Reposted by KarobSpeedoshi @speedoshi.bsky.social · 04/09/2025For her neutral-B, she wields a ink-staff For @lambsplash.bsky.social 71421295
Reposted by KarobChristie 🖤 @ndchristie.bsky.social · 23/11/2025This system works really well when combined with strong layers. Here the water and dirt are in layer 0, grass layer 1, trees layer 2 and so on. They stack similar to how they would in 3d. If you have to render in a single layer, though, there are better autotile systems like the one in RPGMaker. 215033
Reposted by KarobDracamar ✌️ PLAY THE DEMO ON STEAM NOW @dracamar.bsky.social · 30/07/2025Dracamar Demo is now available on Steam, and here’s what players are saying about it! 👀 #WishlistWednesday now and play the demo 🐲🔥 👉 bit.ly/dracamar_steam 033
Reposted by KarobFlashkirby (Art) @flashkirby99.bsky.social · 01/08/2025Enjoying some ghost stories around the campfire, feat @karob.bsky.social's bug trio (and fufu) #artfight2025 0196
Karob @karob.bsky.social · 01/08/2025Some concepts for playable bug-themed game characters. The green fluffball is named Fufu. #gamedev #indiedev #art 0267
Karob @karob.bsky.social · 19/07/2025Artfight drawing of Susnny's Seiko. #artfight #art #magicalgirl #mahoushoujo 041
Reposted by Karobbarn_owllys @barn-owllys.bsky.social · 17/07/2025Lotus Pond #wip #art #digitalart #pixelart #pixel #lotus 083
Karob @karob.bsky.social · 07/06/2025We do a little resource acquisition. #ScreenshotSaturday #gamedev #indiedev #hydrolines #SDL 0132
Karob @karob.bsky.social · 06/06/2025Update: LuaBridge has worked very well as a lightweight alternative to Sol. It's a little more restrictive in its syntax, but compilation is much faster now. 010
Karob @karob.bsky.social · 03/06/2025I peeled my way out of bed like one would peel an unripe banana. 010
Karob @karob.bsky.social · 21/05/2025The Discord client increasingly makes me feel like I'm trapped in a gacha game. 120
Karob @karob.bsky.social · 18/05/2025I've been using Sol for my C++ Lua integration, but the compile complexity seems to be ballooning, so I'm considering LuaBridge or even using the Lua C API directly 😱. #gamedev #lua 131
Karob @karob.bsky.social · 04/05/2025The underwater world of Hydrolines is beginning to take shape. #gamedev #indiedev #hydrolines #SDL 273
Karob @karob.bsky.social · 14/04/2025WIP submersible ship. Perhaps the perfect disguise, or perhaps they look like a giant snack. #gamedev #indiedev #pixelart #hydrolines 2233
Reposted by KarobAusto @austofrosto.bsky.social · 10/04/2025Another good devlog!! PLEASE watch, like, comment, and share on socials if you can. I try to get videos posted on this channel a lot more views if possible! Edited by @misspelledmoos.bsky.social www.youtube.com/watch?v=2QwW... #indiegame #gamedev #gamingyoutube.comMaking the ULTIMATE Chao Garden Spiritual Successor [Devlog #1]YouTube video by Bobo Bay 54618
Reposted by KarobLuna the Runic Pixie 🧚♀️✨🌳 @runicpixels.nl · 27/02/2025I'm excited to share that I've been working on creating some new backgrounds for @terraria.bsky.social! It's been exciting journey to give back to give back to the game that got me into pixel art and game dev! A huge thank you to the awesome community and team!~ forums.terraria.org/index.php?th... 36667118
Karob @karob.bsky.social · 20/02/2025I'm testing the groundwork for a 2D roguelite platformer. I made this with raylib and C++, but I'm at the point of considering switching to SDL3. #gamedev #indiedev #vanistheris 1201
Reposted by KarobRappenem @rappenem.bsky.social · 15/02/2025How to draw a pixel art rock 🪨 #pixelart 662897
Karob @karob.bsky.social · 08/11/2024Hello Terraria community members who are now following me. To the ones who don't know me, I'm not an active member of the broader community. I'm more like a mouse living in the walls next door, and some kind community members sometimes bring me cheese. Thank you for the cheese. 280