - Episode 6 (Blender3D game asset modeling) | Streaming art for 1 viewers. 1528
Kenney @kenney.nl · 30/09/2026Same, was pretty vocally anti-AI before but I'm just going to let it run its course now 🤷♂️ it's bound to blow up in everyone's face in a million different ways 041
Kenney @kenney.nl · 28/09/2026It's not possible to keep producing such plush at a very low quantity, this is what makes it possible 021
Kenney @kenney.nl · 28/09/2026A little preview of what's coming to Pixross on both Steam & Itch.io: store.steampowered.com/news/app/148... 1818
Kenney @kenney.nl · 28/09/2026This might have been the previous one, which never came out. I wasn't happy with the design from the previous manufacturer and YouTooz stepped up, took the project and made something I was happy with. 131
Kenney @kenney.nl · 28/09/2026If you ordered a Kenney plush they should start shipping out really soon! They unfortunately aren't available for ordering anymore, but I did stock up to make sure there'll be some give-aways in the future 👀 51132
Reposted by KenneyKenney @kenney.nl · 26/09/2026A lot of new stuff incoming! I decided to make it all free because I love you all. 💞 423429
Kenney @kenney.nl · 27/09/2026Oh yeah no, certainly no time wasted. Just because in game development there's soooo much to do 131
Kenney @kenney.nl · 27/09/2026Ah yeah, well good luck hah. I know this took me so much time to create, I just think you're better off spending time on other things honestly. Just a bit of advice! 121
Kenney @kenney.nl · 27/09/2026Yeah I did that, that's why the inputs have a custom font - it's because I couldn't get a font to align. Anyway, be careful because they might not pass certain certifications if you're drawing yourself 131
Kenney @kenney.nl · 27/09/2026Hmmm, I don't really see the point in re-doing them hah. The vector files are included as well so you could just grab 'em and re-arrange! 111
Kenney @kenney.nl · 26/09/2026A lot of new stuff incoming! I decided to make it all free because I love you all. 💞 423429
Kenney @kenney.nl · 24/09/2026You all fell for it, I have a 3-hour train ride today and now I have a whole thread of nice stuff to look at. Thanks! 91712
Kenney @kenney.nl · 23/09/2026What do you need funding for? Development? Marketing? Something else? 131
Kenney @kenney.nl · 23/09/2026Oh wow, you're one of the few haha. Hope you're excited for the free remaster update, really putting a lot of effort in! 141
Kenney @kenney.nl · 23/09/2026Unfortunately, for Steam to have a bit of organic views you'll need the wishlists which you gather in anticipation of release. This gives a big boost, release days are still commonly the best days for revenue. Shadow dropping only works if you already have a name, or audience, or a lot of money 081
Kenney @kenney.nl · 23/09/2026This will for sure impact smaller developers, and I'm honestly not sure how to solve this or what the best advice is 0101
Kenney @kenney.nl · 23/09/2026There's no way to defend against this, even the public will often resort to; "Yeah but your idea was easy to copy!" and "They'll never get as popular as the original!" which in some cases might be true but completely ignores the *mental* impact such a thing can have. 1151
Kenney @kenney.nl · 23/09/2026Absolutely, it always motivated me and even gave me a little insight on what to continue working on. That's just totally gone now, it's way too big of a risk 1301
Kenney @kenney.nl · 23/09/2026Genuinely not announcing my upcoming projects until the very last minute, it'd just be heartbreaking to see them yoinked 3992
Kenney @kenney.nl · 23/09/2026I've got music turned off when recording, but it has music! There's also the option to not show colors during puzzling :) 121
Kenney @kenney.nl · 23/09/2026"How did you make a whole editor within 1 day?" Well, the game already always had an editor but it was hidden. It was a little cumbersome to use and just for me to make puzzles that shipped with the game. I spent yesterday making it user friendly! 0381
Kenney @kenney.nl · 23/09/2026Got positive reactions on my announcement of Pixross Remastered so decided to go the extra mile; you'll also now be able to create your own puzzle (packs), and share them online! (Add to wishlist to be notified, will come with launch discount: store.steampowered.com/app/1489680/...) 413715
Reposted by KenneyDefold Engine @defold.com · 22/09/2026Day 3 of #DefoldGameJam 2026! 🎮 By now, it’s probably a good time to wrap up ideation and start building. Check out assets by @kenney.nl - available completely 🆓 The top 4 games will receive rewards from Kenney: 🎁 Kenney Game Assets All-in-1 🏭 Asset Forge Deluxe #gamedev #indiedev #gamejam 1275
Kenney @kenney.nl · 21/09/2026Well the whole reason I'm doing the remake is because I, myself, want to be proud of what I put out. Not expecting more sales at all, it'll probably remain a flop. But at the very least I'll be pleased with my creation :) 021
Reposted by Kenneyitch.io @itch.io · 21/09/2026We are still looking for testers! Come join our Discord to get that tester role to help us out! Thanks 🙂 210131
Kenney @kenney.nl · 21/09/2026Not something I can help test right now but I'll share, excited to see all the new features! 031
Kenney @kenney.nl · 21/09/2026What to expect; - Full keyboard/gamepad control support - Improved hint system - More challenging puzzles - Steam Deck verified - Much, much, much more! 0381
Kenney @kenney.nl · 21/09/2026Back in 2020 I released "Pixross", a nonogram puzzle game. Unfortunately it didn't sell well... Now, I've decided to collect all criticism and fix/improve every single bit. Pixross Remastered will be a free update, coming soon! store.steampowered.com/app/1489680/... 1117316
Kenney @kenney.nl · 21/09/2026I often call parts of gamedev "boring" because they're not exciting to me. Stuff like saving, loading, menus, options and such, but it's still so massively rewarding to code that and complete these tasks. It's all steps to achieve your goals! 51413
Kenney @kenney.nl · 19/09/2026Unfortunately not, it's a separate purchase. However, both versions will of course be kept in-sync and get free updates! 171
Kenney @kenney.nl · 19/09/2026Great news! Kenney Game Assets All-in-1 is finally coming to Steam ✨ Enjoy local pricing, automatic updates and a brand new companion app asset browser. Wishlist to support the bundle, it helps a lot! store.steampowered.com/app/4059160/... 721032
Reposted by KenneyThew @amazingthew.bsky.social · 18/09/2026god i love videogames. have you heard about "places"? they are called locations 3132171096
Kenney @kenney.nl · 17/09/2026Long-term: • New line of rigged & animated characters (preview) • Giant cozy/pastel Tiny-esque pack (preview) • Ultimate 1-bit Pack • Input glyphs font improvement • Customizing tool for input glyphs 2662
Kenney @kenney.nl · 17/09/2026Short-term: • Liminal Retro Textures (preview) • Updates for City Kit Suburban & Commercial • More skyboxes • Racing Kit remake (preview) • Pinball Kit 3733