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Honnko

@kaidev.nl
112 followers 155 following 992 posts

Amateur indie dev (KaiHydra), certified rambler. TGM3-4 Player @ Master O level Love enjoying art and talking to peeps

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Honnko @kaidev.nl · 08/10/2026
The more I play Deadlock the more I understand what items are good, how to play lane and how to play the map. Itemization feels really important and when I itemize somewhat properly I feel like I pop off. This game is so much fun.
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Honnko @kaidev.nl · 08/10/2026
I know its in euros but like...
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Honnko @kaidev.nl · 03/10/2026
Wanted I do this for a while.
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Honnko @kaidev.nl · 24/09/2026
Other than the animations, Cold War has straight up some of the prettiest material definition in the CoD franchise.
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Honnko @kaidev.nl · 23/09/2026
I love volumetric lighting. Off vs On
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Honnko @kaidev.nl · 14/09/2026
Mmmm yummy FFXIV modding guides.
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Honnko @kaidev.nl · 14/09/2026
I think i've mastered FFXIV modding, The hoodie is all my doing. Set it up in TexTools, exported is as an advanced mod, and it worked PERFECTLY. No adjustments in penumbra needed.
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Honnko @kaidev.nl · 13/09/2026
If you are, I appreciate tips in wording, structure or even contributions on how things work, I'm still quite new but none of the stuff I learned was difficult. In fact, I already got models in the game after 2 days of work. But none of the info I read was smooth to reach, so thats the goal.
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Honnko @kaidev.nl · 04/09/2026
With these amount of boxes you'd think im moving
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Honnko @kaidev.nl · 31/08/2026
#Wip #LeagueOfLegends
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Honnko @kaidev.nl · 31/08/2026
mmm.... ribbon...
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Honnko @kaidev.nl · 20/08/2026
I love having ten thousand projects
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Honnko @kaidev.nl · 05/08/2026
mhmmm....
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Honnko @kaidev.nl · 22/07/2026
Me
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Honnko @kaidev.nl · 19/07/2026
Getting faster but worse somehow
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Honnko @kaidev.nl · 03/06/2026
yippie
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Honnko @kaidev.nl · 03/06/2026
I WANT THE REAL BETILLA BACK
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Honnko @kaidev.nl · 03/06/2026
So prettyyyyyyy
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Honnko @kaidev.nl · 01/06/2026
NEVER WHEN IM RECORDING
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Honnko @kaidev.nl · 24/05/2026
COCK DICK BALLING
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Honnko @kaidev.nl · 16/05/2026
hair tied up in a bun will always be goated
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Honnko @kaidev.nl · 15/05/2026
I got the sub 6 AND the GM run (not visible due to me not being ranked MM, but I easly got past it)
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Honnko @kaidev.nl · 12/05/2026
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Honnko @kaidev.nl · 12/05/2026
They had to reset the scoreboard and I had to reclaim my score :)
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Honnko @kaidev.nl · 08/05/2026
lol
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Honnko @kaidev.nl · 08/05/2026
I'm being facetious considering my improvement in invisible, I always tout "I NEED TO GET MORE CONSISTENT" but my practice has paid off, I'm getting some really good invisibles but I do trip over myself at times, but I've gained multiple MK+ grades, got a MO today.
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Honnko @kaidev.nl · 06/05/2026
MHM
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Honnko @kaidev.nl · 03/05/2026
I've been looking at other stuff in gaming but man, this performance graph for LEGO BATMAN OF ALL THINGS is insane. I dont like describing an engine as the point of failure but uh.. It's definitely a point of failure.
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Honnko @kaidev.nl · 12/04/2026
mhm...
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Honnko @kaidev.nl · 12/04/2026
Anyways, I've mostly been working on rendering video's, but have took a small detour working in Substance Designer, here is a result of said work
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Honnko @kaidev.nl · 12/04/2026
Cant seem to bake a LightmapGI in Godot with a scene that just contains one 250x250x1 cube... It's trying to write to an address that cannot be written to? Tried turning off and tweaking several things but it just doesn't work.
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Honnko @kaidev.nl · 05/04/2026
File transfers over 10 gbps to PCIE 3.0 M.2
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Honnko @kaidev.nl · 04/04/2026
Some more shots
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Honnko @kaidev.nl · 03/04/2026
I love happenstance
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Honnko @kaidev.nl · 03/04/2026
I still got like 10 shots to go, but it's coming along
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Honnko @kaidev.nl · 02/04/2026
Uno mas
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Honnko @kaidev.nl · 02/04/2026
mhm.... Some more render tests for my video
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Honnko @kaidev.nl · 31/03/2026
Update, I think It'll be how I'll present my game dev logs.
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Honnko @kaidev.nl · 31/03/2026
Blender is a wonderful tool
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Honnko @kaidev.nl · 31/03/2026
Project is coming along, I created a script for a dev-log and ordered something to help aid in its creation, I've also been researching the best way to present it. Script is mostly finished but depending on how long I'll take it might become even bigger, I did a speech check and it was about 10 min
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Honnko @kaidev.nl · 30/03/2026
Also I love screwing around with settings. Set metallic to 1 + roughness to 0 + enable SSR = profit. Small demo of the spawner and the door, the door being nothing special other than one of the first implementations of my new trigger -> interface -> execution system.
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Honnko @kaidev.nl · 28/03/2026
Okay so the naming might not be great, butttttt... I created an small little system, it goes like this: Trigger -> Interaction -> Execution Trigger an interaction to then execute logic, they're seen as Godot tools too so they have custom error text. Pretty cool!
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Honnko @kaidev.nl · 26/03/2026
Aint she a beauty
A picture of a network drive, which contains 11.8 Terabytes of space in total, part of the Network Attached Storage of this account's owner.
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Honnko @kaidev.nl · 22/03/2026
I've been suffering learning godot's multiplayer system, HOWEVER! TADA! While not ported robustly, I have client authoritative multiplayer, I'm making a co-op game so I'm not really implementing "safe" multiplayer right now. But I'm so glad it works, Multiplayer has been hard to learn
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Honnko @kaidev.nl · 17/03/2026
Plays league ranked
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Honnko @kaidev.nl · 12/03/2026
I come with receipts brother, I dont fuck around when it comes to league info.
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Honnko @kaidev.nl · 05/03/2026
I feel like if you have a mindset like this you just cant enjoy anything
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Honnko @kaidev.nl · 04/03/2026
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Honnko @kaidev.nl · 04/03/2026
I leveled up a LOT bc I CAN ABSOLUTELY FINISH THIS
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Honnko @kaidev.nl · 03/03/2026
AAAAAAAAAAAAAA
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